vendor/unity/src/unity.c in ceedling-0.24.0 vs vendor/unity/src/unity.c in ceedling-0.25.0

- old
+ new

@@ -17,11 +17,11 @@ #define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; longjmp(Unity.AbortFrame, 1); } /* return prematurely if we are already in failure or ignore state */ #define UNITY_SKIP_EXECUTION { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != 0)) {return;} } -struct _Unity Unity; +struct UNITY_STORAGE_T Unity; static const char UnityStrOk[] = "OK"; static const char UnityStrPass[] = "PASS"; static const char UnityStrFail[] = "FAIL"; static const char UnityStrIgnore[] = "IGNORE"; @@ -53,11 +53,11 @@ static const char UnityStrResultsIgnored[] = " Ignored "; static const char UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " "; static const char UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " "; /* compiler-generic print formatting masks */ -static const _U_UINT UnitySizeMask[] = +static const UNITY_UINT UnitySizeMask[] = { 255u, /* 0xFF */ 65535u, /* 0xFFFF */ 65535u, 4294967295u, /* 0xFFFFFFFF */ @@ -101,25 +101,25 @@ /* unprintable characters are shown as codes */ else { UNITY_OUTPUT_CHAR('\\'); UNITY_OUTPUT_CHAR('x'); - UnityPrintNumberHex((_U_UINT)*pch, 2); + UnityPrintNumberHex((UNITY_UINT)*pch, 2); } pch++; } } } -void UnityPrintLen(const char* string, const _UU32 length); -void UnityPrintLen(const char* string, const _UU32 length) +void UnityPrintLen(const char* string, const UNITY_UINT32 length); +void UnityPrintLen(const char* string, const UNITY_UINT32 length) { const char* pch = string; if (pch != NULL) { - while (*pch && (_UU32)(pch - string) < length) + while (*pch && (UNITY_UINT32)(pch - string) < length) { /* printable characters plus CR & LF are printed */ if ((*pch <= 126) && (*pch >= 32)) { UNITY_OUTPUT_CHAR(*pch); @@ -139,55 +139,55 @@ /* unprintable characters are shown as codes */ else { UNITY_OUTPUT_CHAR('\\'); UNITY_OUTPUT_CHAR('x'); - UnityPrintNumberHex((_U_UINT)*pch, 2); + UnityPrintNumberHex((UNITY_UINT)*pch, 2); } pch++; } } } /*-----------------------------------------------*/ -void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style) +void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style) { if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) { UnityPrintNumber(number); } else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT) { - UnityPrintNumberUnsigned( (_U_UINT)number & UnitySizeMask[((_U_UINT)style & (_U_UINT)0x0F) - 1] ); + UnityPrintNumberUnsigned( (UNITY_UINT)number & UnitySizeMask[((UNITY_UINT)style & (UNITY_UINT)0x0F) - 1] ); } else { UNITY_OUTPUT_CHAR('0'); UNITY_OUTPUT_CHAR('x'); - UnityPrintNumberHex((_U_UINT)number, (char)((style & 0x000F) << 1)); + UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0x000F) << 1)); } } /*-----------------------------------------------*/ -void UnityPrintNumber(const _U_SINT number_to_print) +void UnityPrintNumber(const UNITY_INT number_to_print) { - _U_UINT number = (_U_UINT)number_to_print; + UNITY_UINT number = (UNITY_UINT)number_to_print; if (number_to_print < 0) { /* A negative number, including MIN negative */ UNITY_OUTPUT_CHAR('-'); - number = (_U_UINT)(-number_to_print); + number = (UNITY_UINT)(-number_to_print); } UnityPrintNumberUnsigned(number); } /*----------------------------------------------- * basically do an itoa using as little ram as possible */ -void UnityPrintNumberUnsigned(const _U_UINT number) +void UnityPrintNumberUnsigned(const UNITY_UINT number) { - _U_UINT divisor = 1; + UNITY_UINT divisor = 1; /* figure out initial divisor */ while (number / divisor > 9) { divisor *= 10; @@ -201,13 +201,13 @@ } while (divisor > 0); } /*-----------------------------------------------*/ -void UnityPrintNumberHex(const _U_UINT number, const char nibbles_to_print) +void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print) { - _U_UINT nibble; + UNITY_UINT nibble; char nibbles = nibbles_to_print; while (nibbles > 0) { nibble = (number >> (--nibbles << 2)) & 0x0000000F; @@ -221,14 +221,14 @@ } } } /*-----------------------------------------------*/ -void UnityPrintMask(const _U_UINT mask, const _U_UINT number) +void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number) { - _U_UINT current_bit = (_U_UINT)1 << (UNITY_INT_WIDTH - 1); - _US32 i; + UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1); + UNITY_INT32 i; for (i = 0; i < UNITY_INT_WIDTH; i++) { if (current_bit & mask) { @@ -259,11 +259,11 @@ # else # define UNITY_VERBOSE_NUMBER_MAX_LENGTH 47 # endif #endif -void UnityPrintFloat(_UD number) +void UnityPrintFloat(UNITY_DOUBLE number) { char TempBuffer[UNITY_VERBOSE_NUMBER_MAX_LENGTH + 1]; snprintf(TempBuffer, sizeof(TempBuffer), "%.6f", number); UnityPrint(TempBuffer); } @@ -288,11 +288,11 @@ static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line) { #ifndef UNITY_FIXTURES UnityPrint(file); UNITY_OUTPUT_CHAR(':'); - UnityPrintNumber((_U_SINT)line); + UnityPrintNumber((UNITY_INT)line); UNITY_OUTPUT_CHAR(':'); UnityPrint(Unity.CurrentTestName); UNITY_OUTPUT_CHAR(':'); #else UNITY_UNUSED(file); @@ -387,11 +387,11 @@ UnityPrint(UnityStrNull); } } /*-----------------------------------------------*/ -static void UnityPrintExpectedAndActualStringsLen(const char* expected, const char* actual, const _UU32 length) +static void UnityPrintExpectedAndActualStringsLen(const char* expected, const char* actual, const UNITY_UINT32 length) { UnityPrint(UnityStrExpected); if (expected != NULL) { UNITY_OUTPUT_CHAR('\''); @@ -451,33 +451,33 @@ /*----------------------------------------------- * Assertion Functions *-----------------------------------------------*/ -void UnityAssertBits(const _U_SINT mask, - const _U_SINT expected, - const _U_SINT actual, +void UnityAssertBits(const UNITY_INT mask, + const UNITY_INT expected, + const UNITY_INT actual, const char* msg, const UNITY_LINE_TYPE lineNumber) { UNITY_SKIP_EXECUTION; if ((mask & expected) != (mask & actual)) { UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrExpected); - UnityPrintMask((_U_UINT)mask, (_U_UINT)expected); + UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected); UnityPrint(UnityStrWas); - UnityPrintMask((_U_UINT)mask, (_U_UINT)actual); + UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } } /*-----------------------------------------------*/ -void UnityAssertEqualNumber(const _U_SINT expected, - const _U_SINT actual, +void UnityAssertEqualNumber(const UNITY_INT expected, + const UNITY_INT actual, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style) { UNITY_SKIP_EXECUTION; @@ -502,16 +502,16 @@ UNITY_FAIL_AND_BAIL; } /*-----------------------------------------------*/ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, - const _UU32 num_elements, + const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style) { - _UU32 elements = num_elements; + UNITY_UINT32 elements = num_elements; UNITY_INTERNAL_PTR ptr_exp = (UNITY_INTERNAL_PTR)expected; UNITY_INTERNAL_PTR ptr_act = (UNITY_INTERNAL_PTR)actual; UNITY_SKIP_EXECUTION; @@ -531,87 +531,87 @@ case UNITY_DISPLAY_STYLE_HEX8: case UNITY_DISPLAY_STYLE_INT8: case UNITY_DISPLAY_STYLE_UINT8: while (elements--) { - if (*(UNITY_PTR_ATTRIBUTE const _US8*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US8*)ptr_act) + if (*(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)ptr_act) { UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrElement); UnityPrintNumberUnsigned(num_elements - elements - 1); UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US8*)ptr_exp, style); + UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)ptr_exp, style); UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US8*)ptr_act, style); + UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)ptr_act, style); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } - ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 1); - ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 1); + ptr_exp = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_exp + 1); + ptr_act = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_act + 1); } break; case UNITY_DISPLAY_STYLE_HEX16: case UNITY_DISPLAY_STYLE_INT16: case UNITY_DISPLAY_STYLE_UINT16: while (elements--) { - if (*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US16*)ptr_act) + if (*(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)ptr_act) { UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrElement); UnityPrintNumberUnsigned(num_elements - elements - 1); UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_exp, style); + UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)ptr_exp, style); UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_act, style); + UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)ptr_act, style); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } - ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 2); - ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 2); + ptr_exp = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_exp + 2); + ptr_act = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_act + 2); } break; #ifdef UNITY_SUPPORT_64 case UNITY_DISPLAY_STYLE_HEX64: case UNITY_DISPLAY_STYLE_INT64: case UNITY_DISPLAY_STYLE_UINT64: while (elements--) { - if (*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US64*)ptr_act) + if (*(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)ptr_act) { UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrElement); UnityPrintNumberUnsigned(num_elements - elements - 1); UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_exp, style); + UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)ptr_exp, style); UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_act, style); + UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)ptr_act, style); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } - ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 8); - ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 8); + ptr_exp = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_exp + 8); + ptr_act = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_act + 8); } break; #endif default: while (elements--) { - if (*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US32*)ptr_act) + if (*(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)ptr_act) { UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrElement); UnityPrintNumberUnsigned(num_elements - elements - 1); UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_exp, style); + UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)ptr_exp, style); UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_act, style); + UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)ptr_act, style); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } - ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 4); - ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 4); + ptr_exp = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_exp + 4); + ptr_act = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_act + 4); } break; } } @@ -630,25 +630,25 @@ #else #define UNITY_NAN_CHECK 0 #endif #ifndef UNITY_EXCLUDE_FLOAT -static int UnityFloatsWithin(_UF delta, _UF expected, _UF actual) +static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual) { - _UF diff; + UNITY_FLOAT diff; UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); } -void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected, - UNITY_PTR_ATTRIBUTE const _UF* actual, - const _UU32 num_elements, +void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected, + UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual, + const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber) { - _UU32 elements = num_elements; - UNITY_PTR_ATTRIBUTE const _UF* ptr_expected = expected; - UNITY_PTR_ATTRIBUTE const _UF* ptr_actual = actual; + UNITY_UINT32 elements = num_elements; + UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected; + UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual; UNITY_SKIP_EXECUTION; if (elements == 0) { @@ -680,13 +680,13 @@ ptr_actual++; } } /*-----------------------------------------------*/ -void UnityAssertFloatsWithin(const _UF delta, - const _UF expected, - const _UF actual, +void UnityAssertFloatsWithin(const UNITY_FLOAT delta, + const UNITY_FLOAT expected, + const UNITY_FLOAT actual, const char* msg, const UNITY_LINE_TYPE lineNumber) { UNITY_SKIP_EXECUTION; @@ -706,19 +706,19 @@ UNITY_FAIL_AND_BAIL; } } /*-----------------------------------------------*/ -void UnityAssertFloatSpecial(const _UF actual, +void UnityAssertFloatSpecial(const UNITY_FLOAT actual, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLOAT_TRAIT_T style) { const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet }; - _U_SINT should_be_trait = ((_U_SINT)style & 1); - _U_SINT is_trait = !should_be_trait; - _U_SINT trait_index = (_U_SINT)(style >> 1); + UNITY_INT should_be_trait = ((UNITY_INT)style & 1); + UNITY_INT is_trait = !should_be_trait; + UNITY_INT trait_index = (UNITY_INT)(style >> 1); UNITY_SKIP_EXECUTION; switch(style) { @@ -773,25 +773,25 @@ #endif /* not UNITY_EXCLUDE_FLOAT */ /*-----------------------------------------------*/ #ifndef UNITY_EXCLUDE_DOUBLE -static int UnityDoublesWithin(_UD delta, _UD expected, _UD actual) +static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual) { - _UD diff; + UNITY_DOUBLE diff; UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); } -void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected, - UNITY_PTR_ATTRIBUTE const _UD* actual, - const _UU32 num_elements, +void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected, + UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual, + const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber) { - _UU32 elements = num_elements; - UNITY_PTR_ATTRIBUTE const _UD* ptr_expected = expected; - UNITY_PTR_ATTRIBUTE const _UD* ptr_actual = actual; + UNITY_UINT32 elements = num_elements; + UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected; + UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual; UNITY_SKIP_EXECUTION; if (elements == 0) { @@ -823,13 +823,13 @@ ptr_actual++; } } /*-----------------------------------------------*/ -void UnityAssertDoublesWithin(const _UD delta, - const _UD expected, - const _UD actual, +void UnityAssertDoublesWithin(const UNITY_DOUBLE delta, + const UNITY_DOUBLE expected, + const UNITY_DOUBLE actual, const char* msg, const UNITY_LINE_TYPE lineNumber) { UNITY_SKIP_EXECUTION; @@ -849,19 +849,19 @@ } } /*-----------------------------------------------*/ -void UnityAssertDoubleSpecial(const _UD actual, +void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLOAT_TRAIT_T style) { const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet }; - _U_SINT should_be_trait = ((_U_SINT)style & 1); - _U_SINT is_trait = !should_be_trait; - _U_SINT trait_index = (_U_SINT)(style >> 1); + UNITY_INT should_be_trait = ((UNITY_INT)style & 1); + UNITY_INT is_trait = !should_be_trait; + UNITY_INT trait_index = (UNITY_INT)(style >> 1); UNITY_SKIP_EXECUTION; switch(style) { @@ -916,39 +916,39 @@ #endif /* not UNITY_EXCLUDE_DOUBLE */ /*-----------------------------------------------*/ -void UnityAssertNumbersWithin( const _U_UINT delta, - const _U_SINT expected, - const _U_SINT actual, +void UnityAssertNumbersWithin( const UNITY_UINT delta, + const UNITY_INT expected, + const UNITY_INT actual, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style) { UNITY_SKIP_EXECUTION; if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) { if (actual > expected) - Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > delta); + Unity.CurrentTestFailed = ((UNITY_UINT)(actual - expected) > delta); else - Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > delta); + Unity.CurrentTestFailed = ((UNITY_UINT)(expected - actual) > delta); } else { - if ((_U_UINT)actual > (_U_UINT)expected) - Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > delta); + if ((UNITY_UINT)actual > (UNITY_UINT)expected) + Unity.CurrentTestFailed = ((UNITY_UINT)(actual - expected) > delta); else - Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > delta); + Unity.CurrentTestFailed = ((UNITY_UINT)(expected - actual) > delta); } if (Unity.CurrentTestFailed) { UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrDelta); - UnityPrintNumberByStyle((_U_SINT)delta, style); + UnityPrintNumberByStyle((UNITY_INT)delta, style); UnityPrint(UnityStrExpected); UnityPrintNumberByStyle(expected, style); UnityPrint(UnityStrWas); UnityPrintNumberByStyle(actual, style); UnityAddMsgIfSpecified(msg); @@ -960,11 +960,11 @@ void UnityAssertEqualString(const char* expected, const char* actual, const char* msg, const UNITY_LINE_TYPE lineNumber) { - _UU32 i; + UNITY_UINT32 i; UNITY_SKIP_EXECUTION; /* if both pointers not null compare the strings */ if (expected && actual) @@ -996,15 +996,15 @@ } /*-----------------------------------------------*/ void UnityAssertEqualStringLen(const char* expected, const char* actual, - const _UU32 length, + const UNITY_UINT32 length, const char* msg, const UNITY_LINE_TYPE lineNumber) { - _UU32 i; + UNITY_UINT32 i; UNITY_SKIP_EXECUTION; /* if both pointers not null compare the strings */ if (expected && actual) @@ -1037,15 +1037,15 @@ /*-----------------------------------------------*/ void UnityAssertEqualStringArray( const char** expected, const char** actual, - const _UU32 num_elements, + const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber) { - _UU32 i, j = 0; + UNITY_UINT32 i, j = 0; UNITY_SKIP_EXECUTION; /* if no elements, it's an error */ if (num_elements == 0) @@ -1094,19 +1094,19 @@ } /*-----------------------------------------------*/ void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, - const _UU32 length, - const _UU32 num_elements, + const UNITY_UINT32 length, + const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber) { UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected; UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual; - _UU32 elements = num_elements; - _UU32 bytes; + UNITY_UINT32 elements = num_elements; + UNITY_UINT32 bytes; UNITY_SKIP_EXECUTION; if ((elements == 0) || (length == 0)) { @@ -1137,12 +1137,12 @@ UnityPrint(UnityStrWas); UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } - ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 1); - ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 1); + ptr_exp = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_exp + 1); + ptr_act = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_act + 1); } } } /*----------------------------------------------- @@ -1247,14 +1247,14 @@ int UnityEnd(void) { UNITY_PRINT_EOL(); UnityPrint(UnityStrBreaker); UNITY_PRINT_EOL(); - UnityPrintNumber((_U_SINT)(Unity.NumberOfTests)); + UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests)); UnityPrint(UnityStrResultsTests); - UnityPrintNumber((_U_SINT)(Unity.TestFailures)); + UnityPrintNumber((UNITY_INT)(Unity.TestFailures)); UnityPrint(UnityStrResultsFailures); - UnityPrintNumber((_U_SINT)(Unity.TestIgnores)); + UnityPrintNumber((UNITY_INT)(Unity.TestIgnores)); UnityPrint(UnityStrResultsIgnored); UNITY_PRINT_EOL(); if (Unity.TestFailures == 0U) { UnityPrintOk();