lib/gamebox/behaviors/layered.rb in gamebox-0.3.4 vs lib/gamebox/behaviors/layered.rb in gamebox-0.4.0.rc1

- old
+ new

@@ -1,34 +1,21 @@ # Keeps track of the layer that something is to be drawn on. # By default it sets everything to layer 0 and parallax layer of # 1. -class Layered < Behavior +Behavior.define :layered do - attr_accessor :layer, :parallax - def setup + setup do if @opts.is_a? Hash - @layer = @opts[:layer] - @parallax = @opts[:parallax] + layer = @opts[:layer] + parallax = @opts[:parallax] else - @layer = @opts + layer = @opts end - @layer ||= 0 - @parallax ||= 1 + layer ||= 0 + parallax ||= 1 - relegates :layer=, :layer, :parallax=, :parallax, - :layered + actor.has_attributes layer: layer, parallax: parallax end - def layered - self - end - - def parallax=(new_parallax) - @parallax = new_parallax - end - - def layer=(new_layer) - @layer = new_layer - end end