README.md in bem-constructor-0.5.0 vs README.md in bem-constructor-0.6.0

- old
+ new

@@ -1,6 +1,6 @@ -# BEM Constructor [![Build Status](https://travis-ci.org/danielguillan/bem-constructor.svg?branch=master)](https://travis-ci.org/danielguillan/bem-constructor) +# BEM Constructor [![Build Status](https://travis-ci.org/danielguillan/bem-constructor.svg?branch=master)](https://travis-ci.org/danielguillan/bem-constructor) [![Bower version](https://badge.fury.io/bo/bem-constructor.svg)](http://badge.fury.io/bo/bem-constructor) [![Gem Version](https://badge.fury.io/rb/bem-constructor.svg)](http://badge.fury.io/rb/bem-constructor) BEM Constructor is a Sass library for building immutable and namespaced BEM-style CSS objects. By enforcing a consistent and programatic way of defining objects (blocks, elements and modifiers) it ensures a more structured, robust and secure object codebase that is easy to understand and maintain. Objects defined using the constructor are impossible to modify and reassign by mistake or omission. @@ -15,10 +15,10 @@ Some CSS objects in your project shouldn't be able to change (mutate). They have a very specific role and you need to make sure they're not reassigned somewhere else in your codebase. In order to ensure immutability you'll need three things: a way of defining those objects, a way of recognising them and a way to guarantee you won't be able to modify them later on. By constructing objects programatically you can be confident that they are assigned once and just once. ### 2. Namespacing -Objects have a clear function. Whether they are components, utilities o dirty hacks, we need a consistent way of telling them apart. By namespacing objects, our UI code becomes more transparent and understandable. BEM Constructor supports the following object types: +Objects have a clear function. Whether they are components, utilities, or dirty hacks, we need a consistent way of telling them apart. By namespacing objects, our UI code becomes more transparent and understandable. BEM Constructor supports the following object types: - Objects - Components - Utilities - Themes