vendor/unity/src/unity.c in ceedling-0.28.3 vs vendor/unity/src/unity.c in ceedling-0.29.0

- old
+ new

@@ -1,1572 +1,2085 @@ -/* ========================================================================= - Unity Project - A Test Framework for C - Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams - [Released under MIT License. Please refer to license.txt for details] -============================================================================ */ - -#define UNITY_INCLUDE_SETUP_STUBS -#include "unity.h" -#include <stddef.h> - -/* If omitted from header, declare overrideable prototypes here so they're ready for use */ -#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION -void UNITY_OUTPUT_CHAR(int); -#endif - -/* Helpful macros for us to use here in Assert functions */ -#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); } -#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); } -#define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) return - -struct UNITY_STORAGE_T Unity; - -#ifdef UNITY_OUTPUT_COLOR -static const char UnityStrOk[] = "\033[42mOK\033[00m"; -static const char UnityStrPass[] = "\033[42mPASS\033[00m"; -static const char UnityStrFail[] = "\033[41mFAIL\033[00m"; -static const char UnityStrIgnore[] = "\033[43mIGNORE\033[00m"; -#else -static const char UnityStrOk[] = "OK"; -static const char UnityStrPass[] = "PASS"; -static const char UnityStrFail[] = "FAIL"; -static const char UnityStrIgnore[] = "IGNORE"; -#endif -static const char UnityStrNull[] = "NULL"; -static const char UnityStrSpacer[] = ". "; -static const char UnityStrExpected[] = " Expected "; -static const char UnityStrWas[] = " Was "; -static const char UnityStrGt[] = " to be greater than "; -static const char UnityStrLt[] = " to be less than "; -static const char UnityStrOrEqual[] = "or equal to "; -static const char UnityStrElement[] = " Element "; -static const char UnityStrByte[] = " Byte "; -static const char UnityStrMemory[] = " Memory Mismatch."; -static const char UnityStrDelta[] = " Values Not Within Delta "; -static const char UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless."; -static const char UnityStrNullPointerForExpected[] = " Expected pointer to be NULL"; -static const char UnityStrNullPointerForActual[] = " Actual pointer was NULL"; -#ifndef UNITY_EXCLUDE_FLOAT -static const char UnityStrNot[] = "Not "; -static const char UnityStrInf[] = "Infinity"; -static const char UnityStrNegInf[] = "Negative Infinity"; -static const char UnityStrNaN[] = "NaN"; -static const char UnityStrDet[] = "Determinate"; -static const char UnityStrInvalidFloatTrait[] = "Invalid Float Trait"; -#endif -const char UnityStrErrFloat[] = "Unity Floating Point Disabled"; -const char UnityStrErrDouble[] = "Unity Double Precision Disabled"; -const char UnityStrErr64[] = "Unity 64-bit Support Disabled"; -static const char UnityStrBreaker[] = "-----------------------"; -static const char UnityStrResultsTests[] = " Tests "; -static const char UnityStrResultsFailures[] = " Failures "; -static const char UnityStrResultsIgnored[] = " Ignored "; -static const char UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " "; -static const char UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " "; - -/*----------------------------------------------- - * Pretty Printers & Test Result Output Handlers - *-----------------------------------------------*/ - -void UnityPrint(const char* string) -{ - const char* pch = string; - - if (pch != NULL) - { - while (*pch) - { - /* printable characters plus CR & LF are printed */ - if ((*pch <= 126) && (*pch >= 32)) - { - UNITY_OUTPUT_CHAR(*pch); - } - /* write escaped carriage returns */ - else if (*pch == 13) - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('r'); - } - /* write escaped line feeds */ - else if (*pch == 10) - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('n'); - } -#ifdef UNITY_OUTPUT_COLOR - /* print ANSI escape code */ - else if (*pch == 27 && *(pch + 1) == '[') - { - while (*pch && *pch != 'm') - { - UNITY_OUTPUT_CHAR(*pch); - pch++; - } - UNITY_OUTPUT_CHAR('m'); - } -#endif - /* unprintable characters are shown as codes */ - else - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('x'); - UnityPrintNumberHex((UNITY_UINT)*pch, 2); - } - pch++; - } - } -} - -void UnityPrintLen(const char* string, const UNITY_UINT32 length) -{ - const char* pch = string; - - if (pch != NULL) - { - while (*pch && (UNITY_UINT32)(pch - string) < length) - { - /* printable characters plus CR & LF are printed */ - if ((*pch <= 126) && (*pch >= 32)) - { - UNITY_OUTPUT_CHAR(*pch); - } - /* write escaped carriage returns */ - else if (*pch == 13) - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('r'); - } - /* write escaped line feeds */ - else if (*pch == 10) - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('n'); - } - /* unprintable characters are shown as codes */ - else - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('x'); - UnityPrintNumberHex((UNITY_UINT)*pch, 2); - } - pch++; - } - } -} - -/*-----------------------------------------------*/ -void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style) -{ - if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) - { - UnityPrintNumber(number); - } - else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT) - { - UnityPrintNumberUnsigned((UNITY_UINT)number); - } - else - { - UNITY_OUTPUT_CHAR('0'); - UNITY_OUTPUT_CHAR('x'); - UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2)); - } -} - -/*-----------------------------------------------*/ -void UnityPrintNumber(const UNITY_INT number_to_print) -{ - UNITY_UINT number = (UNITY_UINT)number_to_print; - - if (number_to_print < 0) - { - /* A negative number, including MIN negative */ - UNITY_OUTPUT_CHAR('-'); - number = (UNITY_UINT)(-number_to_print); - } - UnityPrintNumberUnsigned(number); -} - -/*----------------------------------------------- - * basically do an itoa using as little ram as possible */ -void UnityPrintNumberUnsigned(const UNITY_UINT number) -{ - UNITY_UINT divisor = 1; - - /* figure out initial divisor */ - while (number / divisor > 9) - { - divisor *= 10; - } - - /* now mod and print, then divide divisor */ - do - { - UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10))); - divisor /= 10; - } while (divisor > 0); -} - -/*-----------------------------------------------*/ -void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print) -{ - int nibble; - char nibbles = nibbles_to_print; - if ((unsigned)nibbles > (2 * sizeof(number))) - nibbles = 2 * sizeof(number); - - while (nibbles > 0) - { - nibbles--; - nibble = (int)(number >> (nibbles * 4)) & 0x0F; - if (nibble <= 9) - { - UNITY_OUTPUT_CHAR((char)('0' + nibble)); - } - else - { - UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble)); - } - } -} - -/*-----------------------------------------------*/ -void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number) -{ - UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1); - UNITY_INT32 i; - - for (i = 0; i < UNITY_INT_WIDTH; i++) - { - if (current_bit & mask) - { - if (current_bit & number) - { - UNITY_OUTPUT_CHAR('1'); - } - else - { - UNITY_OUTPUT_CHAR('0'); - } - } - else - { - UNITY_OUTPUT_CHAR('X'); - } - current_bit = current_bit >> 1; - } -} - -/*-----------------------------------------------*/ -#ifndef UNITY_EXCLUDE_FLOAT_PRINT -/* This function prints a floating-point value in a format similar to - * printf("%.6g"). It can work with either single- or double-precision, - * but for simplicity, it prints only 6 significant digits in either case. - * Printing more than 6 digits accurately is hard (at least in the single- - * precision case) and isn't attempted here. */ -void UnityPrintFloat(const UNITY_DOUBLE input_number) -{ - UNITY_DOUBLE number = input_number; - - /* print minus sign (including for negative zero) */ - if (number < 0.0f || (number == 0.0f && 1.0f / number < 0.0f)) - { - UNITY_OUTPUT_CHAR('-'); - number = -number; - } - - /* handle zero, NaN, and +/- infinity */ - if (number == 0.0f) UnityPrint("0"); - else if (isnan(number)) UnityPrint("nan"); - else if (isinf(number)) UnityPrint("inf"); - else - { - int exponent = 0; - int decimals, digits; - UNITY_INT32 n; - char buf[16]; - - /* scale up or down by powers of 10 */ - while (number < 100000.0f / 1e6f) { number *= 1e6f; exponent -= 6; } - while (number < 100000.0f) { number *= 10.0f; exponent--; } - while (number > 1000000.0f * 1e6f) { number /= 1e6f; exponent += 6; } - while (number > 1000000.0f) { number /= 10.0f; exponent++; } - - /* round to nearest integer */ - n = ((UNITY_INT32)(number + number) + 1) / 2; - if (n > 999999) - { - n = 100000; - exponent++; - } - - /* determine where to place decimal point */ - decimals = (exponent <= 0 && exponent >= -9) ? -exponent : 5; - exponent += decimals; - - /* truncate trailing zeroes after decimal point */ - while (decimals > 0 && n % 10 == 0) - { - n /= 10; - decimals--; - } - - /* build up buffer in reverse order */ - digits = 0; - while (n != 0 || digits < decimals + 1) - { - buf[digits++] = (char)('0' + n % 10); - n /= 10; - } - while (digits > 0) - { - if(digits == decimals) UNITY_OUTPUT_CHAR('.'); - UNITY_OUTPUT_CHAR(buf[--digits]); - } - - /* print exponent if needed */ - if (exponent != 0) - { - UNITY_OUTPUT_CHAR('e'); - - if(exponent < 0) - { - UNITY_OUTPUT_CHAR('-'); - exponent = -exponent; - } - else - { - UNITY_OUTPUT_CHAR('+'); - } - - digits = 0; - while (exponent != 0 || digits < 2) - { - buf[digits++] = (char)('0' + exponent % 10); - exponent /= 10; - } - while (digits > 0) - { - UNITY_OUTPUT_CHAR(buf[--digits]); - } - } - } -} -#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */ - -/*-----------------------------------------------*/ -static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line) -{ - UnityPrint(file); - UNITY_OUTPUT_CHAR(':'); - UnityPrintNumber((UNITY_INT)line); - UNITY_OUTPUT_CHAR(':'); - UnityPrint(Unity.CurrentTestName); - UNITY_OUTPUT_CHAR(':'); -} - -/*-----------------------------------------------*/ -static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line) -{ - UnityTestResultsBegin(Unity.TestFile, line); - UnityPrint(UnityStrFail); - UNITY_OUTPUT_CHAR(':'); -} - -/*-----------------------------------------------*/ -void UnityConcludeTest(void) -{ - if (Unity.CurrentTestIgnored) - { - Unity.TestIgnores++; - } - else if (!Unity.CurrentTestFailed) - { - UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber); - UnityPrint(UnityStrPass); - } - else - { - Unity.TestFailures++; - } - - Unity.CurrentTestFailed = 0; - Unity.CurrentTestIgnored = 0; - UNITY_EXEC_TIME_RESET(); - UNITY_PRINT_EOL(); - UNITY_FLUSH_CALL(); -} - -/*-----------------------------------------------*/ -static void UnityAddMsgIfSpecified(const char* msg) -{ - if (msg) - { - UnityPrint(UnityStrSpacer); -#ifndef UNITY_EXCLUDE_DETAILS - if (Unity.CurrentDetail1) - { - UnityPrint(UnityStrDetail1Name); - UnityPrint(Unity.CurrentDetail1); - if (Unity.CurrentDetail2) - { - UnityPrint(UnityStrDetail2Name); - UnityPrint(Unity.CurrentDetail2); - } - UnityPrint(UnityStrSpacer); - } -#endif - UnityPrint(msg); - } -} - -/*-----------------------------------------------*/ -static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual) -{ - UnityPrint(UnityStrExpected); - if (expected != NULL) - { - UNITY_OUTPUT_CHAR('\''); - UnityPrint(expected); - UNITY_OUTPUT_CHAR('\''); - } - else - { - UnityPrint(UnityStrNull); - } - UnityPrint(UnityStrWas); - if (actual != NULL) - { - UNITY_OUTPUT_CHAR('\''); - UnityPrint(actual); - UNITY_OUTPUT_CHAR('\''); - } - else - { - UnityPrint(UnityStrNull); - } -} - -/*-----------------------------------------------*/ -static void UnityPrintExpectedAndActualStringsLen(const char* expected, - const char* actual, - const UNITY_UINT32 length) -{ - UnityPrint(UnityStrExpected); - if (expected != NULL) - { - UNITY_OUTPUT_CHAR('\''); - UnityPrintLen(expected, length); - UNITY_OUTPUT_CHAR('\''); - } - else - { - UnityPrint(UnityStrNull); - } - UnityPrint(UnityStrWas); - if (actual != NULL) - { - UNITY_OUTPUT_CHAR('\''); - UnityPrintLen(actual, length); - UNITY_OUTPUT_CHAR('\''); - } - else - { - UnityPrint(UnityStrNull); - } -} - -/*----------------------------------------------- - * Assertion & Control Helpers - *-----------------------------------------------*/ - -static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected, - UNITY_INTERNAL_PTR actual, - const UNITY_LINE_TYPE lineNumber, - const char* msg) -{ - if (expected == actual) return 0; /* Both are NULL or same pointer */ - - /* print and return true if just expected is NULL */ - if (expected == NULL) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrNullPointerForExpected); - UnityAddMsgIfSpecified(msg); - return 1; - } - - /* print and return true if just actual is NULL */ - if (actual == NULL) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrNullPointerForActual); - UnityAddMsgIfSpecified(msg); - return 1; - } - - return 0; /* return false if neither is NULL */ -} - -/*----------------------------------------------- - * Assertion Functions - *-----------------------------------------------*/ - -void UnityAssertBits(const UNITY_INT mask, - const UNITY_INT expected, - const UNITY_INT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - RETURN_IF_FAIL_OR_IGNORE; - - if ((mask & expected) != (mask & actual)) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrExpected); - UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected); - UnityPrint(UnityStrWas); - UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -/*-----------------------------------------------*/ -void UnityAssertEqualNumber(const UNITY_INT expected, - const UNITY_INT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style) -{ - RETURN_IF_FAIL_OR_IGNORE; - - if (expected != actual) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(expected, style); - UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(actual, style); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -/*-----------------------------------------------*/ -void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold, - const UNITY_INT actual, - const UNITY_COMPARISON_T compare, - const char *msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style) -{ - int failed = 0; - RETURN_IF_FAIL_OR_IGNORE; - - if (threshold == actual && compare & UNITY_EQUAL_TO) return; - if (threshold == actual) failed = 1; - - if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) - { - if (actual > threshold && compare & UNITY_SMALLER_THAN) failed = 1; - if (actual < threshold && compare & UNITY_GREATER_THAN) failed = 1; - } - else /* UINT or HEX */ - { - if ((UNITY_UINT)actual > (UNITY_UINT)threshold && compare & UNITY_SMALLER_THAN) failed = 1; - if ((UNITY_UINT)actual < (UNITY_UINT)threshold && compare & UNITY_GREATER_THAN) failed = 1; - } - - if (failed) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(actual, style); - if (compare & UNITY_GREATER_THAN) UnityPrint(UnityStrGt); - if (compare & UNITY_SMALLER_THAN) UnityPrint(UnityStrLt); - if (compare & UNITY_EQUAL_TO) UnityPrint(UnityStrOrEqual); - UnityPrintNumberByStyle(threshold, style); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -#define UnityPrintPointlessAndBail() \ -{ \ - UnityTestResultsFailBegin(lineNumber); \ - UnityPrint(UnityStrPointless); \ - UnityAddMsgIfSpecified(msg); \ - UNITY_FAIL_AND_BAIL; } - -/*-----------------------------------------------*/ -void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected, - UNITY_INTERNAL_PTR actual, - const UNITY_UINT32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style, - const UNITY_FLAGS_T flags) -{ - UNITY_UINT32 elements = num_elements; - unsigned int length = style & 0xF; - - RETURN_IF_FAIL_OR_IGNORE; - - if (num_elements == 0) - { - UnityPrintPointlessAndBail(); - } - - if (expected == actual) return; /* Both are NULL or same pointer */ - if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) - UNITY_FAIL_AND_BAIL; - - while ((elements > 0) && elements--) - { - UNITY_INT expect_val; - UNITY_INT actual_val; - switch (length) - { - case 1: - expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected; - actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; - break; - case 2: - expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected; - actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; - break; -#ifdef UNITY_SUPPORT_64 - case 8: - expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; - actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; - break; -#endif - default: /* length 4 bytes */ - expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; - actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; - length = 4; - break; - } - - if (expect_val != actual_val) - { - if (style & UNITY_DISPLAY_RANGE_UINT && length < sizeof(expect_val)) - { /* For UINT, remove sign extension (padding 1's) from signed type casts above */ - UNITY_INT mask = 1; - mask = (mask << 8 * length) - 1; - expect_val &= mask; - actual_val &= mask; - } - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrElement); - UnityPrintNumberUnsigned(num_elements - elements - 1); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(expect_val, style); - UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(actual_val, style); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - if (flags == UNITY_ARRAY_TO_ARRAY) - { - expected = (UNITY_INTERNAL_PTR)(length + (const char*)expected); - } - actual = (UNITY_INTERNAL_PTR)(length + (const char*)actual); - } -} - -/*-----------------------------------------------*/ -#ifndef UNITY_EXCLUDE_FLOAT -/* Wrap this define in a function with variable types as float or double */ -#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \ - if (isinf(expected) && isinf(actual) && (((expected) < 0) == ((actual) < 0))) return 1; \ - if (UNITY_NAN_CHECK) return 1; \ - (diff) = (actual) - (expected); \ - if ((diff) < 0) (diff) = -(diff); \ - if ((delta) < 0) (delta) = -(delta); \ - return !(isnan(diff) || isinf(diff) || ((diff) > (delta))) - /* This first part of this condition will catch any NaN or Infinite values */ -#ifndef UNITY_NAN_NOT_EQUAL_NAN - #define UNITY_NAN_CHECK isnan(expected) && isnan(actual) -#else - #define UNITY_NAN_CHECK 0 -#endif - -#ifndef UNITY_EXCLUDE_FLOAT_PRINT - #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \ - { \ - UnityPrint(UnityStrExpected); \ - UnityPrintFloat(expected); \ - UnityPrint(UnityStrWas); \ - UnityPrintFloat(actual); } -#else - #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \ - UnityPrint(UnityStrDelta) -#endif /* UNITY_EXCLUDE_FLOAT_PRINT */ - -static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual) -{ - UNITY_FLOAT diff; - UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); -} - -void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected, - UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual, - const UNITY_UINT32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_FLAGS_T flags) -{ - UNITY_UINT32 elements = num_elements; - UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected; - UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual; - - RETURN_IF_FAIL_OR_IGNORE; - - if (elements == 0) - { - UnityPrintPointlessAndBail(); - } - - if (expected == actual) return; /* Both are NULL or same pointer */ - if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) - UNITY_FAIL_AND_BAIL; - - while (elements--) - { - if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual)) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrElement); - UnityPrintNumberUnsigned(num_elements - elements - 1); - UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - if (flags == UNITY_ARRAY_TO_ARRAY) - { - ptr_expected++; - } - ptr_actual++; - } -} - -/*-----------------------------------------------*/ -void UnityAssertFloatsWithin(const UNITY_FLOAT delta, - const UNITY_FLOAT expected, - const UNITY_FLOAT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - RETURN_IF_FAIL_OR_IGNORE; - - - if (!UnityFloatsWithin(delta, expected, actual)) - { - UnityTestResultsFailBegin(lineNumber); - UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -/*-----------------------------------------------*/ -void UnityAssertFloatSpecial(const UNITY_FLOAT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_FLOAT_TRAIT_T style) -{ - const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet}; - UNITY_INT should_be_trait = ((UNITY_INT)style & 1); - UNITY_INT is_trait = !should_be_trait; - UNITY_INT trait_index = (UNITY_INT)(style >> 1); - - RETURN_IF_FAIL_OR_IGNORE; - - switch (style) - { - case UNITY_FLOAT_IS_INF: - case UNITY_FLOAT_IS_NOT_INF: - is_trait = isinf(actual) && (actual > 0); - break; - case UNITY_FLOAT_IS_NEG_INF: - case UNITY_FLOAT_IS_NOT_NEG_INF: - is_trait = isinf(actual) && (actual < 0); - break; - - case UNITY_FLOAT_IS_NAN: - case UNITY_FLOAT_IS_NOT_NAN: - is_trait = isnan(actual) ? 1 : 0; - break; - - case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */ - case UNITY_FLOAT_IS_NOT_DET: - is_trait = !isinf(actual) && !isnan(actual); - break; - - default: - trait_index = 0; - trait_names[0] = UnityStrInvalidFloatTrait; - break; - } - - if (is_trait != should_be_trait) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrExpected); - if (!should_be_trait) - UnityPrint(UnityStrNot); - UnityPrint(trait_names[trait_index]); - UnityPrint(UnityStrWas); -#ifndef UNITY_EXCLUDE_FLOAT_PRINT - UnityPrintFloat((UNITY_DOUBLE)actual); -#else - if (should_be_trait) - UnityPrint(UnityStrNot); - UnityPrint(trait_names[trait_index]); -#endif - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -#endif /* not UNITY_EXCLUDE_FLOAT */ - -/*-----------------------------------------------*/ -#ifndef UNITY_EXCLUDE_DOUBLE -static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual) -{ - UNITY_DOUBLE diff; - UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); -} - -void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected, - UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual, - const UNITY_UINT32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_FLAGS_T flags) -{ - UNITY_UINT32 elements = num_elements; - UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected; - UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual; - - RETURN_IF_FAIL_OR_IGNORE; - - if (elements == 0) - { - UnityPrintPointlessAndBail(); - } - - if (expected == actual) return; /* Both are NULL or same pointer */ - if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) - UNITY_FAIL_AND_BAIL; - - while (elements--) - { - if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual)) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrElement); - UnityPrintNumberUnsigned(num_elements - elements - 1); - UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - if (flags == UNITY_ARRAY_TO_ARRAY) - { - ptr_expected++; - } - ptr_actual++; - } -} - -/*-----------------------------------------------*/ -void UnityAssertDoublesWithin(const UNITY_DOUBLE delta, - const UNITY_DOUBLE expected, - const UNITY_DOUBLE actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - RETURN_IF_FAIL_OR_IGNORE; - - if (!UnityDoublesWithin(delta, expected, actual)) - { - UnityTestResultsFailBegin(lineNumber); - UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -/*-----------------------------------------------*/ - -void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_FLOAT_TRAIT_T style) -{ - const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet}; - UNITY_INT should_be_trait = ((UNITY_INT)style & 1); - UNITY_INT is_trait = !should_be_trait; - UNITY_INT trait_index = (UNITY_INT)(style >> 1); - - RETURN_IF_FAIL_OR_IGNORE; - - switch (style) - { - case UNITY_FLOAT_IS_INF: - case UNITY_FLOAT_IS_NOT_INF: - is_trait = isinf(actual) && (actual > 0); - break; - case UNITY_FLOAT_IS_NEG_INF: - case UNITY_FLOAT_IS_NOT_NEG_INF: - is_trait = isinf(actual) && (actual < 0); - break; - - case UNITY_FLOAT_IS_NAN: - case UNITY_FLOAT_IS_NOT_NAN: - is_trait = isnan(actual) ? 1 : 0; - break; - - case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */ - case UNITY_FLOAT_IS_NOT_DET: - is_trait = !isinf(actual) && !isnan(actual); - break; - - default: - trait_index = 0; - trait_names[0] = UnityStrInvalidFloatTrait; - break; - } - - if (is_trait != should_be_trait) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrExpected); - if (!should_be_trait) - UnityPrint(UnityStrNot); - UnityPrint(trait_names[trait_index]); - UnityPrint(UnityStrWas); -#ifndef UNITY_EXCLUDE_FLOAT_PRINT - UnityPrintFloat(actual); -#else - if (should_be_trait) - UnityPrint(UnityStrNot); - UnityPrint(trait_names[trait_index]); -#endif - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -#endif /* not UNITY_EXCLUDE_DOUBLE */ - -/*-----------------------------------------------*/ -void UnityAssertNumbersWithin(const UNITY_UINT delta, - const UNITY_INT expected, - const UNITY_INT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style) -{ - RETURN_IF_FAIL_OR_IGNORE; - - if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) - { - if (actual > expected) - Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(actual - expected) > delta); - else - Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(expected - actual) > delta); - } - else - { - if ((UNITY_UINT)actual > (UNITY_UINT)expected) - Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(actual - expected) > delta); - else - Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(expected - actual) > delta); - } - - if (Unity.CurrentTestFailed) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrDelta); - UnityPrintNumberByStyle((UNITY_INT)delta, style); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(expected, style); - UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(actual, style); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -/*-----------------------------------------------*/ -void UnityAssertEqualString(const char* expected, - const char* actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - UNITY_UINT32 i; - - RETURN_IF_FAIL_OR_IGNORE; - - /* if both pointers not null compare the strings */ - if (expected && actual) - { - for (i = 0; expected[i] || actual[i]; i++) - { - if (expected[i] != actual[i]) - { - Unity.CurrentTestFailed = 1; - break; - } - } - } - else - { /* handle case of one pointers being null (if both null, test should pass) */ - if (expected != actual) - { - Unity.CurrentTestFailed = 1; - } - } - - if (Unity.CurrentTestFailed) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrintExpectedAndActualStrings(expected, actual); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -/*-----------------------------------------------*/ -void UnityAssertEqualStringLen(const char* expected, - const char* actual, - const UNITY_UINT32 length, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - UNITY_UINT32 i; - - RETURN_IF_FAIL_OR_IGNORE; - - /* if both pointers not null compare the strings */ - if (expected && actual) - { - for (i = 0; (i < length) && (expected[i] || actual[i]); i++) - { - if (expected[i] != actual[i]) - { - Unity.CurrentTestFailed = 1; - break; - } - } - } - else - { /* handle case of one pointers being null (if both null, test should pass) */ - if (expected != actual) - { - Unity.CurrentTestFailed = 1; - } - } - - if (Unity.CurrentTestFailed) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrintExpectedAndActualStringsLen(expected, actual, length); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -/*-----------------------------------------------*/ -void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected, - const char** actual, - const UNITY_UINT32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_FLAGS_T flags) -{ - UNITY_UINT32 i = 0; - UNITY_UINT32 j = 0; - const char* expd = NULL; - const char* act = NULL; - - RETURN_IF_FAIL_OR_IGNORE; - - /* if no elements, it's an error */ - if (num_elements == 0) - { - UnityPrintPointlessAndBail(); - } - - if ((const void*)expected == (const void*)actual) - { - return; /* Both are NULL or same pointer */ - } - - if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) - { - UNITY_FAIL_AND_BAIL; - } - - if (flags != UNITY_ARRAY_TO_ARRAY) - { - expd = (const char*)expected; - } - - do - { - act = actual[j]; - if (flags == UNITY_ARRAY_TO_ARRAY) - { - expd = ((const char* const*)expected)[j]; - } - - /* if both pointers not null compare the strings */ - if (expd && act) - { - for (i = 0; expd[i] || act[i]; i++) - { - if (expd[i] != act[i]) - { - Unity.CurrentTestFailed = 1; - break; - } - } - } - else - { /* handle case of one pointers being null (if both null, test should pass) */ - if (expd != act) - { - Unity.CurrentTestFailed = 1; - } - } - - if (Unity.CurrentTestFailed) - { - UnityTestResultsFailBegin(lineNumber); - if (num_elements > 1) - { - UnityPrint(UnityStrElement); - UnityPrintNumberUnsigned(j); - } - UnityPrintExpectedAndActualStrings(expd, act); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - } while (++j < num_elements); -} - -/*-----------------------------------------------*/ -void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected, - UNITY_INTERNAL_PTR actual, - const UNITY_UINT32 length, - const UNITY_UINT32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_FLAGS_T flags) -{ - UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected; - UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual; - UNITY_UINT32 elements = num_elements; - UNITY_UINT32 bytes; - - RETURN_IF_FAIL_OR_IGNORE; - - if ((elements == 0) || (length == 0)) - { - UnityPrintPointlessAndBail(); - } - - if (expected == actual) return; /* Both are NULL or same pointer */ - if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) - UNITY_FAIL_AND_BAIL; - - while (elements--) - { - bytes = length; - while (bytes--) - { - if (*ptr_exp != *ptr_act) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrMemory); - if (num_elements > 1) - { - UnityPrint(UnityStrElement); - UnityPrintNumberUnsigned(num_elements - elements - 1); - } - UnityPrint(UnityStrByte); - UnityPrintNumberUnsigned(length - bytes - 1); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8); - UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - ptr_exp++; - ptr_act++; - } - if (flags == UNITY_ARRAY_TO_VAL) - { - ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected; - } - } -} - -/*-----------------------------------------------*/ - -static union -{ - UNITY_INT8 i8; - UNITY_INT16 i16; - UNITY_INT32 i32; -#ifdef UNITY_SUPPORT_64 - UNITY_INT64 i64; -#endif -#ifndef UNITY_EXCLUDE_FLOAT - float f; -#endif -#ifndef UNITY_EXCLUDE_DOUBLE - double d; -#endif -} UnityQuickCompare; - -UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size) -{ - switch(size) - { - case 1: - UnityQuickCompare.i8 = (UNITY_INT8)num; - return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8); - - case 2: - UnityQuickCompare.i16 = (UNITY_INT16)num; - return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16); - -#ifdef UNITY_SUPPORT_64 - case 8: - UnityQuickCompare.i64 = (UNITY_INT64)num; - return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64); -#endif - default: /* 4 bytes */ - UnityQuickCompare.i32 = (UNITY_INT32)num; - return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32); - } -} - -#ifndef UNITY_EXCLUDE_FLOAT -UNITY_INTERNAL_PTR UnityFloatToPtr(const float num) -{ - UnityQuickCompare.f = num; - return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f); -} -#endif - -#ifndef UNITY_EXCLUDE_DOUBLE -UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num) -{ - UnityQuickCompare.d = num; - return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d); -} -#endif - -/*----------------------------------------------- - * Control Functions - *-----------------------------------------------*/ - -void UnityFail(const char* msg, const UNITY_LINE_TYPE line) -{ - RETURN_IF_FAIL_OR_IGNORE; - - UnityTestResultsBegin(Unity.TestFile, line); - UnityPrint(UnityStrFail); - if (msg != NULL) - { - UNITY_OUTPUT_CHAR(':'); - -#ifndef UNITY_EXCLUDE_DETAILS - if (Unity.CurrentDetail1) - { - UnityPrint(UnityStrDetail1Name); - UnityPrint(Unity.CurrentDetail1); - if (Unity.CurrentDetail2) - { - UnityPrint(UnityStrDetail2Name); - UnityPrint(Unity.CurrentDetail2); - } - UnityPrint(UnityStrSpacer); - } -#endif - if (msg[0] != ' ') - { - UNITY_OUTPUT_CHAR(' '); - } - UnityPrint(msg); - } - - UNITY_FAIL_AND_BAIL; -} - -/*-----------------------------------------------*/ -void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line) -{ - RETURN_IF_FAIL_OR_IGNORE; - - UnityTestResultsBegin(Unity.TestFile, line); - UnityPrint(UnityStrIgnore); - if (msg != NULL) - { - UNITY_OUTPUT_CHAR(':'); - UNITY_OUTPUT_CHAR(' '); - UnityPrint(msg); - } - UNITY_IGNORE_AND_BAIL; -} - -/*-----------------------------------------------*/ -void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum) -{ - Unity.CurrentTestName = FuncName; - Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum; - Unity.NumberOfTests++; - UNITY_CLR_DETAILS(); - if (TEST_PROTECT()) - { - setUp(); - Func(); - } - if (TEST_PROTECT()) - { - tearDown(); - } - UnityConcludeTest(); -} - -/*-----------------------------------------------*/ -void UnityBegin(const char* filename) -{ - Unity.TestFile = filename; - Unity.CurrentTestName = NULL; - Unity.CurrentTestLineNumber = 0; - Unity.NumberOfTests = 0; - Unity.TestFailures = 0; - Unity.TestIgnores = 0; - Unity.CurrentTestFailed = 0; - Unity.CurrentTestIgnored = 0; - UNITY_EXEC_TIME_RESET(); - - UNITY_CLR_DETAILS(); - UNITY_OUTPUT_START(); -} - -/*-----------------------------------------------*/ -int UnityEnd(void) -{ - UNITY_PRINT_EOL(); - UnityPrint(UnityStrBreaker); - UNITY_PRINT_EOL(); - UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests)); - UnityPrint(UnityStrResultsTests); - UnityPrintNumber((UNITY_INT)(Unity.TestFailures)); - UnityPrint(UnityStrResultsFailures); - UnityPrintNumber((UNITY_INT)(Unity.TestIgnores)); - UnityPrint(UnityStrResultsIgnored); - UNITY_PRINT_EOL(); - if (Unity.TestFailures == 0U) - { - UnityPrint(UnityStrOk); - } - else - { - UnityPrint(UnityStrFail); -#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL - UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D'); -#endif - } - UNITY_PRINT_EOL(); - UNITY_FLUSH_CALL(); - UNITY_OUTPUT_COMPLETE(); - return (int)(Unity.TestFailures); -} - -/*----------------------------------------------- - * Command Line Argument Support - *-----------------------------------------------*/ -#ifdef UNITY_USE_COMMAND_LINE_ARGS - -char* UnityOptionIncludeNamed = NULL; -char* UnityOptionExcludeNamed = NULL; -int UnityVerbosity = 1; - -int UnityParseOptions(int argc, char** argv) -{ - UnityOptionIncludeNamed = NULL; - UnityOptionExcludeNamed = NULL; - - for (int i = 1; i < argc; i++) - { - if (argv[i][0] == '-') - { - switch (argv[i][1]) - { - case 'l': /* list tests */ - return -1; - case 'n': /* include tests with name including this string */ - case 'f': /* an alias for -n */ - if (argv[i][2] == '=') - UnityOptionIncludeNamed = &argv[i][3]; - else if (++i < argc) - UnityOptionIncludeNamed = argv[i]; - else - { - UnityPrint("ERROR: No Test String to Include Matches For"); - UNITY_PRINT_EOL(); - return 1; - } - break; - case 'q': /* quiet */ - UnityVerbosity = 0; - break; - case 'v': /* verbose */ - UnityVerbosity = 2; - break; - case 'x': /* exclude tests with name including this string */ - if (argv[i][2] == '=') - UnityOptionExcludeNamed = &argv[i][3]; - else if (++i < argc) - UnityOptionExcludeNamed = argv[i]; - else - { - UnityPrint("ERROR: No Test String to Exclude Matches For"); - UNITY_PRINT_EOL(); - return 1; - } - break; - default: - UnityPrint("ERROR: Unknown Option "); - UNITY_OUTPUT_CHAR(argv[i][1]); - UNITY_PRINT_EOL(); - return 1; - } - } - } - - return 0; -} - -int IsStringInBiggerString(const char* longstring, const char* shortstring) -{ - const char* lptr = longstring; - const char* sptr = shortstring; - const char* lnext = lptr; - - if (*sptr == '*') - return 1; - - while (*lptr) - { - lnext = lptr + 1; - - /* If they current bytes match, go on to the next bytes */ - while (*lptr && *sptr && (*lptr == *sptr)) - { - lptr++; - sptr++; - - /* We're done if we match the entire string or up to a wildcard */ - if (*sptr == '*') - return 1; - if (*sptr == ',') - return 1; - if (*sptr == '"') - return 1; - if (*sptr == '\'') - return 1; - if (*sptr == ':') - return 2; - if (*sptr == 0) - return 1; - } - - /* Otherwise we start in the long pointer 1 character further and try again */ - lptr = lnext; - sptr = shortstring; - } - return 0; -} - -int UnityStringArgumentMatches(const char* str) -{ - int retval; - const char* ptr1; - const char* ptr2; - const char* ptrf; - - /* Go through the options and get the substrings for matching one at a time */ - ptr1 = str; - while (ptr1[0] != 0) - { - if ((ptr1[0] == '"') || (ptr1[0] == '\'')) - ptr1++; - - /* look for the start of the next partial */ - ptr2 = ptr1; - ptrf = 0; - do - { - ptr2++; - if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ',')) - ptrf = &ptr2[1]; - } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ',')); - while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ','))) - ptr2++; - - /* done if complete filename match */ - retval = IsStringInBiggerString(Unity.TestFile, ptr1); - if (retval == 1) - return retval; - - /* done if testname match after filename partial match */ - if ((retval == 2) && (ptrf != 0)) - { - if (IsStringInBiggerString(Unity.CurrentTestName, ptrf)) - return 1; - } - - /* done if complete testname match */ - if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1) - return 1; - - ptr1 = ptr2; - } - - /* we couldn't find a match for any substrings */ - return 0; -} - -int UnityTestMatches(void) -{ - /* Check if this test name matches the included test pattern */ - int retval; - if (UnityOptionIncludeNamed) - { - retval = UnityStringArgumentMatches(UnityOptionIncludeNamed); - } - else - retval = 1; - - /* Check if this test name matches the excluded test pattern */ - if (UnityOptionExcludeNamed) - { - if (UnityStringArgumentMatches(UnityOptionExcludeNamed)) - retval = 0; - } - return retval; -} - -#endif /* UNITY_USE_COMMAND_LINE_ARGS */ -/*-----------------------------------------------*/ +/* ========================================================================= + Unity Project - A Test Framework for C + Copyright (c) 2007-19 Mike Karlesky, Mark VanderVoord, Greg Williams + [Released under MIT License. Please refer to license.txt for details] +============================================================================ */ + +#include "unity.h" +#include <stddef.h> + +#ifdef AVR +#include <avr/pgmspace.h> +#else +#define PROGMEM +#endif + +/* If omitted from header, declare overrideable prototypes here so they're ready for use */ +#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION +void UNITY_OUTPUT_CHAR(int); +#endif + +/* Helpful macros for us to use here in Assert functions */ +#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); } +#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); } +#define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) return + +struct UNITY_STORAGE_T Unity; + +#ifdef UNITY_OUTPUT_COLOR +const char PROGMEM UnityStrOk[] = "\033[42mOK\033[00m"; +const char PROGMEM UnityStrPass[] = "\033[42mPASS\033[00m"; +const char PROGMEM UnityStrFail[] = "\033[41mFAIL\033[00m"; +const char PROGMEM UnityStrIgnore[] = "\033[43mIGNORE\033[00m"; +#else +const char PROGMEM UnityStrOk[] = "OK"; +const char PROGMEM UnityStrPass[] = "PASS"; +const char PROGMEM UnityStrFail[] = "FAIL"; +const char PROGMEM UnityStrIgnore[] = "IGNORE"; +#endif +static const char PROGMEM UnityStrNull[] = "NULL"; +static const char PROGMEM UnityStrSpacer[] = ". "; +static const char PROGMEM UnityStrExpected[] = " Expected "; +static const char PROGMEM UnityStrWas[] = " Was "; +static const char PROGMEM UnityStrGt[] = " to be greater than "; +static const char PROGMEM UnityStrLt[] = " to be less than "; +static const char PROGMEM UnityStrOrEqual[] = "or equal to "; +static const char PROGMEM UnityStrElement[] = " Element "; +static const char PROGMEM UnityStrByte[] = " Byte "; +static const char PROGMEM UnityStrMemory[] = " Memory Mismatch."; +static const char PROGMEM UnityStrDelta[] = " Values Not Within Delta "; +static const char PROGMEM UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless."; +static const char PROGMEM UnityStrNullPointerForExpected[] = " Expected pointer to be NULL"; +static const char PROGMEM UnityStrNullPointerForActual[] = " Actual pointer was NULL"; +#ifndef UNITY_EXCLUDE_FLOAT +static const char PROGMEM UnityStrNot[] = "Not "; +static const char PROGMEM UnityStrInf[] = "Infinity"; +static const char PROGMEM UnityStrNegInf[] = "Negative Infinity"; +static const char PROGMEM UnityStrNaN[] = "NaN"; +static const char PROGMEM UnityStrDet[] = "Determinate"; +static const char PROGMEM UnityStrInvalidFloatTrait[] = "Invalid Float Trait"; +#endif +const char PROGMEM UnityStrErrShorthand[] = "Unity Shorthand Support Disabled"; +const char PROGMEM UnityStrErrFloat[] = "Unity Floating Point Disabled"; +const char PROGMEM UnityStrErrDouble[] = "Unity Double Precision Disabled"; +const char PROGMEM UnityStrErr64[] = "Unity 64-bit Support Disabled"; +static const char PROGMEM UnityStrBreaker[] = "-----------------------"; +static const char PROGMEM UnityStrResultsTests[] = " Tests "; +static const char PROGMEM UnityStrResultsFailures[] = " Failures "; +static const char PROGMEM UnityStrResultsIgnored[] = " Ignored "; +static const char PROGMEM UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " "; +static const char PROGMEM UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " "; + +/*----------------------------------------------- + * Pretty Printers & Test Result Output Handlers + *-----------------------------------------------*/ + +/*-----------------------------------------------*/ +/* Local helper function to print characters. */ +static void UnityPrintChar(const char* pch) +{ + /* printable characters plus CR & LF are printed */ + if ((*pch <= 126) && (*pch >= 32)) + { + UNITY_OUTPUT_CHAR(*pch); + } + /* write escaped carriage returns */ + else if (*pch == 13) + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('r'); + } + /* write escaped line feeds */ + else if (*pch == 10) + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('n'); + } + /* unprintable characters are shown as codes */ + else + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex((UNITY_UINT)*pch, 2); + } +} + +/*-----------------------------------------------*/ +/* Local helper function to print ANSI escape strings e.g. "\033[42m". */ +#ifdef UNITY_OUTPUT_COLOR +static UNITY_UINT UnityPrintAnsiEscapeString(const char* string) +{ + const char* pch = string; + UNITY_UINT count = 0; + + while (*pch && (*pch != 'm')) + { + UNITY_OUTPUT_CHAR(*pch); + pch++; + count++; + } + UNITY_OUTPUT_CHAR('m'); + count++; + + return count; +} +#endif + +/*-----------------------------------------------*/ +void UnityPrint(const char* string) +{ + const char* pch = string; + + if (pch != NULL) + { + while (*pch) + { +#ifdef UNITY_OUTPUT_COLOR + /* print ANSI escape code */ + if ((*pch == 27) && (*(pch + 1) == '[')) + { + pch += UnityPrintAnsiEscapeString(pch); + continue; + } +#endif + UnityPrintChar(pch); + pch++; + } + } +} + +/*-----------------------------------------------*/ +#ifdef UNITY_INCLUDE_PRINT_FORMATTED +void UnityPrintFormatted(const char* format, ...) +{ + const char* pch = format; + va_list va; + va_start(va, format); + + if (pch != NULL) + { + while (*pch) + { + /* format identification character */ + if (*pch == '%') + { + pch++; + + if (pch != NULL) + { + switch (*pch) + { + case 'd': + case 'i': + { + const int number = va_arg(va, int); + UnityPrintNumber((UNITY_INT)number); + break; + } +#ifndef UNITY_EXCLUDE_FLOAT_PRINT + case 'f': + case 'g': + { + const double number = va_arg(va, double); + UnityPrintFloat((UNITY_DOUBLE)number); + break; + } +#endif + case 'u': + { + const unsigned int number = va_arg(va, unsigned int); + UnityPrintNumberUnsigned((UNITY_UINT)number); + break; + } + case 'b': + { + const unsigned int number = va_arg(va, unsigned int); + const UNITY_UINT mask = (UNITY_UINT)0 - (UNITY_UINT)1; + UNITY_OUTPUT_CHAR('0'); + UNITY_OUTPUT_CHAR('b'); + UnityPrintMask(mask, (UNITY_UINT)number); + break; + } + case 'x': + case 'X': + case 'p': + { + const unsigned int number = va_arg(va, unsigned int); + UNITY_OUTPUT_CHAR('0'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex((UNITY_UINT)number, 8); + break; + } + case 'c': + { + const int ch = va_arg(va, int); + UnityPrintChar((const char *)&ch); + break; + } + case 's': + { + const char * string = va_arg(va, const char *); + UnityPrint(string); + break; + } + case '%': + { + UnityPrintChar(pch); + break; + } + default: + { + /* print the unknown format character */ + UNITY_OUTPUT_CHAR('%'); + UnityPrintChar(pch); + break; + } + } + } + } +#ifdef UNITY_OUTPUT_COLOR + /* print ANSI escape code */ + else if ((*pch == 27) && (*(pch + 1) == '[')) + { + pch += UnityPrintAnsiEscapeString(pch); + continue; + } +#endif + else if (*pch == '\n') + { + UNITY_PRINT_EOL(); + } + else + { + UnityPrintChar(pch); + } + + pch++; + } + } + + va_end(va); +} +#endif /* ! UNITY_INCLUDE_PRINT_FORMATTED */ + +/*-----------------------------------------------*/ +void UnityPrintLen(const char* string, const UNITY_UINT32 length) +{ + const char* pch = string; + + if (pch != NULL) + { + while (*pch && ((UNITY_UINT32)(pch - string) < length)) + { + /* printable characters plus CR & LF are printed */ + if ((*pch <= 126) && (*pch >= 32)) + { + UNITY_OUTPUT_CHAR(*pch); + } + /* write escaped carriage returns */ + else if (*pch == 13) + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('r'); + } + /* write escaped line feeds */ + else if (*pch == 10) + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('n'); + } + /* unprintable characters are shown as codes */ + else + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex((UNITY_UINT)*pch, 2); + } + pch++; + } + } +} + +/*-----------------------------------------------*/ +void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style) +{ + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) + { + if (style == UNITY_DISPLAY_STYLE_CHAR) + { + /* printable characters plus CR & LF are printed */ + UNITY_OUTPUT_CHAR('\''); + if ((number <= 126) && (number >= 32)) + { + UNITY_OUTPUT_CHAR((int)number); + } + /* write escaped carriage returns */ + else if (number == 13) + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('r'); + } + /* write escaped line feeds */ + else if (number == 10) + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('n'); + } + /* unprintable characters are shown as codes */ + else + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex((UNITY_UINT)number, 2); + } + UNITY_OUTPUT_CHAR('\''); + } + else + { + UnityPrintNumber(number); + } + } + else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT) + { + UnityPrintNumberUnsigned((UNITY_UINT)number); + } + else + { + UNITY_OUTPUT_CHAR('0'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2)); + } +} + +/*-----------------------------------------------*/ +void UnityPrintNumber(const UNITY_INT number_to_print) +{ + UNITY_UINT number = (UNITY_UINT)number_to_print; + + if (number_to_print < 0) + { + /* A negative number, including MIN negative */ + UNITY_OUTPUT_CHAR('-'); + number = (~number) + 1; + } + UnityPrintNumberUnsigned(number); +} + +/*----------------------------------------------- + * basically do an itoa using as little ram as possible */ +void UnityPrintNumberUnsigned(const UNITY_UINT number) +{ + UNITY_UINT divisor = 1; + + /* figure out initial divisor */ + while (number / divisor > 9) + { + divisor *= 10; + } + + /* now mod and print, then divide divisor */ + do + { + UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10))); + divisor /= 10; + } while (divisor > 0); +} + +/*-----------------------------------------------*/ +void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print) +{ + int nibble; + char nibbles = nibbles_to_print; + + if ((unsigned)nibbles > UNITY_MAX_NIBBLES) + { + nibbles = UNITY_MAX_NIBBLES; + } + + while (nibbles > 0) + { + nibbles--; + nibble = (int)(number >> (nibbles * 4)) & 0x0F; + if (nibble <= 9) + { + UNITY_OUTPUT_CHAR((char)('0' + nibble)); + } + else + { + UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble)); + } + } +} + +/*-----------------------------------------------*/ +void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number) +{ + UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1); + UNITY_INT32 i; + + for (i = 0; i < UNITY_INT_WIDTH; i++) + { + if (current_bit & mask) + { + if (current_bit & number) + { + UNITY_OUTPUT_CHAR('1'); + } + else + { + UNITY_OUTPUT_CHAR('0'); + } + } + else + { + UNITY_OUTPUT_CHAR('X'); + } + current_bit = current_bit >> 1; + } +} + +/*-----------------------------------------------*/ +#ifndef UNITY_EXCLUDE_FLOAT_PRINT +/* + * This function prints a floating-point value in a format similar to + * printf("%.7g") on a single-precision machine or printf("%.9g") on a + * double-precision machine. The 7th digit won't always be totally correct + * in single-precision operation (for that level of accuracy, a more + * complicated algorithm would be needed). + */ +void UnityPrintFloat(const UNITY_DOUBLE input_number) +{ +#ifdef UNITY_INCLUDE_DOUBLE + static const int sig_digits = 9; + static const UNITY_INT32 min_scaled = 100000000; + static const UNITY_INT32 max_scaled = 1000000000; +#else + static const int sig_digits = 7; + static const UNITY_INT32 min_scaled = 1000000; + static const UNITY_INT32 max_scaled = 10000000; +#endif + + UNITY_DOUBLE number = input_number; + + /* print minus sign (does not handle negative zero) */ + if (number < 0.0f) + { + UNITY_OUTPUT_CHAR('-'); + number = -number; + } + + /* handle zero, NaN, and +/- infinity */ + if (number == 0.0f) + { + UnityPrint("0"); + } + else if (isnan(number)) + { + UnityPrint("nan"); + } + else if (isinf(number)) + { + UnityPrint("inf"); + } + else + { + UNITY_INT32 n_int = 0, n; + int exponent = 0; + int decimals, digits; + char buf[16] = {0}; + + /* + * Scale up or down by powers of 10. To minimize rounding error, + * start with a factor/divisor of 10^10, which is the largest + * power of 10 that can be represented exactly. Finally, compute + * (exactly) the remaining power of 10 and perform one more + * multiplication or division. + */ + if (number < 1.0f) + { + UNITY_DOUBLE factor = 1.0f; + + while (number < (UNITY_DOUBLE)max_scaled / 1e10f) { number *= 1e10f; exponent -= 10; } + while (number * factor < (UNITY_DOUBLE)min_scaled) { factor *= 10.0f; exponent--; } + + number *= factor; + } + else if (number > (UNITY_DOUBLE)max_scaled) + { + UNITY_DOUBLE divisor = 1.0f; + + while (number > (UNITY_DOUBLE)min_scaled * 1e10f) { number /= 1e10f; exponent += 10; } + while (number / divisor > (UNITY_DOUBLE)max_scaled) { divisor *= 10.0f; exponent++; } + + number /= divisor; + } + else + { + /* + * In this range, we can split off the integer part before + * doing any multiplications. This reduces rounding error by + * freeing up significant bits in the fractional part. + */ + UNITY_DOUBLE factor = 1.0f; + n_int = (UNITY_INT32)number; + number -= (UNITY_DOUBLE)n_int; + + while (n_int < min_scaled) { n_int *= 10; factor *= 10.0f; exponent--; } + + number *= factor; + } + + /* round to nearest integer */ + n = ((UNITY_INT32)(number + number) + 1) / 2; + +#ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO + /* round to even if exactly between two integers */ + if ((n & 1) && (((UNITY_DOUBLE)n - number) == 0.5f)) + n--; +#endif + + n += n_int; + + if (n >= max_scaled) + { + n = min_scaled; + exponent++; + } + + /* determine where to place decimal point */ + decimals = ((exponent <= 0) && (exponent >= -(sig_digits + 3))) ? (-exponent) : (sig_digits - 1); + exponent += decimals; + + /* truncate trailing zeroes after decimal point */ + while ((decimals > 0) && ((n % 10) == 0)) + { + n /= 10; + decimals--; + } + + /* build up buffer in reverse order */ + digits = 0; + while ((n != 0) || (digits < (decimals + 1))) + { + buf[digits++] = (char)('0' + n % 10); + n /= 10; + } + while (digits > 0) + { + if (digits == decimals) { UNITY_OUTPUT_CHAR('.'); } + UNITY_OUTPUT_CHAR(buf[--digits]); + } + + /* print exponent if needed */ + if (exponent != 0) + { + UNITY_OUTPUT_CHAR('e'); + + if (exponent < 0) + { + UNITY_OUTPUT_CHAR('-'); + exponent = -exponent; + } + else + { + UNITY_OUTPUT_CHAR('+'); + } + + digits = 0; + while ((exponent != 0) || (digits < 2)) + { + buf[digits++] = (char)('0' + exponent % 10); + exponent /= 10; + } + while (digits > 0) + { + UNITY_OUTPUT_CHAR(buf[--digits]); + } + } + } +} +#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */ + +/*-----------------------------------------------*/ +static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line) +{ +#ifdef UNITY_OUTPUT_FOR_ECLIPSE + UNITY_OUTPUT_CHAR('('); + UnityPrint(file); + UNITY_OUTPUT_CHAR(':'); + UnityPrintNumber((UNITY_INT)line); + UNITY_OUTPUT_CHAR(')'); + UNITY_OUTPUT_CHAR(' '); + UnityPrint(Unity.CurrentTestName); + UNITY_OUTPUT_CHAR(':'); +#else +#ifdef UNITY_OUTPUT_FOR_IAR_WORKBENCH + UnityPrint("<SRCREF line="); + UnityPrintNumber((UNITY_INT)line); + UnityPrint(" file=\""); + UnityPrint(file); + UNITY_OUTPUT_CHAR('"'); + UNITY_OUTPUT_CHAR('>'); + UnityPrint(Unity.CurrentTestName); + UnityPrint("</SRCREF> "); +#else +#ifdef UNITY_OUTPUT_FOR_QT_CREATOR + UnityPrint("file://"); + UnityPrint(file); + UNITY_OUTPUT_CHAR(':'); + UnityPrintNumber((UNITY_INT)line); + UNITY_OUTPUT_CHAR(' '); + UnityPrint(Unity.CurrentTestName); + UNITY_OUTPUT_CHAR(':'); +#else + UnityPrint(file); + UNITY_OUTPUT_CHAR(':'); + UnityPrintNumber((UNITY_INT)line); + UNITY_OUTPUT_CHAR(':'); + UnityPrint(Unity.CurrentTestName); + UNITY_OUTPUT_CHAR(':'); +#endif +#endif +#endif +} + +/*-----------------------------------------------*/ +static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line) +{ + UnityTestResultsBegin(Unity.TestFile, line); + UnityPrint(UnityStrFail); + UNITY_OUTPUT_CHAR(':'); +} + +/*-----------------------------------------------*/ +void UnityConcludeTest(void) +{ + if (Unity.CurrentTestIgnored) + { + Unity.TestIgnores++; + } + else if (!Unity.CurrentTestFailed) + { + UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber); + UnityPrint(UnityStrPass); + } + else + { + Unity.TestFailures++; + } + + Unity.CurrentTestFailed = 0; + Unity.CurrentTestIgnored = 0; + UNITY_PRINT_EXEC_TIME(); + UNITY_PRINT_EOL(); + UNITY_FLUSH_CALL(); +} + +/*-----------------------------------------------*/ +static void UnityAddMsgIfSpecified(const char* msg) +{ + if (msg) + { + UnityPrint(UnityStrSpacer); +#ifndef UNITY_EXCLUDE_DETAILS + if (Unity.CurrentDetail1) + { + UnityPrint(UnityStrDetail1Name); + UnityPrint(Unity.CurrentDetail1); + if (Unity.CurrentDetail2) + { + UnityPrint(UnityStrDetail2Name); + UnityPrint(Unity.CurrentDetail2); + } + UnityPrint(UnityStrSpacer); + } +#endif + UnityPrint(msg); + } +} + +/*-----------------------------------------------*/ +static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual) +{ + UnityPrint(UnityStrExpected); + if (expected != NULL) + { + UNITY_OUTPUT_CHAR('\''); + UnityPrint(expected); + UNITY_OUTPUT_CHAR('\''); + } + else + { + UnityPrint(UnityStrNull); + } + UnityPrint(UnityStrWas); + if (actual != NULL) + { + UNITY_OUTPUT_CHAR('\''); + UnityPrint(actual); + UNITY_OUTPUT_CHAR('\''); + } + else + { + UnityPrint(UnityStrNull); + } +} + +/*-----------------------------------------------*/ +static void UnityPrintExpectedAndActualStringsLen(const char* expected, + const char* actual, + const UNITY_UINT32 length) +{ + UnityPrint(UnityStrExpected); + if (expected != NULL) + { + UNITY_OUTPUT_CHAR('\''); + UnityPrintLen(expected, length); + UNITY_OUTPUT_CHAR('\''); + } + else + { + UnityPrint(UnityStrNull); + } + UnityPrint(UnityStrWas); + if (actual != NULL) + { + UNITY_OUTPUT_CHAR('\''); + UnityPrintLen(actual, length); + UNITY_OUTPUT_CHAR('\''); + } + else + { + UnityPrint(UnityStrNull); + } +} + +/*----------------------------------------------- + * Assertion & Control Helpers + *-----------------------------------------------*/ + +/*-----------------------------------------------*/ +static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected, + UNITY_INTERNAL_PTR actual, + const UNITY_LINE_TYPE lineNumber, + const char* msg) +{ + /* Both are NULL or same pointer */ + if (expected == actual) { return 0; } + + /* print and return true if just expected is NULL */ + if (expected == NULL) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrNullPointerForExpected); + UnityAddMsgIfSpecified(msg); + return 1; + } + + /* print and return true if just actual is NULL */ + if (actual == NULL) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrNullPointerForActual); + UnityAddMsgIfSpecified(msg); + return 1; + } + + return 0; /* return false if neither is NULL */ +} + +/*----------------------------------------------- + * Assertion Functions + *-----------------------------------------------*/ + +/*-----------------------------------------------*/ +void UnityAssertBits(const UNITY_INT mask, + const UNITY_INT expected, + const UNITY_INT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber) +{ + RETURN_IF_FAIL_OR_IGNORE; + + if ((mask & expected) != (mask & actual)) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected); + UnityPrint(UnityStrWas); + UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertEqualNumber(const UNITY_INT expected, + const UNITY_INT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style) +{ + RETURN_IF_FAIL_OR_IGNORE; + + if (expected != actual) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(expected, style); + UnityPrint(UnityStrWas); + UnityPrintNumberByStyle(actual, style); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold, + const UNITY_INT actual, + const UNITY_COMPARISON_T compare, + const char *msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style) +{ + int failed = 0; + RETURN_IF_FAIL_OR_IGNORE; + + if ((threshold == actual) && (compare & UNITY_EQUAL_TO)) { return; } + if ((threshold == actual)) { failed = 1; } + + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) + { + if ((actual > threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } + if ((actual < threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } + } + else /* UINT or HEX */ + { + if (((UNITY_UINT)actual > (UNITY_UINT)threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } + if (((UNITY_UINT)actual < (UNITY_UINT)threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } + } + + if (failed) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(actual, style); + if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt); } + if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt); } + if (compare & UNITY_EQUAL_TO) { UnityPrint(UnityStrOrEqual); } + UnityPrintNumberByStyle(threshold, style); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +#define UnityPrintPointlessAndBail() \ +{ \ + UnityTestResultsFailBegin(lineNumber); \ + UnityPrint(UnityStrPointless); \ + UnityAddMsgIfSpecified(msg); \ + UNITY_FAIL_AND_BAIL; } + +/*-----------------------------------------------*/ +void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected, + UNITY_INTERNAL_PTR actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style, + const UNITY_FLAGS_T flags) +{ + UNITY_UINT32 elements = num_elements; + unsigned int length = style & 0xF; + unsigned int increment = 0; + + RETURN_IF_FAIL_OR_IGNORE; + + if (num_elements == 0) + { + UnityPrintPointlessAndBail(); + } + + if (expected == actual) + { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) + { + UNITY_FAIL_AND_BAIL; + } + + while ((elements > 0) && (elements--)) + { + UNITY_INT expect_val; + UNITY_INT actual_val; + + switch (length) + { + case 1: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; + increment = sizeof(UNITY_INT8); + break; + + case 2: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; + increment = sizeof(UNITY_INT16); + break; + +#ifdef UNITY_SUPPORT_64 + case 8: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; + increment = sizeof(UNITY_INT64); + break; +#endif + + default: /* default is length 4 bytes */ + case 4: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; + increment = sizeof(UNITY_INT32); + length = 4; + break; + } + + if (expect_val != actual_val) + { + if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8))) + { /* For UINT, remove sign extension (padding 1's) from signed type casts above */ + UNITY_INT mask = 1; + mask = (mask << 8 * length) - 1; + expect_val &= mask; + actual_val &= mask; + } + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(num_elements - elements - 1); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(expect_val, style); + UnityPrint(UnityStrWas); + UnityPrintNumberByStyle(actual_val, style); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + /* Walk through array by incrementing the pointers */ + if (flags == UNITY_ARRAY_TO_ARRAY) + { + expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment); + } + actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment); + } +} + +/*-----------------------------------------------*/ +#ifndef UNITY_EXCLUDE_FLOAT +/* Wrap this define in a function with variable types as float or double */ +#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \ + if (isinf(expected) && isinf(actual) && (((expected) < 0) == ((actual) < 0))) return 1; \ + if (UNITY_NAN_CHECK) return 1; \ + (diff) = (actual) - (expected); \ + if ((diff) < 0) (diff) = -(diff); \ + if ((delta) < 0) (delta) = -(delta); \ + return !(isnan(diff) || isinf(diff) || ((diff) > (delta))) + /* This first part of this condition will catch any NaN or Infinite values */ +#ifndef UNITY_NAN_NOT_EQUAL_NAN + #define UNITY_NAN_CHECK isnan(expected) && isnan(actual) +#else + #define UNITY_NAN_CHECK 0 +#endif + +#ifndef UNITY_EXCLUDE_FLOAT_PRINT + #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \ + { \ + UnityPrint(UnityStrExpected); \ + UnityPrintFloat(expected); \ + UnityPrint(UnityStrWas); \ + UnityPrintFloat(actual); } +#else + #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \ + UnityPrint(UnityStrDelta) +#endif /* UNITY_EXCLUDE_FLOAT_PRINT */ + +/*-----------------------------------------------*/ +static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual) +{ + UNITY_FLOAT diff; + UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); +} + +/*-----------------------------------------------*/ +void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected, + UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags) +{ + UNITY_UINT32 elements = num_elements; + UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected; + UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual; + + RETURN_IF_FAIL_OR_IGNORE; + + if (elements == 0) + { + UnityPrintPointlessAndBail(); + } + + if (expected == actual) + { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) + { + UNITY_FAIL_AND_BAIL; + } + + while (elements--) + { + if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual)) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(num_elements - elements - 1); + UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + if (flags == UNITY_ARRAY_TO_ARRAY) + { + ptr_expected++; + } + ptr_actual++; + } +} + +/*-----------------------------------------------*/ +void UnityAssertFloatsWithin(const UNITY_FLOAT delta, + const UNITY_FLOAT expected, + const UNITY_FLOAT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber) +{ + RETURN_IF_FAIL_OR_IGNORE; + + + if (!UnityFloatsWithin(delta, expected, actual)) + { + UnityTestResultsFailBegin(lineNumber); + UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertFloatSpecial(const UNITY_FLOAT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLOAT_TRAIT_T style) +{ + const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet}; + UNITY_INT should_be_trait = ((UNITY_INT)style & 1); + UNITY_INT is_trait = !should_be_trait; + UNITY_INT trait_index = (UNITY_INT)(style >> 1); + + RETURN_IF_FAIL_OR_IGNORE; + + switch (style) + { + case UNITY_FLOAT_IS_INF: + case UNITY_FLOAT_IS_NOT_INF: + is_trait = isinf(actual) && (actual > 0); + break; + case UNITY_FLOAT_IS_NEG_INF: + case UNITY_FLOAT_IS_NOT_NEG_INF: + is_trait = isinf(actual) && (actual < 0); + break; + + case UNITY_FLOAT_IS_NAN: + case UNITY_FLOAT_IS_NOT_NAN: + is_trait = isnan(actual) ? 1 : 0; + break; + + case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */ + case UNITY_FLOAT_IS_NOT_DET: + is_trait = !isinf(actual) && !isnan(actual); + break; + + default: + trait_index = 0; + trait_names[0] = UnityStrInvalidFloatTrait; + break; + } + + if (is_trait != should_be_trait) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + if (!should_be_trait) + { + UnityPrint(UnityStrNot); + } + UnityPrint(trait_names[trait_index]); + UnityPrint(UnityStrWas); +#ifndef UNITY_EXCLUDE_FLOAT_PRINT + UnityPrintFloat((UNITY_DOUBLE)actual); +#else + if (should_be_trait) + { + UnityPrint(UnityStrNot); + } + UnityPrint(trait_names[trait_index]); +#endif + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +#endif /* not UNITY_EXCLUDE_FLOAT */ + +/*-----------------------------------------------*/ +#ifndef UNITY_EXCLUDE_DOUBLE +static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual) +{ + UNITY_DOUBLE diff; + UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); +} + +/*-----------------------------------------------*/ +void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected, + UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags) +{ + UNITY_UINT32 elements = num_elements; + UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected; + UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual; + + RETURN_IF_FAIL_OR_IGNORE; + + if (elements == 0) + { + UnityPrintPointlessAndBail(); + } + + if (expected == actual) + { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) + { + UNITY_FAIL_AND_BAIL; + } + + while (elements--) + { + if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual)) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(num_elements - elements - 1); + UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + if (flags == UNITY_ARRAY_TO_ARRAY) + { + ptr_expected++; + } + ptr_actual++; + } +} + +/*-----------------------------------------------*/ +void UnityAssertDoublesWithin(const UNITY_DOUBLE delta, + const UNITY_DOUBLE expected, + const UNITY_DOUBLE actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber) +{ + RETURN_IF_FAIL_OR_IGNORE; + + if (!UnityDoublesWithin(delta, expected, actual)) + { + UnityTestResultsFailBegin(lineNumber); + UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLOAT_TRAIT_T style) +{ + const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet}; + UNITY_INT should_be_trait = ((UNITY_INT)style & 1); + UNITY_INT is_trait = !should_be_trait; + UNITY_INT trait_index = (UNITY_INT)(style >> 1); + + RETURN_IF_FAIL_OR_IGNORE; + + switch (style) + { + case UNITY_FLOAT_IS_INF: + case UNITY_FLOAT_IS_NOT_INF: + is_trait = isinf(actual) && (actual > 0); + break; + case UNITY_FLOAT_IS_NEG_INF: + case UNITY_FLOAT_IS_NOT_NEG_INF: + is_trait = isinf(actual) && (actual < 0); + break; + + case UNITY_FLOAT_IS_NAN: + case UNITY_FLOAT_IS_NOT_NAN: + is_trait = isnan(actual) ? 1 : 0; + break; + + case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */ + case UNITY_FLOAT_IS_NOT_DET: + is_trait = !isinf(actual) && !isnan(actual); + break; + + default: + trait_index = 0; + trait_names[0] = UnityStrInvalidFloatTrait; + break; + } + + if (is_trait != should_be_trait) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + if (!should_be_trait) + { + UnityPrint(UnityStrNot); + } + UnityPrint(trait_names[trait_index]); + UnityPrint(UnityStrWas); +#ifndef UNITY_EXCLUDE_FLOAT_PRINT + UnityPrintFloat(actual); +#else + if (should_be_trait) + { + UnityPrint(UnityStrNot); + } + UnityPrint(trait_names[trait_index]); +#endif + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +#endif /* not UNITY_EXCLUDE_DOUBLE */ + +/*-----------------------------------------------*/ +void UnityAssertNumbersWithin(const UNITY_UINT delta, + const UNITY_INT expected, + const UNITY_INT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style) +{ + RETURN_IF_FAIL_OR_IGNORE; + + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) + { + if (actual > expected) + { + Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta); + } + else + { + Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta); + } + } + else + { + if ((UNITY_UINT)actual > (UNITY_UINT)expected) + { + Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta); + } + else + { + Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta); + } + } + + if (Unity.CurrentTestFailed) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrDelta); + UnityPrintNumberByStyle((UNITY_INT)delta, style); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(expected, style); + UnityPrint(UnityStrWas); + UnityPrintNumberByStyle(actual, style); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertNumbersArrayWithin(const UNITY_UINT delta, + UNITY_INTERNAL_PTR expected, + UNITY_INTERNAL_PTR actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style, + const UNITY_FLAGS_T flags) +{ + UNITY_UINT32 elements = num_elements; + unsigned int length = style & 0xF; + unsigned int increment = 0; + + RETURN_IF_FAIL_OR_IGNORE; + + if (num_elements == 0) + { + UnityPrintPointlessAndBail(); + } + + if (expected == actual) + { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) + { + UNITY_FAIL_AND_BAIL; + } + + while ((elements > 0) && (elements--)) + { + UNITY_INT expect_val; + UNITY_INT actual_val; + + switch (length) + { + case 1: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; + increment = sizeof(UNITY_INT8); + break; + + case 2: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; + increment = sizeof(UNITY_INT16); + break; + +#ifdef UNITY_SUPPORT_64 + case 8: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; + increment = sizeof(UNITY_INT64); + break; +#endif + + default: /* default is length 4 bytes */ + case 4: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; + increment = sizeof(UNITY_INT32); + length = 4; + break; + } + + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) + { + if (actual_val > expect_val) + { + Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta); + } + else + { + Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta); + } + } + else + { + if ((UNITY_UINT)actual_val > (UNITY_UINT)expect_val) + { + Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta); + } + else + { + Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta); + } + } + + if (Unity.CurrentTestFailed) + { + if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8))) + { /* For UINT, remove sign extension (padding 1's) from signed type casts above */ + UNITY_INT mask = 1; + mask = (mask << 8 * length) - 1; + expect_val &= mask; + actual_val &= mask; + } + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrDelta); + UnityPrintNumberByStyle((UNITY_INT)delta, style); + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(num_elements - elements - 1); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(expect_val, style); + UnityPrint(UnityStrWas); + UnityPrintNumberByStyle(actual_val, style); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + /* Walk through array by incrementing the pointers */ + if (flags == UNITY_ARRAY_TO_ARRAY) + { + expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment); + } + actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment); + } +} + +/*-----------------------------------------------*/ +void UnityAssertEqualString(const char* expected, + const char* actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber) +{ + UNITY_UINT32 i; + + RETURN_IF_FAIL_OR_IGNORE; + + /* if both pointers not null compare the strings */ + if (expected && actual) + { + for (i = 0; expected[i] || actual[i]; i++) + { + if (expected[i] != actual[i]) + { + Unity.CurrentTestFailed = 1; + break; + } + } + } + else + { /* handle case of one pointers being null (if both null, test should pass) */ + if (expected != actual) + { + Unity.CurrentTestFailed = 1; + } + } + + if (Unity.CurrentTestFailed) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrintExpectedAndActualStrings(expected, actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertEqualStringLen(const char* expected, + const char* actual, + const UNITY_UINT32 length, + const char* msg, + const UNITY_LINE_TYPE lineNumber) +{ + UNITY_UINT32 i; + + RETURN_IF_FAIL_OR_IGNORE; + + /* if both pointers not null compare the strings */ + if (expected && actual) + { + for (i = 0; (i < length) && (expected[i] || actual[i]); i++) + { + if (expected[i] != actual[i]) + { + Unity.CurrentTestFailed = 1; + break; + } + } + } + else + { /* handle case of one pointers being null (if both null, test should pass) */ + if (expected != actual) + { + Unity.CurrentTestFailed = 1; + } + } + + if (Unity.CurrentTestFailed) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrintExpectedAndActualStringsLen(expected, actual, length); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected, + const char** actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags) +{ + UNITY_UINT32 i = 0; + UNITY_UINT32 j = 0; + const char* expd = NULL; + const char* act = NULL; + + RETURN_IF_FAIL_OR_IGNORE; + + /* if no elements, it's an error */ + if (num_elements == 0) + { + UnityPrintPointlessAndBail(); + } + + if ((const void*)expected == (const void*)actual) + { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) + { + UNITY_FAIL_AND_BAIL; + } + + if (flags != UNITY_ARRAY_TO_ARRAY) + { + expd = (const char*)expected; + } + + do + { + act = actual[j]; + if (flags == UNITY_ARRAY_TO_ARRAY) + { + expd = ((const char* const*)expected)[j]; + } + + /* if both pointers not null compare the strings */ + if (expd && act) + { + for (i = 0; expd[i] || act[i]; i++) + { + if (expd[i] != act[i]) + { + Unity.CurrentTestFailed = 1; + break; + } + } + } + else + { /* handle case of one pointers being null (if both null, test should pass) */ + if (expd != act) + { + Unity.CurrentTestFailed = 1; + } + } + + if (Unity.CurrentTestFailed) + { + UnityTestResultsFailBegin(lineNumber); + if (num_elements > 1) + { + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(j); + } + UnityPrintExpectedAndActualStrings(expd, act); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + } while (++j < num_elements); +} + +/*-----------------------------------------------*/ +void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected, + UNITY_INTERNAL_PTR actual, + const UNITY_UINT32 length, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags) +{ + UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected; + UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual; + UNITY_UINT32 elements = num_elements; + UNITY_UINT32 bytes; + + RETURN_IF_FAIL_OR_IGNORE; + + if ((elements == 0) || (length == 0)) + { + UnityPrintPointlessAndBail(); + } + + if (expected == actual) + { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) + { + UNITY_FAIL_AND_BAIL; + } + + while (elements--) + { + bytes = length; + while (bytes--) + { + if (*ptr_exp != *ptr_act) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrMemory); + if (num_elements > 1) + { + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(num_elements - elements - 1); + } + UnityPrint(UnityStrByte); + UnityPrintNumberUnsigned(length - bytes - 1); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8); + UnityPrint(UnityStrWas); + UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + ptr_exp++; + ptr_act++; + } + if (flags == UNITY_ARRAY_TO_VAL) + { + ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected; + } + } +} + +/*-----------------------------------------------*/ + +static union +{ + UNITY_INT8 i8; + UNITY_INT16 i16; + UNITY_INT32 i32; +#ifdef UNITY_SUPPORT_64 + UNITY_INT64 i64; +#endif +#ifndef UNITY_EXCLUDE_FLOAT + float f; +#endif +#ifndef UNITY_EXCLUDE_DOUBLE + double d; +#endif +} UnityQuickCompare; + +UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size) +{ + switch(size) + { + case 1: + UnityQuickCompare.i8 = (UNITY_INT8)num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8); + + case 2: + UnityQuickCompare.i16 = (UNITY_INT16)num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16); + +#ifdef UNITY_SUPPORT_64 + case 8: + UnityQuickCompare.i64 = (UNITY_INT64)num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64); +#endif + + default: /* 4 bytes */ + UnityQuickCompare.i32 = (UNITY_INT32)num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32); + } +} + +#ifndef UNITY_EXCLUDE_FLOAT +/*-----------------------------------------------*/ +UNITY_INTERNAL_PTR UnityFloatToPtr(const float num) +{ + UnityQuickCompare.f = num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f); +} +#endif + +#ifndef UNITY_EXCLUDE_DOUBLE +/*-----------------------------------------------*/ +UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num) +{ + UnityQuickCompare.d = num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d); +} +#endif + +/*----------------------------------------------- + * Control Functions + *-----------------------------------------------*/ + +/*-----------------------------------------------*/ +void UnityFail(const char* msg, const UNITY_LINE_TYPE line) +{ + RETURN_IF_FAIL_OR_IGNORE; + + UnityTestResultsBegin(Unity.TestFile, line); + UnityPrint(UnityStrFail); + if (msg != NULL) + { + UNITY_OUTPUT_CHAR(':'); + +#ifndef UNITY_EXCLUDE_DETAILS + if (Unity.CurrentDetail1) + { + UnityPrint(UnityStrDetail1Name); + UnityPrint(Unity.CurrentDetail1); + if (Unity.CurrentDetail2) + { + UnityPrint(UnityStrDetail2Name); + UnityPrint(Unity.CurrentDetail2); + } + UnityPrint(UnityStrSpacer); + } +#endif + if (msg[0] != ' ') + { + UNITY_OUTPUT_CHAR(' '); + } + UnityPrint(msg); + } + + UNITY_FAIL_AND_BAIL; +} + +/*-----------------------------------------------*/ +void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line) +{ + RETURN_IF_FAIL_OR_IGNORE; + + UnityTestResultsBegin(Unity.TestFile, line); + UnityPrint(UnityStrIgnore); + if (msg != NULL) + { + UNITY_OUTPUT_CHAR(':'); + UNITY_OUTPUT_CHAR(' '); + UnityPrint(msg); + } + UNITY_IGNORE_AND_BAIL; +} + +/*-----------------------------------------------*/ +void UnityMessage(const char* msg, const UNITY_LINE_TYPE line) +{ + UnityTestResultsBegin(Unity.TestFile, line); + UnityPrint("INFO"); + if (msg != NULL) + { + UNITY_OUTPUT_CHAR(':'); + UNITY_OUTPUT_CHAR(' '); + UnityPrint(msg); + } + UNITY_PRINT_EOL(); +} + +/*-----------------------------------------------*/ +void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum) +{ + Unity.CurrentTestName = FuncName; + Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum; + Unity.NumberOfTests++; + UNITY_CLR_DETAILS(); + UNITY_EXEC_TIME_START(); + if (TEST_PROTECT()) + { + setUp(); + Func(); + } + if (TEST_PROTECT()) + { + tearDown(); + } + UNITY_EXEC_TIME_STOP(); + UnityConcludeTest(); +} + +/*-----------------------------------------------*/ +void UnitySetTestFile(const char* filename) +{ + Unity.TestFile = filename; +} + +/*-----------------------------------------------*/ +void UnityBegin(const char* filename) +{ + Unity.TestFile = filename; + Unity.CurrentTestName = NULL; + Unity.CurrentTestLineNumber = 0; + Unity.NumberOfTests = 0; + Unity.TestFailures = 0; + Unity.TestIgnores = 0; + Unity.CurrentTestFailed = 0; + Unity.CurrentTestIgnored = 0; + + UNITY_CLR_DETAILS(); + UNITY_OUTPUT_START(); +} + +/*-----------------------------------------------*/ +int UnityEnd(void) +{ + UNITY_PRINT_EOL(); + UnityPrint(UnityStrBreaker); + UNITY_PRINT_EOL(); + UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests)); + UnityPrint(UnityStrResultsTests); + UnityPrintNumber((UNITY_INT)(Unity.TestFailures)); + UnityPrint(UnityStrResultsFailures); + UnityPrintNumber((UNITY_INT)(Unity.TestIgnores)); + UnityPrint(UnityStrResultsIgnored); + UNITY_PRINT_EOL(); + if (Unity.TestFailures == 0U) + { + UnityPrint(UnityStrOk); + } + else + { + UnityPrint(UnityStrFail); +#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL + UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D'); +#endif + } + UNITY_PRINT_EOL(); + UNITY_FLUSH_CALL(); + UNITY_OUTPUT_COMPLETE(); + return (int)(Unity.TestFailures); +} + +/*----------------------------------------------- + * Command Line Argument Support + *-----------------------------------------------*/ +#ifdef UNITY_USE_COMMAND_LINE_ARGS + +char* UnityOptionIncludeNamed = NULL; +char* UnityOptionExcludeNamed = NULL; +int UnityVerbosity = 1; + +/*-----------------------------------------------*/ +int UnityParseOptions(int argc, char** argv) +{ + int i; + UnityOptionIncludeNamed = NULL; + UnityOptionExcludeNamed = NULL; + + for (i = 1; i < argc; i++) + { + if (argv[i][0] == '-') + { + switch (argv[i][1]) + { + case 'l': /* list tests */ + return -1; + case 'n': /* include tests with name including this string */ + case 'f': /* an alias for -n */ + if (argv[i][2] == '=') + { + UnityOptionIncludeNamed = &argv[i][3]; + } + else if (++i < argc) + { + UnityOptionIncludeNamed = argv[i]; + } + else + { + UnityPrint("ERROR: No Test String to Include Matches For"); + UNITY_PRINT_EOL(); + return 1; + } + break; + case 'q': /* quiet */ + UnityVerbosity = 0; + break; + case 'v': /* verbose */ + UnityVerbosity = 2; + break; + case 'x': /* exclude tests with name including this string */ + if (argv[i][2] == '=') + { + UnityOptionExcludeNamed = &argv[i][3]; + } + else if (++i < argc) + { + UnityOptionExcludeNamed = argv[i]; + } + else + { + UnityPrint("ERROR: No Test String to Exclude Matches For"); + UNITY_PRINT_EOL(); + return 1; + } + break; + default: + UnityPrint("ERROR: Unknown Option "); + UNITY_OUTPUT_CHAR(argv[i][1]); + UNITY_PRINT_EOL(); + return 1; + } + } + } + + return 0; +} + +/*-----------------------------------------------*/ +int IsStringInBiggerString(const char* longstring, const char* shortstring) +{ + const char* lptr = longstring; + const char* sptr = shortstring; + const char* lnext = lptr; + + if (*sptr == '*') + { + return 1; + } + + while (*lptr) + { + lnext = lptr + 1; + + /* If they current bytes match, go on to the next bytes */ + while (*lptr && *sptr && (*lptr == *sptr)) + { + lptr++; + sptr++; + + /* We're done if we match the entire string or up to a wildcard */ + if (*sptr == '*') + return 1; + if (*sptr == ',') + return 1; + if (*sptr == '"') + return 1; + if (*sptr == '\'') + return 1; + if (*sptr == ':') + return 2; + if (*sptr == 0) + return 1; + } + + /* Otherwise we start in the long pointer 1 character further and try again */ + lptr = lnext; + sptr = shortstring; + } + + return 0; +} + +/*-----------------------------------------------*/ +int UnityStringArgumentMatches(const char* str) +{ + int retval; + const char* ptr1; + const char* ptr2; + const char* ptrf; + + /* Go through the options and get the substrings for matching one at a time */ + ptr1 = str; + while (ptr1[0] != 0) + { + if ((ptr1[0] == '"') || (ptr1[0] == '\'')) + { + ptr1++; + } + + /* look for the start of the next partial */ + ptr2 = ptr1; + ptrf = 0; + do + { + ptr2++; + if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ',')) + { + ptrf = &ptr2[1]; + } + } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ',')); + + while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ','))) + { + ptr2++; + } + + /* done if complete filename match */ + retval = IsStringInBiggerString(Unity.TestFile, ptr1); + if (retval == 1) + { + return retval; + } + + /* done if testname match after filename partial match */ + if ((retval == 2) && (ptrf != 0)) + { + if (IsStringInBiggerString(Unity.CurrentTestName, ptrf)) + { + return 1; + } + } + + /* done if complete testname match */ + if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1) + { + return 1; + } + + ptr1 = ptr2; + } + + /* we couldn't find a match for any substrings */ + return 0; +} + +/*-----------------------------------------------*/ +int UnityTestMatches(void) +{ + /* Check if this test name matches the included test pattern */ + int retval; + if (UnityOptionIncludeNamed) + { + retval = UnityStringArgumentMatches(UnityOptionIncludeNamed); + } + else + { + retval = 1; + } + + /* Check if this test name matches the excluded test pattern */ + if (UnityOptionExcludeNamed) + { + if (UnityStringArgumentMatches(UnityOptionExcludeNamed)) + { + retval = 0; + } + } + + return retval; +} + +#endif /* UNITY_USE_COMMAND_LINE_ARGS */ +/*-----------------------------------------------*/