vendor/assets/javascripts/backbone.js in character-0.1.0 vs vendor/assets/javascripts/backbone.js in character-1.0.0
- old
+ new
@@ -1,230 +1,272 @@
-// Backbone.js 0.9.2
+// Backbone.js 1.1.0
-// (c) 2010-2012 Jeremy Ashkenas, DocumentCloud Inc.
+// (c) 2010-2011 Jeremy Ashkenas, DocumentCloud Inc.
+// (c) 2011-2013 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
// Backbone may be freely distributed under the MIT license.
// For all details and documentation:
// http://backbonejs.org
(function(){
// Initial Setup
// -------------
- // Save a reference to the global object (`window` in the browser, `global`
+ // Save a reference to the global object (`window` in the browser, `exports`
// on the server).
var root = this;
// Save the previous value of the `Backbone` variable, so that it can be
// restored later on, if `noConflict` is used.
var previousBackbone = root.Backbone;
- // Create a local reference to slice/splice.
- var slice = Array.prototype.slice;
- var splice = Array.prototype.splice;
+ // Create local references to array methods we'll want to use later.
+ var array = [];
+ var push = array.push;
+ var slice = array.slice;
+ var splice = array.splice;
// The top-level namespace. All public Backbone classes and modules will
- // be attached to this. Exported for both CommonJS and the browser.
+ // be attached to this. Exported for both the browser and the server.
var Backbone;
if (typeof exports !== 'undefined') {
Backbone = exports;
} else {
Backbone = root.Backbone = {};
}
// Current version of the library. Keep in sync with `package.json`.
- Backbone.VERSION = '0.9.2';
+ Backbone.VERSION = '1.1.0';
// Require Underscore, if we're on the server, and it's not already present.
var _ = root._;
if (!_ && (typeof require !== 'undefined')) _ = require('underscore');
- // For Backbone's purposes, jQuery, Zepto, or Ender owns the `$` variable.
- var $ = root.jQuery || root.Zepto || root.ender;
+ // For Backbone's purposes, jQuery, Zepto, Ender, or My Library (kidding) owns
+ // the `$` variable.
+ Backbone.$ = root.jQuery || root.Zepto || root.ender || root.$;
- // Set the JavaScript library that will be used for DOM manipulation and
- // Ajax calls (a.k.a. the `$` variable). By default Backbone will use: jQuery,
- // Zepto, or Ender; but the `setDomLibrary()` method lets you inject an
- // alternate JavaScript library (or a mock library for testing your views
- // outside of a browser).
- Backbone.setDomLibrary = function(lib) {
- $ = lib;
- };
-
// Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable
// to its previous owner. Returns a reference to this Backbone object.
Backbone.noConflict = function() {
root.Backbone = previousBackbone;
return this;
};
// Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option
- // will fake `"PUT"` and `"DELETE"` requests via the `_method` parameter and
+ // will fake `"PATCH"`, `"PUT"` and `"DELETE"` requests via the `_method` parameter and
// set a `X-Http-Method-Override` header.
Backbone.emulateHTTP = false;
// Turn on `emulateJSON` to support legacy servers that can't deal with direct
// `application/json` requests ... will encode the body as
// `application/x-www-form-urlencoded` instead and will send the model in a
// form param named `model`.
Backbone.emulateJSON = false;
// Backbone.Events
- // -----------------
+ // ---------------
- // Regular expression used to split event strings
- var eventSplitter = /\s+/;
-
// A module that can be mixed in to *any object* in order to provide it with
- // custom events. You may bind with `on` or remove with `off` callback functions
- // to an event; trigger`-ing an event fires all callbacks in succession.
+ // custom events. You may bind with `on` or remove with `off` callback
+ // functions to an event; `trigger`-ing an event fires all callbacks in
+ // succession.
//
// var object = {};
// _.extend(object, Backbone.Events);
// object.on('expand', function(){ alert('expanded'); });
// object.trigger('expand');
//
var Events = Backbone.Events = {
- // Bind one or more space separated events, `events`, to a `callback`
- // function. Passing `"all"` will bind the callback to all events fired.
- on: function(events, callback, context) {
-
- var calls, event, node, tail, list;
- if (!callback) return this;
- events = events.split(eventSplitter);
- calls = this._callbacks || (this._callbacks = {});
-
- // Create an immutable callback list, allowing traversal during
- // modification. The tail is an empty object that will always be used
- // as the next node.
- while (event = events.shift()) {
- list = calls[event];
- node = list ? list.tail : {};
- node.next = tail = {};
- node.context = context;
- node.callback = callback;
- calls[event] = {tail: tail, next: list ? list.next : node};
- }
-
+ // Bind an event to a `callback` function. Passing `"all"` will bind
+ // the callback to all events fired.
+ on: function(name, callback, context) {
+ if (!eventsApi(this, 'on', name, [callback, context]) || !callback) return this;
+ this._events || (this._events = {});
+ var events = this._events[name] || (this._events[name] = []);
+ events.push({callback: callback, context: context, ctx: context || this});
return this;
},
- // Remove one or many callbacks. If `context` is null, removes all callbacks
- // with that function. If `callback` is null, removes all callbacks for the
- // event. If `events` is null, removes all bound callbacks for all events.
- off: function(events, callback, context) {
- var event, calls, node, tail, cb, ctx;
+ // Bind an event to only be triggered a single time. After the first time
+ // the callback is invoked, it will be removed.
+ once: function(name, callback, context) {
+ if (!eventsApi(this, 'once', name, [callback, context]) || !callback) return this;
+ var self = this;
+ var once = _.once(function() {
+ self.off(name, once);
+ callback.apply(this, arguments);
+ });
+ once._callback = callback;
+ return this.on(name, once, context);
+ },
- // No events, or removing *all* events.
- if (!(calls = this._callbacks)) return;
- if (!(events || callback || context)) {
- delete this._callbacks;
+ // Remove one or many callbacks. If `context` is null, removes all
+ // callbacks with that function. If `callback` is null, removes all
+ // callbacks for the event. If `name` is null, removes all bound
+ // callbacks for all events.
+ off: function(name, callback, context) {
+ var retain, ev, events, names, i, l, j, k;
+ if (!this._events || !eventsApi(this, 'off', name, [callback, context])) return this;
+ if (!name && !callback && !context) {
+ this._events = {};
return this;
}
-
- // Loop through the listed events and contexts, splicing them out of the
- // linked list of callbacks if appropriate.
- events = events ? events.split(eventSplitter) : _.keys(calls);
- while (event = events.shift()) {
- node = calls[event];
- delete calls[event];
- if (!node || !(callback || context)) continue;
- // Create a new list, omitting the indicated callbacks.
- tail = node.tail;
- while ((node = node.next) !== tail) {
- cb = node.callback;
- ctx = node.context;
- if ((callback && cb !== callback) || (context && ctx !== context)) {
- this.on(event, cb, ctx);
+ names = name ? [name] : _.keys(this._events);
+ for (i = 0, l = names.length; i < l; i++) {
+ name = names[i];
+ if (events = this._events[name]) {
+ this._events[name] = retain = [];
+ if (callback || context) {
+ for (j = 0, k = events.length; j < k; j++) {
+ ev = events[j];
+ if ((callback && callback !== ev.callback && callback !== ev.callback._callback) ||
+ (context && context !== ev.context)) {
+ retain.push(ev);
+ }
+ }
}
+ if (!retain.length) delete this._events[name];
}
}
return this;
},
// Trigger one or many events, firing all bound callbacks. Callbacks are
// passed the same arguments as `trigger` is, apart from the event name
// (unless you're listening on `"all"`, which will cause your callback to
// receive the true name of the event as the first argument).
- trigger: function(events) {
- var event, node, calls, tail, args, all, rest;
- if (!(calls = this._callbacks)) return this;
- all = calls.all;
- events = events.split(eventSplitter);
- rest = slice.call(arguments, 1);
+ trigger: function(name) {
+ if (!this._events) return this;
+ var args = slice.call(arguments, 1);
+ if (!eventsApi(this, 'trigger', name, args)) return this;
+ var events = this._events[name];
+ var allEvents = this._events.all;
+ if (events) triggerEvents(events, args);
+ if (allEvents) triggerEvents(allEvents, arguments);
+ return this;
+ },
- // For each event, walk through the linked list of callbacks twice,
- // first to trigger the event, then to trigger any `"all"` callbacks.
- while (event = events.shift()) {
- if (node = calls[event]) {
- tail = node.tail;
- while ((node = node.next) !== tail) {
- node.callback.apply(node.context || this, rest);
- }
- }
- if (node = all) {
- tail = node.tail;
- args = [event].concat(rest);
- while ((node = node.next) !== tail) {
- node.callback.apply(node.context || this, args);
- }
- }
+ // Tell this object to stop listening to either specific events ... or
+ // to every object it's currently listening to.
+ stopListening: function(obj, name, callback) {
+ var listeningTo = this._listeningTo;
+ if (!listeningTo) return this;
+ var remove = !name && !callback;
+ if (!callback && typeof name === 'object') callback = this;
+ if (obj) (listeningTo = {})[obj._listenId] = obj;
+ for (var id in listeningTo) {
+ obj = listeningTo[id];
+ obj.off(name, callback, this);
+ if (remove || _.isEmpty(obj._events)) delete this._listeningTo[id];
}
-
return this;
}
};
+ // Regular expression used to split event strings.
+ var eventSplitter = /\s+/;
+
+ // Implement fancy features of the Events API such as multiple event
+ // names `"change blur"` and jQuery-style event maps `{change: action}`
+ // in terms of the existing API.
+ var eventsApi = function(obj, action, name, rest) {
+ if (!name) return true;
+
+ // Handle event maps.
+ if (typeof name === 'object') {
+ for (var key in name) {
+ obj[action].apply(obj, [key, name[key]].concat(rest));
+ }
+ return false;
+ }
+
+ // Handle space separated event names.
+ if (eventSplitter.test(name)) {
+ var names = name.split(eventSplitter);
+ for (var i = 0, l = names.length; i < l; i++) {
+ obj[action].apply(obj, [names[i]].concat(rest));
+ }
+ return false;
+ }
+
+ return true;
+ };
+
+ // A difficult-to-believe, but optimized internal dispatch function for
+ // triggering events. Tries to keep the usual cases speedy (most internal
+ // Backbone events have 3 arguments).
+ var triggerEvents = function(events, args) {
+ var ev, i = -1, l = events.length, a1 = args[0], a2 = args[1], a3 = args[2];
+ switch (args.length) {
+ case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx); return;
+ case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1); return;
+ case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2); return;
+ case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2, a3); return;
+ default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args);
+ }
+ };
+
+ var listenMethods = {listenTo: 'on', listenToOnce: 'once'};
+
+ // Inversion-of-control versions of `on` and `once`. Tell *this* object to
+ // listen to an event in another object ... keeping track of what it's
+ // listening to.
+ _.each(listenMethods, function(implementation, method) {
+ Events[method] = function(obj, name, callback) {
+ var listeningTo = this._listeningTo || (this._listeningTo = {});
+ var id = obj._listenId || (obj._listenId = _.uniqueId('l'));
+ listeningTo[id] = obj;
+ if (!callback && typeof name === 'object') callback = this;
+ obj[implementation](name, callback, this);
+ return this;
+ };
+ });
+
// Aliases for backwards compatibility.
Events.bind = Events.on;
Events.unbind = Events.off;
+ // Allow the `Backbone` object to serve as a global event bus, for folks who
+ // want global "pubsub" in a convenient place.
+ _.extend(Backbone, Events);
+
// Backbone.Model
// --------------
- // Create a new model, with defined attributes. A client id (`cid`)
+ // Backbone **Models** are the basic data object in the framework --
+ // frequently representing a row in a table in a database on your server.
+ // A discrete chunk of data and a bunch of useful, related methods for
+ // performing computations and transformations on that data.
+
+ // Create a new model with the specified attributes. A client id (`cid`)
// is automatically generated and assigned for you.
var Model = Backbone.Model = function(attributes, options) {
- var defaults;
- attributes || (attributes = {});
- if (options && options.parse) attributes = this.parse(attributes);
- if (defaults = getValue(this, 'defaults')) {
- attributes = _.extend({}, defaults, attributes);
- }
- if (options && options.collection) this.collection = options.collection;
- this.attributes = {};
- this._escapedAttributes = {};
+ var attrs = attributes || {};
+ options || (options = {});
this.cid = _.uniqueId('c');
+ this.attributes = {};
+ if (options.collection) this.collection = options.collection;
+ if (options.parse) attrs = this.parse(attrs, options) || {};
+ attrs = _.defaults({}, attrs, _.result(this, 'defaults'));
+ this.set(attrs, options);
this.changed = {};
- this._silent = {};
- this._pending = {};
- this.set(attributes, {silent: true});
- // Reset change tracking.
- this.changed = {};
- this._silent = {};
- this._pending = {};
- this._previousAttributes = _.clone(this.attributes);
this.initialize.apply(this, arguments);
};
// Attach all inheritable methods to the Model prototype.
_.extend(Model.prototype, Events, {
// A hash of attributes whose current and previous value differ.
changed: null,
- // A hash of attributes that have silently changed since the last time
- // `change` was called. Will become pending attributes on the next call.
- _silent: null,
+ // The value returned during the last failed validation.
+ validationError: null,
- // A hash of attributes that have changed since the last `'change'` event
- // began.
- _pending: null,
-
// The default name for the JSON `id` attribute is `"id"`. MongoDB and
// CouchDB users may want to set this to `"_id"`.
idAttribute: 'id',
// Initialize is an empty function by default. Override it with your own
@@ -234,169 +276,224 @@
// Return a copy of the model's `attributes` object.
toJSON: function(options) {
return _.clone(this.attributes);
},
+ // Proxy `Backbone.sync` by default -- but override this if you need
+ // custom syncing semantics for *this* particular model.
+ sync: function() {
+ return Backbone.sync.apply(this, arguments);
+ },
+
// Get the value of an attribute.
get: function(attr) {
return this.attributes[attr];
},
// Get the HTML-escaped value of an attribute.
escape: function(attr) {
- var html;
- if (html = this._escapedAttributes[attr]) return html;
- var val = this.get(attr);
- return this._escapedAttributes[attr] = _.escape(val == null ? '' : '' + val);
+ return _.escape(this.get(attr));
},
// Returns `true` if the attribute contains a value that is not null
// or undefined.
has: function(attr) {
return this.get(attr) != null;
},
- // Set a hash of model attributes on the object, firing `"change"` unless
- // you choose to silence it.
- set: function(key, value, options) {
- var attrs, attr, val;
+ // Set a hash of model attributes on the object, firing `"change"`. This is
+ // the core primitive operation of a model, updating the data and notifying
+ // anyone who needs to know about the change in state. The heart of the beast.
+ set: function(key, val, options) {
+ var attr, attrs, unset, changes, silent, changing, prev, current;
+ if (key == null) return this;
// Handle both `"key", value` and `{key: value}` -style arguments.
- if (_.isObject(key) || key == null) {
+ if (typeof key === 'object') {
attrs = key;
- options = value;
+ options = val;
} else {
- attrs = {};
- attrs[key] = value;
+ (attrs = {})[key] = val;
}
- // Extract attributes and options.
options || (options = {});
- if (!attrs) return this;
- if (attrs instanceof Model) attrs = attrs.attributes;
- if (options.unset) for (attr in attrs) attrs[attr] = void 0;
// Run validation.
if (!this._validate(attrs, options)) return false;
+ // Extract attributes and options.
+ unset = options.unset;
+ silent = options.silent;
+ changes = [];
+ changing = this._changing;
+ this._changing = true;
+
+ if (!changing) {
+ this._previousAttributes = _.clone(this.attributes);
+ this.changed = {};
+ }
+ current = this.attributes, prev = this._previousAttributes;
+
// Check for changes of `id`.
if (this.idAttribute in attrs) this.id = attrs[this.idAttribute];
- var changes = options.changes = {};
- var now = this.attributes;
- var escaped = this._escapedAttributes;
- var prev = this._previousAttributes || {};
-
- // For each `set` attribute...
+ // For each `set` attribute, update or delete the current value.
for (attr in attrs) {
val = attrs[attr];
-
- // If the new and current value differ, record the change.
- if (!_.isEqual(now[attr], val) || (options.unset && _.has(now, attr))) {
- delete escaped[attr];
- (options.silent ? this._silent : changes)[attr] = true;
- }
-
- // Update or delete the current value.
- options.unset ? delete now[attr] : now[attr] = val;
-
- // If the new and previous value differ, record the change. If not,
- // then remove changes for this attribute.
- if (!_.isEqual(prev[attr], val) || (_.has(now, attr) != _.has(prev, attr))) {
+ if (!_.isEqual(current[attr], val)) changes.push(attr);
+ if (!_.isEqual(prev[attr], val)) {
this.changed[attr] = val;
- if (!options.silent) this._pending[attr] = true;
} else {
delete this.changed[attr];
- delete this._pending[attr];
}
+ unset ? delete current[attr] : current[attr] = val;
}
- // Fire the `"change"` events.
- if (!options.silent) this.change(options);
+ // Trigger all relevant attribute changes.
+ if (!silent) {
+ if (changes.length) this._pending = true;
+ for (var i = 0, l = changes.length; i < l; i++) {
+ this.trigger('change:' + changes[i], this, current[changes[i]], options);
+ }
+ }
+
+ // You might be wondering why there's a `while` loop here. Changes can
+ // be recursively nested within `"change"` events.
+ if (changing) return this;
+ if (!silent) {
+ while (this._pending) {
+ this._pending = false;
+ this.trigger('change', this, options);
+ }
+ }
+ this._pending = false;
+ this._changing = false;
return this;
},
- // Remove an attribute from the model, firing `"change"` unless you choose
- // to silence it. `unset` is a noop if the attribute doesn't exist.
+ // Remove an attribute from the model, firing `"change"`. `unset` is a noop
+ // if the attribute doesn't exist.
unset: function(attr, options) {
- (options || (options = {})).unset = true;
- return this.set(attr, null, options);
+ return this.set(attr, void 0, _.extend({}, options, {unset: true}));
},
- // Clear all attributes on the model, firing `"change"` unless you choose
- // to silence it.
+ // Clear all attributes on the model, firing `"change"`.
clear: function(options) {
- (options || (options = {})).unset = true;
- return this.set(_.clone(this.attributes), options);
+ var attrs = {};
+ for (var key in this.attributes) attrs[key] = void 0;
+ return this.set(attrs, _.extend({}, options, {unset: true}));
},
+ // Determine if the model has changed since the last `"change"` event.
+ // If you specify an attribute name, determine if that attribute has changed.
+ hasChanged: function(attr) {
+ if (attr == null) return !_.isEmpty(this.changed);
+ return _.has(this.changed, attr);
+ },
+
+ // Return an object containing all the attributes that have changed, or
+ // false if there are no changed attributes. Useful for determining what
+ // parts of a view need to be updated and/or what attributes need to be
+ // persisted to the server. Unset attributes will be set to undefined.
+ // You can also pass an attributes object to diff against the model,
+ // determining if there *would be* a change.
+ changedAttributes: function(diff) {
+ if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;
+ var val, changed = false;
+ var old = this._changing ? this._previousAttributes : this.attributes;
+ for (var attr in diff) {
+ if (_.isEqual(old[attr], (val = diff[attr]))) continue;
+ (changed || (changed = {}))[attr] = val;
+ }
+ return changed;
+ },
+
+ // Get the previous value of an attribute, recorded at the time the last
+ // `"change"` event was fired.
+ previous: function(attr) {
+ if (attr == null || !this._previousAttributes) return null;
+ return this._previousAttributes[attr];
+ },
+
+ // Get all of the attributes of the model at the time of the previous
+ // `"change"` event.
+ previousAttributes: function() {
+ return _.clone(this._previousAttributes);
+ },
+
// Fetch the model from the server. If the server's representation of the
- // model differs from its current attributes, they will be overriden,
+ // model differs from its current attributes, they will be overridden,
// triggering a `"change"` event.
fetch: function(options) {
options = options ? _.clone(options) : {};
+ if (options.parse === void 0) options.parse = true;
var model = this;
var success = options.success;
- options.success = function(resp, status, xhr) {
- if (!model.set(model.parse(resp, xhr), options)) return false;
- if (success) success(model, resp);
+ options.success = function(resp) {
+ if (!model.set(model.parse(resp, options), options)) return false;
+ if (success) success(model, resp, options);
+ model.trigger('sync', model, resp, options);
};
- options.error = Backbone.wrapError(options.error, model, options);
- return (this.sync || Backbone.sync).call(this, 'read', this, options);
+ wrapError(this, options);
+ return this.sync('read', this, options);
},
// Set a hash of model attributes, and sync the model to the server.
// If the server returns an attributes hash that differs, the model's
// state will be `set` again.
- save: function(key, value, options) {
- var attrs, current;
+ save: function(key, val, options) {
+ var attrs, method, xhr, attributes = this.attributes;
- // Handle both `("key", value)` and `({key: value})` -style calls.
- if (_.isObject(key) || key == null) {
+ // Handle both `"key", value` and `{key: value}` -style arguments.
+ if (key == null || typeof key === 'object') {
attrs = key;
- options = value;
+ options = val;
} else {
- attrs = {};
- attrs[key] = value;
+ (attrs = {})[key] = val;
}
- options = options ? _.clone(options) : {};
- // If we're "wait"-ing to set changed attributes, validate early.
- if (options.wait) {
+ options = _.extend({validate: true}, options);
+
+ // If we're not waiting and attributes exist, save acts as
+ // `set(attr).save(null, opts)` with validation. Otherwise, check if
+ // the model will be valid when the attributes, if any, are set.
+ if (attrs && !options.wait) {
+ if (!this.set(attrs, options)) return false;
+ } else {
if (!this._validate(attrs, options)) return false;
- current = _.clone(this.attributes);
}
- // Regular saves `set` attributes before persisting to the server.
- var silentOptions = _.extend({}, options, {silent: true});
- if (attrs && !this.set(attrs, options.wait ? silentOptions : options)) {
- return false;
+ // Set temporary attributes if `{wait: true}`.
+ if (attrs && options.wait) {
+ this.attributes = _.extend({}, attributes, attrs);
}
// After a successful server-side save, the client is (optionally)
// updated with the server-side state.
+ if (options.parse === void 0) options.parse = true;
var model = this;
var success = options.success;
- options.success = function(resp, status, xhr) {
- var serverAttrs = model.parse(resp, xhr);
- if (options.wait) {
- delete options.wait;
- serverAttrs = _.extend(attrs || {}, serverAttrs);
+ options.success = function(resp) {
+ // Ensure attributes are restored during synchronous saves.
+ model.attributes = attributes;
+ var serverAttrs = model.parse(resp, options);
+ if (options.wait) serverAttrs = _.extend(attrs || {}, serverAttrs);
+ if (_.isObject(serverAttrs) && !model.set(serverAttrs, options)) {
+ return false;
}
- if (!model.set(serverAttrs, options)) return false;
- if (success) {
- success(model, resp);
- } else {
- model.trigger('sync', model, resp, options);
- }
+ if (success) success(model, resp, options);
+ model.trigger('sync', model, resp, options);
};
+ wrapError(this, options);
- // Finish configuring and sending the Ajax request.
- options.error = Backbone.wrapError(options.error, model, options);
- var method = this.isNew() ? 'create' : 'update';
- var xhr = (this.sync || Backbone.sync).call(this, method, this, options);
- if (options.wait) this.set(current, silentOptions);
+ method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update');
+ if (method === 'patch') options.attrs = attrs;
+ xhr = this.sync(method, this, options);
+
+ // Restore attributes.
+ if (attrs && options.wait) this.attributes = attributes;
+
return xhr;
},
// Destroy this model on the server if it was already persisted.
// Optimistically removes the model from its collection, if it has one.
@@ -404,46 +501,43 @@
destroy: function(options) {
options = options ? _.clone(options) : {};
var model = this;
var success = options.success;
- var triggerDestroy = function() {
+ var destroy = function() {
model.trigger('destroy', model, model.collection, options);
};
+ options.success = function(resp) {
+ if (options.wait || model.isNew()) destroy();
+ if (success) success(model, resp, options);
+ if (!model.isNew()) model.trigger('sync', model, resp, options);
+ };
+
if (this.isNew()) {
- triggerDestroy();
+ options.success();
return false;
}
+ wrapError(this, options);
- options.success = function(resp) {
- if (options.wait) triggerDestroy();
- if (success) {
- success(model, resp);
- } else {
- model.trigger('sync', model, resp, options);
- }
- };
-
- options.error = Backbone.wrapError(options.error, model, options);
- var xhr = (this.sync || Backbone.sync).call(this, 'delete', this, options);
- if (!options.wait) triggerDestroy();
+ var xhr = this.sync('delete', this, options);
+ if (!options.wait) destroy();
return xhr;
},
// Default URL for the model's representation on the server -- if you're
// using Backbone's restful methods, override this to change the endpoint
// that will be called.
url: function() {
- var base = getValue(this, 'urlRoot') || getValue(this.collection, 'url') || urlError();
+ var base = _.result(this, 'urlRoot') || _.result(this.collection, 'url') || urlError();
if (this.isNew()) return base;
- return base + (base.charAt(base.length - 1) == '/' ? '' : '/') + encodeURIComponent(this.id);
+ return base + (base.charAt(base.length - 1) === '/' ? '' : '/') + encodeURIComponent(this.id);
},
// **parse** converts a response into the hash of attributes to be `set` on
// the model. The default implementation is just to pass the response along.
- parse: function(resp, xhr) {
+ parse: function(resp, options) {
return resp;
},
// Create a new model with identical attributes to this one.
clone: function() {
@@ -453,120 +547,66 @@
// A model is new if it has never been saved to the server, and lacks an id.
isNew: function() {
return this.id == null;
},
- // Call this method to manually fire a `"change"` event for this model and
- // a `"change:attribute"` event for each changed attribute.
- // Calling this will cause all objects observing the model to update.
- change: function(options) {
- options || (options = {});
- var changing = this._changing;
- this._changing = true;
-
- // Silent changes become pending changes.
- for (var attr in this._silent) this._pending[attr] = true;
-
- // Silent changes are triggered.
- var changes = _.extend({}, options.changes, this._silent);
- this._silent = {};
- for (var attr in changes) {
- this.trigger('change:' + attr, this, this.get(attr), options);
- }
- if (changing) return this;
-
- // Continue firing `"change"` events while there are pending changes.
- while (!_.isEmpty(this._pending)) {
- this._pending = {};
- this.trigger('change', this, options);
- // Pending and silent changes still remain.
- for (var attr in this.changed) {
- if (this._pending[attr] || this._silent[attr]) continue;
- delete this.changed[attr];
- }
- this._previousAttributes = _.clone(this.attributes);
- }
-
- this._changing = false;
- return this;
+ // Check if the model is currently in a valid state.
+ isValid: function(options) {
+ return this._validate({}, _.extend(options || {}, { validate: true }));
},
- // Determine if the model has changed since the last `"change"` event.
- // If you specify an attribute name, determine if that attribute has changed.
- hasChanged: function(attr) {
- if (!arguments.length) return !_.isEmpty(this.changed);
- return _.has(this.changed, attr);
- },
-
- // Return an object containing all the attributes that have changed, or
- // false if there are no changed attributes. Useful for determining what
- // parts of a view need to be updated and/or what attributes need to be
- // persisted to the server. Unset attributes will be set to undefined.
- // You can also pass an attributes object to diff against the model,
- // determining if there *would be* a change.
- changedAttributes: function(diff) {
- if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;
- var val, changed = false, old = this._previousAttributes;
- for (var attr in diff) {
- if (_.isEqual(old[attr], (val = diff[attr]))) continue;
- (changed || (changed = {}))[attr] = val;
- }
- return changed;
- },
-
- // Get the previous value of an attribute, recorded at the time the last
- // `"change"` event was fired.
- previous: function(attr) {
- if (!arguments.length || !this._previousAttributes) return null;
- return this._previousAttributes[attr];
- },
-
- // Get all of the attributes of the model at the time of the previous
- // `"change"` event.
- previousAttributes: function() {
- return _.clone(this._previousAttributes);
- },
-
- // Check if the model is currently in a valid state. It's only possible to
- // get into an *invalid* state if you're using silent changes.
- isValid: function() {
- return !this.validate(this.attributes);
- },
-
// Run validation against the next complete set of model attributes,
- // returning `true` if all is well. If a specific `error` callback has
- // been passed, call that instead of firing the general `"error"` event.
+ // returning `true` if all is well. Otherwise, fire an `"invalid"` event.
_validate: function(attrs, options) {
- if (options.silent || !this.validate) return true;
+ if (!options.validate || !this.validate) return true;
attrs = _.extend({}, this.attributes, attrs);
- var error = this.validate(attrs, options);
+ var error = this.validationError = this.validate(attrs, options) || null;
if (!error) return true;
- if (options && options.error) {
- options.error(this, error, options);
- } else {
- this.trigger('error', this, error, options);
- }
+ this.trigger('invalid', this, error, _.extend(options, {validationError: error}));
return false;
}
});
+ // Underscore methods that we want to implement on the Model.
+ var modelMethods = ['keys', 'values', 'pairs', 'invert', 'pick', 'omit'];
+
+ // Mix in each Underscore method as a proxy to `Model#attributes`.
+ _.each(modelMethods, function(method) {
+ Model.prototype[method] = function() {
+ var args = slice.call(arguments);
+ args.unshift(this.attributes);
+ return _[method].apply(_, args);
+ };
+ });
+
// Backbone.Collection
// -------------------
- // Provides a standard collection class for our sets of models, ordered
- // or unordered. If a `comparator` is specified, the Collection will maintain
+ // If models tend to represent a single row of data, a Backbone Collection is
+ // more analagous to a table full of data ... or a small slice or page of that
+ // table, or a collection of rows that belong together for a particular reason
+ // -- all of the messages in this particular folder, all of the documents
+ // belonging to this particular author, and so on. Collections maintain
+ // indexes of their models, both in order, and for lookup by `id`.
+
+ // Create a new **Collection**, perhaps to contain a specific type of `model`.
+ // If a `comparator` is specified, the Collection will maintain
// its models in sort order, as they're added and removed.
var Collection = Backbone.Collection = function(models, options) {
options || (options = {});
if (options.model) this.model = options.model;
- if (options.comparator) this.comparator = options.comparator;
+ if (options.comparator !== void 0) this.comparator = options.comparator;
this._reset();
this.initialize.apply(this, arguments);
- if (models) this.reset(models, {silent: true, parse: options.parse});
+ if (models) this.reset(models, _.extend({silent: true}, options));
};
+ // Default options for `Collection#set`.
+ var setOptions = {add: true, remove: true, merge: true};
+ var addOptions = {add: true, remove: false};
+
// Define the Collection's inheritable methods.
_.extend(Collection.prototype, Events, {
// The default model for a collection is just a **Backbone.Model**.
// This should be overridden in most cases.
@@ -580,89 +620,157 @@
// models' attributes.
toJSON: function(options) {
return this.map(function(model){ return model.toJSON(options); });
},
- // Add a model, or list of models to the set. Pass **silent** to avoid
- // firing the `add` event for every new model.
- add: function(models, options) {
- var i, index, length, model, cid, id, cids = {}, ids = {}, dups = [];
- options || (options = {});
- models = _.isArray(models) ? models.slice() : [models];
+ // Proxy `Backbone.sync` by default.
+ sync: function() {
+ return Backbone.sync.apply(this, arguments);
+ },
- // Begin by turning bare objects into model references, and preventing
- // invalid models or duplicate models from being added.
- for (i = 0, length = models.length; i < length; i++) {
- if (!(model = models[i] = this._prepareModel(models[i], options))) {
- throw new Error("Can't add an invalid model to a collection");
- }
- cid = model.cid;
- id = model.id;
- if (cids[cid] || this._byCid[cid] || ((id != null) && (ids[id] || this._byId[id]))) {
- dups.push(i);
- continue;
- }
- cids[cid] = ids[id] = model;
- }
-
- // Remove duplicates.
- i = dups.length;
- while (i--) {
- models.splice(dups[i], 1);
- }
-
- // Listen to added models' events, and index models for lookup by
- // `id` and by `cid`.
- for (i = 0, length = models.length; i < length; i++) {
- (model = models[i]).on('all', this._onModelEvent, this);
- this._byCid[model.cid] = model;
- if (model.id != null) this._byId[model.id] = model;
- }
-
- // Insert models into the collection, re-sorting if needed, and triggering
- // `add` events unless silenced.
- this.length += length;
- index = options.at != null ? options.at : this.models.length;
- splice.apply(this.models, [index, 0].concat(models));
- if (this.comparator) this.sort({silent: true});
- if (options.silent) return this;
- for (i = 0, length = this.models.length; i < length; i++) {
- if (!cids[(model = this.models[i]).cid]) continue;
- options.index = i;
- model.trigger('add', model, this, options);
- }
- return this;
+ // Add a model, or list of models to the set.
+ add: function(models, options) {
+ return this.set(models, _.extend({merge: false}, options, addOptions));
},
- // Remove a model, or a list of models from the set. Pass silent to avoid
- // firing the `remove` event for every model removed.
+ // Remove a model, or a list of models from the set.
remove: function(models, options) {
- var i, l, index, model;
+ var singular = !_.isArray(models);
+ models = singular ? [models] : _.clone(models);
options || (options = {});
- models = _.isArray(models) ? models.slice() : [models];
+ var i, l, index, model;
for (i = 0, l = models.length; i < l; i++) {
- model = this.getByCid(models[i]) || this.get(models[i]);
+ model = models[i] = this.get(models[i]);
if (!model) continue;
delete this._byId[model.id];
- delete this._byCid[model.cid];
+ delete this._byId[model.cid];
index = this.indexOf(model);
this.models.splice(index, 1);
this.length--;
if (!options.silent) {
options.index = index;
model.trigger('remove', model, this, options);
}
this._removeReference(model);
}
- return this;
+ return singular ? models[0] : models;
},
+ // Update a collection by `set`-ing a new list of models, adding new ones,
+ // removing models that are no longer present, and merging models that
+ // already exist in the collection, as necessary. Similar to **Model#set**,
+ // the core operation for updating the data contained by the collection.
+ set: function(models, options) {
+ options = _.defaults({}, options, setOptions);
+ if (options.parse) models = this.parse(models, options);
+ var singular = !_.isArray(models);
+ models = singular ? (models ? [models] : []) : _.clone(models);
+ var i, l, id, model, attrs, existing, sort;
+ var at = options.at;
+ var targetModel = this.model;
+ var sortable = this.comparator && (at == null) && options.sort !== false;
+ var sortAttr = _.isString(this.comparator) ? this.comparator : null;
+ var toAdd = [], toRemove = [], modelMap = {};
+ var add = options.add, merge = options.merge, remove = options.remove;
+ var order = !sortable && add && remove ? [] : false;
+
+ // Turn bare objects into model references, and prevent invalid models
+ // from being added.
+ for (i = 0, l = models.length; i < l; i++) {
+ attrs = models[i];
+ if (attrs instanceof Model) {
+ id = model = attrs;
+ } else {
+ id = attrs[targetModel.prototype.idAttribute];
+ }
+
+ // If a duplicate is found, prevent it from being added and
+ // optionally merge it into the existing model.
+ if (existing = this.get(id)) {
+ if (remove) modelMap[existing.cid] = true;
+ if (merge) {
+ attrs = attrs === model ? model.attributes : attrs;
+ if (options.parse) attrs = existing.parse(attrs, options);
+ existing.set(attrs, options);
+ if (sortable && !sort && existing.hasChanged(sortAttr)) sort = true;
+ }
+ models[i] = existing;
+
+ // If this is a new, valid model, push it to the `toAdd` list.
+ } else if (add) {
+ model = models[i] = this._prepareModel(attrs, options);
+ if (!model) continue;
+ toAdd.push(model);
+
+ // Listen to added models' events, and index models for lookup by
+ // `id` and by `cid`.
+ model.on('all', this._onModelEvent, this);
+ this._byId[model.cid] = model;
+ if (model.id != null) this._byId[model.id] = model;
+ }
+ if (order) order.push(existing || model);
+ }
+
+ // Remove nonexistent models if appropriate.
+ if (remove) {
+ for (i = 0, l = this.length; i < l; ++i) {
+ if (!modelMap[(model = this.models[i]).cid]) toRemove.push(model);
+ }
+ if (toRemove.length) this.remove(toRemove, options);
+ }
+
+ // See if sorting is needed, update `length` and splice in new models.
+ if (toAdd.length || (order && order.length)) {
+ if (sortable) sort = true;
+ this.length += toAdd.length;
+ if (at != null) {
+ for (i = 0, l = toAdd.length; i < l; i++) {
+ this.models.splice(at + i, 0, toAdd[i]);
+ }
+ } else {
+ if (order) this.models.length = 0;
+ var orderedModels = order || toAdd;
+ for (i = 0, l = orderedModels.length; i < l; i++) {
+ this.models.push(orderedModels[i]);
+ }
+ }
+ }
+
+ // Silently sort the collection if appropriate.
+ if (sort) this.sort({silent: true});
+
+ // Unless silenced, it's time to fire all appropriate add/sort events.
+ if (!options.silent) {
+ for (i = 0, l = toAdd.length; i < l; i++) {
+ (model = toAdd[i]).trigger('add', model, this, options);
+ }
+ if (sort || (order && order.length)) this.trigger('sort', this, options);
+ }
+
+ // Return the added (or merged) model (or models).
+ return singular ? models[0] : models;
+ },
+
+ // When you have more items than you want to add or remove individually,
+ // you can reset the entire set with a new list of models, without firing
+ // any granular `add` or `remove` events. Fires `reset` when finished.
+ // Useful for bulk operations and optimizations.
+ reset: function(models, options) {
+ options || (options = {});
+ for (var i = 0, l = this.models.length; i < l; i++) {
+ this._removeReference(this.models[i]);
+ }
+ options.previousModels = this.models;
+ this._reset();
+ models = this.add(models, _.extend({silent: true}, options));
+ if (!options.silent) this.trigger('reset', this, options);
+ return models;
+ },
+
// Add a model to the end of the collection.
push: function(model, options) {
- model = this._prepareModel(model, options);
- this.add(model, options);
- return model;
+ return this.add(model, _.extend({at: this.length}, options));
},
// Remove a model from the end of the collection.
pop: function(options) {
var model = this.at(this.length - 1);
@@ -670,200 +778,429 @@
return model;
},
// Add a model to the beginning of the collection.
unshift: function(model, options) {
- model = this._prepareModel(model, options);
- this.add(model, _.extend({at: 0}, options));
- return model;
+ return this.add(model, _.extend({at: 0}, options));
},
// Remove a model from the beginning of the collection.
shift: function(options) {
var model = this.at(0);
this.remove(model, options);
return model;
},
- // Get a model from the set by id.
- get: function(id) {
- if (id == null) return void 0;
- return this._byId[id.id != null ? id.id : id];
+ // Slice out a sub-array of models from the collection.
+ slice: function() {
+ return slice.apply(this.models, arguments);
},
- // Get a model from the set by client id.
- getByCid: function(cid) {
- return cid && this._byCid[cid.cid || cid];
+ // Get a model from the set by id.
+ get: function(obj) {
+ if (obj == null) return void 0;
+ return this._byId[obj.id] || this._byId[obj.cid] || this._byId[obj];
},
// Get the model at the given index.
at: function(index) {
return this.models[index];
},
- // Return models with matching attributes. Useful for simple cases of `filter`.
- where: function(attrs) {
- if (_.isEmpty(attrs)) return [];
- return this.filter(function(model) {
+ // Return models with matching attributes. Useful for simple cases of
+ // `filter`.
+ where: function(attrs, first) {
+ if (_.isEmpty(attrs)) return first ? void 0 : [];
+ return this[first ? 'find' : 'filter'](function(model) {
for (var key in attrs) {
if (attrs[key] !== model.get(key)) return false;
}
return true;
});
},
+ // Return the first model with matching attributes. Useful for simple cases
+ // of `find`.
+ findWhere: function(attrs) {
+ return this.where(attrs, true);
+ },
+
// Force the collection to re-sort itself. You don't need to call this under
// normal circumstances, as the set will maintain sort order as each item
// is added.
sort: function(options) {
- options || (options = {});
if (!this.comparator) throw new Error('Cannot sort a set without a comparator');
- var boundComparator = _.bind(this.comparator, this);
- if (this.comparator.length == 1) {
- this.models = this.sortBy(boundComparator);
+ options || (options = {});
+
+ // Run sort based on type of `comparator`.
+ if (_.isString(this.comparator) || this.comparator.length === 1) {
+ this.models = this.sortBy(this.comparator, this);
} else {
- this.models.sort(boundComparator);
+ this.models.sort(_.bind(this.comparator, this));
}
- if (!options.silent) this.trigger('reset', this, options);
+
+ if (!options.silent) this.trigger('sort', this, options);
return this;
},
// Pluck an attribute from each model in the collection.
pluck: function(attr) {
- return _.map(this.models, function(model){ return model.get(attr); });
+ return _.invoke(this.models, 'get', attr);
},
- // When you have more items than you want to add or remove individually,
- // you can reset the entire set with a new list of models, without firing
- // any `add` or `remove` events. Fires `reset` when finished.
- reset: function(models, options) {
- models || (models = []);
- options || (options = {});
- for (var i = 0, l = this.models.length; i < l; i++) {
- this._removeReference(this.models[i]);
- }
- this._reset();
- this.add(models, _.extend({silent: true}, options));
- if (!options.silent) this.trigger('reset', this, options);
- return this;
- },
-
// Fetch the default set of models for this collection, resetting the
- // collection when they arrive. If `add: true` is passed, appends the
- // models to the collection instead of resetting.
+ // collection when they arrive. If `reset: true` is passed, the response
+ // data will be passed through the `reset` method instead of `set`.
fetch: function(options) {
options = options ? _.clone(options) : {};
- if (options.parse === undefined) options.parse = true;
- var collection = this;
+ if (options.parse === void 0) options.parse = true;
var success = options.success;
- options.success = function(resp, status, xhr) {
- collection[options.add ? 'add' : 'reset'](collection.parse(resp, xhr), options);
- if (success) success(collection, resp);
+ var collection = this;
+ options.success = function(resp) {
+ var method = options.reset ? 'reset' : 'set';
+ collection[method](resp, options);
+ if (success) success(collection, resp, options);
+ collection.trigger('sync', collection, resp, options);
};
- options.error = Backbone.wrapError(options.error, collection, options);
- return (this.sync || Backbone.sync).call(this, 'read', this, options);
+ wrapError(this, options);
+ return this.sync('read', this, options);
},
// Create a new instance of a model in this collection. Add the model to the
// collection immediately, unless `wait: true` is passed, in which case we
// wait for the server to agree.
create: function(model, options) {
- var coll = this;
options = options ? _.clone(options) : {};
- model = this._prepareModel(model, options);
- if (!model) return false;
- if (!options.wait) coll.add(model, options);
+ if (!(model = this._prepareModel(model, options))) return false;
+ if (!options.wait) this.add(model, options);
+ var collection = this;
var success = options.success;
- options.success = function(nextModel, resp, xhr) {
- if (options.wait) coll.add(nextModel, options);
- if (success) {
- success(nextModel, resp);
- } else {
- nextModel.trigger('sync', model, resp, options);
- }
+ options.success = function(model, resp, options) {
+ if (options.wait) collection.add(model, options);
+ if (success) success(model, resp, options);
};
model.save(null, options);
return model;
},
// **parse** converts a response into a list of models to be added to the
// collection. The default implementation is just to pass it through.
- parse: function(resp, xhr) {
+ parse: function(resp, options) {
return resp;
},
- // Proxy to _'s chain. Can't be proxied the same way the rest of the
- // underscore methods are proxied because it relies on the underscore
- // constructor.
- chain: function () {
- return _(this.models).chain();
+ // Create a new collection with an identical list of models as this one.
+ clone: function() {
+ return new this.constructor(this.models);
},
- // Reset all internal state. Called when the collection is reset.
- _reset: function(options) {
+ // Private method to reset all internal state. Called when the collection
+ // is first initialized or reset.
+ _reset: function() {
this.length = 0;
this.models = [];
this._byId = {};
- this._byCid = {};
},
- // Prepare a model or hash of attributes to be added to this collection.
- _prepareModel: function(model, options) {
- options || (options = {});
- if (!(model instanceof Model)) {
- var attrs = model;
- options.collection = this;
- model = new this.model(attrs, options);
- if (!model._validate(model.attributes, options)) model = false;
- } else if (!model.collection) {
- model.collection = this;
+ // Prepare a hash of attributes (or other model) to be added to this
+ // collection.
+ _prepareModel: function(attrs, options) {
+ if (attrs instanceof Model) {
+ if (!attrs.collection) attrs.collection = this;
+ return attrs;
}
- return model;
+ options = options ? _.clone(options) : {};
+ options.collection = this;
+ var model = new this.model(attrs, options);
+ if (!model.validationError) return model;
+ this.trigger('invalid', this, model.validationError, options);
+ return false;
},
- // Internal method to remove a model's ties to a collection.
+ // Internal method to sever a model's ties to a collection.
_removeReference: function(model) {
- if (this == model.collection) {
- delete model.collection;
- }
+ if (this === model.collection) delete model.collection;
model.off('all', this._onModelEvent, this);
},
// Internal method called every time a model in the set fires an event.
// Sets need to update their indexes when models change ids. All other
// events simply proxy through. "add" and "remove" events that originate
// in other collections are ignored.
_onModelEvent: function(event, model, collection, options) {
- if ((event == 'add' || event == 'remove') && collection != this) return;
- if (event == 'destroy') {
- this.remove(model, options);
- }
+ if ((event === 'add' || event === 'remove') && collection !== this) return;
+ if (event === 'destroy') this.remove(model, options);
if (model && event === 'change:' + model.idAttribute) {
delete this._byId[model.previous(model.idAttribute)];
- this._byId[model.id] = model;
+ if (model.id != null) this._byId[model.id] = model;
}
this.trigger.apply(this, arguments);
}
});
// Underscore methods that we want to implement on the Collection.
- var methods = ['forEach', 'each', 'map', 'reduce', 'reduceRight', 'find',
- 'detect', 'filter', 'select', 'reject', 'every', 'all', 'some', 'any',
- 'include', 'contains', 'invoke', 'max', 'min', 'sortBy', 'sortedIndex',
- 'toArray', 'size', 'first', 'initial', 'rest', 'last', 'without', 'indexOf',
- 'shuffle', 'lastIndexOf', 'isEmpty', 'groupBy'];
+ // 90% of the core usefulness of Backbone Collections is actually implemented
+ // right here:
+ var methods = ['forEach', 'each', 'map', 'collect', 'reduce', 'foldl',
+ 'inject', 'reduceRight', 'foldr', 'find', 'detect', 'filter', 'select',
+ 'reject', 'every', 'all', 'some', 'any', 'include', 'contains', 'invoke',
+ 'max', 'min', 'toArray', 'size', 'first', 'head', 'take', 'initial', 'rest',
+ 'tail', 'drop', 'last', 'without', 'difference', 'indexOf', 'shuffle',
+ 'lastIndexOf', 'isEmpty', 'chain'];
// Mix in each Underscore method as a proxy to `Collection#models`.
_.each(methods, function(method) {
Collection.prototype[method] = function() {
- return _[method].apply(_, [this.models].concat(_.toArray(arguments)));
+ var args = slice.call(arguments);
+ args.unshift(this.models);
+ return _[method].apply(_, args);
};
});
+ // Underscore methods that take a property name as an argument.
+ var attributeMethods = ['groupBy', 'countBy', 'sortBy'];
+
+ // Use attributes instead of properties.
+ _.each(attributeMethods, function(method) {
+ Collection.prototype[method] = function(value, context) {
+ var iterator = _.isFunction(value) ? value : function(model) {
+ return model.get(value);
+ };
+ return _[method](this.models, iterator, context);
+ };
+ });
+
+ // Backbone.View
+ // -------------
+
+ // Backbone Views are almost more convention than they are actual code. A View
+ // is simply a JavaScript object that represents a logical chunk of UI in the
+ // DOM. This might be a single item, an entire list, a sidebar or panel, or
+ // even the surrounding frame which wraps your whole app. Defining a chunk of
+ // UI as a **View** allows you to define your DOM events declaratively, without
+ // having to worry about render order ... and makes it easy for the view to
+ // react to specific changes in the state of your models.
+
+ // Creating a Backbone.View creates its initial element outside of the DOM,
+ // if an existing element is not provided...
+ var View = Backbone.View = function(options) {
+ this.cid = _.uniqueId('view');
+ options || (options = {});
+ _.extend(this, _.pick(options, viewOptions));
+ this._ensureElement();
+ this.initialize.apply(this, arguments);
+ this.delegateEvents();
+ };
+
+ // Cached regex to split keys for `delegate`.
+ var delegateEventSplitter = /^(\S+)\s*(.*)$/;
+
+ // List of view options to be merged as properties.
+ var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName', 'events'];
+
+ // Set up all inheritable **Backbone.View** properties and methods.
+ _.extend(View.prototype, Events, {
+
+ // The default `tagName` of a View's element is `"div"`.
+ tagName: 'div',
+
+ // jQuery delegate for element lookup, scoped to DOM elements within the
+ // current view. This should be preferred to global lookups where possible.
+ $: function(selector) {
+ return this.$el.find(selector);
+ },
+
+ // Initialize is an empty function by default. Override it with your own
+ // initialization logic.
+ initialize: function(){},
+
+ // **render** is the core function that your view should override, in order
+ // to populate its element (`this.el`), with the appropriate HTML. The
+ // convention is for **render** to always return `this`.
+ render: function() {
+ return this;
+ },
+
+ // Remove this view by taking the element out of the DOM, and removing any
+ // applicable Backbone.Events listeners.
+ remove: function() {
+ this.$el.remove();
+ this.stopListening();
+ return this;
+ },
+
+ // Change the view's element (`this.el` property), including event
+ // re-delegation.
+ setElement: function(element, delegate) {
+ if (this.$el) this.undelegateEvents();
+ this.$el = element instanceof Backbone.$ ? element : Backbone.$(element);
+ this.el = this.$el[0];
+ if (delegate !== false) this.delegateEvents();
+ return this;
+ },
+
+ // Set callbacks, where `this.events` is a hash of
+ //
+ // *{"event selector": "callback"}*
+ //
+ // {
+ // 'mousedown .title': 'edit',
+ // 'click .button': 'save',
+ // 'click .open': function(e) { ... }
+ // }
+ //
+ // pairs. Callbacks will be bound to the view, with `this` set properly.
+ // Uses event delegation for efficiency.
+ // Omitting the selector binds the event to `this.el`.
+ // This only works for delegate-able events: not `focus`, `blur`, and
+ // not `change`, `submit`, and `reset` in Internet Explorer.
+ delegateEvents: function(events) {
+ if (!(events || (events = _.result(this, 'events')))) return this;
+ this.undelegateEvents();
+ for (var key in events) {
+ var method = events[key];
+ if (!_.isFunction(method)) method = this[events[key]];
+ if (!method) continue;
+
+ var match = key.match(delegateEventSplitter);
+ var eventName = match[1], selector = match[2];
+ method = _.bind(method, this);
+ eventName += '.delegateEvents' + this.cid;
+ if (selector === '') {
+ this.$el.on(eventName, method);
+ } else {
+ this.$el.on(eventName, selector, method);
+ }
+ }
+ return this;
+ },
+
+ // Clears all callbacks previously bound to the view with `delegateEvents`.
+ // You usually don't need to use this, but may wish to if you have multiple
+ // Backbone views attached to the same DOM element.
+ undelegateEvents: function() {
+ this.$el.off('.delegateEvents' + this.cid);
+ return this;
+ },
+
+ // Ensure that the View has a DOM element to render into.
+ // If `this.el` is a string, pass it through `$()`, take the first
+ // matching element, and re-assign it to `el`. Otherwise, create
+ // an element from the `id`, `className` and `tagName` properties.
+ _ensureElement: function() {
+ if (!this.el) {
+ var attrs = _.extend({}, _.result(this, 'attributes'));
+ if (this.id) attrs.id = _.result(this, 'id');
+ if (this.className) attrs['class'] = _.result(this, 'className');
+ var $el = Backbone.$('<' + _.result(this, 'tagName') + '>').attr(attrs);
+ this.setElement($el, false);
+ } else {
+ this.setElement(_.result(this, 'el'), false);
+ }
+ }
+
+ });
+
+ // Backbone.sync
+ // -------------
+
+ // Override this function to change the manner in which Backbone persists
+ // models to the server. You will be passed the type of request, and the
+ // model in question. By default, makes a RESTful Ajax request
+ // to the model's `url()`. Some possible customizations could be:
+ //
+ // * Use `setTimeout` to batch rapid-fire updates into a single request.
+ // * Send up the models as XML instead of JSON.
+ // * Persist models via WebSockets instead of Ajax.
+ //
+ // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests
+ // as `POST`, with a `_method` parameter containing the true HTTP method,
+ // as well as all requests with the body as `application/x-www-form-urlencoded`
+ // instead of `application/json` with the model in a param named `model`.
+ // Useful when interfacing with server-side languages like **PHP** that make
+ // it difficult to read the body of `PUT` requests.
+ Backbone.sync = function(method, model, options) {
+ var type = methodMap[method];
+
+ // Default options, unless specified.
+ _.defaults(options || (options = {}), {
+ emulateHTTP: Backbone.emulateHTTP,
+ emulateJSON: Backbone.emulateJSON
+ });
+
+ // Default JSON-request options.
+ var params = {type: type, dataType: 'json'};
+
+ // Ensure that we have a URL.
+ if (!options.url) {
+ params.url = _.result(model, 'url') || urlError();
+ }
+
+ // Ensure that we have the appropriate request data.
+ if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) {
+ params.contentType = 'application/json';
+ params.data = JSON.stringify(options.attrs || model.toJSON(options));
+ }
+
+ // For older servers, emulate JSON by encoding the request into an HTML-form.
+ if (options.emulateJSON) {
+ params.contentType = 'application/x-www-form-urlencoded';
+ params.data = params.data ? {model: params.data} : {};
+ }
+
+ // For older servers, emulate HTTP by mimicking the HTTP method with `_method`
+ // And an `X-HTTP-Method-Override` header.
+ if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) {
+ params.type = 'POST';
+ if (options.emulateJSON) params.data._method = type;
+ var beforeSend = options.beforeSend;
+ options.beforeSend = function(xhr) {
+ xhr.setRequestHeader('X-HTTP-Method-Override', type);
+ if (beforeSend) return beforeSend.apply(this, arguments);
+ };
+ }
+
+ // Don't process data on a non-GET request.
+ if (params.type !== 'GET' && !options.emulateJSON) {
+ params.processData = false;
+ }
+
+ // If we're sending a `PATCH` request, and we're in an old Internet Explorer
+ // that still has ActiveX enabled by default, override jQuery to use that
+ // for XHR instead. Remove this line when jQuery supports `PATCH` on IE8.
+ if (params.type === 'PATCH' && noXhrPatch) {
+ params.xhr = function() {
+ return new ActiveXObject("Microsoft.XMLHTTP");
+ };
+ }
+
+ // Make the request, allowing the user to override any Ajax options.
+ var xhr = options.xhr = Backbone.ajax(_.extend(params, options));
+ model.trigger('request', model, xhr, options);
+ return xhr;
+ };
+
+ var noXhrPatch = typeof window !== 'undefined' && !!window.ActiveXObject && !(window.XMLHttpRequest && (new XMLHttpRequest).dispatchEvent);
+
+ // Map from CRUD to HTTP for our default `Backbone.sync` implementation.
+ var methodMap = {
+ 'create': 'POST',
+ 'update': 'PUT',
+ 'patch': 'PATCH',
+ 'delete': 'DELETE',
+ 'read': 'GET'
+ };
+
+ // Set the default implementation of `Backbone.ajax` to proxy through to `$`.
+ // Override this if you'd like to use a different library.
+ Backbone.ajax = function() {
+ return Backbone.$.ajax.apply(Backbone.$, arguments);
+ };
+
// Backbone.Router
- // -------------------
+ // ---------------
// Routers map faux-URLs to actions, and fire events when routes are
// matched. Creating a new one sets its `routes` hash, if not set statically.
var Router = Backbone.Router = function(options) {
options || (options = {});
@@ -872,13 +1209,14 @@
this.initialize.apply(this, arguments);
};
// Cached regular expressions for matching named param parts and splatted
// parts of route strings.
- var namedParam = /:\w+/g;
+ var optionalParam = /\((.*?)\)/g;
+ var namedParam = /(\(\?)?:\w+/g;
var splatParam = /\*\w+/g;
- var escapeRegExp = /[-[\]{}()+?.,\\^$|#\s]/g;
+ var escapeRegExp = /[\-{}\[\]+?.,\\\^$|#\s]/g;
// Set up all inheritable **Backbone.Router** properties and methods.
_.extend(Router.prototype, Events, {
// Initialize is an empty function by default. Override it with your own
@@ -890,74 +1228,103 @@
// this.route('search/:query/p:num', 'search', function(query, num) {
// ...
// });
//
route: function(route, name, callback) {
- Backbone.history || (Backbone.history = new History);
if (!_.isRegExp(route)) route = this._routeToRegExp(route);
+ if (_.isFunction(name)) {
+ callback = name;
+ name = '';
+ }
if (!callback) callback = this[name];
- Backbone.history.route(route, _.bind(function(fragment) {
- var args = this._extractParameters(route, fragment);
- callback && callback.apply(this, args);
- this.trigger.apply(this, ['route:' + name].concat(args));
- Backbone.history.trigger('route', this, name, args);
- }, this));
+ var router = this;
+ Backbone.history.route(route, function(fragment) {
+ var args = router._extractParameters(route, fragment);
+ callback && callback.apply(router, args);
+ router.trigger.apply(router, ['route:' + name].concat(args));
+ router.trigger('route', name, args);
+ Backbone.history.trigger('route', router, name, args);
+ });
return this;
},
// Simple proxy to `Backbone.history` to save a fragment into the history.
navigate: function(fragment, options) {
Backbone.history.navigate(fragment, options);
+ return this;
},
// Bind all defined routes to `Backbone.history`. We have to reverse the
// order of the routes here to support behavior where the most general
// routes can be defined at the bottom of the route map.
_bindRoutes: function() {
if (!this.routes) return;
- var routes = [];
- for (var route in this.routes) {
- routes.unshift([route, this.routes[route]]);
+ this.routes = _.result(this, 'routes');
+ var route, routes = _.keys(this.routes);
+ while ((route = routes.pop()) != null) {
+ this.route(route, this.routes[route]);
}
- for (var i = 0, l = routes.length; i < l; i++) {
- this.route(routes[i][0], routes[i][1], this[routes[i][1]]);
- }
},
// Convert a route string into a regular expression, suitable for matching
// against the current location hash.
_routeToRegExp: function(route) {
route = route.replace(escapeRegExp, '\\$&')
- .replace(namedParam, '([^\/]+)')
+ .replace(optionalParam, '(?:$1)?')
+ .replace(namedParam, function(match, optional) {
+ return optional ? match : '([^\/]+)';
+ })
.replace(splatParam, '(.*?)');
return new RegExp('^' + route + '$');
},
// Given a route, and a URL fragment that it matches, return the array of
- // extracted parameters.
+ // extracted decoded parameters. Empty or unmatched parameters will be
+ // treated as `null` to normalize cross-browser behavior.
_extractParameters: function(route, fragment) {
- return route.exec(fragment).slice(1);
+ var params = route.exec(fragment).slice(1);
+ return _.map(params, function(param) {
+ return param ? decodeURIComponent(param) : null;
+ });
}
});
// Backbone.History
// ----------------
- // Handles cross-browser history management, based on URL fragments. If the
- // browser does not support `onhashchange`, falls back to polling.
+ // Handles cross-browser history management, based on either
+ // [pushState](http://diveintohtml5.info/history.html) and real URLs, or
+ // [onhashchange](https://developer.mozilla.org/en-US/docs/DOM/window.onhashchange)
+ // and URL fragments. If the browser supports neither (old IE, natch),
+ // falls back to polling.
var History = Backbone.History = function() {
this.handlers = [];
_.bindAll(this, 'checkUrl');
+
+ // Ensure that `History` can be used outside of the browser.
+ if (typeof window !== 'undefined') {
+ this.location = window.location;
+ this.history = window.history;
+ }
};
- // Cached regex for cleaning leading hashes and slashes .
- var routeStripper = /^[#\/]/;
+ // Cached regex for stripping a leading hash/slash and trailing space.
+ var routeStripper = /^[#\/]|\s+$/g;
+ // Cached regex for stripping leading and trailing slashes.
+ var rootStripper = /^\/+|\/+$/g;
+
// Cached regex for detecting MSIE.
var isExplorer = /msie [\w.]+/;
+ // Cached regex for removing a trailing slash.
+ var trailingSlash = /\/$/;
+
+ // Cached regex for stripping urls of hash and query.
+ var pathStripper = /[?#].*$/;
+
// Has the history handling already been started?
History.started = false;
// Set up all inheritable **Backbone.History** properties and methods.
_.extend(History.prototype, Events, {
@@ -966,29 +1333,27 @@
// twenty times a second.
interval: 50,
// Gets the true hash value. Cannot use location.hash directly due to bug
// in Firefox where location.hash will always be decoded.
- getHash: function(windowOverride) {
- var loc = windowOverride ? windowOverride.location : window.location;
- var match = loc.href.match(/#(.*)$/);
+ getHash: function(window) {
+ var match = (window || this).location.href.match(/#(.*)$/);
return match ? match[1] : '';
},
// Get the cross-browser normalized URL fragment, either from the URL,
// the hash, or the override.
getFragment: function(fragment, forcePushState) {
if (fragment == null) {
- if (this._hasPushState || forcePushState) {
- fragment = window.location.pathname;
- var search = window.location.search;
- if (search) fragment += search;
+ if (this._hasPushState || !this._wantsHashChange || forcePushState) {
+ fragment = this.location.pathname;
+ var root = this.root.replace(trailingSlash, '');
+ if (!fragment.indexOf(root)) fragment = fragment.slice(root.length);
} else {
fragment = this.getHash();
}
}
- if (!fragment.indexOf(this.options.root)) fragment = fragment.substr(this.options.root.length);
return fragment.replace(routeStripper, '');
},
// Start the hash change handling, returning `true` if the current URL matches
// an existing route, and `false` otherwise.
@@ -996,63 +1361,71 @@
if (History.started) throw new Error("Backbone.history has already been started");
History.started = true;
// Figure out the initial configuration. Do we need an iframe?
// Is pushState desired ... is it available?
- this.options = _.extend({}, {root: '/'}, this.options, options);
+ this.options = _.extend({root: '/'}, this.options, options);
+ this.root = this.options.root;
this._wantsHashChange = this.options.hashChange !== false;
this._wantsPushState = !!this.options.pushState;
- this._hasPushState = !!(this.options.pushState && window.history && window.history.pushState);
+ this._hasPushState = !!(this.options.pushState && this.history && this.history.pushState);
var fragment = this.getFragment();
var docMode = document.documentMode;
var oldIE = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7));
- if (oldIE) {
- this.iframe = $('<iframe src="javascript:0" tabindex="-1" />').hide().appendTo('body')[0].contentWindow;
+ // Normalize root to always include a leading and trailing slash.
+ this.root = ('/' + this.root + '/').replace(rootStripper, '/');
+
+ if (oldIE && this._wantsHashChange) {
+ this.iframe = Backbone.$('<iframe src="javascript:0" tabindex="-1" />').hide().appendTo('body')[0].contentWindow;
this.navigate(fragment);
}
// Depending on whether we're using pushState or hashes, and whether
// 'onhashchange' is supported, determine how we check the URL state.
if (this._hasPushState) {
- $(window).bind('popstate', this.checkUrl);
+ Backbone.$(window).on('popstate', this.checkUrl);
} else if (this._wantsHashChange && ('onhashchange' in window) && !oldIE) {
- $(window).bind('hashchange', this.checkUrl);
+ Backbone.$(window).on('hashchange', this.checkUrl);
} else if (this._wantsHashChange) {
this._checkUrlInterval = setInterval(this.checkUrl, this.interval);
}
// Determine if we need to change the base url, for a pushState link
// opened by a non-pushState browser.
this.fragment = fragment;
- var loc = window.location;
- var atRoot = loc.pathname == this.options.root;
+ var loc = this.location;
+ var atRoot = loc.pathname.replace(/[^\/]$/, '$&/') === this.root;
- // If we've started off with a route from a `pushState`-enabled browser,
- // but we're currently in a browser that doesn't support it...
- if (this._wantsHashChange && this._wantsPushState && !this._hasPushState && !atRoot) {
- this.fragment = this.getFragment(null, true);
- window.location.replace(this.options.root + '#' + this.fragment);
- // Return immediately as browser will do redirect to new url
- return true;
+ // Transition from hashChange to pushState or vice versa if both are
+ // requested.
+ if (this._wantsHashChange && this._wantsPushState) {
- // Or if we've started out with a hash-based route, but we're currently
- // in a browser where it could be `pushState`-based instead...
- } else if (this._wantsPushState && this._hasPushState && atRoot && loc.hash) {
- this.fragment = this.getHash().replace(routeStripper, '');
- window.history.replaceState({}, document.title, loc.protocol + '//' + loc.host + this.options.root + this.fragment);
- }
+ // If we've started off with a route from a `pushState`-enabled
+ // browser, but we're currently in a browser that doesn't support it...
+ if (!this._hasPushState && !atRoot) {
+ this.fragment = this.getFragment(null, true);
+ this.location.replace(this.root + this.location.search + '#' + this.fragment);
+ // Return immediately as browser will do redirect to new url
+ return true;
- if (!this.options.silent) {
- return this.loadUrl();
+ // Or if we've started out with a hash-based route, but we're currently
+ // in a browser where it could be `pushState`-based instead...
+ } else if (this._hasPushState && atRoot && loc.hash) {
+ this.fragment = this.getHash().replace(routeStripper, '');
+ this.history.replaceState({}, document.title, this.root + this.fragment + loc.search);
+ }
+
}
+
+ if (!this.options.silent) return this.loadUrl();
},
// Disable Backbone.history, perhaps temporarily. Not useful in a real app,
// but possibly useful for unit testing Routers.
stop: function() {
- $(window).unbind('popstate', this.checkUrl).unbind('hashchange', this.checkUrl);
+ Backbone.$(window).off('popstate', this.checkUrl).off('hashchange', this.checkUrl);
clearInterval(this._checkUrlInterval);
History.started = false;
},
// Add a route to be tested when the fragment changes. Routes added later
@@ -1063,28 +1436,29 @@
// Checks the current URL to see if it has changed, and if it has,
// calls `loadUrl`, normalizing across the hidden iframe.
checkUrl: function(e) {
var current = this.getFragment();
- if (current == this.fragment && this.iframe) current = this.getFragment(this.getHash(this.iframe));
- if (current == this.fragment) return false;
+ if (current === this.fragment && this.iframe) {
+ current = this.getFragment(this.getHash(this.iframe));
+ }
+ if (current === this.fragment) return false;
if (this.iframe) this.navigate(current);
- this.loadUrl() || this.loadUrl(this.getHash());
+ this.loadUrl();
},
// Attempt to load the current URL fragment. If a route succeeds with a
// match, returns `true`. If no defined routes matches the fragment,
// returns `false`.
- loadUrl: function(fragmentOverride) {
- var fragment = this.fragment = this.getFragment(fragmentOverride);
- var matched = _.any(this.handlers, function(handler) {
+ loadUrl: function(fragment) {
+ fragment = this.fragment = this.getFragment(fragment);
+ return _.any(this.handlers, function(handler) {
if (handler.route.test(fragment)) {
handler.callback(fragment);
return true;
}
});
- return matched;
},
// Save a fragment into the hash history, or replace the URL state if the
// 'replace' option is passed. You are responsible for properly URL-encoding
// the fragment in advance.
@@ -1092,340 +1466,116 @@
// The options object can contain `trigger: true` if you wish to have the
// route callback be fired (not usually desirable), or `replace: true`, if
// you wish to modify the current URL without adding an entry to the history.
navigate: function(fragment, options) {
if (!History.started) return false;
- if (!options || options === true) options = {trigger: options};
- var frag = (fragment || '').replace(routeStripper, '');
- if (this.fragment == frag) return;
+ if (!options || options === true) options = {trigger: !!options};
+ var url = this.root + (fragment = this.getFragment(fragment || ''));
+
+ // Strip the fragment of the query and hash for matching.
+ fragment = fragment.replace(pathStripper, '');
+
+ if (this.fragment === fragment) return;
+ this.fragment = fragment;
+
+ // Don't include a trailing slash on the root.
+ if (fragment === '' && url !== '/') url = url.slice(0, -1);
+
// If pushState is available, we use it to set the fragment as a real URL.
if (this._hasPushState) {
- if (frag.indexOf(this.options.root) != 0) frag = this.options.root + frag;
- this.fragment = frag;
- window.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, frag);
+ this.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, url);
// If hash changes haven't been explicitly disabled, update the hash
// fragment to store history.
} else if (this._wantsHashChange) {
- this.fragment = frag;
- this._updateHash(window.location, frag, options.replace);
- if (this.iframe && (frag != this.getFragment(this.getHash(this.iframe)))) {
- // Opening and closing the iframe tricks IE7 and earlier to push a history entry on hash-tag change.
- // When replace is true, we don't want this.
+ this._updateHash(this.location, fragment, options.replace);
+ if (this.iframe && (fragment !== this.getFragment(this.getHash(this.iframe)))) {
+ // Opening and closing the iframe tricks IE7 and earlier to push a
+ // history entry on hash-tag change. When replace is true, we don't
+ // want this.
if(!options.replace) this.iframe.document.open().close();
- this._updateHash(this.iframe.location, frag, options.replace);
+ this._updateHash(this.iframe.location, fragment, options.replace);
}
// If you've told us that you explicitly don't want fallback hashchange-
// based history, then `navigate` becomes a page refresh.
} else {
- window.location.assign(this.options.root + fragment);
+ return this.location.assign(url);
}
- if (options.trigger) this.loadUrl(fragment);
+ if (options.trigger) return this.loadUrl(fragment);
},
// Update the hash location, either replacing the current entry, or adding
// a new one to the browser history.
_updateHash: function(location, fragment, replace) {
if (replace) {
- location.replace(location.toString().replace(/(javascript:|#).*$/, '') + '#' + fragment);
+ var href = location.href.replace(/(javascript:|#).*$/, '');
+ location.replace(href + '#' + fragment);
} else {
- location.hash = fragment;
+ // Some browsers require that `hash` contains a leading #.
+ location.hash = '#' + fragment;
}
}
- });
- // Backbone.View
- // -------------
-
- // Creating a Backbone.View creates its initial element outside of the DOM,
- // if an existing element is not provided...
- var View = Backbone.View = function(options) {
- this.cid = _.uniqueId('view');
- this._configure(options || {});
- this._ensureElement();
- this.initialize.apply(this, arguments);
- this.delegateEvents();
- };
-
- // Cached regex to split keys for `delegate`.
- var delegateEventSplitter = /^(\S+)\s*(.*)$/;
-
- // List of view options to be merged as properties.
- var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName'];
-
- // Set up all inheritable **Backbone.View** properties and methods.
- _.extend(View.prototype, Events, {
-
- // The default `tagName` of a View's element is `"div"`.
- tagName: 'div',
-
- // jQuery delegate for element lookup, scoped to DOM elements within the
- // current view. This should be prefered to global lookups where possible.
- $: function(selector) {
- return this.$el.find(selector);
- },
-
- // Initialize is an empty function by default. Override it with your own
- // initialization logic.
- initialize: function(){},
-
- // **render** is the core function that your view should override, in order
- // to populate its element (`this.el`), with the appropriate HTML. The
- // convention is for **render** to always return `this`.
- render: function() {
- return this;
- },
-
- // Remove this view from the DOM. Note that the view isn't present in the
- // DOM by default, so calling this method may be a no-op.
- remove: function() {
- this.$el.remove();
- return this;
- },
-
- // For small amounts of DOM Elements, where a full-blown template isn't
- // needed, use **make** to manufacture elements, one at a time.
- //
- // var el = this.make('li', {'class': 'row'}, this.model.escape('title'));
- //
- make: function(tagName, attributes, content) {
- var el = document.createElement(tagName);
- if (attributes) $(el).attr(attributes);
- if (content) $(el).html(content);
- return el;
- },
-
- // Change the view's element (`this.el` property), including event
- // re-delegation.
- setElement: function(element, delegate) {
- if (this.$el) this.undelegateEvents();
- this.$el = (element instanceof $) ? element : $(element);
- this.el = this.$el[0];
- if (delegate !== false) this.delegateEvents();
- return this;
- },
-
- // Set callbacks, where `this.events` is a hash of
- //
- // *{"event selector": "callback"}*
- //
- // {
- // 'mousedown .title': 'edit',
- // 'click .button': 'save'
- // 'click .open': function(e) { ... }
- // }
- //
- // pairs. Callbacks will be bound to the view, with `this` set properly.
- // Uses event delegation for efficiency.
- // Omitting the selector binds the event to `this.el`.
- // This only works for delegate-able events: not `focus`, `blur`, and
- // not `change`, `submit`, and `reset` in Internet Explorer.
- delegateEvents: function(events) {
- if (!(events || (events = getValue(this, 'events')))) return;
- this.undelegateEvents();
- for (var key in events) {
- var method = events[key];
- if (!_.isFunction(method)) method = this[events[key]];
- if (!method) throw new Error('Method "' + events[key] + '" does not exist');
- var match = key.match(delegateEventSplitter);
- var eventName = match[1], selector = match[2];
- method = _.bind(method, this);
- eventName += '.delegateEvents' + this.cid;
- if (selector === '') {
- this.$el.bind(eventName, method);
- } else {
- this.$el.delegate(selector, eventName, method);
- }
- }
- },
-
- // Clears all callbacks previously bound to the view with `delegateEvents`.
- // You usually don't need to use this, but may wish to if you have multiple
- // Backbone views attached to the same DOM element.
- undelegateEvents: function() {
- this.$el.unbind('.delegateEvents' + this.cid);
- },
-
- // Performs the initial configuration of a View with a set of options.
- // Keys with special meaning *(model, collection, id, className)*, are
- // attached directly to the view.
- _configure: function(options) {
- if (this.options) options = _.extend({}, this.options, options);
- for (var i = 0, l = viewOptions.length; i < l; i++) {
- var attr = viewOptions[i];
- if (options[attr]) this[attr] = options[attr];
- }
- this.options = options;
- },
-
- // Ensure that the View has a DOM element to render into.
- // If `this.el` is a string, pass it through `$()`, take the first
- // matching element, and re-assign it to `el`. Otherwise, create
- // an element from the `id`, `className` and `tagName` properties.
- _ensureElement: function() {
- if (!this.el) {
- var attrs = getValue(this, 'attributes') || {};
- if (this.id) attrs.id = this.id;
- if (this.className) attrs['class'] = this.className;
- this.setElement(this.make(this.tagName, attrs), false);
- } else {
- this.setElement(this.el, false);
- }
- }
-
});
- // The self-propagating extend function that Backbone classes use.
- var extend = function (protoProps, classProps) {
- var child = inherits(this, protoProps, classProps);
- child.extend = this.extend;
- return child;
- };
+ // Create the default Backbone.history.
+ Backbone.history = new History;
- // Set up inheritance for the model, collection, and view.
- Model.extend = Collection.extend = Router.extend = View.extend = extend;
-
- // Backbone.sync
- // -------------
-
- // Map from CRUD to HTTP for our default `Backbone.sync` implementation.
- var methodMap = {
- 'create': 'POST',
- 'update': 'PUT',
- 'delete': 'DELETE',
- 'read': 'GET'
- };
-
- // Override this function to change the manner in which Backbone persists
- // models to the server. You will be passed the type of request, and the
- // model in question. By default, makes a RESTful Ajax request
- // to the model's `url()`. Some possible customizations could be:
- //
- // * Use `setTimeout` to batch rapid-fire updates into a single request.
- // * Send up the models as XML instead of JSON.
- // * Persist models via WebSockets instead of Ajax.
- //
- // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests
- // as `POST`, with a `_method` parameter containing the true HTTP method,
- // as well as all requests with the body as `application/x-www-form-urlencoded`
- // instead of `application/json` with the model in a param named `model`.
- // Useful when interfacing with server-side languages like **PHP** that make
- // it difficult to read the body of `PUT` requests.
- Backbone.sync = function(method, model, options) {
- var type = methodMap[method];
-
- // Default options, unless specified.
- options || (options = {});
-
- // Default JSON-request options.
- var params = {type: type, dataType: 'json'};
-
- // Ensure that we have a URL.
- if (!options.url) {
- params.url = getValue(model, 'url') || urlError();
- }
-
- // Ensure that we have the appropriate request data.
- if (!options.data && model && (method == 'create' || method == 'update')) {
- params.contentType = 'application/json';
- params.data = JSON.stringify(model.toJSON());
- }
-
- // For older servers, emulate JSON by encoding the request into an HTML-form.
- if (Backbone.emulateJSON) {
- params.contentType = 'application/x-www-form-urlencoded';
- params.data = params.data ? {model: params.data} : {};
- }
-
- // For older servers, emulate HTTP by mimicking the HTTP method with `_method`
- // And an `X-HTTP-Method-Override` header.
- if (Backbone.emulateHTTP) {
- if (type === 'PUT' || type === 'DELETE') {
- if (Backbone.emulateJSON) params.data._method = type;
- params.type = 'POST';
- params.beforeSend = function(xhr) {
- xhr.setRequestHeader('X-HTTP-Method-Override', type);
- };
- }
- }
-
- // Don't process data on a non-GET request.
- if (params.type !== 'GET' && !Backbone.emulateJSON) {
- params.processData = false;
- }
-
- // Make the request, allowing the user to override any Ajax options.
- return $.ajax(_.extend(params, options));
- };
-
- // Wrap an optional error callback with a fallback error event.
- Backbone.wrapError = function(onError, originalModel, options) {
- return function(model, resp) {
- resp = model === originalModel ? resp : model;
- if (onError) {
- onError(originalModel, resp, options);
- } else {
- originalModel.trigger('error', originalModel, resp, options);
- }
- };
- };
-
// Helpers
// -------
- // Shared empty constructor function to aid in prototype-chain creation.
- var ctor = function(){};
-
// Helper function to correctly set up the prototype chain, for subclasses.
// Similar to `goog.inherits`, but uses a hash of prototype properties and
// class properties to be extended.
- var inherits = function(parent, protoProps, staticProps) {
+ var extend = function(protoProps, staticProps) {
+ var parent = this;
var child;
// The constructor function for the new subclass is either defined by you
// (the "constructor" property in your `extend` definition), or defaulted
// by us to simply call the parent's constructor.
- if (protoProps && protoProps.hasOwnProperty('constructor')) {
+ if (protoProps && _.has(protoProps, 'constructor')) {
child = protoProps.constructor;
} else {
- child = function(){ parent.apply(this, arguments); };
+ child = function(){ return parent.apply(this, arguments); };
}
- // Inherit class (static) properties from parent.
- _.extend(child, parent);
+ // Add static properties to the constructor function, if supplied.
+ _.extend(child, parent, staticProps);
// Set the prototype chain to inherit from `parent`, without calling
// `parent`'s constructor function.
- ctor.prototype = parent.prototype;
- child.prototype = new ctor();
+ var Surrogate = function(){ this.constructor = child; };
+ Surrogate.prototype = parent.prototype;
+ child.prototype = new Surrogate;
// Add prototype properties (instance properties) to the subclass,
// if supplied.
if (protoProps) _.extend(child.prototype, protoProps);
- // Add static properties to the constructor function, if supplied.
- if (staticProps) _.extend(child, staticProps);
-
- // Correctly set child's `prototype.constructor`.
- child.prototype.constructor = child;
-
- // Set a convenience property in case the parent's prototype is needed later.
+ // Set a convenience property in case the parent's prototype is needed
+ // later.
child.__super__ = parent.prototype;
return child;
};
- // Helper function to get a value from a Backbone object as a property
- // or as a function.
- var getValue = function(object, prop) {
- if (!(object && object[prop])) return null;
- return _.isFunction(object[prop]) ? object[prop]() : object[prop];
- };
+ // Set up inheritance for the model, collection, router, view and history.
+ Model.extend = Collection.extend = Router.extend = View.extend = History.extend = extend;
// Throw an error when a URL is needed, and none is supplied.
var urlError = function() {
throw new Error('A "url" property or function must be specified');
+ };
+
+ // Wrap an optional error callback with a fallback error event.
+ var wrapError = function(model, options) {
+ var error = options.error;
+ options.error = function(resp) {
+ if (error) error(model, resp, options);
+ model.trigger('error', model, resp, options);
+ };
};
}).call(this);