spec/die_spec.rb in games_dice-0.2.0 vs spec/die_spec.rb in games_dice-0.2.1

- old
+ new

@@ -44,35 +44,20 @@ end describe "#probabilities" do it "should return the die's probability distribution as a GamesDice::Probabilities object" do die = GamesDice::Die.new(6) - die.probabilities.is_a?( GamesDice::Probabilities ).should be_true probs = die.probabilities + probs.is_a?( GamesDice::Probabilities ).should be_true + probs.to_h.should be_valid_distribution + probs.p_eql(1).should be_within(1e-10).of 1/6.0 probs.p_eql(2).should be_within(1e-10).of 1/6.0 probs.p_eql(3).should be_within(1e-10).of 1/6.0 probs.p_eql(4).should be_within(1e-10).of 1/6.0 probs.p_eql(5).should be_within(1e-10).of 1/6.0 probs.p_eql(6).should be_within(1e-10).of 1/6.0 - probs.to_h.values.inject(:+).should be_within(1e-9).of 1.0 - - probs.p_gt(6).should == 0.0 - probs.p_gt(-20).should == 1.0 - probs.p_gt(4).should be_within(1e-10).of 2/6.0 - - probs.p_ge(20).should == 0.0 - probs.p_ge(1).should == 1.0 - probs.p_ge(4).should be_within(1e-10).of 0.5 - - probs.p_le(6).should == 1.0 - probs.p_le(-3).should == 0.0 - probs.p_le(5).should be_within(1e-10).of 5/6.0 - - probs.p_lt(7).should == 1.0 - probs.p_lt(1).should == 0.0 - probs.p_lt(3).should be_within(1e-10).of 2/6.0 probs.expected.should be_within(1e-10).of 3.5 end end \ No newline at end of file