spec/functional/func_screen_spec.rb in ProMotion-1.2.1 vs spec/functional/func_screen_spec.rb in ProMotion-2.0.0.rc1

- old
+ new

@@ -2,42 +2,38 @@ tests PM::Screen # Override controller to properly instantiate def controller rotate_device to: :portrait, button: :bottom - @controller ||= FunctionalScreen.new(nav_bar: true) - @root_screen = @controller + @controller = FunctionalScreen.new(nav_bar: true) @controller.navigationController end - after do - @controller = nil - @root_screen = nil - end - it "should have a navigation bar" do - view("Functional").should.be.kind_of UINavigationItemView + wait 0.5 do + view("Functional").should.be.kind_of UINavigationItemView + end end it "should allow a string title" do views(UINavigationItemView).include?(UIImageView).should.not.be.true end it "should allow setting a left nav bar button" do - @root_screen.set_nav_bar_button :left, title: "Cool", action: :triggered_button + @controller.set_nav_bar_button :left, title: "Cool", action: :triggered_button tap("Cool") - @root_screen.button_was_triggered.should.be.true + @controller.button_was_triggered.should.be.true end it "should allow setting a right nav bar button" do - @root_screen.set_nav_bar_button :right, title: "Cool2", action: :triggered_button + @controller.set_nav_bar_button :right, title: "Cool2", action: :triggered_button tap("Cool2") - @root_screen.button_was_triggered.should.be.true + @controller.button_was_triggered.should.be.true end it "should allow opening another screen in the same nav bar and have a back button that is operational" do - @root_screen.open BasicScreen + @controller.open BasicScreen wait 0.5 do view("Basic").should.be.kind_of UINavigationItemView view("Functional").should.be.kind_of UINavigationItemButtonView @@ -50,35 +46,35 @@ end end it "should push another screen with animation by default" do - basic = @root_screen.open BasicScreen + basic = @controller.open BasicScreen wait 0.5 do basic.animation_ts.should.be > 0.2 end end it "should push another screen with animation when animated: true" do - basic = @root_screen.open BasicScreen, animated: true + basic = @controller.open BasicScreen, animated: true wait 0.5 do basic.animation_ts.should.be > 0.2 end end it "should push another screen without animation when animated: false" do - basic = @root_screen.open BasicScreen, animated: false + basic = @controller.open BasicScreen, animated: false wait 0.5 do basic.animation_ts.should.be < 0.2 end end it "should allow opening and closing a modal screen" do @basic = BasicScreen.new(nav_bar: true) wait 0.1 do - @root_screen.open_modal @basic + @controller.open_modal @basic wait 0.6 do view("Basic").should.be.kind_of UINavigationItemView @basic.close @@ -92,10 +88,10 @@ end end it "should fire the will_present, on_present, will_dismiss, and on_dismiss_methods" do @presented_screen = PresentScreen.new - @root_screen.open @presented_screen + @controller.open @presented_screen wait 0.6 do @presented_screen.will_present_fired.should == true @presented_screen.on_present_fired.should == true @presented_screen.will_dismiss_fired.should.not == true