vendor/unity/test/expectdata/testsample_new1.c in ceedling-0.15.1 vs vendor/unity/test/expectdata/testsample_new1.c in ceedling-0.15.2

- old
+ new

@@ -1,60 +1,63 @@ -/* AUTOGENERATED FILE. DO NOT EDIT. */ - -//=======Test Runner Used To Run Each Test Below===== -#define RUN_TEST(TestFunc, TestLineNum) \ -{ \ - Unity.CurrentTestName = #TestFunc; \ - Unity.CurrentTestLineNumber = TestLineNum; \ - Unity.NumberOfTests++; \ - if (TEST_PROTECT()) \ - { \ - CEXCEPTION_T e; \ - Try { \ - setUp(); \ - TestFunc(); \ - } Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \ - } \ - if (TEST_PROTECT() && !TEST_IS_IGNORED) \ - { \ - tearDown(); \ - } \ - UnityConcludeTest(); \ -} - -//=======Automagically Detected Files To Include===== -#include "unity.h" -#include "one.h" -#include "two.h" -#include <setjmp.h> -#include <stdio.h> -#include "CException.h" - -int GlobalExpectCount; -int GlobalVerifyOrder; -char* GlobalOrderError; - -//=======External Functions This Runner Calls===== -extern void setUp(void); -extern void tearDown(void); -extern void test_TheFirstThingToTest(void); -extern void test_TheSecondThingToTest(void); - - -//=======Test Reset Option===== -void resetTest() -{ - tearDown(); - setUp(); -} - - -//=======MAIN===== -int main(void) -{ - Unity.TestFile = "test/testdata/testsample.c"; - UnityBegin(); - RUN_TEST(test_TheFirstThingToTest, 21); - RUN_TEST(test_TheSecondThingToTest, 43); - - return (UnityEnd()); -} +/* AUTOGENERATED FILE. DO NOT EDIT. */ + +//=======Test Runner Used To Run Each Test Below===== +#define RUN_TEST(TestFunc, TestLineNum) \ +{ \ + Unity.CurrentTestName = #TestFunc; \ + Unity.CurrentTestLineNumber = TestLineNum; \ + Unity.NumberOfTests++; \ + if (TEST_PROTECT()) \ + { \ + CEXCEPTION_T e; \ + Try { \ + setUp(); \ + TestFunc(); \ + } Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \ + } \ + if (TEST_PROTECT() && !TEST_IS_IGNORED) \ + { \ + tearDown(); \ + } \ + UnityConcludeTest(); \ +} + +//=======Automagically Detected Files To Include===== +#include "unity.h" +#include "one.h" +#include "two.h" +#include <setjmp.h> +#include <stdio.h> +#include "CException.h" +#include "funky.h" +#include "stanky.h" +#include <setjmp.h> + +int GlobalExpectCount; +int GlobalVerifyOrder; +char* GlobalOrderError; + +//=======External Functions This Runner Calls===== +extern void setUp(void); +extern void tearDown(void); +extern void test_TheFirstThingToTest(void); +extern void test_TheSecondThingToTest(void); + + +//=======Test Reset Option===== +void resetTest() +{ + tearDown(); + setUp(); +} + + +//=======MAIN===== +int main(void) +{ + UnityBegin(); + Unity.TestFile = "test/testdata/testsample.c"; + RUN_TEST(test_TheFirstThingToTest, 21); + RUN_TEST(test_TheSecondThingToTest, 43); + + return (UnityEnd()); +}