test/test_vector3.rb in gmath3D-0.2.0 vs test/test_vector3.rb in gmath3D-0.2.1

- old
+ new

@@ -70,9 +70,11 @@ floatingError2 = Geom.default_tolerance*10.0 vector = Vector3.new(1.0 - floatingError2, 2.0 + floatingError2, 3.0) assert(@vector != vector) + assert_equal(Vector3.new(1,2,3), Vector3.new(1.0,2.0,3.0)) + #invlid value comparison assert(@vector != "string") assert(@vector != -4) end