spec/runner/board_spec.rb in gobstones-0.0.2 vs spec/runner/board_spec.rb in gobstones-0.0.3

- old
+ new

@@ -1,81 +1,76 @@ -describe Board do +RSpec.describe Board do + it 'can be created with a number of rows and columns' do + board = described_class.new(8, 5) - let(:colors) { [azul, negro, rojo, verde] } - - it "can be created with a number of rows and columns" do - board = Board.new 8, 5 expect(board.rows).to eq(8) expect(board.columns).to eq(5) end - it "has cells in every position" do - board = Board.new 3, 3 + it 'has cells in every position' do + board = described_class.new(3, 3) board.each_cell { |cell| expect(cell).to be_a(Cell) } end - it "accesses cells in a x&y dimension" do - board = Board.new 3, 5 + it 'accesses cells in a x&y dimension' do + board = described_class.new(3, 5) 3.times do |x| 5.times do |y| - expect(board.cell_at(x, y)).to be + expect(board.cell_at(x, y)).not_to be_nil end end end - it "raises errors if it is accessed out of the bounds" do - board = Board.new 9, 6 + it 'raises errors if it is accessed out of the bounds' do + board = described_class.new(9, 6) expect { board.cell_at(9, 4) }.to raise_error(OutOfBoardError) expect { board.cell_at(3, 6) }.to raise_error(OutOfBoardError) expect { board.cell_at(-1, 2) }.to raise_error(OutOfBoardError) expect { board.cell_at(8, -1) }.to raise_error(OutOfBoardError) end - it "puts balls in a given position" do - board = Board.new 5, 5 + it 'puts balls in a given position' do + board = described_class.new(5, 5) 2.times { board.put 0, 0, azul } 10.times { board.put 2, 3, rojo } - expect(board.are_there_balls?(0, 0, azul)).to be true + expect(board.are_there_balls?(0, 0, azul)).to be(true) expect(board.number_of_balls(0, 0, azul)).to eq(2) - expect(board.are_there_balls?(2, 3, rojo)).to be true + expect(board.are_there_balls?(2, 3, rojo)).to be(true) expect(board.number_of_balls(2, 3, rojo)).to eq(10) end - it "puts and takes out balls in a given position" do - board = Board.new 2, 2 + it 'puts and takes out balls in a given position' do + board = described_class.new(2, 2) 3.times { board.put 1, 1, verde } 3.times { board.take_out 1, 1, verde } - expect(board.are_there_balls?(1, 1, verde)).to be false + expect(board.are_there_balls?(1, 1, verde)).to be(false) end - it "clears the entire board" do - board = Board.new 3, 4 + it 'clears the entire board' do + board = described_class.new(3, 4) board.each_cell { |cell| cell.put colors.sample } board.empty! - board.each_cell do |cell| - colors.each do |color| - expect(cell.are_there_balls?(color)).to be false - end - end + board.each_cell { |cell| expect_no_balls(*colors, on: cell) } end - it "is empty if there are no balls" do - board = Board.new 3, 4 - expect(board.empty?).to be true + it 'is empty if there are no balls' do + board = described_class.new(3, 4) + + expect(board).to be_empty end - it "is not empty if there are balls" do - board = Board.new 3, 4 + it 'is not empty if there are balls' do + board = described_class.new(3, 4) board.put 0, 0, negro - expect(board.empty?).to be false - end + expect(board).not_to be_empty + end end