vendor/unity/test/expectdata/testsample_new1.c in ceedling-0.15.1 vs vendor/unity/test/expectdata/testsample_new1.c in ceedling-0.15.2
- old
+ new
@@ -1,60 +1,63 @@
-/* AUTOGENERATED FILE. DO NOT EDIT. */
-
-//=======Test Runner Used To Run Each Test Below=====
-#define RUN_TEST(TestFunc, TestLineNum) \
-{ \
- Unity.CurrentTestName = #TestFunc; \
- Unity.CurrentTestLineNumber = TestLineNum; \
- Unity.NumberOfTests++; \
- if (TEST_PROTECT()) \
- { \
- CEXCEPTION_T e; \
- Try { \
- setUp(); \
- TestFunc(); \
- } Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
- } \
- if (TEST_PROTECT() && !TEST_IS_IGNORED) \
- { \
- tearDown(); \
- } \
- UnityConcludeTest(); \
-}
-
-//=======Automagically Detected Files To Include=====
-#include "unity.h"
-#include "one.h"
-#include "two.h"
-#include <setjmp.h>
-#include <stdio.h>
-#include "CException.h"
-
-int GlobalExpectCount;
-int GlobalVerifyOrder;
-char* GlobalOrderError;
-
-//=======External Functions This Runner Calls=====
-extern void setUp(void);
-extern void tearDown(void);
-extern void test_TheFirstThingToTest(void);
-extern void test_TheSecondThingToTest(void);
-
-
-//=======Test Reset Option=====
-void resetTest()
-{
- tearDown();
- setUp();
-}
-
-
-//=======MAIN=====
-int main(void)
-{
- Unity.TestFile = "test/testdata/testsample.c";
- UnityBegin();
- RUN_TEST(test_TheFirstThingToTest, 21);
- RUN_TEST(test_TheSecondThingToTest, 43);
-
- return (UnityEnd());
-}
+/* AUTOGENERATED FILE. DO NOT EDIT. */
+
+//=======Test Runner Used To Run Each Test Below=====
+#define RUN_TEST(TestFunc, TestLineNum) \
+{ \
+ Unity.CurrentTestName = #TestFunc; \
+ Unity.CurrentTestLineNumber = TestLineNum; \
+ Unity.NumberOfTests++; \
+ if (TEST_PROTECT()) \
+ { \
+ CEXCEPTION_T e; \
+ Try { \
+ setUp(); \
+ TestFunc(); \
+ } Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
+ } \
+ if (TEST_PROTECT() && !TEST_IS_IGNORED) \
+ { \
+ tearDown(); \
+ } \
+ UnityConcludeTest(); \
+}
+
+//=======Automagically Detected Files To Include=====
+#include "unity.h"
+#include "one.h"
+#include "two.h"
+#include <setjmp.h>
+#include <stdio.h>
+#include "CException.h"
+#include "funky.h"
+#include "stanky.h"
+#include <setjmp.h>
+
+int GlobalExpectCount;
+int GlobalVerifyOrder;
+char* GlobalOrderError;
+
+//=======External Functions This Runner Calls=====
+extern void setUp(void);
+extern void tearDown(void);
+extern void test_TheFirstThingToTest(void);
+extern void test_TheSecondThingToTest(void);
+
+
+//=======Test Reset Option=====
+void resetTest()
+{
+ tearDown();
+ setUp();
+}
+
+
+//=======MAIN=====
+int main(void)
+{
+ UnityBegin();
+ Unity.TestFile = "test/testdata/testsample.c";
+ RUN_TEST(test_TheFirstThingToTest, 21);
+ RUN_TEST(test_TheSecondThingToTest, 43);
+
+ return (UnityEnd());
+}