lib/cyberarm_engine/text.rb in cyberarm_engine-0.12.1 vs lib/cyberarm_engine/text.rb in cyberarm_engine-0.13.0
- old
+ new
@@ -1,146 +1,146 @@
-module CyberarmEngine
- class Text
- CACHE = {}
-
- attr_accessor :x, :y, :z, :size, :options
- attr_reader :text, :textobject, :factor_x, :factor_y, :color, :shadow, :shadow_size, :shadow_alpha, :shadow_color
-
- def initialize(text, options={})
- @text = text.to_s || ""
- @options = options
- @size = options[:size] || 18
- @font = options[:font] || "sans-serif"#Gosu.default_font_name
- @x = options[:x] || 0
- @y = options[:y] || 0
- @z = options[:z] || 1025
- @factor_x = options[:factor_x] || 1
- @factor_y = options[:factor_y] || 1
- @color = options[:color] || Gosu::Color::WHITE
- @alignment= options[:alignment] || nil
- @shadow = true if options[:shadow] == true
- @shadow = false if options[:shadow] == false
- @shadow = true if options[:shadow] == nil
- @shadow_size = options[:shadow_size] ? options[:shadow_size] : 1
- @shadow_alpha= options[:shadow_alpha] ? options[:shadow_alpha] : 30
- @shadow_alpha= options[:shadow_alpha] ? options[:shadow_alpha] : 30
- @shadow_color= options[:shadow_color]
- @textobject = check_cache(@size, @font)
-
- if @alignment
- case @alignment
- when :left
- @x = 0+BUTTON_PADDING
- when :center
- @x = ($window.width/2)-(@textobject.text_width(@text)/2)
- when :right
- @x = $window.width-BUTTON_PADDING-@textobject.text_width(@text)
- end
- end
-
- return self
- end
-
- def check_cache(size, font_name)
- available = false
- font = nil
-
- if CACHE[size]
- if CACHE[size][font_name]
- font = CACHE[size][font_name]
- available = true
- else
- available = false
- end
- else
- available = false
- end
-
- unless available
- font = Gosu::Font.new(@size, name: @font)
- CACHE[@size] = {} unless CACHE[@size].is_a?(Hash)
- CACHE[@size][@font] = font
- end
-
- return font
- end
-
- def text=(string)
- @rendered_shadow = nil
- @text = string
- end
-
- def factor_x=(n)
- @rendered_shadow = nil
- @factor_x = n
- end
- def factor_y=(n)
- @rendered_shadow = nil
- @factor_y = n
- end
- def color=(color)
- @rendered_shadow = nil
- @color = color
- end
- def shadow=(boolean)
- @rendered_shadow = nil
- @shadow = boolean
- end
- def shadow_size=(n)
- @rendered_shadow = nil
- @shadow_size = n
- end
- def shadow_alpha=(n)
- @rendered_shadow = nil
- @shadow_alpha = n
- end
- def shadow_color=(n)
- @rendered_shadow = nil
- @shadow_color = n
- end
-
- def width
- textobject.text_width(@text)
- end
-
- def height
- @text.lines.count > 0 ? (@text.lines.count) * textobject.height : @textobject.height
- end
-
- def draw
- if @shadow && !ARGV.join.include?("--no-shadow")
- shadow_alpha = @color.alpha <= 30 ? @color.alpha : @shadow_alpha
- shadow_color = @shadow_color ? @shadow_color : Gosu::Color.rgba(@color.red, @color.green, @color.blue, shadow_alpha)
-
- _x = @shadow_size
- _y = @shadow_size
-
- @rendered_shadow ||= Gosu.render((self.width+(shadow_size*2)).ceil, (self.height+(@shadow_size*2)).ceil) do
- @textobject.draw_markup(@text, _x-@shadow_size, _y, @z)
- @textobject.draw_markup(@text, _x-@shadow_size, _y-@shadow_size, @z)
-
- @textobject.draw_markup(@text, _x, _y-@shadow_size, @z, @factor_x)
- @textobject.draw_markup(@text, _x+@shadow_size, _y-@shadow_size, @z)
-
- @textobject.draw_markup(@text, _x, _y+@shadow_size, @z)
- @textobject.draw_markup(@text, _x-@shadow_size, _y+@shadow_size, @z)
-
- @textobject.draw_markup(@text, _x+@shadow_size, _y, @z)
- @textobject.draw_markup(@text, _x+@shadow_size, _y+@shadow_size, @z)
- end
- @rendered_shadow.draw(@x-@shadow_size, @y-@shadow_size, @z, @factor_x, @factor_y, shadow_color)
- end
-
- @textobject.draw_markup(@text, @x, @y, @z, @factor_x, @factor_y, @color)
- end
-
- def alpha=(n)
- @color = Gosu::Color.rgba(@color.red, @color.green, @color.blue, n)
- end
-
- def alpha
- @color.alpha
- end
-
- def update; end
- end
-end
+module CyberarmEngine
+ class Text
+ CACHE = {}
+
+ attr_accessor :x, :y, :z, :size, :options
+ attr_reader :text, :textobject, :factor_x, :factor_y, :color, :shadow, :shadow_size, :shadow_alpha, :shadow_color
+
+ def initialize(text, options={})
+ @text = text.to_s || ""
+ @options = options
+ @size = options[:size] || 18
+ @font = options[:font] || "sans-serif"#Gosu.default_font_name
+ @x = options[:x] || 0
+ @y = options[:y] || 0
+ @z = options[:z] || 1025
+ @factor_x = options[:factor_x] || 1
+ @factor_y = options[:factor_y] || 1
+ @color = options[:color] || Gosu::Color::WHITE
+ @alignment= options[:alignment] || nil
+ @shadow = true if options[:shadow] == true
+ @shadow = false if options[:shadow] == false
+ @shadow = true if options[:shadow] == nil
+ @shadow_size = options[:shadow_size] ? options[:shadow_size] : 1
+ @shadow_alpha= options[:shadow_alpha] ? options[:shadow_alpha] : 30
+ @shadow_alpha= options[:shadow_alpha] ? options[:shadow_alpha] : 30
+ @shadow_color= options[:shadow_color]
+ @textobject = check_cache(@size, @font)
+
+ if @alignment
+ case @alignment
+ when :left
+ @x = 0+BUTTON_PADDING
+ when :center
+ @x = ($window.width/2)-(@textobject.text_width(@text)/2)
+ when :right
+ @x = $window.width-BUTTON_PADDING-@textobject.text_width(@text)
+ end
+ end
+
+ return self
+ end
+
+ def check_cache(size, font_name)
+ available = false
+ font = nil
+
+ if CACHE[size]
+ if CACHE[size][font_name]
+ font = CACHE[size][font_name]
+ available = true
+ else
+ available = false
+ end
+ else
+ available = false
+ end
+
+ unless available
+ font = Gosu::Font.new(@size, name: @font)
+ CACHE[@size] = {} unless CACHE[@size].is_a?(Hash)
+ CACHE[@size][@font] = font
+ end
+
+ return font
+ end
+
+ def text=(string)
+ @rendered_shadow = nil
+ @text = string
+ end
+
+ def factor_x=(n)
+ @rendered_shadow = nil
+ @factor_x = n
+ end
+ def factor_y=(n)
+ @rendered_shadow = nil
+ @factor_y = n
+ end
+ def color=(color)
+ @rendered_shadow = nil
+ @color = color
+ end
+ def shadow=(boolean)
+ @rendered_shadow = nil
+ @shadow = boolean
+ end
+ def shadow_size=(n)
+ @rendered_shadow = nil
+ @shadow_size = n
+ end
+ def shadow_alpha=(n)
+ @rendered_shadow = nil
+ @shadow_alpha = n
+ end
+ def shadow_color=(n)
+ @rendered_shadow = nil
+ @shadow_color = n
+ end
+
+ def width
+ textobject.text_width(@text)
+ end
+
+ def height
+ @text.lines.count > 0 ? (@text.lines.count) * textobject.height : @textobject.height
+ end
+
+ def draw
+ if @shadow && !ARGV.join.include?("--no-shadow")
+ shadow_alpha = @color.alpha <= 30 ? @color.alpha : @shadow_alpha
+ shadow_color = @shadow_color ? @shadow_color : Gosu::Color.rgba(@color.red, @color.green, @color.blue, shadow_alpha)
+
+ _x = @shadow_size
+ _y = @shadow_size
+
+ @rendered_shadow ||= Gosu.render((self.width+(shadow_size*2)).ceil, (self.height+(@shadow_size*2)).ceil) do
+ @textobject.draw_markup(@text, _x-@shadow_size, _y, @z)
+ @textobject.draw_markup(@text, _x-@shadow_size, _y-@shadow_size, @z)
+
+ @textobject.draw_markup(@text, _x, _y-@shadow_size, @z, @factor_x)
+ @textobject.draw_markup(@text, _x+@shadow_size, _y-@shadow_size, @z)
+
+ @textobject.draw_markup(@text, _x, _y+@shadow_size, @z)
+ @textobject.draw_markup(@text, _x-@shadow_size, _y+@shadow_size, @z)
+
+ @textobject.draw_markup(@text, _x+@shadow_size, _y, @z)
+ @textobject.draw_markup(@text, _x+@shadow_size, _y+@shadow_size, @z)
+ end
+ @rendered_shadow.draw(@x-@shadow_size, @y-@shadow_size, @z, @factor_x, @factor_y, shadow_color)
+ end
+
+ @textobject.draw_markup(@text, @x, @y, @z, @factor_x, @factor_y, @color)
+ end
+
+ def alpha=(n)
+ @color = Gosu::Color.rgba(@color.red, @color.green, @color.blue, n)
+ end
+
+ def alpha
+ @color.alpha
+ end
+
+ def update; end
+ end
+end