docs/_site/Code.html in PlayRockPaperScissorsGame-2.5.3 vs docs/_site/Code.html in PlayRockPaperScissorsGame-2.5.4

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@@ -5,11 +5,11 @@ <title>Master Code - Play Rock Paper Scissors Game</title> <meta name="description" content="A Ruby Programmed Rock Paper Scissors Game"/> <meta name="viewport" content="width=device-width, initial-scale=1"> <meta name="theme-color" content="#157878"> <link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css'> - <link rel="stylesheet" href="/assets/css/style.css?v=765162b12a2a2290411ad820ef809e84f4d60adb"> + <link rel="stylesheet" href="/assets/css/style.css?v=d37a82f64887a1366310743d3d4f672eee2de697"> <link rel="stylesheet" href="assets/css/pace.css" /> <script src="assets/js/pace.min.js"></script> </head> <body> @@ -53,30 +53,30 @@ |--------------|---------------------| | &gt;= v2.0.0 | &gt;= v2.6.0 | |====================================| =end</span> -<span class="k">class</span> <span class="nc">PlayRockPaperScissorsGame</span> <span class="c1"># define master class</span> +<span class="k">class</span> <span class="nc">PlayRockPaperScissorsGame</span> <span class="k">module</span> <span class="nn">RockPaperScissors</span> - <span class="no">VERSION</span> <span class="o">=</span> <span class="s2">"2.5.3"</span> <span class="c1"># define version constant</span> + <span class="no">VERSION</span> <span class="o">=</span> <span class="s2">"2.5.4"</span> <span class="k">end</span> - <span class="c1"># intiate the colorize gem</span> + <span class="c1"># call the colorize gem</span> <span class="nb">require</span> <span class="s2">"colorized_string"</span> - <span class="no">ColorizedString</span><span class="p">.</span><span class="nf">colors</span> <span class="c1"># import colors; ex: red, green, blue</span> - <span class="no">ColorizedString</span><span class="p">.</span><span class="nf">modes</span> <span class="c1"># import modes; ex: bold, italic, underline</span> + <span class="no">ColorizedString</span><span class="p">.</span><span class="nf">colors</span> <span class="c1"># import colors; ex: red, green, blue from colorize gem</span> + <span class="no">ColorizedString</span><span class="p">.</span><span class="nf">modes</span> <span class="c1"># import modes; ex: bold, italic, underline from colorize gem</span> <span class="k">module</span> <span class="nn">Constants</span> <span class="no">NTRY_TO_SYM</span> <span class="o">=</span> <span class="p">{</span> <span class="c1"># define entry to symbol (key to value)</span> <span class="s1">'p'</span> <span class="o">=&gt;</span> <span class="ss">:PAPER</span><span class="p">,</span> <span class="s1">'r'</span> <span class="o">=&gt;</span> <span class="ss">:ROCK</span><span class="p">,</span> <span class="s1">'s'</span> <span class="o">=&gt;</span> <span class="ss">:SCISSORS</span> <span class="p">}</span> - <span class="no">VALID_ENTRIES</span> <span class="o">=</span> <span class="no">NTRY_TO_SYM</span><span class="p">.</span><span class="nf">keys</span> <span class="c1"># create valid entries</span> - <span class="no">COMPUTER_CHOICES</span> <span class="o">=</span> <span class="no">NTRY_TO_SYM</span><span class="p">.</span><span class="nf">values</span> <span class="c1"># define computer choices</span> - <span class="no">WINNERS</span> <span class="o">=</span> <span class="p">[</span> <span class="c1"># define winners</span> + <span class="no">VALID_ENTRIES</span> <span class="o">=</span> <span class="no">NTRY_TO_SYM</span><span class="p">.</span><span class="nf">keys</span> + <span class="no">COMPUTER_CHOICES</span> <span class="o">=</span> <span class="no">NTRY_TO_SYM</span><span class="p">.</span><span class="nf">values</span> + <span class="no">WINNERS</span> <span class="o">=</span> <span class="p">[</span> <span class="c1"># format: player choice, computer choice</span> <span class="p">[</span><span class="ss">:SCISSORS</span><span class="p">,</span> <span class="ss">:PAPER</span><span class="p">],</span> <span class="p">[</span><span class="ss">:PAPER</span> <span class="p">,</span> <span class="ss">:ROCK</span><span class="p">],</span> <span class="p">[</span><span class="ss">:ROCK</span> <span class="p">,</span> <span class="ss">:SCISSORS</span><span class="p">]</span> <span class="p">]</span> @@ -86,51 +86,49 @@ <span class="no">ColorizedString</span><span class="p">[</span><span class="s2">"Press the return/enter key to continue..."</span><span class="p">].</span><span class="nf">colorize</span><span class="p">(</span><span class="ss">:green</span><span class="p">),</span> <span class="s2">""</span> <span class="p">]</span> <span class="k">end</span> - <span class="nb">protected_methods</span> <span class="ss">:Constants</span> <span class="c1"># make the constants module protected</span> + <span class="nb">protected_methods</span> <span class="ss">:Constants</span> <span class="k">class</span> <span class="o">&lt;&lt;</span> <span class="nb">self</span> <span class="c1"># define a self calling method within the parent class</span> - <span class="k">def</span> <span class="nf">continue</span><span class="p">(</span><span class="n">str1</span><span class="p">,</span><span class="n">str2</span><span class="p">,</span><span class="n">str3</span><span class="p">)</span> <span class="c1"># pass in 3 parameters</span> + <span class="k">def</span> <span class="nf">continue</span><span class="p">(</span><span class="n">str1</span><span class="p">,</span><span class="n">str2</span><span class="p">,</span><span class="n">str3</span><span class="p">)</span> <span class="nb">puts</span> <span class="n">str1</span> <span class="nb">print</span> <span class="n">str2</span> - <span class="nb">gets</span> <span class="c1"># press enter or return to continue</span> + <span class="nb">gets</span> <span class="c1"># press enter or return to continue</span> <span class="nb">puts</span> <span class="n">str3</span> <span class="k">end</span> <span class="k">end</span> - <span class="n">continue</span><span class="p">(</span><span class="no">Constants</span><span class="o">::</span><span class="no">INIT_STRINGS</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="no">Constants</span><span class="o">::</span><span class="no">INIT_STRINGS</span><span class="p">[</span><span class="mi">1</span><span class="p">],</span> <span class="no">Constants</span><span class="o">::</span><span class="no">INIT_STRINGS</span><span class="p">[</span><span class="mi">2</span><span class="p">])</span> <span class="c1"># call continue method</span> + <span class="n">continue</span><span class="p">(</span><span class="no">Constants</span><span class="o">::</span><span class="no">INIT_STRINGS</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="no">Constants</span><span class="o">::</span><span class="no">INIT_STRINGS</span><span class="p">[</span><span class="mi">1</span><span class="p">],</span> <span class="no">Constants</span><span class="o">::</span><span class="no">INIT_STRINGS</span><span class="p">[</span><span class="mi">2</span><span class="p">])</span> <span class="k">def</span> <span class="nf">initialize</span> <span class="c1"># initialize variables</span> <span class="vi">@player_score</span> <span class="o">=</span> <span class="vi">@computer_score</span> <span class="o">=</span> <span class="vi">@ties</span> <span class="o">=</span> <span class="mi">0</span> <span class="k">end</span> <span class="k">def</span> <span class="nf">play</span><span class="p">(</span><span class="n">winning_score</span><span class="p">)</span> - <span class="k">while</span> <span class="vi">@player_score</span> <span class="o">&lt;</span> <span class="n">winning_score</span> <span class="o">&amp;&amp;</span> <span class="vi">@computer_score</span> <span class="o">&lt;</span> <span class="n">winning_score</span> <span class="c1"># both the computer's score and the player's score have to be less than the value passed in for the winning score at the end</span> + <span class="k">while</span> <span class="vi">@player_score</span> <span class="o">&lt;</span> <span class="n">winning_score</span> <span class="o">&amp;&amp;</span> <span class="vi">@computer_score</span> <span class="o">&lt;</span> <span class="n">winning_score</span> <span class="nb">puts</span> <span class="no">ColorizedString</span><span class="p">[</span><span class="s2">"Player score: </span><span class="si">#{</span><span class="vi">@player_score</span><span class="si">}</span><span class="s2">, "</span><span class="p">].</span><span class="nf">colorize</span><span class="p">(</span><span class="ss">:blue</span><span class="p">)</span> <span class="o">+</span> <span class="no">ColorizedString</span><span class="p">[</span><span class="s2">"Computer score: </span><span class="si">#{</span><span class="vi">@computer_score</span><span class="si">}</span><span class="s2">, Ties: </span><span class="si">#{</span><span class="vi">@ties</span><span class="si">}</span><span class="s2">"</span><span class="p">].</span><span class="nf">colorize</span><span class="p">(</span><span class="ss">:blue</span><span class="p">)</span> <span class="n">player</span> <span class="o">=</span> <span class="no">PrivateMethods</span><span class="p">.</span><span class="nf">player_choice</span> <span class="n">computer</span> <span class="o">=</span> <span class="no">Constants</span><span class="o">::</span><span class="no">COMPUTER_CHOICES</span><span class="p">.</span><span class="nf">sample</span> <span class="c1"># chooses a "random" option</span> <span class="nb">puts</span> <span class="no">ColorizedString</span><span class="p">[</span><span class="s2">"</span><span class="se">\n</span><span class="s2">Player chooses </span><span class="si">#{</span><span class="n">player</span><span class="p">.</span><span class="nf">to_s</span><span class="p">.</span><span class="nf">downcase</span><span class="si">}</span><span class="s2">"</span><span class="p">].</span><span class="nf">colorize</span><span class="p">(</span><span class="ss">:blue</span><span class="p">)</span> <span class="nb">puts</span> <span class="no">ColorizedString</span><span class="p">[</span><span class="s2">"Computer chooses </span><span class="si">#{</span><span class="n">computer</span><span class="p">.</span><span class="nf">to_s</span><span class="p">.</span><span class="nf">downcase</span><span class="si">}</span><span class="s2">"</span><span class="p">].</span><span class="nf">colorize</span><span class="p">(</span><span class="ss">:blue</span><span class="p">)</span> - <span class="k">case</span> <span class="no">PrivateMethods</span><span class="p">.</span><span class="nf">player_outcome</span> <span class="p">[</span><span class="n">player</span><span class="p">,</span> <span class="n">computer</span><span class="p">]</span> <span class="c1"># define a reference call for player and computer for the arrays called in the player_outcome method</span> + <span class="k">case</span> <span class="no">PrivateMethods</span><span class="p">.</span><span class="nf">player_outcome</span> <span class="p">[</span><span class="n">player</span><span class="p">,</span> <span class="n">computer</span><span class="p">]</span> <span class="k">when</span> <span class="ss">:WIN</span> <span class="nb">puts</span> <span class="no">ColorizedString</span><span class="p">[</span><span class="s2">"</span><span class="si">#{</span><span class="n">player</span><span class="p">.</span><span class="nf">to_s</span><span class="p">.</span><span class="nf">capitalize</span><span class="si">}</span><span class="s2"> beats </span><span class="si">#{</span><span class="n">computer</span><span class="p">.</span><span class="nf">to_s</span><span class="p">.</span><span class="nf">downcase</span><span class="si">}</span><span class="s2">, player wins the round"</span><span class="p">].</span><span class="nf">colorize</span><span class="p">(</span><span class="ss">:red</span><span class="p">)</span> <span class="vi">@player_score</span> <span class="o">+=</span> <span class="mi">1</span> <span class="c1"># @player_score = @player_score + 1</span> <span class="k">when</span> <span class="ss">:LOSE</span> <span class="nb">puts</span> <span class="no">ColorizedString</span><span class="p">[</span><span class="s2">"</span><span class="si">#{</span><span class="n">computer</span><span class="p">.</span><span class="nf">to_s</span><span class="p">.</span><span class="nf">capitalize</span><span class="si">}</span><span class="s2"> beats </span><span class="si">#{</span><span class="n">player</span><span class="p">.</span><span class="nf">to_s</span><span class="p">.</span><span class="nf">downcase</span><span class="si">}</span><span class="s2">, computer wins the round"</span><span class="p">].</span><span class="nf">colorize</span><span class="p">(</span><span class="ss">:red</span><span class="p">)</span> <span class="vi">@computer_score</span> <span class="o">+=</span> <span class="mi">1</span> - <span class="k">else</span> <span class="c1"># since there is only 1 option left, there is no need to define when :TIE</span> + <span class="k">else</span> <span class="nb">puts</span> <span class="no">ColorizedString</span><span class="p">[</span><span class="s2">"Tie, choose again"</span><span class="p">].</span><span class="nf">colorize</span><span class="p">(</span><span class="ss">:red</span><span class="p">)</span> <span class="vi">@ties</span> <span class="o">+=</span> <span class="mi">1</span> - <span class="c1"># since tie is not in the original pass-in argument for the while loop, it will not be affected by the winning score</span> <span class="k">end</span> <span class="k">end</span> <span class="nb">puts</span> <span class="no">ColorizedString</span><span class="p">[</span><span class="s2">"</span><span class="se">\n</span><span class="s2">Final score: player: </span><span class="si">#{</span><span class="vi">@player_score</span><span class="si">}</span><span class="s2">, "</span><span class="p">].</span><span class="nf">colorize</span><span class="p">(</span><span class="ss">:blue</span><span class="p">)</span> <span class="o">+</span> <span class="no">ColorizedString</span><span class="p">[</span><span class="s2">"computer: </span><span class="si">#{</span><span class="vi">@computer_score</span><span class="si">}</span><span class="s2"> (ties: </span><span class="si">#{</span><span class="vi">@ties</span><span class="si">}</span><span class="s2">)"</span><span class="p">].</span><span class="nf">colorize</span><span class="p">(</span><span class="ss">:blue</span><span class="p">)</span> - <span class="c1"># define a case for the final outcomes </span> <span class="k">case</span> <span class="no">PrivateMethods</span><span class="p">.</span><span class="nf">final_outcome</span><span class="p">(</span><span class="vi">@player_score</span><span class="p">,</span> <span class="vi">@computer_score</span><span class="p">)</span> <span class="k">when</span> <span class="ss">:WIN</span> <span class="nb">puts</span> <span class="no">ColorizedString</span><span class="p">[</span><span class="s2">"Player wins!"</span><span class="p">].</span><span class="nf">colorize</span><span class="p">(</span><span class="ss">:red</span><span class="p">)</span> <span class="k">when</span> <span class="ss">:LOSE</span> <span class="nb">puts</span> <span class="no">ColorizedString</span><span class="p">[</span><span class="s2">"Computer wins!"</span><span class="p">].</span><span class="nf">colorize</span><span class="p">(</span><span class="ss">:red</span><span class="p">)</span> @@ -139,46 +137,38 @@ <span class="k">end</span> <span class="nb">gets</span> <span class="k">end</span> <span class="k">module</span> <span class="nn">PrivateMethods</span> - <span class="k">class</span> <span class="o">&lt;&lt;</span> <span class="nb">self</span> <span class="c1"># make all methods below self calling methods of this class (PlayRockPaperScissorsGame) so that the other methods will not to call their parents of these methods</span> + <span class="k">class</span> <span class="o">&lt;&lt;</span> <span class="nb">self</span> <span class="k">def</span> <span class="nf">player_choice</span> - <span class="kp">loop</span> <span class="k">do</span> <span class="c1"># for loop with no arguments passed in</span> + <span class="kp">loop</span> <span class="k">do</span> <span class="nb">print</span> <span class="no">ColorizedString</span><span class="p">[</span><span class="s2">"Choose rock (r), paper (p) or scissors (s): "</span><span class="p">].</span><span class="nf">colorize</span><span class="p">(</span><span class="ss">:green</span><span class="p">)</span> - <span class="n">choice</span> <span class="o">=</span> <span class="nb">gets</span><span class="p">.</span><span class="nf">chomp</span><span class="p">.</span><span class="nf">downcase</span> <span class="c1"># read user input and convert all to lower case</span> - <span class="c1"># define valid and invalid entries by using an if else-if statement(s)</span> - <span class="k">if</span> <span class="no">Constants</span><span class="o">::</span><span class="no">NTRY_TO_SYM</span><span class="p">.</span><span class="nf">key?</span><span class="p">(</span><span class="n">choice</span><span class="p">)</span> <span class="c1"># if the NTRY_TO_SYM array's key is one of the keys defined in the original array</span> - <span class="k">return</span> <span class="no">Constants</span><span class="o">::</span><span class="no">NTRY_TO_SYM</span><span class="p">[</span><span class="n">choice</span><span class="p">]</span> <span class="c1"># return the users choice</span> - <span class="k">elsif</span> <span class="n">choice</span> <span class="o">!=</span> <span class="no">Constants</span><span class="o">::</span><span class="no">VALID_ENTRIES</span> <span class="c1"># else if it is not one of the valid entries...</span> - <span class="nb">puts</span> <span class="no">ColorizedString</span><span class="p">[</span><span class="s2">"That entry is invalid. Please re-enter."</span><span class="p">].</span><span class="nf">colorize</span><span class="p">(</span><span class="ss">:red</span><span class="p">)</span> <span class="c1"># return an error message</span> + <span class="n">choice</span> <span class="o">=</span> <span class="nb">gets</span><span class="p">.</span><span class="nf">chomp</span><span class="p">.</span><span class="nf">downcase</span> + <span class="k">if</span> <span class="no">Constants</span><span class="o">::</span><span class="no">NTRY_TO_SYM</span><span class="p">.</span><span class="nf">key?</span><span class="p">(</span><span class="n">choice</span><span class="p">)</span> + <span class="k">return</span> <span class="no">Constants</span><span class="o">::</span><span class="no">NTRY_TO_SYM</span><span class="p">[</span><span class="n">choice</span><span class="p">]</span> + <span class="k">elsif</span> <span class="n">choice</span> <span class="o">!=</span> <span class="no">Constants</span><span class="o">::</span><span class="no">VALID_ENTRIES</span> + <span class="nb">puts</span> <span class="no">ColorizedString</span><span class="p">[</span><span class="s2">"That entry is invalid. Please re-enter."</span><span class="p">].</span><span class="nf">colorize</span><span class="p">(</span><span class="ss">:red</span><span class="p">)</span> <span class="k">end</span> - <span class="c1"># # one may also do this (albeit more useless):</span> - <span class="c1"># case</span> - <span class="c1"># when Constants::NTRY_TO_SYM.key?(choice)</span> - <span class="c1"># return Constants::NTRY_TO_SYM[choice]</span> - <span class="c1"># when choice != Constants::VALID_ENTRIES</span> - <span class="c1"># puts ColorizedString["That entry is invalid. Please re-enter."].colorize(:green) </span> - <span class="c1"># end</span> <span class="k">end</span> <span class="k">end</span> - <span class="k">def</span> <span class="nf">player_outcome</span><span class="p">(</span><span class="n">plays</span><span class="p">)</span> <span class="c1"># define method for the player's outcome while passing in a parameter of type array</span> - <span class="k">return</span> <span class="ss">:WIN</span> <span class="k">if</span> <span class="no">Constants</span><span class="o">::</span><span class="no">WINNERS</span><span class="p">.</span><span class="nf">include?</span><span class="p">(</span><span class="n">plays</span><span class="p">)</span> <span class="c1"># return a win if the one of the sub-arrays in the winners array is called</span> - <span class="k">return</span> <span class="ss">:LOSE</span> <span class="k">if</span> <span class="no">Constants</span><span class="o">::</span><span class="no">LOSERS</span><span class="p">.</span><span class="nf">include?</span><span class="p">(</span><span class="n">plays</span><span class="p">)</span> <span class="c1"># return a loss if any of the mapped sub-arrays in the losers constant is present</span> - <span class="k">return</span> <span class="ss">:TIE</span> <span class="k">if</span> <span class="o">!</span><span class="ss">:WIN</span> <span class="o">|</span> <span class="o">!</span><span class="ss">:LOSE</span> <span class="c1"># return a tie if not (!) win or if not lose</span> + <span class="k">def</span> <span class="nf">player_outcome</span><span class="p">(</span><span class="n">plays</span><span class="p">)</span> + <span class="k">return</span> <span class="ss">:WIN</span> <span class="k">if</span> <span class="no">Constants</span><span class="o">::</span><span class="no">WINNERS</span><span class="p">.</span><span class="nf">include?</span><span class="p">(</span><span class="n">plays</span><span class="p">)</span> + <span class="k">return</span> <span class="ss">:LOSE</span> <span class="k">if</span> <span class="no">Constants</span><span class="o">::</span><span class="no">LOSERS</span><span class="p">.</span><span class="nf">include?</span><span class="p">(</span><span class="n">plays</span><span class="p">)</span> + <span class="k">return</span> <span class="ss">:TIE</span> <span class="k">if</span> <span class="o">!</span><span class="ss">:WIN</span> <span class="o">|</span> <span class="o">!</span><span class="ss">:LOSE</span> <span class="k">end</span> <span class="k">def</span> <span class="nf">final_outcome</span><span class="p">(</span><span class="n">pl</span><span class="p">,</span><span class="n">co</span><span class="p">)</span> <span class="c1"># define final outcome method</span> <span class="k">return</span> <span class="ss">:WIN</span> <span class="k">if</span> <span class="n">pl</span> <span class="o">&gt;</span> <span class="n">co</span> <span class="k">return</span> <span class="ss">:LOSE</span> <span class="k">if</span> <span class="n">pl</span> <span class="o">&lt;</span> <span class="n">co</span> <span class="c1"># there will never be a tie due to the code in the play() method</span> <span class="k">end</span> <span class="k">end</span> <span class="k">end</span> - <span class="nb">private_methods</span> <span class="ss">:PrivateMethods</span> <span class="c1"># make the PrivateMethods module private</span> + <span class="nb">private_methods</span> <span class="ss">:PrivateMethods</span> <span class="k">end</span> <span class="no">PlayRockPaperScissorsGame</span><span class="p">.</span><span class="nf">new</span><span class="p">.</span><span class="nf">play</span><span class="p">(</span><span class="mi">2</span><span class="p">)</span> <span class="c1"># call the play method and pass in 3 (0, 1, 2) for the winning score</span> </code></pre> @@ -205,18 +195,8 @@ <span class="site-footer-owner"><a href="http://github.com/bag3318/RockPaperScissors">RockPaperScissors</a> is maintained by <a href="http://github.com/bag3318">bag3318</a>.</span> </footer> </section> - - <script type="text/javascript"> - (function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){ - (i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o), - m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m) - })(window,document,'script','//www.google-analytics.com/analytics.js','ga'); - - ga('create', 'true', 'auto'); - ga('send', 'pageview'); - </script> </body> </html>