lib/gamefic-standard/actions/lock.rb in gamefic-standard-2.4.0 vs lib/gamefic-standard/actions/lock.rb in gamefic-standard-3.0.0

- old
+ new

@@ -1,21 +1,25 @@ -Gamefic.script do - respond :lock, Use.available do |actor, thing| - actor.tell "You can't lock #{the thing}." - end +module Gamefic + module Standard + script do + respond :lock, available do |actor, thing| + actor.tell "You can't lock #{the thing}." + end - respond :lock, Use.available(Lockable, :has_lock_key?), Use.children do |actor, thing, key| - if thing.lock_key == key - thing.locked = true - actor.tell "You lock ##{the thing} with #{the key}." - else - actor.tell "You can't lock #{the thing} with #{the key}." - end - end + respond :lock, available(Lockable, proc(&:has_lock_key?)), children do |actor, thing, key| + if thing.lock_key == key + thing.locked = true + actor.tell "You lock ##{the thing} with #{the key}." + else + actor.tell "You can't lock #{the thing} with #{the key}." + end + end - respond :lock, Use.available(Lockable, :has_lock_key?), Use.available do |actor, thing, key| - actor.execute :take, key if key.parent != actor - actor.proceed if key.parent == actor - end + respond :lock, available(Lockable, proc(&:has_lock_key?)), available do |actor, thing, key| + actor.execute :take, key if key.parent != actor + actor.proceed if key.parent == actor + end - interpret "lock :container with :key", "lock :container :key" + interpret "lock :container with :key", "lock :container :key" + end + end end