vendor/assets/javascripts/unstable/angular-animate.js in angularjs-rails-1.2.22 vs vendor/assets/javascripts/unstable/angular-animate.js in angularjs-rails-1.2.25
- old
+ new
@@ -1,7 +1,7 @@
/**
- * @license AngularJS v1.3.0-beta.18
+ * @license AngularJS v1.3.0-rc.3
* (c) 2010-2014 Google, Inc. http://angularjs.org
* License: MIT
*/
(function(window, angular, undefined) {'use strict';
@@ -77,10 +77,20 @@
* ```
*
* When the `on` expression value changes and an animation is triggered then each of the elements within
* will all animate without the block being applied to child elements.
*
+ * ## Are animations run when the application starts?
+ * No they are not. When an application is bootstrapped Angular will disable animations from running to avoid
+ * a frenzy of animations from being triggered as soon as the browser has rendered the screen. For this to work,
+ * Angular will wait for two digest cycles until enabling animations. From there on, any animation-triggering
+ * layout changes in the application will trigger animations as normal.
+ *
+ * In addition, upon bootstrap, if the routing system or any directives or load remote data (via $http) then Angular
+ * will automatically extend the wait time to enable animations once **all** of the outbound HTTP requests
+ * are complete.
+ *
* <h2>CSS-defined Animations</h2>
* The animate service will automatically apply two CSS classes to the animated element and these two CSS classes
* are designed to contain the start and end CSS styling. Both CSS transitions and keyframe animations are supported
* and can be used to play along with this naming structure.
*
@@ -268,11 +278,11 @@
* }, 100, false);
* ```
*
* Stagger animations are currently only supported within CSS-defined animations.
*
- * <h2>JavaScript-defined Animations</h2>
+ * ## JavaScript-defined Animations
* In the event that you do not want to use CSS3 transitions or CSS3 animations or if you wish to offer animations on browsers that do not
* yet support CSS transitions/animations, then you can make use of JavaScript animations defined inside of your AngularJS module.
*
* ```js
* //!annotate="YourApp" Your AngularJS Module|Replace this or ngModule with the module that you used to define your application.
@@ -336,11 +346,11 @@
*/
.directive('ngAnimateChildren', function() {
var NG_ANIMATE_CHILDREN = '$$ngAnimateChildren';
return function(scope, element, attrs) {
var val = attrs.ngAnimateChildren;
- if(angular.isString(val) && val.length === 0) { //empty attribute
+ if (angular.isString(val) && val.length === 0) { //empty attribute
element.data(NG_ANIMATE_CHILDREN, true);
} else {
scope.$watch(val, function(value) {
element.data(NG_ANIMATE_CHILDREN, !!value);
});
@@ -370,21 +380,22 @@
.config(['$provide', '$animateProvider', function($provide, $animateProvider) {
var noop = angular.noop;
var forEach = angular.forEach;
var selectors = $animateProvider.$$selectors;
+ var isArray = angular.isArray;
var ELEMENT_NODE = 1;
var NG_ANIMATE_STATE = '$$ngAnimateState';
var NG_ANIMATE_CHILDREN = '$$ngAnimateChildren';
var NG_ANIMATE_CLASS_NAME = 'ng-animate';
var rootAnimateState = {running: true};
function extractElementNode(element) {
for(var i = 0; i < element.length; i++) {
var elm = element[i];
- if(elm.nodeType == ELEMENT_NODE) {
+ if (elm.nodeType == ELEMENT_NODE) {
return elm;
}
}
}
@@ -398,51 +409,126 @@
function isMatchingElement(elm1, elm2) {
return extractElementNode(elm1) == extractElementNode(elm2);
}
- $provide.decorator('$animate', ['$delegate', '$injector', '$sniffer', '$rootElement', '$$asyncCallback', '$rootScope', '$document',
- function($delegate, $injector, $sniffer, $rootElement, $$asyncCallback, $rootScope, $document) {
+ $provide.decorator('$animate',
+ ['$delegate', '$$q', '$injector', '$sniffer', '$rootElement', '$$asyncCallback', '$rootScope', '$document', '$templateRequest',
+ function($delegate, $$q, $injector, $sniffer, $rootElement, $$asyncCallback, $rootScope, $document, $templateRequest) {
- var globalAnimationCounter = 0;
$rootElement.data(NG_ANIMATE_STATE, rootAnimateState);
- // disable animations during bootstrap, but once we bootstrapped, wait again
- // for another digest until enabling animations. The reason why we digest twice
- // is because all structural animations (enter, leave and move) all perform a
- // post digest operation before animating. If we only wait for a single digest
- // to pass then the structural animation would render its animation on page load.
- // (which is what we're trying to avoid when the application first boots up.)
- $rootScope.$$postDigest(function() {
- $rootScope.$$postDigest(function() {
- rootAnimateState.running = false;
- });
- });
+ // Wait until all directive and route-related templates are downloaded and
+ // compiled. The $templateRequest.totalPendingRequests variable keeps track of
+ // all of the remote templates being currently downloaded. If there are no
+ // templates currently downloading then the watcher will still fire anyway.
+ var deregisterWatch = $rootScope.$watch(
+ function() { return $templateRequest.totalPendingRequests; },
+ function(val, oldVal) {
+ if (val !== 0) return;
+ deregisterWatch();
+ // Now that all templates have been downloaded, $animate will wait until
+ // the post digest queue is empty before enabling animations. By having two
+ // calls to $postDigest calls we can ensure that the flag is enabled at the
+ // very end of the post digest queue. Since all of the animations in $animate
+ // use $postDigest, it's important that the code below executes at the end.
+ // This basically means that the page is fully downloaded and compiled before
+ // any animations are triggered.
+ $rootScope.$$postDigest(function() {
+ $rootScope.$$postDigest(function() {
+ rootAnimateState.running = false;
+ });
+ });
+ }
+ );
+
+ var globalAnimationCounter = 0;
var classNameFilter = $animateProvider.classNameFilter();
var isAnimatableClassName = !classNameFilter
? function() { return true; }
: function(className) {
return classNameFilter.test(className);
};
- function blockElementAnimations(element) {
+ function classBasedAnimationsBlocked(element, setter) {
var data = element.data(NG_ANIMATE_STATE) || {};
- data.running = true;
- element.data(NG_ANIMATE_STATE, data);
+ if (setter) {
+ data.running = true;
+ data.structural = true;
+ element.data(NG_ANIMATE_STATE, data);
+ }
+ return data.disabled || (data.running && data.structural);
}
function runAnimationPostDigest(fn) {
- var cancelFn;
- $rootScope.$$postDigest(function() {
- cancelFn = fn();
- });
- return function() {
+ var cancelFn, defer = $$q.defer();
+ defer.promise.$$cancelFn = function() {
cancelFn && cancelFn();
};
+ $rootScope.$$postDigest(function() {
+ cancelFn = fn(function() {
+ defer.resolve();
+ });
+ });
+ return defer.promise;
}
+ function resolveElementClasses(element, cache, runningAnimations) {
+ runningAnimations = runningAnimations || {};
+ var map = {};
+
+ forEach(cache.add, function(className) {
+ if (className && className.length) {
+ map[className] = map[className] || 0;
+ map[className]++;
+ }
+ });
+
+ forEach(cache.remove, function(className) {
+ if (className && className.length) {
+ map[className] = map[className] || 0;
+ map[className]--;
+ }
+ });
+
+ var lookup = [];
+ forEach(runningAnimations, function(data, selector) {
+ forEach(selector.split(' '), function(s) {
+ lookup[s]=data;
+ });
+ });
+
+ var toAdd = [], toRemove = [];
+ forEach(map, function(status, className) {
+ var hasClass = angular.$$hasClass(element[0], className);
+ var matchingAnimation = lookup[className] || {};
+
+ // When addClass and removeClass is called then $animate will check to
+ // see if addClass and removeClass cancel each other out. When there are
+ // more calls to removeClass than addClass then the count falls below 0
+ // and then the removeClass animation will be allowed. Otherwise if the
+ // count is above 0 then that means an addClass animation will commence.
+ // Once an animation is allowed then the code will also check to see if
+ // there exists any on-going animation that is already adding or remvoing
+ // the matching CSS class.
+ if (status < 0) {
+ //does it have the class or will it have the class
+ if (hasClass || matchingAnimation.event == 'addClass') {
+ toRemove.push(className);
+ }
+ } else if (status > 0) {
+ //is the class missing or will it be removed?
+ if (!hasClass || matchingAnimation.event == 'removeClass') {
+ toAdd.push(className);
+ }
+ }
+ });
+
+ return (toAdd.length + toRemove.length) > 0 && [toAdd.join(' '), toRemove.join(' ')];
+ }
+
function lookup(name) {
if (name) {
var matches = [],
flagMap = {},
classes = name.substr(1).split('.');
@@ -460,11 +546,11 @@
}
for(var i=0; i < classes.length; i++) {
var klass = classes[i],
selectorFactoryName = selectors[klass];
- if(selectorFactoryName && !flagMap[klass]) {
+ if (selectorFactoryName && !flagMap[klass]) {
matches.push($injector.get(selectorFactoryName));
flagMap[klass] = true;
}
}
return matches;
@@ -473,29 +559,38 @@
function animationRunner(element, animationEvent, className) {
//transcluded directives may sometimes fire an animation using only comment nodes
//best to catch this early on to prevent any animation operations from occurring
var node = element[0];
- if(!node) {
+ if (!node) {
return;
}
+ var classNameAdd;
+ var classNameRemove;
+ if (isArray(className)) {
+ classNameAdd = className[0];
+ classNameRemove = className[1];
+ if (!classNameAdd) {
+ className = classNameRemove;
+ animationEvent = 'removeClass';
+ } else if (!classNameRemove) {
+ className = classNameAdd;
+ animationEvent = 'addClass';
+ } else {
+ className = classNameAdd + ' ' + classNameRemove;
+ }
+ }
+
var isSetClassOperation = animationEvent == 'setClass';
var isClassBased = isSetClassOperation ||
animationEvent == 'addClass' ||
animationEvent == 'removeClass';
- var classNameAdd, classNameRemove;
- if(angular.isArray(className)) {
- classNameAdd = className[0];
- classNameRemove = className[1];
- className = classNameAdd + ' ' + classNameRemove;
- }
-
var currentClassName = element.attr('class');
var classes = currentClassName + ' ' + className;
- if(!isAnimatableClassName(classes)) {
+ if (!isAnimatableClassName(classes)) {
return;
}
var beforeComplete = noop,
beforeCancel = [],
@@ -505,21 +600,21 @@
after = [];
var animationLookup = (' ' + classes).replace(/\s+/g,'.');
forEach(lookup(animationLookup), function(animationFactory) {
var created = registerAnimation(animationFactory, animationEvent);
- if(!created && isSetClassOperation) {
+ if (!created && isSetClassOperation) {
registerAnimation(animationFactory, 'addClass');
registerAnimation(animationFactory, 'removeClass');
}
});
function registerAnimation(animationFactory, event) {
var afterFn = animationFactory[event];
var beforeFn = animationFactory['before' + event.charAt(0).toUpperCase() + event.substr(1)];
- if(afterFn || beforeFn) {
- if(event == 'leave') {
+ if (afterFn || beforeFn) {
+ if (event == 'leave') {
beforeFn = afterFn;
//when set as null then animation knows to skip this phase
afterFn = null;
}
after.push({
@@ -538,13 +633,13 @@
animation.fn && animations.push(animation);
});
var count = 0;
function afterAnimationComplete(index) {
- if(cancellations) {
+ if (cancellations) {
(cancellations[index] || noop)();
- if(++count < animations.length) return;
+ if (++count < animations.length) return;
cancellations = null;
}
allCompleteFn();
}
@@ -569,11 +664,11 @@
cancellations.push(animation.fn(element, progress));
break;
}
});
- if(cancellations && cancellations.length === 0) {
+ if (cancellations && cancellations.length === 0) {
allCompleteFn();
}
}
return {
@@ -595,17 +690,17 @@
afterComplete = noop;
allCompleteFn();
});
},
cancel : function() {
- if(beforeCancel) {
+ if (beforeCancel) {
forEach(beforeCancel, function(cancelFn) {
(cancelFn || noop)(true);
});
beforeComplete(true);
}
- if(afterCancel) {
+ if (afterCancel) {
forEach(afterCancel, function(cancelFn) {
(cancelFn || noop)(true);
});
afterComplete(true);
}
@@ -614,11 +709,11 @@
}
/**
* @ngdoc service
* @name $animate
- * @kind function
+ * @kind object
*
* @description
* The `$animate` service provides animation detection support while performing DOM operations (enter, leave and move) as well as during addClass and removeClass operations.
* When any of these operations are run, the $animate service
* will examine any JavaScript-defined animations (which are defined by using the $animateProvider provider object)
@@ -628,11 +723,51 @@
* will work out of the box without any extra configuration.
*
* Requires the {@link ngAnimate `ngAnimate`} module to be installed.
*
* Please visit the {@link ngAnimate `ngAnimate`} module overview page learn more about how to use animations in your application.
+ * ## Callback Promises
+ * With AngularJS 1.3, each of the animation methods, on the `$animate` service, return a promise when called. The
+ * promise itself is then resolved once the animation has completed itself, has been cancelled or has been
+ * skipped due to animations being disabled. (Note that even if the animation is cancelled it will still
+ * call the resolve function of the animation.)
*
+ * ```js
+ * $animate.enter(element, container).then(function() {
+ * //...this is called once the animation is complete...
+ * });
+ * ```
+ *
+ * Also note that, due to the nature of the callback promise, if any Angular-specific code (like changing the scope,
+ * location of the page, etc...) is executed within the callback promise then be sure to wrap the code using
+ * `$scope.$apply(...)`;
+ *
+ * ```js
+ * $animate.leave(element).then(function() {
+ * $scope.$apply(function() {
+ * $location.path('/new-page');
+ * });
+ * });
+ * ```
+ *
+ * An animation can also be cancelled by calling the `$animate.cancel(promise)` method with the provided
+ * promise that was returned when the animation was started.
+ *
+ * ```js
+ * var promise = $animate.addClass(element, 'super-long-animation').then(function() {
+ * //this will still be called even if cancelled
+ * });
+ *
+ * element.on('click', function() {
+ * //tooo lazy to wait for the animation to end
+ * $animate.cancel(promise);
+ * });
+ * ```
+ *
+ * (Keep in mind that the promise cancellation is unique to `$animate` since promises in
+ * general cannot be cancelled.)
+ *
*/
return {
/**
* @ngdoc method
* @name $animate#enter
@@ -656,27 +791,26 @@
* | 8. $animate waits for a single animation frame (this performs a reflow) | class="my-animation ng-animate ng-enter" |
* | 9. $animate removes the CSS transition block placed on the element | class="my-animation ng-animate ng-enter" |
* | 10. the .ng-enter-active class is added (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-enter ng-enter-active" |
* | 11. $animate waits for the animation to complete (via events and timeout) | class="my-animation ng-animate ng-enter ng-enter-active" |
* | 12. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
- * | 13. The doneCallback() callback is fired (if provided) | class="my-animation" |
+ * | 13. The returned promise is resolved. | class="my-animation" |
*
* @param {DOMElement} element the element that will be the focus of the enter animation
* @param {DOMElement} parentElement the parent element of the element that will be the focus of the enter animation
* @param {DOMElement} afterElement the sibling element (which is the previous element) of the element that will be the focus of the enter animation
- * @param {function()=} doneCallback the callback function that will be called once the animation is complete
- * @return {function} the animation cancellation function
+ * @return {Promise} the animation callback promise
*/
- enter : function(element, parentElement, afterElement, doneCallback) {
+ enter : function(element, parentElement, afterElement) {
element = angular.element(element);
parentElement = prepareElement(parentElement);
afterElement = prepareElement(afterElement);
- blockElementAnimations(element);
+ classBasedAnimationsBlocked(element, true);
$delegate.enter(element, parentElement, afterElement);
- return runAnimationPostDigest(function() {
- return performAnimation('enter', 'ng-enter', stripCommentsFromElement(element), parentElement, afterElement, noop, doneCallback);
+ return runAnimationPostDigest(function(done) {
+ return performAnimation('enter', 'ng-enter', stripCommentsFromElement(element), parentElement, afterElement, noop, done);
});
},
/**
* @ngdoc method
@@ -701,26 +835,25 @@
* | 8. $animate removes the CSS transition block placed on the element | class="my-animation ng-animate ng-leave” |
* | 9. the .ng-leave-active class is added (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-leave ng-leave-active" |
* | 10. $animate waits for the animation to complete (via events and timeout) | class="my-animation ng-animate ng-leave ng-leave-active" |
* | 11. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
* | 12. The element is removed from the DOM | ... |
- * | 13. The doneCallback() callback is fired (if provided) | ... |
+ * | 13. The returned promise is resolved. | ... |
*
* @param {DOMElement} element the element that will be the focus of the leave animation
- * @param {function()=} doneCallback the callback function that will be called once the animation is complete
- * @return {function} the animation cancellation function
+ * @return {Promise} the animation callback promise
*/
- leave : function(element, doneCallback) {
+ leave : function(element) {
element = angular.element(element);
cancelChildAnimations(element);
- blockElementAnimations(element);
+ classBasedAnimationsBlocked(element, true);
this.enabled(false, element);
- return runAnimationPostDigest(function() {
+ return runAnimationPostDigest(function(done) {
return performAnimation('leave', 'ng-leave', stripCommentsFromElement(element), null, null, function() {
$delegate.leave(element);
- }, doneCallback);
+ }, done);
});
},
/**
* @ngdoc method
@@ -746,28 +879,27 @@
* | 8. $animate waits for a single animation frame (this performs a reflow) | class="my-animation ng-animate ng-move" |
* | 9. $animate removes the CSS transition block placed on the element | class="my-animation ng-animate ng-move” |
* | 10. the .ng-move-active class is added (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-move ng-move-active" |
* | 11. $animate waits for the animation to complete (via events and timeout) | class="my-animation ng-animate ng-move ng-move-active" |
* | 12. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
- * | 13. The doneCallback() callback is fired (if provided) | class="my-animation" |
+ * | 13. The returned promise is resolved. | class="my-animation" |
*
* @param {DOMElement} element the element that will be the focus of the move animation
* @param {DOMElement} parentElement the parentElement element of the element that will be the focus of the move animation
* @param {DOMElement} afterElement the sibling element (which is the previous element) of the element that will be the focus of the move animation
- * @param {function()=} doneCallback the callback function that will be called once the animation is complete
- * @return {function} the animation cancellation function
+ * @return {Promise} the animation callback promise
*/
- move : function(element, parentElement, afterElement, doneCallback) {
+ move : function(element, parentElement, afterElement) {
element = angular.element(element);
parentElement = prepareElement(parentElement);
afterElement = prepareElement(afterElement);
cancelChildAnimations(element);
- blockElementAnimations(element);
+ classBasedAnimationsBlocked(element, true);
$delegate.move(element, parentElement, afterElement);
- return runAnimationPostDigest(function() {
- return performAnimation('move', 'ng-move', stripCommentsFromElement(element), parentElement, afterElement, noop, doneCallback);
+ return runAnimationPostDigest(function(done) {
+ return performAnimation('move', 'ng-move', stripCommentsFromElement(element), parentElement, afterElement, noop, done);
});
},
/**
* @ngdoc method
@@ -790,23 +922,18 @@
* | 5. the .super and .super-add-active classes are added (this triggers the CSS transition/animation) | class="my-animation ng-animate super super-add super-add-active" |
* | 6. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-animate super-add" |
* | 7. $animate waits for the animation to complete (via events and timeout) | class="my-animation super super-add super-add-active" |
* | 8. The animation ends and all generated CSS classes are removed from the element | class="my-animation super" |
* | 9. The super class is kept on the element | class="my-animation super" |
- * | 10. The doneCallback() callback is fired (if provided) | class="my-animation super" |
+ * | 10. The returned promise is resolved. | class="my-animation super" |
*
* @param {DOMElement} element the element that will be animated
* @param {string} className the CSS class that will be added to the element and then animated
- * @param {function()=} doneCallback the callback function that will be called once the animation is complete
- * @return {function} the animation cancellation function
+ * @return {Promise} the animation callback promise
*/
- addClass : function(element, className, doneCallback) {
- element = angular.element(element);
- element = stripCommentsFromElement(element);
- return performAnimation('addClass', className, element, null, null, function() {
- $delegate.addClass(element, className);
- }, doneCallback);
+ addClass : function(element, className) {
+ return this.setClass(element, className, []);
},
/**
* @ngdoc method
* @name $animate#removeClass
@@ -827,24 +954,19 @@
* | 4. $animate waits for a single animation frame (this performs a reflow) | class="my-animation super ng-animate super-remove" |
* | 5. the .super-remove-active classes are added and .super is removed (this triggers the CSS transition/animation) | class="my-animation ng-animate super-remove super-remove-active" |
* | 6. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation super ng-animate super-remove" |
* | 7. $animate waits for the animation to complete (via events and timeout) | class="my-animation ng-animate super-remove super-remove-active" |
* | 8. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
- * | 9. The doneCallback() callback is fired (if provided) | class="my-animation" |
+ * | 9. The returned promise is resolved. | class="my-animation" |
*
*
* @param {DOMElement} element the element that will be animated
* @param {string} className the CSS class that will be animated and then removed from the element
- * @param {function()=} doneCallback the callback function that will be called once the animation is complete
- * @return {function} the animation cancellation function
+ * @return {Promise} the animation callback promise
*/
- removeClass : function(element, className, doneCallback) {
- element = angular.element(element);
- element = stripCommentsFromElement(element);
- return performAnimation('removeClass', className, element, null, null, function() {
- $delegate.removeClass(element, className);
- }, doneCallback);
+ removeClass : function(element, className) {
+ return this.setClass(element, [], className);
},
/**
*
* @ngdoc method
@@ -860,31 +982,76 @@
* | 3. the .on-add and .off-remove classes are added to the element | class="my-animation ng-animate on-add off-remove off” |
* | 4. $animate waits for a single animation frame (this performs a reflow) | class="my-animation ng-animate on-add off-remove off” |
* | 5. the .on, .on-add-active and .off-remove-active classes are added and .off is removed (this triggers the CSS transition/animation) | class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active” |
* | 6. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active" |
* | 7. $animate waits for the animation to complete (via events and timeout) | class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active" |
- * | 8. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
- * | 9. The doneCallback() callback is fired (if provided) | class="my-animation" |
+ * | 8. The animation ends and all generated CSS classes are removed from the element | class="my-animation on" |
+ * | 9. The returned promise is resolved. | class="my-animation on" |
*
* @param {DOMElement} element the element which will have its CSS classes changed
* removed from it
* @param {string} add the CSS classes which will be added to the element
* @param {string} remove the CSS class which will be removed from the element
- * @param {function=} done the callback function (if provided) that will be fired after the
* CSS classes have been set on the element
- * @return {function} the animation cancellation function
+ * @return {Promise} the animation callback promise
*/
- setClass : function(element, add, remove, doneCallback) {
+ setClass : function(element, add, remove) {
+ var STORAGE_KEY = '$$animateClasses';
element = angular.element(element);
element = stripCommentsFromElement(element);
- return performAnimation('setClass', [add, remove], element, null, null, function() {
- $delegate.setClass(element, add, remove);
- }, doneCallback);
+
+ if (classBasedAnimationsBlocked(element)) {
+ return $delegate.setClass(element, add, remove);
+ }
+
+ add = isArray(add) ? add : add.split(' ');
+ remove = isArray(remove) ? remove : remove.split(' ');
+
+ var cache = element.data(STORAGE_KEY);
+ if (cache) {
+ cache.add = cache.add.concat(add);
+ cache.remove = cache.remove.concat(remove);
+
+ //the digest cycle will combine all the animations into one function
+ return cache.promise;
+ } else {
+ element.data(STORAGE_KEY, cache = {
+ add : add,
+ remove : remove
+ });
+ }
+
+ return cache.promise = runAnimationPostDigest(function(done) {
+ var cache = element.data(STORAGE_KEY);
+ element.removeData(STORAGE_KEY);
+
+ var state = element.data(NG_ANIMATE_STATE) || {};
+ var classes = resolveElementClasses(element, cache, state.active);
+ return !classes
+ ? done()
+ : performAnimation('setClass', classes, element, null, null, function() {
+ $delegate.setClass(element, classes[0], classes[1]);
+ }, done);
+ });
},
/**
* @ngdoc method
+ * @name $animate#cancel
+ * @kind function
+ *
+ * @param {Promise} animationPromise The animation promise that is returned when an animation is started.
+ *
+ * @description
+ * Cancels the provided animation.
+ */
+ cancel : function(promise) {
+ promise.$$cancelFn();
+ },
+
+ /**
+ * @ngdoc method
* @name $animate#enabled
* @kind function
*
* @param {boolean=} value If provided then set the animation on or off.
* @param {DOMElement=} element If provided then the element will be used to represent the enable/disable operation
@@ -895,11 +1062,11 @@
*
*/
enabled : function(value, element) {
switch(arguments.length) {
case 2:
- if(value) {
+ if (value) {
cleanup(element);
} else {
var data = element.data(NG_ANIMATE_STATE) || {};
data.disabled = true;
element.data(NG_ANIMATE_STATE, data);
@@ -927,112 +1094,104 @@
*/
function performAnimation(animationEvent, className, element, parentElement, afterElement, domOperation, doneCallback) {
var noopCancel = noop;
var runner = animationRunner(element, animationEvent, className);
- if(!runner) {
+ if (!runner) {
fireDOMOperation();
fireBeforeCallbackAsync();
fireAfterCallbackAsync();
closeAnimation();
return noopCancel;
}
+ animationEvent = runner.event;
className = runner.className;
var elementEvents = angular.element._data(runner.node);
elementEvents = elementEvents && elementEvents.events;
if (!parentElement) {
parentElement = afterElement ? afterElement.parent() : element.parent();
}
- var ngAnimateState = element.data(NG_ANIMATE_STATE) || {};
- var runningAnimations = ngAnimateState.active || {};
- var totalActiveAnimations = ngAnimateState.totalActive || 0;
- var lastAnimation = ngAnimateState.last;
-
- //only allow animations if the currently running animation is not structural
- //or if there is no animation running at all
- var skipAnimations;
- if (runner.isClassBased) {
- skipAnimations = ngAnimateState.running ||
- ngAnimateState.disabled ||
- (lastAnimation && !lastAnimation.isClassBased);
- }
-
//skip the animation if animations are disabled, a parent is already being animated,
//the element is not currently attached to the document body or then completely close
//the animation if any matching animations are not found at all.
//NOTE: IE8 + IE9 should close properly (run closeAnimation()) in case an animation was found.
- if (skipAnimations || animationsDisabled(element, parentElement)) {
+ if (animationsDisabled(element, parentElement)) {
fireDOMOperation();
fireBeforeCallbackAsync();
fireAfterCallbackAsync();
closeAnimation();
return noopCancel;
}
+ var ngAnimateState = element.data(NG_ANIMATE_STATE) || {};
+ var runningAnimations = ngAnimateState.active || {};
+ var totalActiveAnimations = ngAnimateState.totalActive || 0;
+ var lastAnimation = ngAnimateState.last;
var skipAnimation = false;
- if(totalActiveAnimations > 0) {
+
+ if (totalActiveAnimations > 0) {
var animationsToCancel = [];
- if(!runner.isClassBased) {
- if(animationEvent == 'leave' && runningAnimations['ng-leave']) {
+ if (!runner.isClassBased) {
+ if (animationEvent == 'leave' && runningAnimations['ng-leave']) {
skipAnimation = true;
} else {
//cancel all animations when a structural animation takes place
for(var klass in runningAnimations) {
animationsToCancel.push(runningAnimations[klass]);
}
ngAnimateState = {};
cleanup(element, true);
}
- } else if(lastAnimation.event == 'setClass') {
+ } else if (lastAnimation.event == 'setClass') {
animationsToCancel.push(lastAnimation);
cleanup(element, className);
}
- else if(runningAnimations[className]) {
+ else if (runningAnimations[className]) {
var current = runningAnimations[className];
- if(current.event == animationEvent) {
+ if (current.event == animationEvent) {
skipAnimation = true;
} else {
animationsToCancel.push(current);
cleanup(element, className);
}
}
- if(animationsToCancel.length > 0) {
+ if (animationsToCancel.length > 0) {
forEach(animationsToCancel, function(operation) {
operation.cancel();
});
}
}
- runningAnimations = ngAnimateState.active || {};
- totalActiveAnimations = ngAnimateState.totalActive || 0;
-
- if(runner.isClassBased && !runner.isSetClassOperation && !skipAnimation) {
+ if (runner.isClassBased && !runner.isSetClassOperation && !skipAnimation) {
skipAnimation = (animationEvent == 'addClass') == element.hasClass(className); //opposite of XOR
}
- if(skipAnimation) {
+ if (skipAnimation) {
fireDOMOperation();
fireBeforeCallbackAsync();
fireAfterCallbackAsync();
fireDoneCallbackAsync();
return noopCancel;
}
- if(animationEvent == 'leave') {
+ runningAnimations = ngAnimateState.active || {};
+ totalActiveAnimations = ngAnimateState.totalActive || 0;
+
+ if (animationEvent == 'leave') {
//there's no need to ever remove the listener since the element
//will be removed (destroyed) after the leave animation ends or
//is cancelled midway
element.one('$destroy', function(e) {
var element = angular.element(this);
var state = element.data(NG_ANIMATE_STATE);
- if(state) {
+ if (state) {
var activeLeaveAnimation = state.active['ng-leave'];
- if(activeLeaveAnimation) {
+ if (activeLeaveAnimation) {
activeLeaveAnimation.cancel();
cleanup(element, 'ng-leave');
}
}
});
@@ -1061,11 +1220,11 @@
cancelled = cancelled ||
!data || !data.active[className] ||
(runner.isClassBased && data.active[className].event != animationEvent);
fireDOMOperation();
- if(cancelled === true) {
+ if (cancelled === true) {
closeAnimation();
} else {
fireAfterCallbackAsync();
runner.after(closeAnimation);
}
@@ -1073,11 +1232,11 @@
return runner.cancel;
function fireDOMCallback(animationPhase) {
var eventName = '$animate:' + animationPhase;
- if(elementEvents && elementEvents[eventName] && elementEvents[eventName].length > 0) {
+ if (elementEvents && elementEvents[eventName] && elementEvents[eventName].length > 0) {
$$asyncCallback(function() {
element.triggerHandler(eventName, {
event : animationEvent,
className : className
});
@@ -1093,41 +1252,37 @@
fireDOMCallback('after');
}
function fireDoneCallbackAsync() {
fireDOMCallback('close');
- if(doneCallback) {
- $$asyncCallback(function() {
- doneCallback();
- });
- }
+ doneCallback();
}
//it is less complicated to use a flag than managing and canceling
//timeouts containing multiple callbacks.
function fireDOMOperation() {
- if(!fireDOMOperation.hasBeenRun) {
+ if (!fireDOMOperation.hasBeenRun) {
fireDOMOperation.hasBeenRun = true;
domOperation();
}
}
function closeAnimation() {
- if(!closeAnimation.hasBeenRun) {
+ if (!closeAnimation.hasBeenRun) {
closeAnimation.hasBeenRun = true;
var data = element.data(NG_ANIMATE_STATE);
- if(data) {
+ if (data) {
/* only structural animations wait for reflow before removing an
animation, but class-based animations don't. An example of this
failing would be when a parent HTML tag has a ng-class attribute
causing ALL directives below to skip animations during the digest */
- if(runner && runner.isClassBased) {
+ if (runner && runner.isClassBased) {
cleanup(element, className);
} else {
$$asyncCallback(function() {
var data = element.data(NG_ANIMATE_STATE) || {};
- if(localAnimationCount == data.index) {
+ if (localAnimationCount == data.index) {
cleanup(element, className, animationEvent);
}
});
element.data(NG_ANIMATE_STATE, data);
}
@@ -1144,35 +1299,35 @@
node.getElementsByClassName(NG_ANIMATE_CLASS_NAME) :
node.querySelectorAll('.' + NG_ANIMATE_CLASS_NAME);
forEach(nodes, function(element) {
element = angular.element(element);
var data = element.data(NG_ANIMATE_STATE);
- if(data && data.active) {
+ if (data && data.active) {
forEach(data.active, function(runner) {
runner.cancel();
});
}
});
}
}
function cleanup(element, className) {
- if(isMatchingElement(element, $rootElement)) {
- if(!rootAnimateState.disabled) {
+ if (isMatchingElement(element, $rootElement)) {
+ if (!rootAnimateState.disabled) {
rootAnimateState.running = false;
rootAnimateState.structural = false;
}
- } else if(className) {
+ } else if (className) {
var data = element.data(NG_ANIMATE_STATE) || {};
var removeAnimations = className === true;
- if(!removeAnimations && data.active && data.active[className]) {
+ if (!removeAnimations && data.active && data.active[className]) {
data.totalActive--;
delete data.active[className];
}
- if(removeAnimations || !data.totalActive) {
+ if (removeAnimations || !data.totalActive) {
element.removeClass(NG_ANIMATE_CLASS_NAME);
element.removeData(NG_ANIMATE_STATE);
}
}
}
@@ -1207,11 +1362,11 @@
//once a flag is found that is strictly false then everything before
//it will be discarded and all child animations will be restricted
if (allowChildAnimations !== false) {
var animateChildrenFlag = parentElement.data(NG_ANIMATE_CHILDREN);
- if(angular.isDefined(animateChildrenFlag)) {
+ if (angular.isDefined(animateChildrenFlag)) {
allowChildAnimations = animateChildrenFlag;
}
}
parentRunningAnimation = parentRunningAnimation ||
@@ -1257,10 +1412,11 @@
var DURATION_KEY = 'Duration';
var PROPERTY_KEY = 'Property';
var DELAY_KEY = 'Delay';
var ANIMATION_ITERATION_COUNT_KEY = 'IterationCount';
+ var ANIMATION_PLAYSTATE_KEY = 'PlayState';
var NG_ANIMATE_PARENT_KEY = '$$ngAnimateKey';
var NG_ANIMATE_CSS_DATA_KEY = '$$ngAnimateCSS3Data';
var ELAPSED_TIME_MAX_DECIMAL_PLACES = 3;
var CLOSING_TIME_BUFFER = 1.5;
var ONE_SECOND = 1000;
@@ -1268,11 +1424,11 @@
var lookupCache = {};
var parentCounter = 0;
var animationReflowQueue = [];
var cancelAnimationReflow;
function afterReflow(element, callback) {
- if(cancelAnimationReflow) {
+ if (cancelAnimationReflow) {
cancelAnimationReflow();
}
animationReflowQueue.push(callback);
cancelAnimationReflow = $$animateReflow(function() {
forEach(animationReflowQueue, function(fn) {
@@ -1297,11 +1453,11 @@
animationElementQueue.push(element);
//but it may not need to cancel out the existing timeout
//if the timestamp is less than the previous one
var futureTimestamp = Date.now() + totalTime;
- if(futureTimestamp <= closingTimestamp) {
+ if (futureTimestamp <= closingTimestamp) {
return;
}
$timeout.cancel(closingTimer);
@@ -1313,70 +1469,56 @@
}
function closeAllAnimations(elements) {
forEach(elements, function(element) {
var elementData = element.data(NG_ANIMATE_CSS_DATA_KEY);
- if(elementData) {
+ if (elementData) {
forEach(elementData.closeAnimationFns, function(fn) {
fn();
});
}
});
}
function getElementAnimationDetails(element, cacheKey) {
var data = cacheKey ? lookupCache[cacheKey] : null;
- if(!data) {
+ if (!data) {
var transitionDuration = 0;
var transitionDelay = 0;
var animationDuration = 0;
var animationDelay = 0;
- var transitionDelayStyle;
- var animationDelayStyle;
- var transitionDurationStyle;
- var transitionPropertyStyle;
//we want all the styles defined before and after
forEach(element, function(element) {
if (element.nodeType == ELEMENT_NODE) {
var elementStyles = $window.getComputedStyle(element) || {};
- transitionDurationStyle = elementStyles[TRANSITION_PROP + DURATION_KEY];
-
+ var transitionDurationStyle = elementStyles[TRANSITION_PROP + DURATION_KEY];
transitionDuration = Math.max(parseMaxTime(transitionDurationStyle), transitionDuration);
- transitionPropertyStyle = elementStyles[TRANSITION_PROP + PROPERTY_KEY];
-
- transitionDelayStyle = elementStyles[TRANSITION_PROP + DELAY_KEY];
-
+ var transitionDelayStyle = elementStyles[TRANSITION_PROP + DELAY_KEY];
transitionDelay = Math.max(parseMaxTime(transitionDelayStyle), transitionDelay);
- animationDelayStyle = elementStyles[ANIMATION_PROP + DELAY_KEY];
+ var animationDelayStyle = elementStyles[ANIMATION_PROP + DELAY_KEY];
+ animationDelay = Math.max(parseMaxTime(elementStyles[ANIMATION_PROP + DELAY_KEY]), animationDelay);
- animationDelay = Math.max(parseMaxTime(animationDelayStyle), animationDelay);
-
var aDuration = parseMaxTime(elementStyles[ANIMATION_PROP + DURATION_KEY]);
- if(aDuration > 0) {
+ if (aDuration > 0) {
aDuration *= parseInt(elementStyles[ANIMATION_PROP + ANIMATION_ITERATION_COUNT_KEY], 10) || 1;
}
-
animationDuration = Math.max(aDuration, animationDuration);
}
});
data = {
total : 0,
- transitionPropertyStyle: transitionPropertyStyle,
- transitionDurationStyle: transitionDurationStyle,
- transitionDelayStyle: transitionDelayStyle,
transitionDelay: transitionDelay,
transitionDuration: transitionDuration,
- animationDelayStyle: animationDelayStyle,
animationDelay: animationDelay,
animationDuration: animationDuration
};
- if(cacheKey) {
+ if (cacheKey) {
lookupCache[cacheKey] = data;
}
}
return data;
}
@@ -1393,11 +1535,11 @@
}
function getCacheKey(element) {
var parentElement = element.parent();
var parentID = parentElement.data(NG_ANIMATE_PARENT_KEY);
- if(!parentID) {
+ if (!parentID) {
parentElement.data(NG_ANIMATE_PARENT_KEY, ++parentCounter);
parentID = parentCounter;
}
return parentID + '-' + extractElementNode(element).getAttribute('class');
}
@@ -1408,11 +1550,11 @@
var cacheKey = getCacheKey(element);
var eventCacheKey = cacheKey + ' ' + className;
var itemIndex = lookupCache[eventCacheKey] ? ++lookupCache[eventCacheKey].total : 0;
var stagger = {};
- if(itemIndex > 0) {
+ if (itemIndex > 0) {
var staggerClassName = className + '-stagger';
var staggerCacheKey = cacheKey + ' ' + staggerClassName;
var applyClasses = !lookupCache[staggerCacheKey];
applyClasses && element.addClass(staggerClassName);
@@ -1427,11 +1569,11 @@
var formerData = element.data(NG_ANIMATE_CSS_DATA_KEY) || {};
var timings = getElementAnimationDetails(element, eventCacheKey);
var transitionDuration = timings.transitionDuration;
var animationDuration = timings.animationDuration;
- if(structural && transitionDuration === 0 && animationDuration === 0) {
+ if (structural && transitionDuration === 0 && animationDuration === 0) {
element.removeClass(className);
return false;
}
var blockTransition = structural && transitionDuration > 0;
@@ -1444,122 +1586,132 @@
stagger : stagger,
cacheKey : eventCacheKey,
running : formerData.running || 0,
itemIndex : itemIndex,
blockTransition : blockTransition,
- blockAnimation : blockAnimation,
closeAnimationFns : closeAnimationFns
});
var node = extractElementNode(element);
- if(blockTransition) {
- node.style[TRANSITION_PROP + PROPERTY_KEY] = 'none';
+ if (blockTransition) {
+ blockTransitions(node, true);
}
- if(blockAnimation) {
- node.style[ANIMATION_PROP] = 'none 0s';
+ if (blockAnimation) {
+ blockAnimations(node, true);
}
return true;
}
function animateRun(animationEvent, element, className, activeAnimationComplete) {
var node = extractElementNode(element);
var elementData = element.data(NG_ANIMATE_CSS_DATA_KEY);
- if(node.getAttribute('class').indexOf(className) == -1 || !elementData) {
+ if (node.getAttribute('class').indexOf(className) == -1 || !elementData) {
activeAnimationComplete();
return;
}
- if(elementData.blockTransition) {
- node.style[TRANSITION_PROP + PROPERTY_KEY] = '';
+ if (elementData.blockTransition) {
+ blockTransitions(node, false);
}
- if(elementData.blockAnimation) {
- node.style[ANIMATION_PROP] = '';
- }
-
var activeClassName = '';
+ var pendingClassName = '';
forEach(className.split(' '), function(klass, i) {
- activeClassName += (i > 0 ? ' ' : '') + klass + '-active';
+ var prefix = (i > 0 ? ' ' : '') + klass;
+ activeClassName += prefix + '-active';
+ pendingClassName += prefix + '-pending';
});
- element.addClass(activeClassName);
+ var style = '';
+ var appliedStyles = [];
+ var itemIndex = elementData.itemIndex;
+ var stagger = elementData.stagger;
+ var staggerTime = 0;
+ if (itemIndex > 0) {
+ var transitionStaggerDelay = 0;
+ if (stagger.transitionDelay > 0 && stagger.transitionDuration === 0) {
+ transitionStaggerDelay = stagger.transitionDelay * itemIndex;
+ }
+
+ var animationStaggerDelay = 0;
+ if (stagger.animationDelay > 0 && stagger.animationDuration === 0) {
+ animationStaggerDelay = stagger.animationDelay * itemIndex;
+ appliedStyles.push(CSS_PREFIX + 'animation-play-state');
+ }
+
+ staggerTime = Math.round(Math.max(transitionStaggerDelay, animationStaggerDelay) * 100) / 100;
+ }
+
+ if (!staggerTime) {
+ element.addClass(activeClassName);
+ }
+
var eventCacheKey = elementData.cacheKey + ' ' + activeClassName;
var timings = getElementAnimationDetails(element, eventCacheKey);
-
var maxDuration = Math.max(timings.transitionDuration, timings.animationDuration);
- if(maxDuration === 0) {
+ if (maxDuration === 0) {
element.removeClass(activeClassName);
animateClose(element, className);
activeAnimationComplete();
return;
}
var maxDelay = Math.max(timings.transitionDelay, timings.animationDelay);
- var stagger = elementData.stagger;
- var itemIndex = elementData.itemIndex;
var maxDelayTime = maxDelay * ONE_SECOND;
- var style = '', appliedStyles = [];
- if(timings.transitionDuration > 0) {
- var propertyStyle = timings.transitionPropertyStyle;
- if(propertyStyle.indexOf('all') == -1) {
- style += CSS_PREFIX + 'transition-property: ' + propertyStyle + ';';
- style += CSS_PREFIX + 'transition-duration: ' + timings.transitionDurationStyle + ';';
- appliedStyles.push(CSS_PREFIX + 'transition-property');
- appliedStyles.push(CSS_PREFIX + 'transition-duration');
- }
- }
-
- if(itemIndex > 0) {
- if(stagger.transitionDelay > 0 && stagger.transitionDuration === 0) {
- var delayStyle = timings.transitionDelayStyle;
- style += CSS_PREFIX + 'transition-delay: ' +
- prepareStaggerDelay(delayStyle, stagger.transitionDelay, itemIndex) + '; ';
- appliedStyles.push(CSS_PREFIX + 'transition-delay');
- }
-
- if(stagger.animationDelay > 0 && stagger.animationDuration === 0) {
- style += CSS_PREFIX + 'animation-delay: ' +
- prepareStaggerDelay(timings.animationDelayStyle, stagger.animationDelay, itemIndex) + '; ';
- appliedStyles.push(CSS_PREFIX + 'animation-delay');
- }
- }
-
- if(appliedStyles.length > 0) {
+ if (appliedStyles.length > 0) {
//the element being animated may sometimes contain comment nodes in
//the jqLite object, so we're safe to use a single variable to house
//the styles since there is always only one element being animated
var oldStyle = node.getAttribute('style') || '';
- node.setAttribute('style', oldStyle + '; ' + style);
+ if (oldStyle.charAt(oldStyle.length-1) !== ';') {
+ oldStyle += ';';
+ }
+ node.setAttribute('style', oldStyle + ' ' + style);
}
var startTime = Date.now();
var css3AnimationEvents = ANIMATIONEND_EVENT + ' ' + TRANSITIONEND_EVENT;
+ var animationTime = (maxDelay + maxDuration) * CLOSING_TIME_BUFFER;
+ var totalTime = (staggerTime + animationTime) * ONE_SECOND;
+ var staggerTimeout;
+ if (staggerTime > 0) {
+ element.addClass(pendingClassName);
+ staggerTimeout = $timeout(function() {
+ staggerTimeout = null;
+ element.addClass(activeClassName);
+ element.removeClass(pendingClassName);
+ if (timings.animationDuration > 0) {
+ blockAnimations(node, false);
+ }
+ }, staggerTime * ONE_SECOND, false);
+ }
+
element.on(css3AnimationEvents, onAnimationProgress);
elementData.closeAnimationFns.push(function() {
onEnd();
activeAnimationComplete();
});
- var staggerTime = itemIndex * (Math.max(stagger.animationDelay, stagger.transitionDelay) || 0);
- var animationTime = (maxDelay + maxDuration) * CLOSING_TIME_BUFFER;
- var totalTime = (staggerTime + animationTime) * ONE_SECOND;
-
elementData.running++;
animationCloseHandler(element, totalTime);
return onEnd;
// This will automatically be called by $animate so
// there is no need to attach this internally to the
// timeout done method.
function onEnd(cancelled) {
element.off(css3AnimationEvents, onAnimationProgress);
element.removeClass(activeClassName);
+ element.removeClass(pendingClassName);
+ if (staggerTimeout) {
+ $timeout.cancel(staggerTimeout);
+ }
animateClose(element, className);
var node = extractElementNode(element);
for (var i in appliedStyles) {
node.style.removeProperty(appliedStyles[i]);
}
@@ -1579,35 +1731,34 @@
* mock animations properly. Real events fallback to event.timeStamp,
* or, if they don't, then a timeStamp is automatically created for them.
* We're checking to see if the timeStamp surpasses the expected delay,
* but we're using elapsedTime instead of the timeStamp on the 2nd
* pre-condition since animations sometimes close off early */
- if(Math.max(timeStamp - startTime, 0) >= maxDelayTime && elapsedTime >= maxDuration) {
+ if (Math.max(timeStamp - startTime, 0) >= maxDelayTime && elapsedTime >= maxDuration) {
activeAnimationComplete();
}
}
}
- function prepareStaggerDelay(delayStyle, staggerDelay, index) {
- var style = '';
- forEach(delayStyle.split(','), function(val, i) {
- style += (i > 0 ? ',' : '') +
- (index * staggerDelay + parseInt(val, 10)) + 's';
- });
- return style;
+ function blockTransitions(node, bool) {
+ node.style[TRANSITION_PROP + PROPERTY_KEY] = bool ? 'none' : '';
}
+ function blockAnimations(node, bool) {
+ node.style[ANIMATION_PROP + ANIMATION_PLAYSTATE_KEY] = bool ? 'paused' : '';
+ }
+
function animateBefore(animationEvent, element, className, calculationDecorator) {
- if(animateSetup(animationEvent, element, className, calculationDecorator)) {
+ if (animateSetup(animationEvent, element, className, calculationDecorator)) {
return function(cancelled) {
cancelled && animateClose(element, className);
};
}
}
function animateAfter(animationEvent, element, className, afterAnimationComplete) {
- if(element.data(NG_ANIMATE_CSS_DATA_KEY)) {
+ if (element.data(NG_ANIMATE_CSS_DATA_KEY)) {
return animateRun(animationEvent, element, className, afterAnimationComplete);
} else {
animateClose(element, className);
afterAnimationComplete();
}
@@ -1616,11 +1767,11 @@
function animate(animationEvent, element, className, animationComplete) {
//If the animateSetup function doesn't bother returning a
//cancellation function then it means that there is no animation
//to perform at all
var preReflowCancellation = animateBefore(animationEvent, element, className);
- if(!preReflowCancellation) {
+ if (!preReflowCancellation) {
animationComplete();
return;
}
//There are two cancellation functions: one is before the first
@@ -1642,15 +1793,15 @@
}
function animateClose(element, className) {
element.removeClass(className);
var data = element.data(NG_ANIMATE_CSS_DATA_KEY);
- if(data) {
- if(data.running) {
+ if (data) {
+ if (data.running) {
data.running--;
}
- if(!data.running || data.running === 0) {
+ if (!data.running || data.running === 0) {
element.removeData(NG_ANIMATE_CSS_DATA_KEY);
}
}
}
@@ -1669,29 +1820,29 @@
beforeSetClass : function(element, add, remove, animationCompleted) {
var className = suffixClasses(remove, '-remove') + ' ' +
suffixClasses(add, '-add');
var cancellationMethod = animateBefore('setClass', element, className);
- if(cancellationMethod) {
+ if (cancellationMethod) {
afterReflow(element, animationCompleted);
return cancellationMethod;
}
animationCompleted();
},
beforeAddClass : function(element, className, animationCompleted) {
var cancellationMethod = animateBefore('addClass', element, suffixClasses(className, '-add'));
- if(cancellationMethod) {
+ if (cancellationMethod) {
afterReflow(element, animationCompleted);
return cancellationMethod;
}
animationCompleted();
},
beforeRemoveClass : function(element, className, animationCompleted) {
var cancellationMethod = animateBefore('removeClass', element, suffixClasses(className, '-remove'));
- if(cancellationMethod) {
+ if (cancellationMethod) {
afterReflow(element, animationCompleted);
return cancellationMethod;
}
animationCompleted();
},
@@ -1712,12 +1863,12 @@
}
};
function suffixClasses(classes, suffix) {
var className = '';
- classes = angular.isArray(classes) ? classes : classes.split(/\s+/);
+ classes = isArray(classes) ? classes : classes.split(/\s+/);
forEach(classes, function(klass, i) {
- if(klass && klass.length > 0) {
+ if (klass && klass.length > 0) {
className += (i > 0 ? ' ' : '') + klass + suffix;
}
});
return className;
}