vendor/assets/javascripts/backbone.js in character-0.1.0 vs vendor/assets/javascripts/backbone.js in character-1.0.0

- old
+ new

@@ -1,230 +1,272 @@ -// Backbone.js 0.9.2 +// Backbone.js 1.1.0 -// (c) 2010-2012 Jeremy Ashkenas, DocumentCloud Inc. +// (c) 2010-2011 Jeremy Ashkenas, DocumentCloud Inc. +// (c) 2011-2013 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors // Backbone may be freely distributed under the MIT license. // For all details and documentation: // http://backbonejs.org (function(){ // Initial Setup // ------------- - // Save a reference to the global object (`window` in the browser, `global` + // Save a reference to the global object (`window` in the browser, `exports` // on the server). var root = this; // Save the previous value of the `Backbone` variable, so that it can be // restored later on, if `noConflict` is used. var previousBackbone = root.Backbone; - // Create a local reference to slice/splice. - var slice = Array.prototype.slice; - var splice = Array.prototype.splice; + // Create local references to array methods we'll want to use later. + var array = []; + var push = array.push; + var slice = array.slice; + var splice = array.splice; // The top-level namespace. All public Backbone classes and modules will - // be attached to this. Exported for both CommonJS and the browser. + // be attached to this. Exported for both the browser and the server. var Backbone; if (typeof exports !== 'undefined') { Backbone = exports; } else { Backbone = root.Backbone = {}; } // Current version of the library. Keep in sync with `package.json`. - Backbone.VERSION = '0.9.2'; + Backbone.VERSION = '1.1.0'; // Require Underscore, if we're on the server, and it's not already present. var _ = root._; if (!_ && (typeof require !== 'undefined')) _ = require('underscore'); - // For Backbone's purposes, jQuery, Zepto, or Ender owns the `$` variable. - var $ = root.jQuery || root.Zepto || root.ender; + // For Backbone's purposes, jQuery, Zepto, Ender, or My Library (kidding) owns + // the `$` variable. + Backbone.$ = root.jQuery || root.Zepto || root.ender || root.$; - // Set the JavaScript library that will be used for DOM manipulation and - // Ajax calls (a.k.a. the `$` variable). By default Backbone will use: jQuery, - // Zepto, or Ender; but the `setDomLibrary()` method lets you inject an - // alternate JavaScript library (or a mock library for testing your views - // outside of a browser). - Backbone.setDomLibrary = function(lib) { - $ = lib; - }; - // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable // to its previous owner. Returns a reference to this Backbone object. Backbone.noConflict = function() { root.Backbone = previousBackbone; return this; }; // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option - // will fake `"PUT"` and `"DELETE"` requests via the `_method` parameter and + // will fake `"PATCH"`, `"PUT"` and `"DELETE"` requests via the `_method` parameter and // set a `X-Http-Method-Override` header. Backbone.emulateHTTP = false; // Turn on `emulateJSON` to support legacy servers that can't deal with direct // `application/json` requests ... will encode the body as // `application/x-www-form-urlencoded` instead and will send the model in a // form param named `model`. Backbone.emulateJSON = false; // Backbone.Events - // ----------------- + // --------------- - // Regular expression used to split event strings - var eventSplitter = /\s+/; - // A module that can be mixed in to *any object* in order to provide it with - // custom events. You may bind with `on` or remove with `off` callback functions - // to an event; trigger`-ing an event fires all callbacks in succession. + // custom events. You may bind with `on` or remove with `off` callback + // functions to an event; `trigger`-ing an event fires all callbacks in + // succession. // // var object = {}; // _.extend(object, Backbone.Events); // object.on('expand', function(){ alert('expanded'); }); // object.trigger('expand'); // var Events = Backbone.Events = { - // Bind one or more space separated events, `events`, to a `callback` - // function. Passing `"all"` will bind the callback to all events fired. - on: function(events, callback, context) { - - var calls, event, node, tail, list; - if (!callback) return this; - events = events.split(eventSplitter); - calls = this._callbacks || (this._callbacks = {}); - - // Create an immutable callback list, allowing traversal during - // modification. The tail is an empty object that will always be used - // as the next node. - while (event = events.shift()) { - list = calls[event]; - node = list ? list.tail : {}; - node.next = tail = {}; - node.context = context; - node.callback = callback; - calls[event] = {tail: tail, next: list ? list.next : node}; - } - + // Bind an event to a `callback` function. Passing `"all"` will bind + // the callback to all events fired. + on: function(name, callback, context) { + if (!eventsApi(this, 'on', name, [callback, context]) || !callback) return this; + this._events || (this._events = {}); + var events = this._events[name] || (this._events[name] = []); + events.push({callback: callback, context: context, ctx: context || this}); return this; }, - // Remove one or many callbacks. If `context` is null, removes all callbacks - // with that function. If `callback` is null, removes all callbacks for the - // event. If `events` is null, removes all bound callbacks for all events. - off: function(events, callback, context) { - var event, calls, node, tail, cb, ctx; + // Bind an event to only be triggered a single time. After the first time + // the callback is invoked, it will be removed. + once: function(name, callback, context) { + if (!eventsApi(this, 'once', name, [callback, context]) || !callback) return this; + var self = this; + var once = _.once(function() { + self.off(name, once); + callback.apply(this, arguments); + }); + once._callback = callback; + return this.on(name, once, context); + }, - // No events, or removing *all* events. - if (!(calls = this._callbacks)) return; - if (!(events || callback || context)) { - delete this._callbacks; + // Remove one or many callbacks. If `context` is null, removes all + // callbacks with that function. If `callback` is null, removes all + // callbacks for the event. If `name` is null, removes all bound + // callbacks for all events. + off: function(name, callback, context) { + var retain, ev, events, names, i, l, j, k; + if (!this._events || !eventsApi(this, 'off', name, [callback, context])) return this; + if (!name && !callback && !context) { + this._events = {}; return this; } - - // Loop through the listed events and contexts, splicing them out of the - // linked list of callbacks if appropriate. - events = events ? events.split(eventSplitter) : _.keys(calls); - while (event = events.shift()) { - node = calls[event]; - delete calls[event]; - if (!node || !(callback || context)) continue; - // Create a new list, omitting the indicated callbacks. - tail = node.tail; - while ((node = node.next) !== tail) { - cb = node.callback; - ctx = node.context; - if ((callback && cb !== callback) || (context && ctx !== context)) { - this.on(event, cb, ctx); + names = name ? [name] : _.keys(this._events); + for (i = 0, l = names.length; i < l; i++) { + name = names[i]; + if (events = this._events[name]) { + this._events[name] = retain = []; + if (callback || context) { + for (j = 0, k = events.length; j < k; j++) { + ev = events[j]; + if ((callback && callback !== ev.callback && callback !== ev.callback._callback) || + (context && context !== ev.context)) { + retain.push(ev); + } + } } + if (!retain.length) delete this._events[name]; } } return this; }, // Trigger one or many events, firing all bound callbacks. Callbacks are // passed the same arguments as `trigger` is, apart from the event name // (unless you're listening on `"all"`, which will cause your callback to // receive the true name of the event as the first argument). - trigger: function(events) { - var event, node, calls, tail, args, all, rest; - if (!(calls = this._callbacks)) return this; - all = calls.all; - events = events.split(eventSplitter); - rest = slice.call(arguments, 1); + trigger: function(name) { + if (!this._events) return this; + var args = slice.call(arguments, 1); + if (!eventsApi(this, 'trigger', name, args)) return this; + var events = this._events[name]; + var allEvents = this._events.all; + if (events) triggerEvents(events, args); + if (allEvents) triggerEvents(allEvents, arguments); + return this; + }, - // For each event, walk through the linked list of callbacks twice, - // first to trigger the event, then to trigger any `"all"` callbacks. - while (event = events.shift()) { - if (node = calls[event]) { - tail = node.tail; - while ((node = node.next) !== tail) { - node.callback.apply(node.context || this, rest); - } - } - if (node = all) { - tail = node.tail; - args = [event].concat(rest); - while ((node = node.next) !== tail) { - node.callback.apply(node.context || this, args); - } - } + // Tell this object to stop listening to either specific events ... or + // to every object it's currently listening to. + stopListening: function(obj, name, callback) { + var listeningTo = this._listeningTo; + if (!listeningTo) return this; + var remove = !name && !callback; + if (!callback && typeof name === 'object') callback = this; + if (obj) (listeningTo = {})[obj._listenId] = obj; + for (var id in listeningTo) { + obj = listeningTo[id]; + obj.off(name, callback, this); + if (remove || _.isEmpty(obj._events)) delete this._listeningTo[id]; } - return this; } }; + // Regular expression used to split event strings. + var eventSplitter = /\s+/; + + // Implement fancy features of the Events API such as multiple event + // names `"change blur"` and jQuery-style event maps `{change: action}` + // in terms of the existing API. + var eventsApi = function(obj, action, name, rest) { + if (!name) return true; + + // Handle event maps. + if (typeof name === 'object') { + for (var key in name) { + obj[action].apply(obj, [key, name[key]].concat(rest)); + } + return false; + } + + // Handle space separated event names. + if (eventSplitter.test(name)) { + var names = name.split(eventSplitter); + for (var i = 0, l = names.length; i < l; i++) { + obj[action].apply(obj, [names[i]].concat(rest)); + } + return false; + } + + return true; + }; + + // A difficult-to-believe, but optimized internal dispatch function for + // triggering events. Tries to keep the usual cases speedy (most internal + // Backbone events have 3 arguments). + var triggerEvents = function(events, args) { + var ev, i = -1, l = events.length, a1 = args[0], a2 = args[1], a3 = args[2]; + switch (args.length) { + case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx); return; + case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1); return; + case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2); return; + case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2, a3); return; + default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args); + } + }; + + var listenMethods = {listenTo: 'on', listenToOnce: 'once'}; + + // Inversion-of-control versions of `on` and `once`. Tell *this* object to + // listen to an event in another object ... keeping track of what it's + // listening to. + _.each(listenMethods, function(implementation, method) { + Events[method] = function(obj, name, callback) { + var listeningTo = this._listeningTo || (this._listeningTo = {}); + var id = obj._listenId || (obj._listenId = _.uniqueId('l')); + listeningTo[id] = obj; + if (!callback && typeof name === 'object') callback = this; + obj[implementation](name, callback, this); + return this; + }; + }); + // Aliases for backwards compatibility. Events.bind = Events.on; Events.unbind = Events.off; + // Allow the `Backbone` object to serve as a global event bus, for folks who + // want global "pubsub" in a convenient place. + _.extend(Backbone, Events); + // Backbone.Model // -------------- - // Create a new model, with defined attributes. A client id (`cid`) + // Backbone **Models** are the basic data object in the framework -- + // frequently representing a row in a table in a database on your server. + // A discrete chunk of data and a bunch of useful, related methods for + // performing computations and transformations on that data. + + // Create a new model with the specified attributes. A client id (`cid`) // is automatically generated and assigned for you. var Model = Backbone.Model = function(attributes, options) { - var defaults; - attributes || (attributes = {}); - if (options && options.parse) attributes = this.parse(attributes); - if (defaults = getValue(this, 'defaults')) { - attributes = _.extend({}, defaults, attributes); - } - if (options && options.collection) this.collection = options.collection; - this.attributes = {}; - this._escapedAttributes = {}; + var attrs = attributes || {}; + options || (options = {}); this.cid = _.uniqueId('c'); + this.attributes = {}; + if (options.collection) this.collection = options.collection; + if (options.parse) attrs = this.parse(attrs, options) || {}; + attrs = _.defaults({}, attrs, _.result(this, 'defaults')); + this.set(attrs, options); this.changed = {}; - this._silent = {}; - this._pending = {}; - this.set(attributes, {silent: true}); - // Reset change tracking. - this.changed = {}; - this._silent = {}; - this._pending = {}; - this._previousAttributes = _.clone(this.attributes); this.initialize.apply(this, arguments); }; // Attach all inheritable methods to the Model prototype. _.extend(Model.prototype, Events, { // A hash of attributes whose current and previous value differ. changed: null, - // A hash of attributes that have silently changed since the last time - // `change` was called. Will become pending attributes on the next call. - _silent: null, + // The value returned during the last failed validation. + validationError: null, - // A hash of attributes that have changed since the last `'change'` event - // began. - _pending: null, - // The default name for the JSON `id` attribute is `"id"`. MongoDB and // CouchDB users may want to set this to `"_id"`. idAttribute: 'id', // Initialize is an empty function by default. Override it with your own @@ -234,169 +276,224 @@ // Return a copy of the model's `attributes` object. toJSON: function(options) { return _.clone(this.attributes); }, + // Proxy `Backbone.sync` by default -- but override this if you need + // custom syncing semantics for *this* particular model. + sync: function() { + return Backbone.sync.apply(this, arguments); + }, + // Get the value of an attribute. get: function(attr) { return this.attributes[attr]; }, // Get the HTML-escaped value of an attribute. escape: function(attr) { - var html; - if (html = this._escapedAttributes[attr]) return html; - var val = this.get(attr); - return this._escapedAttributes[attr] = _.escape(val == null ? '' : '' + val); + return _.escape(this.get(attr)); }, // Returns `true` if the attribute contains a value that is not null // or undefined. has: function(attr) { return this.get(attr) != null; }, - // Set a hash of model attributes on the object, firing `"change"` unless - // you choose to silence it. - set: function(key, value, options) { - var attrs, attr, val; + // Set a hash of model attributes on the object, firing `"change"`. This is + // the core primitive operation of a model, updating the data and notifying + // anyone who needs to know about the change in state. The heart of the beast. + set: function(key, val, options) { + var attr, attrs, unset, changes, silent, changing, prev, current; + if (key == null) return this; // Handle both `"key", value` and `{key: value}` -style arguments. - if (_.isObject(key) || key == null) { + if (typeof key === 'object') { attrs = key; - options = value; + options = val; } else { - attrs = {}; - attrs[key] = value; + (attrs = {})[key] = val; } - // Extract attributes and options. options || (options = {}); - if (!attrs) return this; - if (attrs instanceof Model) attrs = attrs.attributes; - if (options.unset) for (attr in attrs) attrs[attr] = void 0; // Run validation. if (!this._validate(attrs, options)) return false; + // Extract attributes and options. + unset = options.unset; + silent = options.silent; + changes = []; + changing = this._changing; + this._changing = true; + + if (!changing) { + this._previousAttributes = _.clone(this.attributes); + this.changed = {}; + } + current = this.attributes, prev = this._previousAttributes; + // Check for changes of `id`. if (this.idAttribute in attrs) this.id = attrs[this.idAttribute]; - var changes = options.changes = {}; - var now = this.attributes; - var escaped = this._escapedAttributes; - var prev = this._previousAttributes || {}; - - // For each `set` attribute... + // For each `set` attribute, update or delete the current value. for (attr in attrs) { val = attrs[attr]; - - // If the new and current value differ, record the change. - if (!_.isEqual(now[attr], val) || (options.unset && _.has(now, attr))) { - delete escaped[attr]; - (options.silent ? this._silent : changes)[attr] = true; - } - - // Update or delete the current value. - options.unset ? delete now[attr] : now[attr] = val; - - // If the new and previous value differ, record the change. If not, - // then remove changes for this attribute. - if (!_.isEqual(prev[attr], val) || (_.has(now, attr) != _.has(prev, attr))) { + if (!_.isEqual(current[attr], val)) changes.push(attr); + if (!_.isEqual(prev[attr], val)) { this.changed[attr] = val; - if (!options.silent) this._pending[attr] = true; } else { delete this.changed[attr]; - delete this._pending[attr]; } + unset ? delete current[attr] : current[attr] = val; } - // Fire the `"change"` events. - if (!options.silent) this.change(options); + // Trigger all relevant attribute changes. + if (!silent) { + if (changes.length) this._pending = true; + for (var i = 0, l = changes.length; i < l; i++) { + this.trigger('change:' + changes[i], this, current[changes[i]], options); + } + } + + // You might be wondering why there's a `while` loop here. Changes can + // be recursively nested within `"change"` events. + if (changing) return this; + if (!silent) { + while (this._pending) { + this._pending = false; + this.trigger('change', this, options); + } + } + this._pending = false; + this._changing = false; return this; }, - // Remove an attribute from the model, firing `"change"` unless you choose - // to silence it. `unset` is a noop if the attribute doesn't exist. + // Remove an attribute from the model, firing `"change"`. `unset` is a noop + // if the attribute doesn't exist. unset: function(attr, options) { - (options || (options = {})).unset = true; - return this.set(attr, null, options); + return this.set(attr, void 0, _.extend({}, options, {unset: true})); }, - // Clear all attributes on the model, firing `"change"` unless you choose - // to silence it. + // Clear all attributes on the model, firing `"change"`. clear: function(options) { - (options || (options = {})).unset = true; - return this.set(_.clone(this.attributes), options); + var attrs = {}; + for (var key in this.attributes) attrs[key] = void 0; + return this.set(attrs, _.extend({}, options, {unset: true})); }, + // Determine if the model has changed since the last `"change"` event. + // If you specify an attribute name, determine if that attribute has changed. + hasChanged: function(attr) { + if (attr == null) return !_.isEmpty(this.changed); + return _.has(this.changed, attr); + }, + + // Return an object containing all the attributes that have changed, or + // false if there are no changed attributes. Useful for determining what + // parts of a view need to be updated and/or what attributes need to be + // persisted to the server. Unset attributes will be set to undefined. + // You can also pass an attributes object to diff against the model, + // determining if there *would be* a change. + changedAttributes: function(diff) { + if (!diff) return this.hasChanged() ? _.clone(this.changed) : false; + var val, changed = false; + var old = this._changing ? this._previousAttributes : this.attributes; + for (var attr in diff) { + if (_.isEqual(old[attr], (val = diff[attr]))) continue; + (changed || (changed = {}))[attr] = val; + } + return changed; + }, + + // Get the previous value of an attribute, recorded at the time the last + // `"change"` event was fired. + previous: function(attr) { + if (attr == null || !this._previousAttributes) return null; + return this._previousAttributes[attr]; + }, + + // Get all of the attributes of the model at the time of the previous + // `"change"` event. + previousAttributes: function() { + return _.clone(this._previousAttributes); + }, + // Fetch the model from the server. If the server's representation of the - // model differs from its current attributes, they will be overriden, + // model differs from its current attributes, they will be overridden, // triggering a `"change"` event. fetch: function(options) { options = options ? _.clone(options) : {}; + if (options.parse === void 0) options.parse = true; var model = this; var success = options.success; - options.success = function(resp, status, xhr) { - if (!model.set(model.parse(resp, xhr), options)) return false; - if (success) success(model, resp); + options.success = function(resp) { + if (!model.set(model.parse(resp, options), options)) return false; + if (success) success(model, resp, options); + model.trigger('sync', model, resp, options); }; - options.error = Backbone.wrapError(options.error, model, options); - return (this.sync || Backbone.sync).call(this, 'read', this, options); + wrapError(this, options); + return this.sync('read', this, options); }, // Set a hash of model attributes, and sync the model to the server. // If the server returns an attributes hash that differs, the model's // state will be `set` again. - save: function(key, value, options) { - var attrs, current; + save: function(key, val, options) { + var attrs, method, xhr, attributes = this.attributes; - // Handle both `("key", value)` and `({key: value})` -style calls. - if (_.isObject(key) || key == null) { + // Handle both `"key", value` and `{key: value}` -style arguments. + if (key == null || typeof key === 'object') { attrs = key; - options = value; + options = val; } else { - attrs = {}; - attrs[key] = value; + (attrs = {})[key] = val; } - options = options ? _.clone(options) : {}; - // If we're "wait"-ing to set changed attributes, validate early. - if (options.wait) { + options = _.extend({validate: true}, options); + + // If we're not waiting and attributes exist, save acts as + // `set(attr).save(null, opts)` with validation. Otherwise, check if + // the model will be valid when the attributes, if any, are set. + if (attrs && !options.wait) { + if (!this.set(attrs, options)) return false; + } else { if (!this._validate(attrs, options)) return false; - current = _.clone(this.attributes); } - // Regular saves `set` attributes before persisting to the server. - var silentOptions = _.extend({}, options, {silent: true}); - if (attrs && !this.set(attrs, options.wait ? silentOptions : options)) { - return false; + // Set temporary attributes if `{wait: true}`. + if (attrs && options.wait) { + this.attributes = _.extend({}, attributes, attrs); } // After a successful server-side save, the client is (optionally) // updated with the server-side state. + if (options.parse === void 0) options.parse = true; var model = this; var success = options.success; - options.success = function(resp, status, xhr) { - var serverAttrs = model.parse(resp, xhr); - if (options.wait) { - delete options.wait; - serverAttrs = _.extend(attrs || {}, serverAttrs); + options.success = function(resp) { + // Ensure attributes are restored during synchronous saves. + model.attributes = attributes; + var serverAttrs = model.parse(resp, options); + if (options.wait) serverAttrs = _.extend(attrs || {}, serverAttrs); + if (_.isObject(serverAttrs) && !model.set(serverAttrs, options)) { + return false; } - if (!model.set(serverAttrs, options)) return false; - if (success) { - success(model, resp); - } else { - model.trigger('sync', model, resp, options); - } + if (success) success(model, resp, options); + model.trigger('sync', model, resp, options); }; + wrapError(this, options); - // Finish configuring and sending the Ajax request. - options.error = Backbone.wrapError(options.error, model, options); - var method = this.isNew() ? 'create' : 'update'; - var xhr = (this.sync || Backbone.sync).call(this, method, this, options); - if (options.wait) this.set(current, silentOptions); + method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update'); + if (method === 'patch') options.attrs = attrs; + xhr = this.sync(method, this, options); + + // Restore attributes. + if (attrs && options.wait) this.attributes = attributes; + return xhr; }, // Destroy this model on the server if it was already persisted. // Optimistically removes the model from its collection, if it has one. @@ -404,46 +501,43 @@ destroy: function(options) { options = options ? _.clone(options) : {}; var model = this; var success = options.success; - var triggerDestroy = function() { + var destroy = function() { model.trigger('destroy', model, model.collection, options); }; + options.success = function(resp) { + if (options.wait || model.isNew()) destroy(); + if (success) success(model, resp, options); + if (!model.isNew()) model.trigger('sync', model, resp, options); + }; + if (this.isNew()) { - triggerDestroy(); + options.success(); return false; } + wrapError(this, options); - options.success = function(resp) { - if (options.wait) triggerDestroy(); - if (success) { - success(model, resp); - } else { - model.trigger('sync', model, resp, options); - } - }; - - options.error = Backbone.wrapError(options.error, model, options); - var xhr = (this.sync || Backbone.sync).call(this, 'delete', this, options); - if (!options.wait) triggerDestroy(); + var xhr = this.sync('delete', this, options); + if (!options.wait) destroy(); return xhr; }, // Default URL for the model's representation on the server -- if you're // using Backbone's restful methods, override this to change the endpoint // that will be called. url: function() { - var base = getValue(this, 'urlRoot') || getValue(this.collection, 'url') || urlError(); + var base = _.result(this, 'urlRoot') || _.result(this.collection, 'url') || urlError(); if (this.isNew()) return base; - return base + (base.charAt(base.length - 1) == '/' ? '' : '/') + encodeURIComponent(this.id); + return base + (base.charAt(base.length - 1) === '/' ? '' : '/') + encodeURIComponent(this.id); }, // **parse** converts a response into the hash of attributes to be `set` on // the model. The default implementation is just to pass the response along. - parse: function(resp, xhr) { + parse: function(resp, options) { return resp; }, // Create a new model with identical attributes to this one. clone: function() { @@ -453,120 +547,66 @@ // A model is new if it has never been saved to the server, and lacks an id. isNew: function() { return this.id == null; }, - // Call this method to manually fire a `"change"` event for this model and - // a `"change:attribute"` event for each changed attribute. - // Calling this will cause all objects observing the model to update. - change: function(options) { - options || (options = {}); - var changing = this._changing; - this._changing = true; - - // Silent changes become pending changes. - for (var attr in this._silent) this._pending[attr] = true; - - // Silent changes are triggered. - var changes = _.extend({}, options.changes, this._silent); - this._silent = {}; - for (var attr in changes) { - this.trigger('change:' + attr, this, this.get(attr), options); - } - if (changing) return this; - - // Continue firing `"change"` events while there are pending changes. - while (!_.isEmpty(this._pending)) { - this._pending = {}; - this.trigger('change', this, options); - // Pending and silent changes still remain. - for (var attr in this.changed) { - if (this._pending[attr] || this._silent[attr]) continue; - delete this.changed[attr]; - } - this._previousAttributes = _.clone(this.attributes); - } - - this._changing = false; - return this; + // Check if the model is currently in a valid state. + isValid: function(options) { + return this._validate({}, _.extend(options || {}, { validate: true })); }, - // Determine if the model has changed since the last `"change"` event. - // If you specify an attribute name, determine if that attribute has changed. - hasChanged: function(attr) { - if (!arguments.length) return !_.isEmpty(this.changed); - return _.has(this.changed, attr); - }, - - // Return an object containing all the attributes that have changed, or - // false if there are no changed attributes. Useful for determining what - // parts of a view need to be updated and/or what attributes need to be - // persisted to the server. Unset attributes will be set to undefined. - // You can also pass an attributes object to diff against the model, - // determining if there *would be* a change. - changedAttributes: function(diff) { - if (!diff) return this.hasChanged() ? _.clone(this.changed) : false; - var val, changed = false, old = this._previousAttributes; - for (var attr in diff) { - if (_.isEqual(old[attr], (val = diff[attr]))) continue; - (changed || (changed = {}))[attr] = val; - } - return changed; - }, - - // Get the previous value of an attribute, recorded at the time the last - // `"change"` event was fired. - previous: function(attr) { - if (!arguments.length || !this._previousAttributes) return null; - return this._previousAttributes[attr]; - }, - - // Get all of the attributes of the model at the time of the previous - // `"change"` event. - previousAttributes: function() { - return _.clone(this._previousAttributes); - }, - - // Check if the model is currently in a valid state. It's only possible to - // get into an *invalid* state if you're using silent changes. - isValid: function() { - return !this.validate(this.attributes); - }, - // Run validation against the next complete set of model attributes, - // returning `true` if all is well. If a specific `error` callback has - // been passed, call that instead of firing the general `"error"` event. + // returning `true` if all is well. Otherwise, fire an `"invalid"` event. _validate: function(attrs, options) { - if (options.silent || !this.validate) return true; + if (!options.validate || !this.validate) return true; attrs = _.extend({}, this.attributes, attrs); - var error = this.validate(attrs, options); + var error = this.validationError = this.validate(attrs, options) || null; if (!error) return true; - if (options && options.error) { - options.error(this, error, options); - } else { - this.trigger('error', this, error, options); - } + this.trigger('invalid', this, error, _.extend(options, {validationError: error})); return false; } }); + // Underscore methods that we want to implement on the Model. + var modelMethods = ['keys', 'values', 'pairs', 'invert', 'pick', 'omit']; + + // Mix in each Underscore method as a proxy to `Model#attributes`. + _.each(modelMethods, function(method) { + Model.prototype[method] = function() { + var args = slice.call(arguments); + args.unshift(this.attributes); + return _[method].apply(_, args); + }; + }); + // Backbone.Collection // ------------------- - // Provides a standard collection class for our sets of models, ordered - // or unordered. If a `comparator` is specified, the Collection will maintain + // If models tend to represent a single row of data, a Backbone Collection is + // more analagous to a table full of data ... or a small slice or page of that + // table, or a collection of rows that belong together for a particular reason + // -- all of the messages in this particular folder, all of the documents + // belonging to this particular author, and so on. Collections maintain + // indexes of their models, both in order, and for lookup by `id`. + + // Create a new **Collection**, perhaps to contain a specific type of `model`. + // If a `comparator` is specified, the Collection will maintain // its models in sort order, as they're added and removed. var Collection = Backbone.Collection = function(models, options) { options || (options = {}); if (options.model) this.model = options.model; - if (options.comparator) this.comparator = options.comparator; + if (options.comparator !== void 0) this.comparator = options.comparator; this._reset(); this.initialize.apply(this, arguments); - if (models) this.reset(models, {silent: true, parse: options.parse}); + if (models) this.reset(models, _.extend({silent: true}, options)); }; + // Default options for `Collection#set`. + var setOptions = {add: true, remove: true, merge: true}; + var addOptions = {add: true, remove: false}; + // Define the Collection's inheritable methods. _.extend(Collection.prototype, Events, { // The default model for a collection is just a **Backbone.Model**. // This should be overridden in most cases. @@ -580,89 +620,157 @@ // models' attributes. toJSON: function(options) { return this.map(function(model){ return model.toJSON(options); }); }, - // Add a model, or list of models to the set. Pass **silent** to avoid - // firing the `add` event for every new model. - add: function(models, options) { - var i, index, length, model, cid, id, cids = {}, ids = {}, dups = []; - options || (options = {}); - models = _.isArray(models) ? models.slice() : [models]; + // Proxy `Backbone.sync` by default. + sync: function() { + return Backbone.sync.apply(this, arguments); + }, - // Begin by turning bare objects into model references, and preventing - // invalid models or duplicate models from being added. - for (i = 0, length = models.length; i < length; i++) { - if (!(model = models[i] = this._prepareModel(models[i], options))) { - throw new Error("Can't add an invalid model to a collection"); - } - cid = model.cid; - id = model.id; - if (cids[cid] || this._byCid[cid] || ((id != null) && (ids[id] || this._byId[id]))) { - dups.push(i); - continue; - } - cids[cid] = ids[id] = model; - } - - // Remove duplicates. - i = dups.length; - while (i--) { - models.splice(dups[i], 1); - } - - // Listen to added models' events, and index models for lookup by - // `id` and by `cid`. - for (i = 0, length = models.length; i < length; i++) { - (model = models[i]).on('all', this._onModelEvent, this); - this._byCid[model.cid] = model; - if (model.id != null) this._byId[model.id] = model; - } - - // Insert models into the collection, re-sorting if needed, and triggering - // `add` events unless silenced. - this.length += length; - index = options.at != null ? options.at : this.models.length; - splice.apply(this.models, [index, 0].concat(models)); - if (this.comparator) this.sort({silent: true}); - if (options.silent) return this; - for (i = 0, length = this.models.length; i < length; i++) { - if (!cids[(model = this.models[i]).cid]) continue; - options.index = i; - model.trigger('add', model, this, options); - } - return this; + // Add a model, or list of models to the set. + add: function(models, options) { + return this.set(models, _.extend({merge: false}, options, addOptions)); }, - // Remove a model, or a list of models from the set. Pass silent to avoid - // firing the `remove` event for every model removed. + // Remove a model, or a list of models from the set. remove: function(models, options) { - var i, l, index, model; + var singular = !_.isArray(models); + models = singular ? [models] : _.clone(models); options || (options = {}); - models = _.isArray(models) ? models.slice() : [models]; + var i, l, index, model; for (i = 0, l = models.length; i < l; i++) { - model = this.getByCid(models[i]) || this.get(models[i]); + model = models[i] = this.get(models[i]); if (!model) continue; delete this._byId[model.id]; - delete this._byCid[model.cid]; + delete this._byId[model.cid]; index = this.indexOf(model); this.models.splice(index, 1); this.length--; if (!options.silent) { options.index = index; model.trigger('remove', model, this, options); } this._removeReference(model); } - return this; + return singular ? models[0] : models; }, + // Update a collection by `set`-ing a new list of models, adding new ones, + // removing models that are no longer present, and merging models that + // already exist in the collection, as necessary. Similar to **Model#set**, + // the core operation for updating the data contained by the collection. + set: function(models, options) { + options = _.defaults({}, options, setOptions); + if (options.parse) models = this.parse(models, options); + var singular = !_.isArray(models); + models = singular ? (models ? [models] : []) : _.clone(models); + var i, l, id, model, attrs, existing, sort; + var at = options.at; + var targetModel = this.model; + var sortable = this.comparator && (at == null) && options.sort !== false; + var sortAttr = _.isString(this.comparator) ? this.comparator : null; + var toAdd = [], toRemove = [], modelMap = {}; + var add = options.add, merge = options.merge, remove = options.remove; + var order = !sortable && add && remove ? [] : false; + + // Turn bare objects into model references, and prevent invalid models + // from being added. + for (i = 0, l = models.length; i < l; i++) { + attrs = models[i]; + if (attrs instanceof Model) { + id = model = attrs; + } else { + id = attrs[targetModel.prototype.idAttribute]; + } + + // If a duplicate is found, prevent it from being added and + // optionally merge it into the existing model. + if (existing = this.get(id)) { + if (remove) modelMap[existing.cid] = true; + if (merge) { + attrs = attrs === model ? model.attributes : attrs; + if (options.parse) attrs = existing.parse(attrs, options); + existing.set(attrs, options); + if (sortable && !sort && existing.hasChanged(sortAttr)) sort = true; + } + models[i] = existing; + + // If this is a new, valid model, push it to the `toAdd` list. + } else if (add) { + model = models[i] = this._prepareModel(attrs, options); + if (!model) continue; + toAdd.push(model); + + // Listen to added models' events, and index models for lookup by + // `id` and by `cid`. + model.on('all', this._onModelEvent, this); + this._byId[model.cid] = model; + if (model.id != null) this._byId[model.id] = model; + } + if (order) order.push(existing || model); + } + + // Remove nonexistent models if appropriate. + if (remove) { + for (i = 0, l = this.length; i < l; ++i) { + if (!modelMap[(model = this.models[i]).cid]) toRemove.push(model); + } + if (toRemove.length) this.remove(toRemove, options); + } + + // See if sorting is needed, update `length` and splice in new models. + if (toAdd.length || (order && order.length)) { + if (sortable) sort = true; + this.length += toAdd.length; + if (at != null) { + for (i = 0, l = toAdd.length; i < l; i++) { + this.models.splice(at + i, 0, toAdd[i]); + } + } else { + if (order) this.models.length = 0; + var orderedModels = order || toAdd; + for (i = 0, l = orderedModels.length; i < l; i++) { + this.models.push(orderedModels[i]); + } + } + } + + // Silently sort the collection if appropriate. + if (sort) this.sort({silent: true}); + + // Unless silenced, it's time to fire all appropriate add/sort events. + if (!options.silent) { + for (i = 0, l = toAdd.length; i < l; i++) { + (model = toAdd[i]).trigger('add', model, this, options); + } + if (sort || (order && order.length)) this.trigger('sort', this, options); + } + + // Return the added (or merged) model (or models). + return singular ? models[0] : models; + }, + + // When you have more items than you want to add or remove individually, + // you can reset the entire set with a new list of models, without firing + // any granular `add` or `remove` events. Fires `reset` when finished. + // Useful for bulk operations and optimizations. + reset: function(models, options) { + options || (options = {}); + for (var i = 0, l = this.models.length; i < l; i++) { + this._removeReference(this.models[i]); + } + options.previousModels = this.models; + this._reset(); + models = this.add(models, _.extend({silent: true}, options)); + if (!options.silent) this.trigger('reset', this, options); + return models; + }, + // Add a model to the end of the collection. push: function(model, options) { - model = this._prepareModel(model, options); - this.add(model, options); - return model; + return this.add(model, _.extend({at: this.length}, options)); }, // Remove a model from the end of the collection. pop: function(options) { var model = this.at(this.length - 1); @@ -670,200 +778,429 @@ return model; }, // Add a model to the beginning of the collection. unshift: function(model, options) { - model = this._prepareModel(model, options); - this.add(model, _.extend({at: 0}, options)); - return model; + return this.add(model, _.extend({at: 0}, options)); }, // Remove a model from the beginning of the collection. shift: function(options) { var model = this.at(0); this.remove(model, options); return model; }, - // Get a model from the set by id. - get: function(id) { - if (id == null) return void 0; - return this._byId[id.id != null ? id.id : id]; + // Slice out a sub-array of models from the collection. + slice: function() { + return slice.apply(this.models, arguments); }, - // Get a model from the set by client id. - getByCid: function(cid) { - return cid && this._byCid[cid.cid || cid]; + // Get a model from the set by id. + get: function(obj) { + if (obj == null) return void 0; + return this._byId[obj.id] || this._byId[obj.cid] || this._byId[obj]; }, // Get the model at the given index. at: function(index) { return this.models[index]; }, - // Return models with matching attributes. Useful for simple cases of `filter`. - where: function(attrs) { - if (_.isEmpty(attrs)) return []; - return this.filter(function(model) { + // Return models with matching attributes. Useful for simple cases of + // `filter`. + where: function(attrs, first) { + if (_.isEmpty(attrs)) return first ? void 0 : []; + return this[first ? 'find' : 'filter'](function(model) { for (var key in attrs) { if (attrs[key] !== model.get(key)) return false; } return true; }); }, + // Return the first model with matching attributes. Useful for simple cases + // of `find`. + findWhere: function(attrs) { + return this.where(attrs, true); + }, + // Force the collection to re-sort itself. You don't need to call this under // normal circumstances, as the set will maintain sort order as each item // is added. sort: function(options) { - options || (options = {}); if (!this.comparator) throw new Error('Cannot sort a set without a comparator'); - var boundComparator = _.bind(this.comparator, this); - if (this.comparator.length == 1) { - this.models = this.sortBy(boundComparator); + options || (options = {}); + + // Run sort based on type of `comparator`. + if (_.isString(this.comparator) || this.comparator.length === 1) { + this.models = this.sortBy(this.comparator, this); } else { - this.models.sort(boundComparator); + this.models.sort(_.bind(this.comparator, this)); } - if (!options.silent) this.trigger('reset', this, options); + + if (!options.silent) this.trigger('sort', this, options); return this; }, // Pluck an attribute from each model in the collection. pluck: function(attr) { - return _.map(this.models, function(model){ return model.get(attr); }); + return _.invoke(this.models, 'get', attr); }, - // When you have more items than you want to add or remove individually, - // you can reset the entire set with a new list of models, without firing - // any `add` or `remove` events. Fires `reset` when finished. - reset: function(models, options) { - models || (models = []); - options || (options = {}); - for (var i = 0, l = this.models.length; i < l; i++) { - this._removeReference(this.models[i]); - } - this._reset(); - this.add(models, _.extend({silent: true}, options)); - if (!options.silent) this.trigger('reset', this, options); - return this; - }, - // Fetch the default set of models for this collection, resetting the - // collection when they arrive. If `add: true` is passed, appends the - // models to the collection instead of resetting. + // collection when they arrive. If `reset: true` is passed, the response + // data will be passed through the `reset` method instead of `set`. fetch: function(options) { options = options ? _.clone(options) : {}; - if (options.parse === undefined) options.parse = true; - var collection = this; + if (options.parse === void 0) options.parse = true; var success = options.success; - options.success = function(resp, status, xhr) { - collection[options.add ? 'add' : 'reset'](collection.parse(resp, xhr), options); - if (success) success(collection, resp); + var collection = this; + options.success = function(resp) { + var method = options.reset ? 'reset' : 'set'; + collection[method](resp, options); + if (success) success(collection, resp, options); + collection.trigger('sync', collection, resp, options); }; - options.error = Backbone.wrapError(options.error, collection, options); - return (this.sync || Backbone.sync).call(this, 'read', this, options); + wrapError(this, options); + return this.sync('read', this, options); }, // Create a new instance of a model in this collection. Add the model to the // collection immediately, unless `wait: true` is passed, in which case we // wait for the server to agree. create: function(model, options) { - var coll = this; options = options ? _.clone(options) : {}; - model = this._prepareModel(model, options); - if (!model) return false; - if (!options.wait) coll.add(model, options); + if (!(model = this._prepareModel(model, options))) return false; + if (!options.wait) this.add(model, options); + var collection = this; var success = options.success; - options.success = function(nextModel, resp, xhr) { - if (options.wait) coll.add(nextModel, options); - if (success) { - success(nextModel, resp); - } else { - nextModel.trigger('sync', model, resp, options); - } + options.success = function(model, resp, options) { + if (options.wait) collection.add(model, options); + if (success) success(model, resp, options); }; model.save(null, options); return model; }, // **parse** converts a response into a list of models to be added to the // collection. The default implementation is just to pass it through. - parse: function(resp, xhr) { + parse: function(resp, options) { return resp; }, - // Proxy to _'s chain. Can't be proxied the same way the rest of the - // underscore methods are proxied because it relies on the underscore - // constructor. - chain: function () { - return _(this.models).chain(); + // Create a new collection with an identical list of models as this one. + clone: function() { + return new this.constructor(this.models); }, - // Reset all internal state. Called when the collection is reset. - _reset: function(options) { + // Private method to reset all internal state. Called when the collection + // is first initialized or reset. + _reset: function() { this.length = 0; this.models = []; this._byId = {}; - this._byCid = {}; }, - // Prepare a model or hash of attributes to be added to this collection. - _prepareModel: function(model, options) { - options || (options = {}); - if (!(model instanceof Model)) { - var attrs = model; - options.collection = this; - model = new this.model(attrs, options); - if (!model._validate(model.attributes, options)) model = false; - } else if (!model.collection) { - model.collection = this; + // Prepare a hash of attributes (or other model) to be added to this + // collection. + _prepareModel: function(attrs, options) { + if (attrs instanceof Model) { + if (!attrs.collection) attrs.collection = this; + return attrs; } - return model; + options = options ? _.clone(options) : {}; + options.collection = this; + var model = new this.model(attrs, options); + if (!model.validationError) return model; + this.trigger('invalid', this, model.validationError, options); + return false; }, - // Internal method to remove a model's ties to a collection. + // Internal method to sever a model's ties to a collection. _removeReference: function(model) { - if (this == model.collection) { - delete model.collection; - } + if (this === model.collection) delete model.collection; model.off('all', this._onModelEvent, this); }, // Internal method called every time a model in the set fires an event. // Sets need to update their indexes when models change ids. All other // events simply proxy through. "add" and "remove" events that originate // in other collections are ignored. _onModelEvent: function(event, model, collection, options) { - if ((event == 'add' || event == 'remove') && collection != this) return; - if (event == 'destroy') { - this.remove(model, options); - } + if ((event === 'add' || event === 'remove') && collection !== this) return; + if (event === 'destroy') this.remove(model, options); if (model && event === 'change:' + model.idAttribute) { delete this._byId[model.previous(model.idAttribute)]; - this._byId[model.id] = model; + if (model.id != null) this._byId[model.id] = model; } this.trigger.apply(this, arguments); } }); // Underscore methods that we want to implement on the Collection. - var methods = ['forEach', 'each', 'map', 'reduce', 'reduceRight', 'find', - 'detect', 'filter', 'select', 'reject', 'every', 'all', 'some', 'any', - 'include', 'contains', 'invoke', 'max', 'min', 'sortBy', 'sortedIndex', - 'toArray', 'size', 'first', 'initial', 'rest', 'last', 'without', 'indexOf', - 'shuffle', 'lastIndexOf', 'isEmpty', 'groupBy']; + // 90% of the core usefulness of Backbone Collections is actually implemented + // right here: + var methods = ['forEach', 'each', 'map', 'collect', 'reduce', 'foldl', + 'inject', 'reduceRight', 'foldr', 'find', 'detect', 'filter', 'select', + 'reject', 'every', 'all', 'some', 'any', 'include', 'contains', 'invoke', + 'max', 'min', 'toArray', 'size', 'first', 'head', 'take', 'initial', 'rest', + 'tail', 'drop', 'last', 'without', 'difference', 'indexOf', 'shuffle', + 'lastIndexOf', 'isEmpty', 'chain']; // Mix in each Underscore method as a proxy to `Collection#models`. _.each(methods, function(method) { Collection.prototype[method] = function() { - return _[method].apply(_, [this.models].concat(_.toArray(arguments))); + var args = slice.call(arguments); + args.unshift(this.models); + return _[method].apply(_, args); }; }); + // Underscore methods that take a property name as an argument. + var attributeMethods = ['groupBy', 'countBy', 'sortBy']; + + // Use attributes instead of properties. + _.each(attributeMethods, function(method) { + Collection.prototype[method] = function(value, context) { + var iterator = _.isFunction(value) ? value : function(model) { + return model.get(value); + }; + return _[method](this.models, iterator, context); + }; + }); + + // Backbone.View + // ------------- + + // Backbone Views are almost more convention than they are actual code. A View + // is simply a JavaScript object that represents a logical chunk of UI in the + // DOM. This might be a single item, an entire list, a sidebar or panel, or + // even the surrounding frame which wraps your whole app. Defining a chunk of + // UI as a **View** allows you to define your DOM events declaratively, without + // having to worry about render order ... and makes it easy for the view to + // react to specific changes in the state of your models. + + // Creating a Backbone.View creates its initial element outside of the DOM, + // if an existing element is not provided... + var View = Backbone.View = function(options) { + this.cid = _.uniqueId('view'); + options || (options = {}); + _.extend(this, _.pick(options, viewOptions)); + this._ensureElement(); + this.initialize.apply(this, arguments); + this.delegateEvents(); + }; + + // Cached regex to split keys for `delegate`. + var delegateEventSplitter = /^(\S+)\s*(.*)$/; + + // List of view options to be merged as properties. + var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName', 'events']; + + // Set up all inheritable **Backbone.View** properties and methods. + _.extend(View.prototype, Events, { + + // The default `tagName` of a View's element is `"div"`. + tagName: 'div', + + // jQuery delegate for element lookup, scoped to DOM elements within the + // current view. This should be preferred to global lookups where possible. + $: function(selector) { + return this.$el.find(selector); + }, + + // Initialize is an empty function by default. Override it with your own + // initialization logic. + initialize: function(){}, + + // **render** is the core function that your view should override, in order + // to populate its element (`this.el`), with the appropriate HTML. The + // convention is for **render** to always return `this`. + render: function() { + return this; + }, + + // Remove this view by taking the element out of the DOM, and removing any + // applicable Backbone.Events listeners. + remove: function() { + this.$el.remove(); + this.stopListening(); + return this; + }, + + // Change the view's element (`this.el` property), including event + // re-delegation. + setElement: function(element, delegate) { + if (this.$el) this.undelegateEvents(); + this.$el = element instanceof Backbone.$ ? element : Backbone.$(element); + this.el = this.$el[0]; + if (delegate !== false) this.delegateEvents(); + return this; + }, + + // Set callbacks, where `this.events` is a hash of + // + // *{"event selector": "callback"}* + // + // { + // 'mousedown .title': 'edit', + // 'click .button': 'save', + // 'click .open': function(e) { ... } + // } + // + // pairs. Callbacks will be bound to the view, with `this` set properly. + // Uses event delegation for efficiency. + // Omitting the selector binds the event to `this.el`. + // This only works for delegate-able events: not `focus`, `blur`, and + // not `change`, `submit`, and `reset` in Internet Explorer. + delegateEvents: function(events) { + if (!(events || (events = _.result(this, 'events')))) return this; + this.undelegateEvents(); + for (var key in events) { + var method = events[key]; + if (!_.isFunction(method)) method = this[events[key]]; + if (!method) continue; + + var match = key.match(delegateEventSplitter); + var eventName = match[1], selector = match[2]; + method = _.bind(method, this); + eventName += '.delegateEvents' + this.cid; + if (selector === '') { + this.$el.on(eventName, method); + } else { + this.$el.on(eventName, selector, method); + } + } + return this; + }, + + // Clears all callbacks previously bound to the view with `delegateEvents`. + // You usually don't need to use this, but may wish to if you have multiple + // Backbone views attached to the same DOM element. + undelegateEvents: function() { + this.$el.off('.delegateEvents' + this.cid); + return this; + }, + + // Ensure that the View has a DOM element to render into. + // If `this.el` is a string, pass it through `$()`, take the first + // matching element, and re-assign it to `el`. Otherwise, create + // an element from the `id`, `className` and `tagName` properties. + _ensureElement: function() { + if (!this.el) { + var attrs = _.extend({}, _.result(this, 'attributes')); + if (this.id) attrs.id = _.result(this, 'id'); + if (this.className) attrs['class'] = _.result(this, 'className'); + var $el = Backbone.$('<' + _.result(this, 'tagName') + '>').attr(attrs); + this.setElement($el, false); + } else { + this.setElement(_.result(this, 'el'), false); + } + } + + }); + + // Backbone.sync + // ------------- + + // Override this function to change the manner in which Backbone persists + // models to the server. You will be passed the type of request, and the + // model in question. By default, makes a RESTful Ajax request + // to the model's `url()`. Some possible customizations could be: + // + // * Use `setTimeout` to batch rapid-fire updates into a single request. + // * Send up the models as XML instead of JSON. + // * Persist models via WebSockets instead of Ajax. + // + // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests + // as `POST`, with a `_method` parameter containing the true HTTP method, + // as well as all requests with the body as `application/x-www-form-urlencoded` + // instead of `application/json` with the model in a param named `model`. + // Useful when interfacing with server-side languages like **PHP** that make + // it difficult to read the body of `PUT` requests. + Backbone.sync = function(method, model, options) { + var type = methodMap[method]; + + // Default options, unless specified. + _.defaults(options || (options = {}), { + emulateHTTP: Backbone.emulateHTTP, + emulateJSON: Backbone.emulateJSON + }); + + // Default JSON-request options. + var params = {type: type, dataType: 'json'}; + + // Ensure that we have a URL. + if (!options.url) { + params.url = _.result(model, 'url') || urlError(); + } + + // Ensure that we have the appropriate request data. + if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) { + params.contentType = 'application/json'; + params.data = JSON.stringify(options.attrs || model.toJSON(options)); + } + + // For older servers, emulate JSON by encoding the request into an HTML-form. + if (options.emulateJSON) { + params.contentType = 'application/x-www-form-urlencoded'; + params.data = params.data ? {model: params.data} : {}; + } + + // For older servers, emulate HTTP by mimicking the HTTP method with `_method` + // And an `X-HTTP-Method-Override` header. + if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) { + params.type = 'POST'; + if (options.emulateJSON) params.data._method = type; + var beforeSend = options.beforeSend; + options.beforeSend = function(xhr) { + xhr.setRequestHeader('X-HTTP-Method-Override', type); + if (beforeSend) return beforeSend.apply(this, arguments); + }; + } + + // Don't process data on a non-GET request. + if (params.type !== 'GET' && !options.emulateJSON) { + params.processData = false; + } + + // If we're sending a `PATCH` request, and we're in an old Internet Explorer + // that still has ActiveX enabled by default, override jQuery to use that + // for XHR instead. Remove this line when jQuery supports `PATCH` on IE8. + if (params.type === 'PATCH' && noXhrPatch) { + params.xhr = function() { + return new ActiveXObject("Microsoft.XMLHTTP"); + }; + } + + // Make the request, allowing the user to override any Ajax options. + var xhr = options.xhr = Backbone.ajax(_.extend(params, options)); + model.trigger('request', model, xhr, options); + return xhr; + }; + + var noXhrPatch = typeof window !== 'undefined' && !!window.ActiveXObject && !(window.XMLHttpRequest && (new XMLHttpRequest).dispatchEvent); + + // Map from CRUD to HTTP for our default `Backbone.sync` implementation. + var methodMap = { + 'create': 'POST', + 'update': 'PUT', + 'patch': 'PATCH', + 'delete': 'DELETE', + 'read': 'GET' + }; + + // Set the default implementation of `Backbone.ajax` to proxy through to `$`. + // Override this if you'd like to use a different library. + Backbone.ajax = function() { + return Backbone.$.ajax.apply(Backbone.$, arguments); + }; + // Backbone.Router - // ------------------- + // --------------- // Routers map faux-URLs to actions, and fire events when routes are // matched. Creating a new one sets its `routes` hash, if not set statically. var Router = Backbone.Router = function(options) { options || (options = {}); @@ -872,13 +1209,14 @@ this.initialize.apply(this, arguments); }; // Cached regular expressions for matching named param parts and splatted // parts of route strings. - var namedParam = /:\w+/g; + var optionalParam = /\((.*?)\)/g; + var namedParam = /(\(\?)?:\w+/g; var splatParam = /\*\w+/g; - var escapeRegExp = /[-[\]{}()+?.,\\^$|#\s]/g; + var escapeRegExp = /[\-{}\[\]+?.,\\\^$|#\s]/g; // Set up all inheritable **Backbone.Router** properties and methods. _.extend(Router.prototype, Events, { // Initialize is an empty function by default. Override it with your own @@ -890,74 +1228,103 @@ // this.route('search/:query/p:num', 'search', function(query, num) { // ... // }); // route: function(route, name, callback) { - Backbone.history || (Backbone.history = new History); if (!_.isRegExp(route)) route = this._routeToRegExp(route); + if (_.isFunction(name)) { + callback = name; + name = ''; + } if (!callback) callback = this[name]; - Backbone.history.route(route, _.bind(function(fragment) { - var args = this._extractParameters(route, fragment); - callback && callback.apply(this, args); - this.trigger.apply(this, ['route:' + name].concat(args)); - Backbone.history.trigger('route', this, name, args); - }, this)); + var router = this; + Backbone.history.route(route, function(fragment) { + var args = router._extractParameters(route, fragment); + callback && callback.apply(router, args); + router.trigger.apply(router, ['route:' + name].concat(args)); + router.trigger('route', name, args); + Backbone.history.trigger('route', router, name, args); + }); return this; }, // Simple proxy to `Backbone.history` to save a fragment into the history. navigate: function(fragment, options) { Backbone.history.navigate(fragment, options); + return this; }, // Bind all defined routes to `Backbone.history`. We have to reverse the // order of the routes here to support behavior where the most general // routes can be defined at the bottom of the route map. _bindRoutes: function() { if (!this.routes) return; - var routes = []; - for (var route in this.routes) { - routes.unshift([route, this.routes[route]]); + this.routes = _.result(this, 'routes'); + var route, routes = _.keys(this.routes); + while ((route = routes.pop()) != null) { + this.route(route, this.routes[route]); } - for (var i = 0, l = routes.length; i < l; i++) { - this.route(routes[i][0], routes[i][1], this[routes[i][1]]); - } }, // Convert a route string into a regular expression, suitable for matching // against the current location hash. _routeToRegExp: function(route) { route = route.replace(escapeRegExp, '\\$&') - .replace(namedParam, '([^\/]+)') + .replace(optionalParam, '(?:$1)?') + .replace(namedParam, function(match, optional) { + return optional ? match : '([^\/]+)'; + }) .replace(splatParam, '(.*?)'); return new RegExp('^' + route + '$'); }, // Given a route, and a URL fragment that it matches, return the array of - // extracted parameters. + // extracted decoded parameters. Empty or unmatched parameters will be + // treated as `null` to normalize cross-browser behavior. _extractParameters: function(route, fragment) { - return route.exec(fragment).slice(1); + var params = route.exec(fragment).slice(1); + return _.map(params, function(param) { + return param ? decodeURIComponent(param) : null; + }); } }); // Backbone.History // ---------------- - // Handles cross-browser history management, based on URL fragments. If the - // browser does not support `onhashchange`, falls back to polling. + // Handles cross-browser history management, based on either + // [pushState](http://diveintohtml5.info/history.html) and real URLs, or + // [onhashchange](https://developer.mozilla.org/en-US/docs/DOM/window.onhashchange) + // and URL fragments. If the browser supports neither (old IE, natch), + // falls back to polling. var History = Backbone.History = function() { this.handlers = []; _.bindAll(this, 'checkUrl'); + + // Ensure that `History` can be used outside of the browser. + if (typeof window !== 'undefined') { + this.location = window.location; + this.history = window.history; + } }; - // Cached regex for cleaning leading hashes and slashes . - var routeStripper = /^[#\/]/; + // Cached regex for stripping a leading hash/slash and trailing space. + var routeStripper = /^[#\/]|\s+$/g; + // Cached regex for stripping leading and trailing slashes. + var rootStripper = /^\/+|\/+$/g; + // Cached regex for detecting MSIE. var isExplorer = /msie [\w.]+/; + // Cached regex for removing a trailing slash. + var trailingSlash = /\/$/; + + // Cached regex for stripping urls of hash and query. + var pathStripper = /[?#].*$/; + // Has the history handling already been started? History.started = false; // Set up all inheritable **Backbone.History** properties and methods. _.extend(History.prototype, Events, { @@ -966,29 +1333,27 @@ // twenty times a second. interval: 50, // Gets the true hash value. Cannot use location.hash directly due to bug // in Firefox where location.hash will always be decoded. - getHash: function(windowOverride) { - var loc = windowOverride ? windowOverride.location : window.location; - var match = loc.href.match(/#(.*)$/); + getHash: function(window) { + var match = (window || this).location.href.match(/#(.*)$/); return match ? match[1] : ''; }, // Get the cross-browser normalized URL fragment, either from the URL, // the hash, or the override. getFragment: function(fragment, forcePushState) { if (fragment == null) { - if (this._hasPushState || forcePushState) { - fragment = window.location.pathname; - var search = window.location.search; - if (search) fragment += search; + if (this._hasPushState || !this._wantsHashChange || forcePushState) { + fragment = this.location.pathname; + var root = this.root.replace(trailingSlash, ''); + if (!fragment.indexOf(root)) fragment = fragment.slice(root.length); } else { fragment = this.getHash(); } } - if (!fragment.indexOf(this.options.root)) fragment = fragment.substr(this.options.root.length); return fragment.replace(routeStripper, ''); }, // Start the hash change handling, returning `true` if the current URL matches // an existing route, and `false` otherwise. @@ -996,63 +1361,71 @@ if (History.started) throw new Error("Backbone.history has already been started"); History.started = true; // Figure out the initial configuration. Do we need an iframe? // Is pushState desired ... is it available? - this.options = _.extend({}, {root: '/'}, this.options, options); + this.options = _.extend({root: '/'}, this.options, options); + this.root = this.options.root; this._wantsHashChange = this.options.hashChange !== false; this._wantsPushState = !!this.options.pushState; - this._hasPushState = !!(this.options.pushState && window.history && window.history.pushState); + this._hasPushState = !!(this.options.pushState && this.history && this.history.pushState); var fragment = this.getFragment(); var docMode = document.documentMode; var oldIE = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7)); - if (oldIE) { - this.iframe = $('<iframe src="javascript:0" tabindex="-1" />').hide().appendTo('body')[0].contentWindow; + // Normalize root to always include a leading and trailing slash. + this.root = ('/' + this.root + '/').replace(rootStripper, '/'); + + if (oldIE && this._wantsHashChange) { + this.iframe = Backbone.$('<iframe src="javascript:0" tabindex="-1" />').hide().appendTo('body')[0].contentWindow; this.navigate(fragment); } // Depending on whether we're using pushState or hashes, and whether // 'onhashchange' is supported, determine how we check the URL state. if (this._hasPushState) { - $(window).bind('popstate', this.checkUrl); + Backbone.$(window).on('popstate', this.checkUrl); } else if (this._wantsHashChange && ('onhashchange' in window) && !oldIE) { - $(window).bind('hashchange', this.checkUrl); + Backbone.$(window).on('hashchange', this.checkUrl); } else if (this._wantsHashChange) { this._checkUrlInterval = setInterval(this.checkUrl, this.interval); } // Determine if we need to change the base url, for a pushState link // opened by a non-pushState browser. this.fragment = fragment; - var loc = window.location; - var atRoot = loc.pathname == this.options.root; + var loc = this.location; + var atRoot = loc.pathname.replace(/[^\/]$/, '$&/') === this.root; - // If we've started off with a route from a `pushState`-enabled browser, - // but we're currently in a browser that doesn't support it... - if (this._wantsHashChange && this._wantsPushState && !this._hasPushState && !atRoot) { - this.fragment = this.getFragment(null, true); - window.location.replace(this.options.root + '#' + this.fragment); - // Return immediately as browser will do redirect to new url - return true; + // Transition from hashChange to pushState or vice versa if both are + // requested. + if (this._wantsHashChange && this._wantsPushState) { - // Or if we've started out with a hash-based route, but we're currently - // in a browser where it could be `pushState`-based instead... - } else if (this._wantsPushState && this._hasPushState && atRoot && loc.hash) { - this.fragment = this.getHash().replace(routeStripper, ''); - window.history.replaceState({}, document.title, loc.protocol + '//' + loc.host + this.options.root + this.fragment); - } + // If we've started off with a route from a `pushState`-enabled + // browser, but we're currently in a browser that doesn't support it... + if (!this._hasPushState && !atRoot) { + this.fragment = this.getFragment(null, true); + this.location.replace(this.root + this.location.search + '#' + this.fragment); + // Return immediately as browser will do redirect to new url + return true; - if (!this.options.silent) { - return this.loadUrl(); + // Or if we've started out with a hash-based route, but we're currently + // in a browser where it could be `pushState`-based instead... + } else if (this._hasPushState && atRoot && loc.hash) { + this.fragment = this.getHash().replace(routeStripper, ''); + this.history.replaceState({}, document.title, this.root + this.fragment + loc.search); + } + } + + if (!this.options.silent) return this.loadUrl(); }, // Disable Backbone.history, perhaps temporarily. Not useful in a real app, // but possibly useful for unit testing Routers. stop: function() { - $(window).unbind('popstate', this.checkUrl).unbind('hashchange', this.checkUrl); + Backbone.$(window).off('popstate', this.checkUrl).off('hashchange', this.checkUrl); clearInterval(this._checkUrlInterval); History.started = false; }, // Add a route to be tested when the fragment changes. Routes added later @@ -1063,28 +1436,29 @@ // Checks the current URL to see if it has changed, and if it has, // calls `loadUrl`, normalizing across the hidden iframe. checkUrl: function(e) { var current = this.getFragment(); - if (current == this.fragment && this.iframe) current = this.getFragment(this.getHash(this.iframe)); - if (current == this.fragment) return false; + if (current === this.fragment && this.iframe) { + current = this.getFragment(this.getHash(this.iframe)); + } + if (current === this.fragment) return false; if (this.iframe) this.navigate(current); - this.loadUrl() || this.loadUrl(this.getHash()); + this.loadUrl(); }, // Attempt to load the current URL fragment. If a route succeeds with a // match, returns `true`. If no defined routes matches the fragment, // returns `false`. - loadUrl: function(fragmentOverride) { - var fragment = this.fragment = this.getFragment(fragmentOverride); - var matched = _.any(this.handlers, function(handler) { + loadUrl: function(fragment) { + fragment = this.fragment = this.getFragment(fragment); + return _.any(this.handlers, function(handler) { if (handler.route.test(fragment)) { handler.callback(fragment); return true; } }); - return matched; }, // Save a fragment into the hash history, or replace the URL state if the // 'replace' option is passed. You are responsible for properly URL-encoding // the fragment in advance. @@ -1092,340 +1466,116 @@ // The options object can contain `trigger: true` if you wish to have the // route callback be fired (not usually desirable), or `replace: true`, if // you wish to modify the current URL without adding an entry to the history. navigate: function(fragment, options) { if (!History.started) return false; - if (!options || options === true) options = {trigger: options}; - var frag = (fragment || '').replace(routeStripper, ''); - if (this.fragment == frag) return; + if (!options || options === true) options = {trigger: !!options}; + var url = this.root + (fragment = this.getFragment(fragment || '')); + + // Strip the fragment of the query and hash for matching. + fragment = fragment.replace(pathStripper, ''); + + if (this.fragment === fragment) return; + this.fragment = fragment; + + // Don't include a trailing slash on the root. + if (fragment === '' && url !== '/') url = url.slice(0, -1); + // If pushState is available, we use it to set the fragment as a real URL. if (this._hasPushState) { - if (frag.indexOf(this.options.root) != 0) frag = this.options.root + frag; - this.fragment = frag; - window.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, frag); + this.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, url); // If hash changes haven't been explicitly disabled, update the hash // fragment to store history. } else if (this._wantsHashChange) { - this.fragment = frag; - this._updateHash(window.location, frag, options.replace); - if (this.iframe && (frag != this.getFragment(this.getHash(this.iframe)))) { - // Opening and closing the iframe tricks IE7 and earlier to push a history entry on hash-tag change. - // When replace is true, we don't want this. + this._updateHash(this.location, fragment, options.replace); + if (this.iframe && (fragment !== this.getFragment(this.getHash(this.iframe)))) { + // Opening and closing the iframe tricks IE7 and earlier to push a + // history entry on hash-tag change. When replace is true, we don't + // want this. if(!options.replace) this.iframe.document.open().close(); - this._updateHash(this.iframe.location, frag, options.replace); + this._updateHash(this.iframe.location, fragment, options.replace); } // If you've told us that you explicitly don't want fallback hashchange- // based history, then `navigate` becomes a page refresh. } else { - window.location.assign(this.options.root + fragment); + return this.location.assign(url); } - if (options.trigger) this.loadUrl(fragment); + if (options.trigger) return this.loadUrl(fragment); }, // Update the hash location, either replacing the current entry, or adding // a new one to the browser history. _updateHash: function(location, fragment, replace) { if (replace) { - location.replace(location.toString().replace(/(javascript:|#).*$/, '') + '#' + fragment); + var href = location.href.replace(/(javascript:|#).*$/, ''); + location.replace(href + '#' + fragment); } else { - location.hash = fragment; + // Some browsers require that `hash` contains a leading #. + location.hash = '#' + fragment; } } - }); - // Backbone.View - // ------------- - - // Creating a Backbone.View creates its initial element outside of the DOM, - // if an existing element is not provided... - var View = Backbone.View = function(options) { - this.cid = _.uniqueId('view'); - this._configure(options || {}); - this._ensureElement(); - this.initialize.apply(this, arguments); - this.delegateEvents(); - }; - - // Cached regex to split keys for `delegate`. - var delegateEventSplitter = /^(\S+)\s*(.*)$/; - - // List of view options to be merged as properties. - var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName']; - - // Set up all inheritable **Backbone.View** properties and methods. - _.extend(View.prototype, Events, { - - // The default `tagName` of a View's element is `"div"`. - tagName: 'div', - - // jQuery delegate for element lookup, scoped to DOM elements within the - // current view. This should be prefered to global lookups where possible. - $: function(selector) { - return this.$el.find(selector); - }, - - // Initialize is an empty function by default. Override it with your own - // initialization logic. - initialize: function(){}, - - // **render** is the core function that your view should override, in order - // to populate its element (`this.el`), with the appropriate HTML. The - // convention is for **render** to always return `this`. - render: function() { - return this; - }, - - // Remove this view from the DOM. Note that the view isn't present in the - // DOM by default, so calling this method may be a no-op. - remove: function() { - this.$el.remove(); - return this; - }, - - // For small amounts of DOM Elements, where a full-blown template isn't - // needed, use **make** to manufacture elements, one at a time. - // - // var el = this.make('li', {'class': 'row'}, this.model.escape('title')); - // - make: function(tagName, attributes, content) { - var el = document.createElement(tagName); - if (attributes) $(el).attr(attributes); - if (content) $(el).html(content); - return el; - }, - - // Change the view's element (`this.el` property), including event - // re-delegation. - setElement: function(element, delegate) { - if (this.$el) this.undelegateEvents(); - this.$el = (element instanceof $) ? element : $(element); - this.el = this.$el[0]; - if (delegate !== false) this.delegateEvents(); - return this; - }, - - // Set callbacks, where `this.events` is a hash of - // - // *{"event selector": "callback"}* - // - // { - // 'mousedown .title': 'edit', - // 'click .button': 'save' - // 'click .open': function(e) { ... } - // } - // - // pairs. Callbacks will be bound to the view, with `this` set properly. - // Uses event delegation for efficiency. - // Omitting the selector binds the event to `this.el`. - // This only works for delegate-able events: not `focus`, `blur`, and - // not `change`, `submit`, and `reset` in Internet Explorer. - delegateEvents: function(events) { - if (!(events || (events = getValue(this, 'events')))) return; - this.undelegateEvents(); - for (var key in events) { - var method = events[key]; - if (!_.isFunction(method)) method = this[events[key]]; - if (!method) throw new Error('Method "' + events[key] + '" does not exist'); - var match = key.match(delegateEventSplitter); - var eventName = match[1], selector = match[2]; - method = _.bind(method, this); - eventName += '.delegateEvents' + this.cid; - if (selector === '') { - this.$el.bind(eventName, method); - } else { - this.$el.delegate(selector, eventName, method); - } - } - }, - - // Clears all callbacks previously bound to the view with `delegateEvents`. - // You usually don't need to use this, but may wish to if you have multiple - // Backbone views attached to the same DOM element. - undelegateEvents: function() { - this.$el.unbind('.delegateEvents' + this.cid); - }, - - // Performs the initial configuration of a View with a set of options. - // Keys with special meaning *(model, collection, id, className)*, are - // attached directly to the view. - _configure: function(options) { - if (this.options) options = _.extend({}, this.options, options); - for (var i = 0, l = viewOptions.length; i < l; i++) { - var attr = viewOptions[i]; - if (options[attr]) this[attr] = options[attr]; - } - this.options = options; - }, - - // Ensure that the View has a DOM element to render into. - // If `this.el` is a string, pass it through `$()`, take the first - // matching element, and re-assign it to `el`. Otherwise, create - // an element from the `id`, `className` and `tagName` properties. - _ensureElement: function() { - if (!this.el) { - var attrs = getValue(this, 'attributes') || {}; - if (this.id) attrs.id = this.id; - if (this.className) attrs['class'] = this.className; - this.setElement(this.make(this.tagName, attrs), false); - } else { - this.setElement(this.el, false); - } - } - }); - // The self-propagating extend function that Backbone classes use. - var extend = function (protoProps, classProps) { - var child = inherits(this, protoProps, classProps); - child.extend = this.extend; - return child; - }; + // Create the default Backbone.history. + Backbone.history = new History; - // Set up inheritance for the model, collection, and view. - Model.extend = Collection.extend = Router.extend = View.extend = extend; - - // Backbone.sync - // ------------- - - // Map from CRUD to HTTP for our default `Backbone.sync` implementation. - var methodMap = { - 'create': 'POST', - 'update': 'PUT', - 'delete': 'DELETE', - 'read': 'GET' - }; - - // Override this function to change the manner in which Backbone persists - // models to the server. You will be passed the type of request, and the - // model in question. By default, makes a RESTful Ajax request - // to the model's `url()`. Some possible customizations could be: - // - // * Use `setTimeout` to batch rapid-fire updates into a single request. - // * Send up the models as XML instead of JSON. - // * Persist models via WebSockets instead of Ajax. - // - // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests - // as `POST`, with a `_method` parameter containing the true HTTP method, - // as well as all requests with the body as `application/x-www-form-urlencoded` - // instead of `application/json` with the model in a param named `model`. - // Useful when interfacing with server-side languages like **PHP** that make - // it difficult to read the body of `PUT` requests. - Backbone.sync = function(method, model, options) { - var type = methodMap[method]; - - // Default options, unless specified. - options || (options = {}); - - // Default JSON-request options. - var params = {type: type, dataType: 'json'}; - - // Ensure that we have a URL. - if (!options.url) { - params.url = getValue(model, 'url') || urlError(); - } - - // Ensure that we have the appropriate request data. - if (!options.data && model && (method == 'create' || method == 'update')) { - params.contentType = 'application/json'; - params.data = JSON.stringify(model.toJSON()); - } - - // For older servers, emulate JSON by encoding the request into an HTML-form. - if (Backbone.emulateJSON) { - params.contentType = 'application/x-www-form-urlencoded'; - params.data = params.data ? {model: params.data} : {}; - } - - // For older servers, emulate HTTP by mimicking the HTTP method with `_method` - // And an `X-HTTP-Method-Override` header. - if (Backbone.emulateHTTP) { - if (type === 'PUT' || type === 'DELETE') { - if (Backbone.emulateJSON) params.data._method = type; - params.type = 'POST'; - params.beforeSend = function(xhr) { - xhr.setRequestHeader('X-HTTP-Method-Override', type); - }; - } - } - - // Don't process data on a non-GET request. - if (params.type !== 'GET' && !Backbone.emulateJSON) { - params.processData = false; - } - - // Make the request, allowing the user to override any Ajax options. - return $.ajax(_.extend(params, options)); - }; - - // Wrap an optional error callback with a fallback error event. - Backbone.wrapError = function(onError, originalModel, options) { - return function(model, resp) { - resp = model === originalModel ? resp : model; - if (onError) { - onError(originalModel, resp, options); - } else { - originalModel.trigger('error', originalModel, resp, options); - } - }; - }; - // Helpers // ------- - // Shared empty constructor function to aid in prototype-chain creation. - var ctor = function(){}; - // Helper function to correctly set up the prototype chain, for subclasses. // Similar to `goog.inherits`, but uses a hash of prototype properties and // class properties to be extended. - var inherits = function(parent, protoProps, staticProps) { + var extend = function(protoProps, staticProps) { + var parent = this; var child; // The constructor function for the new subclass is either defined by you // (the "constructor" property in your `extend` definition), or defaulted // by us to simply call the parent's constructor. - if (protoProps && protoProps.hasOwnProperty('constructor')) { + if (protoProps && _.has(protoProps, 'constructor')) { child = protoProps.constructor; } else { - child = function(){ parent.apply(this, arguments); }; + child = function(){ return parent.apply(this, arguments); }; } - // Inherit class (static) properties from parent. - _.extend(child, parent); + // Add static properties to the constructor function, if supplied. + _.extend(child, parent, staticProps); // Set the prototype chain to inherit from `parent`, without calling // `parent`'s constructor function. - ctor.prototype = parent.prototype; - child.prototype = new ctor(); + var Surrogate = function(){ this.constructor = child; }; + Surrogate.prototype = parent.prototype; + child.prototype = new Surrogate; // Add prototype properties (instance properties) to the subclass, // if supplied. if (protoProps) _.extend(child.prototype, protoProps); - // Add static properties to the constructor function, if supplied. - if (staticProps) _.extend(child, staticProps); - - // Correctly set child's `prototype.constructor`. - child.prototype.constructor = child; - - // Set a convenience property in case the parent's prototype is needed later. + // Set a convenience property in case the parent's prototype is needed + // later. child.__super__ = parent.prototype; return child; }; - // Helper function to get a value from a Backbone object as a property - // or as a function. - var getValue = function(object, prop) { - if (!(object && object[prop])) return null; - return _.isFunction(object[prop]) ? object[prop]() : object[prop]; - }; + // Set up inheritance for the model, collection, router, view and history. + Model.extend = Collection.extend = Router.extend = View.extend = History.extend = extend; // Throw an error when a URL is needed, and none is supplied. var urlError = function() { throw new Error('A "url" property or function must be specified'); + }; + + // Wrap an optional error callback with a fallback error event. + var wrapError = function(model, options) { + var error = options.error; + options.error = function(resp) { + if (error) error(model, resp, options); + model.trigger('error', model, resp, options); + }; }; }).call(this);