README.md in geomotion-0.1 vs README.md in geomotion-0.5

- old
+ new

@@ -1,6 +1,6 @@ -# Geomotion +# Geomotion for [RubyMotion](http://rubymotion.com) iOS Geometry in idiomatic Ruby. Exhaustively tested. What's not to love? ## Features @@ -24,39 +24,42 @@ => CGPoint(25, 10) # center as bounds rect.center(true) => CGPoint(35, 110) # center as frame # Operator Overloading +-rect +=> CGRect(-10, -100, -50, -20) + rect + CGRect.make(x: 9, y: 99, width: 10, height: 10) => CGRect(9, 99, 50, 20) # == union of rects -rect + CGSize.new(11, 1) +rect + CGSize.make(width: 11, height: 1) => CGRect(10, 100, 61, 21) # == increases the size, but keeps the origin -rect + CGPoint.new(10, 10) -=> CGRect.new(20, 110, 50, 20) +rect + CGPoint.make(x: 10, y: 10) +=> CGRect(20, 110, 50, 20) rect + UIOffsetMake(10, 10) -=> CGRect.new(20, 110, 50, 20) +=> CGRect(20, 110, 50, 20) a_point + a_size => CGRect # a point and a size make a rectangle. makes sense, right? # Union and Intersection -rect.union_with CGRect.new(9, 99, 10, 10) +rect.union_with CGRect.make(x: 9, y: 99, width: 10, height: 10) => CGRect(9, 99, 50, 20) -rect.intersection_with CGRect.new(9, 99, 10, 10) -=> CGRect.new(10, 100, 10, 10) +rect.intersection_with CGRect.make(x: 9, y: 99, width: 10, height: 10) +=> CGRect(10, 100, 10, 10) # Growing and shrinking # The center stays the same. Think margins! -rect.grow(CGSize.new(10, 20)) -=> CGRect.new(5, 90, 60, 40) +rect.grow(CGSize.make(width: 10, height: 20)) +=> CGRect(5, 90, 60, 40) rect.shrink(10) -=> CGRect.new(15, 105, 40, 10) +=> CGRect(15, 105, 40, 10) # Powerful layout adjustments with chainable methods view = UIView.alloc.initWithFrame rect.below.width(100).height(10) view.frame => CGRect(10, 120, 100, 10) @@ -71,18 +74,18 @@ => [30, -10, 80, 120] # Layout "above" and "before" rectangles # (default offset is the rectangle's width or height) rect.before(5) -=> CGRect.new(-45, 100, 50, 20) +=> CGRect(-45, 100, 50, 20) rect.before(5, width:20) -=> CGRect.new(-15, 100, 20, 20) +=> CGRect(-15, 100, 20, 20) rect.above(5) -=> CGRect.new(10, 75, 50, 20) +=> CGRect(10, 75, 50, 20) rect.above(5, height:10) -=> CGRect.new(10, 85, 50, 10) +=> CGRect(10, 85, 50, 10) # Layout a rect relative to others rect2 = CGRect.make(x: 50, y: 50, width: 100, height: 100) rect3 = CGRect.make(x:100, y: 200, width: 20, height: 20) @@ -106,10 +109,13 @@ => CGSize(0, 0) size_zero.empty? => true # Operator Overloading +-size +=> CGSize(-50, -20) + size + CGSize.make(width: 100, height: 50) => CGSize(150, 70) size + CGPoint.make(x: 10, y: 30) => CGRect(10, 30, 50, 20) @@ -124,9 +130,12 @@ ```ruby # Initializers point = CGPoint.make(x: 10, y: 100) # Operator Overloading +-point +=> CGPoint(-10, -100) + point + CGPoint.make(x: 20, y: 40) => CGPoint(30, 140) point + CGSize.make(width: 50, height: 20) => CGRect(10, 100, 50, 20) \ No newline at end of file