spec/transition_spec.rb in edge-state-machine-0.0.3 vs spec/transition_spec.rb in edge-state-machine-0.9.0

- old
+ new

@@ -1,100 +1,100 @@ require 'spec_helper' describe EdgeStateMachine::Transition do - it "should set from, to, and opts attr readers" do - opts = {:from => "foo", :to => "bar", :guard => "g"} + it 'should set from, to, and opts attr readers' do + opts = {:from => 'foo', :to => 'bar', :guard => 'g'} st = EdgeStateMachine::Transition.new(opts) st.from.should == [opts[:from]].flatten st.to.should == [opts[:to]].flatten end - it "should pass equality check if from and to are the same" do - opts = {:from => "foo", :to => "bar", :guard => "g"} + it 'should pass equality check if from and to are the same' do + opts = {:from => 'foo', :to => 'bar', :guard => 'g'} st = EdgeStateMachine::Transition.new(opts) obj = EdgeStateMachine::Transition.new(opts) obj.should == st end - it "should fail equality check if from are not the same" do - opts = {:from => "foo", :to => "bar", :guard => "g"} + it 'should fail equality check if from are not the same' do + opts = {:from => 'foo', :to => 'bar', :guard => 'g'} st = EdgeStateMachine::Transition.new(opts) - obj = EdgeStateMachine::Transition.new(opts.merge({:from => "blah"})) + obj = EdgeStateMachine::Transition.new(opts.merge({:from => 'blah'})) obj.should_not == st end - it "should fail equality check if to are not the same" do - opts = {:from => "foo", :to => "bar", :guard => "g"} + it 'should fail equality check if to are not the same' do + opts = {:from => 'foo', :to => 'bar', :guard => 'g'} st = EdgeStateMachine::Transition.new(opts) - obj = EdgeStateMachine::Transition.new(opts.merge({:to => "blah"})) + obj = EdgeStateMachine::Transition.new(opts.merge({:to => 'blah'})) obj.should_not == st end - describe "state transition guard check" do - it "should return true of there is no guard" do - opts = {:from => "foo", :to => "bar"} + describe 'state transition guard check' do + it 'should return true of there is no guard' do + opts = {:from => 'foo', :to => 'bar'} st = EdgeStateMachine::Transition.new(opts) st.possible?(nil).should == true end - it "should call the method on the object if guard is a symbol" do - opts = {:from => "foo", :to => "bar", :guard => :test_guard} + it 'should call the method on the object if guard is a symbol' do + opts = {:from => 'foo', :to => 'bar', :guard => :test_guard} st = EdgeStateMachine::Transition.new(opts) obj = mock obj.should_receive(:test_guard) st.find_next_state(obj) end - it "should call the method on the object if guard is a string" do - opts = {:from => "foo", :to => "bar", :guard => "test_guard"} + it 'should call the method on the object if guard is a string' do + opts = {:from => 'foo', :to => 'bar', :guard => 'test_guard'} st = EdgeStateMachine::Transition.new(opts) obj = mock obj.should_receive(:test_guard) st.find_next_state(obj) end - it "should call the proc passing the object if the guard is a proc" do - opts = {:from => "foo", :to => "bar", :guard => Proc.new {|o| o.test_guard}} + it 'should call the proc passing the object if the guard is a proc' do + opts = {:from => 'foo', :to => 'bar', :guard => Proc.new {|o| o.test_guard}} st = EdgeStateMachine::Transition.new(opts) obj = mock obj.should_receive(:test_guard) st.find_next_state(obj) end end - describe "on transition execution" do - it "should call the method on the object if on_transition is a symbol" do - opts = {:from => "foo", :to => "bar", :on_transition => :test_on_transition} + describe 'on transition execution' do + it 'should call the method on the object if on_transition is a symbol' do + opts = {:from => 'foo', :to => 'bar', :on_transition => :test_on_transition} st = EdgeStateMachine::Transition.new(opts) obj = mock obj.should_receive(:test_on_transition) st.execute(obj) end - it "should call the method on the object if on_transition is a string" do + it 'should call the method on the object if on_transition is a string' do opts = {:from => 'foo', :to => 'bar', :on_transition => 'test_on_transition'} st = EdgeStateMachine::Transition.new(opts) obj = mock obj.should_receive(:test_on_transition) st.execute(obj) end - it "should call the method on the object if on_transition is a proc" do + it 'should call the method on the object if on_transition is a proc' do opts = {:from => 'foo', :to => 'bar', :on_transition => Proc.new {|o| o.test_on_transition}} st = EdgeStateMachine::Transition.new(opts) obj = mock obj.should_receive(:test_on_transition) st.execute(obj) end - it "should call all the methods/procs if on_transition is an array" do + it 'should call all the methods/procs if on_transition is an array' do opts = { :from => 'foo', :to => 'bar', :on_transition => [Proc.new {|o| o.test_on_transition}, :test_on_transition, 'test_on_transition']} st = EdgeStateMachine::Transition.new(opts) obj = mock