vendor/assets/javascripts/underscore.js in backbone-rails-0.5.3 vs vendor/assets/javascripts/underscore.js in backbone-rails-0.5.3.1

- old
+ new

@@ -1,6 +1,6 @@ -// Underscore.js 1.1.7 +// Underscore.js 1.2.2 // (c) 2011 Jeremy Ashkenas, DocumentCloud Inc. // Underscore is freely distributable under the MIT license. // Portions of Underscore are inspired or borrowed from Prototype, // Oliver Steele's Functional, and John Resig's Micro-Templating. // For all details and documentation: @@ -46,23 +46,30 @@ nativeBind = FuncProto.bind; // Create a safe reference to the Underscore object for use below. var _ = function(obj) { return new wrapper(obj); }; - // Export the Underscore object for **CommonJS**, with backwards-compatibility - // for the old `require()` API. If we're not in CommonJS, add `_` to the - // global object. - if (typeof module !== 'undefined' && module.exports) { - module.exports = _; - _._ = _; + // Export the Underscore object for **Node.js** and **"CommonJS"**, with + // backwards-compatibility for the old `require()` API. If we're not in + // CommonJS, add `_` to the global object. + if (typeof exports !== 'undefined') { + if (typeof module !== 'undefined' && module.exports) { + exports = module.exports = _; + } + exports._ = _; + } else if (typeof define === 'function' && define.amd) { + // Register as a named module with AMD. + define('underscore', function() { + return _; + }); } else { // Exported as a string, for Closure Compiler "advanced" mode. root['_'] = _; } // Current version. - _.VERSION = '1.1.7'; + _.VERSION = '1.2.2'; // Collection Functions // -------------------- // The cornerstone, an `each` implementation, aka `forEach`. @@ -185,23 +192,23 @@ iterator = iterator || _.identity; var result = false; if (obj == null) return result; if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context); each(obj, function(value, index, list) { - if (result |= iterator.call(context, value, index, list)) return breaker; + if (result || (result = iterator.call(context, value, index, list))) return breaker; }); return !!result; }; // Determine if a given value is included in the array or object using `===`. // Aliased as `contains`. _.include = _.contains = function(obj, target) { var found = false; if (obj == null) return found; if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1; - any(obj, function(value) { - if (found = value === target) return true; + found = any(obj, function(value) { + return value === target; }); return found; }; // Invoke a method (with arguments) on every item in a collection. @@ -218,10 +225,11 @@ }; // Return the maximum element or (element-based computation). _.max = function(obj, iterator, context) { if (!iterator && _.isArray(obj)) return Math.max.apply(Math, obj); + if (!iterator && _.isEmpty(obj)) return -Infinity; var result = {computed : -Infinity}; each(obj, function(value, index, list) { var computed = iterator ? iterator.call(context, value, index, list) : value; computed >= result.computed && (result = {value : value, computed : computed}); }); @@ -229,18 +237,34 @@ }; // Return the minimum element (or element-based computation). _.min = function(obj, iterator, context) { if (!iterator && _.isArray(obj)) return Math.min.apply(Math, obj); + if (!iterator && _.isEmpty(obj)) return Infinity; var result = {computed : Infinity}; each(obj, function(value, index, list) { var computed = iterator ? iterator.call(context, value, index, list) : value; computed < result.computed && (result = {value : value, computed : computed}); }); return result.value; }; + // Shuffle an array. + _.shuffle = function(obj) { + var shuffled = [], rand; + each(obj, function(value, index, list) { + if (index == 0) { + shuffled[0] = value; + } else { + rand = Math.floor(Math.random() * (index + 1)); + shuffled[index] = shuffled[rand]; + shuffled[rand] = value; + } + }); + return shuffled; + }; + // Sort the object's values by a criterion produced by an iterator. _.sortBy = function(obj, iterator, context) { return _.pluck(_.map(obj, function(value, index, list) { return { value : value, @@ -250,13 +274,15 @@ var a = left.criteria, b = right.criteria; return a < b ? -1 : a > b ? 1 : 0; }), 'value'); }; - // Groups the object's values by a criterion produced by an iterator - _.groupBy = function(obj, iterator) { + // Groups the object's values by a criterion. Pass either a string attribute + // to group by, or a function that returns the criterion. + _.groupBy = function(obj, val) { var result = {}; + var iterator = _.isFunction(val) ? val : function(obj) { return obj[val]; }; each(obj, function(value, index) { var key = iterator(value, index); (result[key] || (result[key] = [])).push(value); }); return result; @@ -296,32 +322,45 @@ // with `_.map`. _.first = _.head = function(array, n, guard) { return (n != null) && !guard ? slice.call(array, 0, n) : array[0]; }; + // Returns everything but the last entry of the array. Especcialy useful on + // the arguments object. Passing **n** will return all the values in + // the array, excluding the last N. The **guard** check allows it to work with + // `_.map`. + _.initial = function(array, n, guard) { + return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n)); + }; + + // Get the last element of an array. Passing **n** will return the last N + // values in the array. The **guard** check allows it to work with `_.map`. + _.last = function(array, n, guard) { + if ((n != null) && !guard) { + return slice.call(array, Math.max(array.length - n, 0)); + } else { + return array[array.length - 1]; + } + }; + // Returns everything but the first entry of the array. Aliased as `tail`. // Especially useful on the arguments object. Passing an **index** will return // the rest of the values in the array from that index onward. The **guard** // check allows it to work with `_.map`. _.rest = _.tail = function(array, index, guard) { return slice.call(array, (index == null) || guard ? 1 : index); }; - // Get the last element of an array. - _.last = function(array) { - return array[array.length - 1]; - }; - // Trim out all falsy values from an array. _.compact = function(array) { return _.filter(array, function(value){ return !!value; }); }; // Return a completely flattened version of an array. - _.flatten = function(array) { + _.flatten = function(array, shallow) { return _.reduce(array, function(memo, value) { - if (_.isArray(value)) return memo.concat(_.flatten(value)); + if (_.isArray(value)) return memo.concat(shallow ? value : _.flatten(value)); memo[memo.length] = value; return memo; }, []); }; @@ -331,21 +370,27 @@ }; // Produce a duplicate-free version of the array. If the array has already // been sorted, you have the option of using a faster algorithm. // Aliased as `unique`. - _.uniq = _.unique = function(array, isSorted) { - return _.reduce(array, function(memo, el, i) { - if (0 == i || (isSorted === true ? _.last(memo) != el : !_.include(memo, el))) memo[memo.length] = el; + _.uniq = _.unique = function(array, isSorted, iterator) { + var initial = iterator ? _.map(array, iterator) : array; + var result = []; + _.reduce(initial, function(memo, el, i) { + if (0 == i || (isSorted === true ? _.last(memo) != el : !_.include(memo, el))) { + memo[memo.length] = el; + result[result.length] = array[i]; + } return memo; }, []); + return result; }; // Produce an array that contains the union: each distinct element from all of // the passed-in arrays. _.union = function() { - return _.uniq(_.flatten(arguments)); + return _.uniq(_.flatten(arguments, true)); }; // Produce an array that contains every item shared between all the // passed-in arrays. (Aliased as "intersect" for back-compat.) _.intersection = _.intersect = function(array) { @@ -389,11 +434,10 @@ if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item); for (i = 0, l = array.length; i < l; i++) if (array[i] === item) return i; return -1; }; - // Delegates to **ECMAScript 5**'s native `lastIndexOf` if available. _.lastIndexOf = function(array, item) { if (array == null) return -1; if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) return array.lastIndexOf(item); var i = array.length; @@ -424,19 +468,29 @@ }; // Function (ahem) Functions // ------------------ + // Reusable constructor function for prototype setting. + var ctor = function(){}; + // Create a function bound to a given object (assigning `this`, and arguments, // optionally). Binding with arguments is also known as `curry`. // Delegates to **ECMAScript 5**'s native `Function.bind` if available. // We check for `func.bind` first, to fail fast when `func` is undefined. - _.bind = function(func, obj) { + _.bind = function bind(func, context) { + var bound, args; if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1)); - var args = slice.call(arguments, 2); - return function() { - return func.apply(obj, args.concat(slice.call(arguments))); + if (!_.isFunction(func)) throw new TypeError; + args = slice.call(arguments, 2); + return bound = function() { + if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments))); + ctor.prototype = func.prototype; + var self = new ctor; + var result = func.apply(self, args.concat(slice.call(arguments))); + if (Object(result) === result) return result; + return self; }; }; // Bind all of an object's methods to that object. Useful for ensuring that // all callbacks defined on an object belong to it. @@ -468,35 +522,47 @@ // cleared. _.defer = function(func) { return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1))); }; - // Internal function used to implement `_.throttle` and `_.debounce`. - var limit = function(func, wait, debounce) { - var timeout; + // Returns a function, that, when invoked, will only be triggered at most once + // during a given window of time. + _.throttle = function(func, wait) { + var context, args, timeout, throttling, more; + var whenDone = _.debounce(function(){ more = throttling = false; }, wait); return function() { - var context = this, args = arguments; - var throttler = function() { + context = this; args = arguments; + var later = function() { timeout = null; - func.apply(context, args); + if (more) func.apply(context, args); + whenDone(); }; - if (debounce) clearTimeout(timeout); - if (debounce || !timeout) timeout = setTimeout(throttler, wait); + if (!timeout) timeout = setTimeout(later, wait); + if (throttling) { + more = true; + } else { + func.apply(context, args); + } + whenDone(); + throttling = true; }; }; - // Returns a function, that, when invoked, will only be triggered at most once - // during a given window of time. - _.throttle = function(func, wait) { - return limit(func, wait, false); - }; - // Returns a function, that, as long as it continues to be invoked, will not // be triggered. The function will be called after it stops being called for // N milliseconds. _.debounce = function(func, wait) { - return limit(func, wait, true); + var timeout; + return function() { + var context = this, args = arguments; + var later = function() { + timeout = null; + func.apply(context, args); + }; + clearTimeout(timeout); + timeout = setTimeout(later, wait); + }; }; // Returns a function that will be executed at most one time, no matter how // often you call it. Useful for lazy initialization. _.once = function(func) { @@ -531,16 +597,16 @@ }; }; // Returns a function that will only be executed after being called N times. _.after = function(times, func) { + if (times <= 0) return func(); return function() { if (--times < 1) { return func.apply(this, arguments); } }; }; - // Object Functions // ---------------- // Retrieve the names of an object's properties. // Delegates to **ECMAScript 5**'s native `Object.keys` @@ -586,10 +652,11 @@ return obj; }; // Create a (shallow-cloned) duplicate of an object. _.clone = function(obj) { + if (!_.isObject(obj)) return obj; return _.isArray(obj) ? obj.slice() : _.extend({}, obj); }; // Invokes interceptor with the obj, and then returns obj. // The primary purpose of this method is to "tap into" a method chain, in @@ -597,51 +664,107 @@ _.tap = function(obj, interceptor) { interceptor(obj); return obj; }; - // Perform a deep comparison to check if two objects are equal. - _.isEqual = function(a, b) { - // Check object identity. - if (a === b) return true; - // Different types? - var atype = typeof(a), btype = typeof(b); - if (atype != btype) return false; - // Basic equality test (watch out for coercions). - if (a == b) return true; - // One is falsy and the other truthy. - if ((!a && b) || (a && !b)) return false; + // Internal recursive comparison function. + function eq(a, b, stack) { + // Identical objects are equal. `0 === -0`, but they aren't identical. + // See the Harmony `egal` proposal: http://wiki.ecmascript.org/doku.php?id=harmony:egal. + if (a === b) return a !== 0 || 1 / a == 1 / b; + // A strict comparison is necessary because `null == undefined`. + if (a == null || b == null) return a === b; // Unwrap any wrapped objects. if (a._chain) a = a._wrapped; if (b._chain) b = b._wrapped; - // One of them implements an isEqual()? - if (a.isEqual) return a.isEqual(b); - if (b.isEqual) return b.isEqual(a); - // Check dates' integer values. - if (_.isDate(a) && _.isDate(b)) return a.getTime() === b.getTime(); - // Both are NaN? - if (_.isNaN(a) && _.isNaN(b)) return false; - // Compare regular expressions. - if (_.isRegExp(a) && _.isRegExp(b)) - return a.source === b.source && - a.global === b.global && - a.ignoreCase === b.ignoreCase && - a.multiline === b.multiline; - // If a is not an object by this point, we can't handle it. - if (atype !== 'object') return false; - // Check for different array lengths before comparing contents. - if (a.length && (a.length !== b.length)) return false; - // Nothing else worked, deep compare the contents. - var aKeys = _.keys(a), bKeys = _.keys(b); - // Different object sizes? - if (aKeys.length != bKeys.length) return false; - // Recursive comparison of contents. - for (var key in a) if (!(key in b) || !_.isEqual(a[key], b[key])) return false; - return true; + // Invoke a custom `isEqual` method if one is provided. + if (_.isFunction(a.isEqual)) return a.isEqual(b); + if (_.isFunction(b.isEqual)) return b.isEqual(a); + // Compare `[[Class]]` names. + var className = toString.call(a); + if (className != toString.call(b)) return false; + switch (className) { + // Strings, numbers, dates, and booleans are compared by value. + case '[object String]': + // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is + // equivalent to `new String("5")`. + return String(a) == String(b); + case '[object Number]': + a = +a; + b = +b; + // `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for + // other numeric values. + return a != a ? b != b : (a == 0 ? 1 / a == 1 / b : a == b); + case '[object Date]': + case '[object Boolean]': + // Coerce dates and booleans to numeric primitive values. Dates are compared by their + // millisecond representations. Note that invalid dates with millisecond representations + // of `NaN` are not equivalent. + return +a == +b; + // RegExps are compared by their source patterns and flags. + case '[object RegExp]': + return a.source == b.source && + a.global == b.global && + a.multiline == b.multiline && + a.ignoreCase == b.ignoreCase; + } + if (typeof a != 'object' || typeof b != 'object') return false; + // Assume equality for cyclic structures. The algorithm for detecting cyclic + // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`. + var length = stack.length; + while (length--) { + // Linear search. Performance is inversely proportional to the number of + // unique nested structures. + if (stack[length] == a) return true; + } + // Add the first object to the stack of traversed objects. + stack.push(a); + var size = 0, result = true; + // Recursively compare objects and arrays. + if (className == '[object Array]') { + // Compare array lengths to determine if a deep comparison is necessary. + size = a.length; + result = size == b.length; + if (result) { + // Deep compare the contents, ignoring non-numeric properties. + while (size--) { + // Ensure commutative equality for sparse arrays. + if (!(result = size in a == size in b && eq(a[size], b[size], stack))) break; + } + } + } else { + // Objects with different constructors are not equivalent. + if ("constructor" in a != "constructor" in b || a.constructor != b.constructor) return false; + // Deep compare objects. + for (var key in a) { + if (hasOwnProperty.call(a, key)) { + // Count the expected number of properties. + size++; + // Deep compare each member. + if (!(result = hasOwnProperty.call(b, key) && eq(a[key], b[key], stack))) break; + } + } + // Ensure that both objects contain the same number of properties. + if (result) { + for (key in b) { + if (hasOwnProperty.call(b, key) && !(size--)) break; + } + result = !size; + } + } + // Remove the first object from the stack of traversed objects. + stack.pop(); + return result; + } + + // Perform a deep comparison to check if two objects are equal. + _.isEqual = function(a, b) { + return eq(a, b, []); }; - // Is a given array or object empty? + // Is a given array, string, or object empty? + // An "empty" object has no enumerable own-properties. _.isEmpty = function(obj) { if (_.isArray(obj) || _.isString(obj)) return obj.length === 0; for (var key in obj) if (hasOwnProperty.call(obj, key)) return false; return true; }; @@ -652,57 +775,63 @@ }; // Is a given value an array? // Delegates to ECMA5's native Array.isArray _.isArray = nativeIsArray || function(obj) { - return toString.call(obj) === '[object Array]'; + return toString.call(obj) == '[object Array]'; }; // Is a given variable an object? _.isObject = function(obj) { return obj === Object(obj); }; // Is a given variable an arguments object? - _.isArguments = function(obj) { - return !!(obj && hasOwnProperty.call(obj, 'callee')); - }; + if (toString.call(arguments) == '[object Arguments]') { + _.isArguments = function(obj) { + return toString.call(obj) == '[object Arguments]'; + }; + } else { + _.isArguments = function(obj) { + return !!(obj && hasOwnProperty.call(obj, 'callee')); + }; + } // Is a given value a function? _.isFunction = function(obj) { - return !!(obj && obj.constructor && obj.call && obj.apply); + return toString.call(obj) == '[object Function]'; }; // Is a given value a string? _.isString = function(obj) { - return !!(obj === '' || (obj && obj.charCodeAt && obj.substr)); + return toString.call(obj) == '[object String]'; }; // Is a given value a number? _.isNumber = function(obj) { - return !!(obj === 0 || (obj && obj.toExponential && obj.toFixed)); + return toString.call(obj) == '[object Number]'; }; - // Is the given value `NaN`? `NaN` happens to be the only value in JavaScript - // that does not equal itself. + // Is the given value `NaN`? _.isNaN = function(obj) { + // `NaN` is the only value for which `===` is not reflexive. return obj !== obj; }; // Is a given value a boolean? _.isBoolean = function(obj) { - return obj === true || obj === false; + return obj === true || obj === false || toString.call(obj) == '[object Boolean]'; }; // Is a given value a date? _.isDate = function(obj) { - return !!(obj && obj.getTimezoneOffset && obj.setUTCFullYear); + return toString.call(obj) == '[object Date]'; }; // Is the given value a regular expression? _.isRegExp = function(obj) { - return !!(obj && obj.test && obj.exec && (obj.ignoreCase || obj.ignoreCase === false)); + return toString.call(obj) == '[object RegExp]'; }; // Is a given value equal to null? _.isNull = function(obj) { return obj === null; @@ -731,10 +860,15 @@ // Run a function **n** times. _.times = function (n, iterator, context) { for (var i = 0; i < n; i++) iterator.call(context, i); }; + // Escape a string for HTML interpolation. + _.escape = function(string) { + return (''+string).replace(/&/g, '&amp;').replace(/</g, '&lt;').replace(/>/g, '&gt;').replace(/"/g, '&quot;').replace(/'/g, '&#x27;').replace(/\//g,'&#x2F;'); + }; + // Add your own custom functions to the Underscore object, ensuring that // they're correctly added to the OOP wrapper as well. _.mixin = function(obj) { each(_.functions(obj), function(name){ addToWrapper(name, _[name] = obj[name]); @@ -751,11 +885,12 @@ // By default, Underscore uses ERB-style template delimiters, change the // following template settings to use alternative delimiters. _.templateSettings = { evaluate : /<%([\s\S]+?)%>/g, - interpolate : /<%=([\s\S]+?)%>/g + interpolate : /<%=([\s\S]+?)%>/g, + escape : /<%-([\s\S]+?)%>/g }; // JavaScript micro-templating, similar to John Resig's implementation. // Underscore templating handles arbitrary delimiters, preserves whitespace, // and correctly escapes quotes within interpolated code. @@ -763,23 +898,26 @@ var c = _.templateSettings; var tmpl = 'var __p=[],print=function(){__p.push.apply(__p,arguments);};' + 'with(obj||{}){__p.push(\'' + str.replace(/\\/g, '\\\\') .replace(/'/g, "\\'") + .replace(c.escape, function(match, code) { + return "',_.escape(" + code.replace(/\\'/g, "'") + "),'"; + }) .replace(c.interpolate, function(match, code) { return "'," + code.replace(/\\'/g, "'") + ",'"; }) .replace(c.evaluate || null, function(match, code) { return "');" + code.replace(/\\'/g, "'") - .replace(/[\r\n\t]/g, ' ') + "__p.push('"; + .replace(/[\r\n\t]/g, ' ') + ";__p.push('"; }) .replace(/\r/g, '\\r') .replace(/\n/g, '\\n') .replace(/\t/g, '\\t') + "');}return __p.join('');"; - var func = new Function('obj', tmpl); - return data ? func(data) : func; + var func = new Function('obj', '_', tmpl); + return data ? func(data, _) : function(data) { return func(data, _) }; }; // The OOP Wrapper // --------------- @@ -834,6 +972,6 @@ // Extracts the result from a wrapped and chained object. wrapper.prototype.value = function() { return this._wrapped; }; -})(); +}).call(this);