README.md in epiceditor-0.0.0 vs README.md in epiceditor-0.2.2.1
- old
+ new
@@ -1,7 +1,78 @@
# EpicEditor for Rails
+[![Gem Version](https://badge.fury.io/rb/epiceditor.png)](http://badge.fury.io/rb/epiceditor)
+[![Build Status](https://travis-ci.org/AJAlabs/EpicEditor.png?branch=master)](https://travis-ci.org/AJAlabs/EpicEditor)
+[![Code Climate](https://codeclimate.com/repos/520c836cf3ea004527039551/badges/a479df1697395a3c3040/gpa.png)](https://codeclimate.com/repos/520c836cf3ea004527039551/feed)
-EpicEditor for Rails - A JavaScript Markdown Editor for Ruby on Rails 4.0.0.
-Non-functional Work-in-Progress
+EpicEditor *for Rails* - is a Ruby on Rails version of [EpicEditor](http://epiceditor.com) *"An Embeddable JavaScript Markdown Editor"*, ready to drop right into your Rails 4 applications.
-[AJ Acevedo](https://twitter.com/AJ_Acevedo)
\ No newline at end of file
+
+**NOTE:** EpicEditor *for Rails* version 0.2.2.1 simply adds EpicEditor to the asset pipeline. You can [watch](https://help.github.com/articles/watching-repositories) this repo to be notified when additional features are added. Additional customization is coming soon.
+
+
+## Installation
+
+Add the following line to your Gemfile:
+
+```ruby
+gem 'epiceditor', '~> 0.2.2'
+```
+
+`bundle install` and restart your server to make the files available.
+
+Add the javascript file to `app/assets/javascripts/application.js` just above `require_tree .`
+
+```javascript
+//= require epiceditor/epiceditor
+//= require_tree .
+```
+
+In your `application.css`, include the css file:
+
+```css
+/*
+ *= require epiceditor
+ */
+ ```
+
+If you prefer [SCSS](http://sass-lang.com/docs.html), add this to your application.css.scss file:
+
+```scss
+@import "epiceditor";
+```
+
+Mount the engine to your application by adding the following line to your config/routes.rb.
+
+```ruby
+mount EpicEditor::Engine => "/"
+```
+
+Alternatively, if you only want EpicEditor to be available at a specific path change `"/"` to `"/my_custom_path"`
+
+
+## Bugs and Feature Requests
+
+Have a bug or a feature request? [Please open a new issue](https://github.com/AJAlabs/EpicEditor/issues). Before opening an issue, please search for existing issues in this repo as well as the [OscarGodson/EpicEditor](https://github.com/OscarGodson/EpicEditor/issues) repository.
+
+
+## Versioning
+EpicEditor uses Semantic Versioning (ie: 0.2.2). EpicEditor *for Rails* version numbering will stay in sync with the EpicEditor version number, and be released in the form of `1.x.y.z`, where `1.x.y` is the release of EpicEditor, and `z` is the Rails patch version.
+
+
+## Troubleshooting
+
+- Verify the `javascripts` and `stylesheets` assets appear within your application's asset pipeline search path by running ` y Rails.application.config.assets.paths` using `rails console`. You should see something similar to the following:
+
+ ```
+ .../epiceditor-0.2.2.1/vendor/assets/stylesheets
+ .../epiceditor-0.2.2.1/vendor/assets/javascripts
+ ```
+
+## Support
+
+If you're having any problems with EpicEditor *for Rails*, feel free to open a [new ticket](https://github.com/AJAlabs/EpicEditor/issues/new). Go ahead and ask us anything and we'll try to help however we can. You can also see if there's someone available at the #epiceditor IRC channel on irc.freenode.net.
+
+## Who's Who?
+
+EpicEditor *for Rails* is a project by [AJ Acevedo](https://twitter.com/AJ_Acevedo)
+EpicEditor is a project by [Oscar Godson](https://twitter.com/oscargodson)