lib/games_dice/bunch.rb in games_dice-0.3.11 vs lib/games_dice/bunch.rb in games_dice-0.3.12

- old
+ new

@@ -96,10 +96,10 @@ # After calling #roll, this is an array of GamesDice::DieResult objects. There is one from each #single_die rolled, # allowing inspection of how the result was obtained. # @return [Array<GamesDice::DieResult>, nil] Sequence of GamesDice::DieResult objects. def result_details return nil unless @raw_result_details - @raw_result_details.map { |r| r.is_a?(Fixnum) ? GamesDice::DieResult.new(r) : r } + @raw_result_details.map { |r| r.is_a?(Integer) ? GamesDice::DieResult.new(r) : r } end # @!attribute [r] min # Minimum possible result from a call to #roll # @return [Integer]