docs/_site/Code.html in PlayRockPaperScissorsGame-2.4.5 vs docs/_site/Code.html in PlayRockPaperScissorsGame-2.4.6
- old
+ new
@@ -5,13 +5,13 @@
<title>Master Code - Play Rock Paper Scissors Game</title>
<meta name="description" content="A Ruby Programmed Rock Paper Scissors Game"/>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta name="theme-color" content="#157878">
<link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css'>
- <link rel="stylesheet" href="/assets/css/style.css?v=b6dce77cfbf038800279b1f621a6690f834078a8">
- <link rel="stylesheet" href="assets/css/pace.css" />
- <script src="assets/js/pace.min.js"></script>
+ <link rel="stylesheet" href="/assets/css/style.css?v=a619aba449fd31773059e12d98817087fdec295e">
+ <link rel="stylesheet" href="/assets/css/pace.css" />
+ <script src="/assets/js/pace.min.js"></script>
</head>
<body>
<section class="page-header">
<h1 class="project-name">Play Rock Paper Scissors Game</h1>
<h2 class="project-tagline">A Ruby Programmed Rock Paper Scissors Game</h2>
@@ -51,11 +51,11 @@
=end</span>
<span class="k">class</span> <span class="nc">PlayRockPaperScissorsGame</span> <span class="c1"># define master class</span>
<span class="k">module</span> <span class="nn">RockPaperScissors</span>
- <span class="no">VERSION</span> <span class="o">=</span> <span class="s2">"2.4.5"</span> <span class="c1"># define version constant</span>
+ <span class="no">VERSION</span> <span class="o">=</span> <span class="s2">"2.4.6"</span> <span class="c1"># define version constant</span>
<span class="k">end</span>
<span class="c1"># intiate the colorize gem</span>
<span class="nb">require</span> <span class="s2">"colorized_string"</span>
<span class="no">ColorizedString</span><span class="p">.</span><span class="nf">colors</span> <span class="c1"># import colors; ex: red, green, blue</span>
@@ -73,11 +73,11 @@
<span class="c1"># format: player choice, computer choice</span>
<span class="p">[</span><span class="ss">:SCISSORS</span><span class="p">,</span> <span class="ss">:PAPER</span><span class="p">],</span>
<span class="p">[</span><span class="ss">:PAPER</span> <span class="p">,</span> <span class="ss">:ROCK</span><span class="p">],</span>
<span class="p">[</span><span class="ss">:ROCK</span> <span class="p">,</span> <span class="ss">:SCISSORS</span><span class="p">]</span>
<span class="p">]</span>
- <span class="no">LOSERS</span> <span class="o">=</span> <span class="no">WINNERS</span><span class="p">.</span><span class="nf">map</span> <span class="p">{</span> <span class="o">|</span><span class="n">pc</span><span class="p">,</span><span class="n">cc</span><span class="o">|</span> <span class="p">[</span><span class="n">cc</span><span class="p">,</span><span class="n">pc</span><span class="p">]</span> <span class="p">}</span> <span class="c1"># this will take the original WINNERS array and flip the symbols, thus returning a loss for the user/player</span>
+ <span class="no">LOSERS</span> <span class="o">=</span> <span class="no">WINNERS</span><span class="p">.</span><span class="nf">map</span> <span class="p">{</span> <span class="o">|</span><span class="n">player_choice</span><span class="p">,</span><span class="n">computer_choice</span><span class="o">|</span> <span class="p">[</span><span class="n">computer_choice</span><span class="p">,</span><span class="n">player_choice</span><span class="p">]</span> <span class="p">}</span> <span class="c1"># this will take the original WINNERS array and flip the symbols, thus returning a loss for the user/player</span>
<span class="no">INIT_STRINGS</span> <span class="o">=</span> <span class="p">[</span>
<span class="no">ColorizedString</span><span class="p">[</span><span class="s2">"You are about to enter a rock-paper-scissors best of 3 match."</span><span class="p">].</span><span class="nf">colorize</span><span class="p">(</span><span class="ss">:green</span><span class="p">),</span>
<span class="no">ColorizedString</span><span class="p">[</span><span class="s2">"Press the return/enter key to continue..."</span><span class="p">].</span><span class="nf">colorize</span><span class="p">(</span><span class="ss">:green</span><span class="p">),</span>
<span class="s2">""</span>
<span class="p">]</span>
@@ -85,12 +85,12 @@
<span class="nb">protected_methods</span> <span class="ss">:Constants</span> <span class="c1"># make the constants module protected</span>
<span class="k">class</span> <span class="o"><<</span> <span class="nb">self</span> <span class="c1"># define a self calling method within the parent class</span>
<span class="k">def</span> <span class="nf">continue</span><span class="p">(</span><span class="n">str1</span><span class="p">,</span><span class="n">str2</span><span class="p">,</span><span class="n">str3</span><span class="p">)</span> <span class="c1"># pass in 3 parameters</span>
- <span class="nb">puts</span> <span class="no">ColorizedString</span><span class="p">[</span><span class="n">str1</span><span class="p">].</span><span class="nf">colorize</span><span class="p">(</span><span class="ss">:color</span> <span class="o">=></span> <span class="ss">:green</span><span class="p">)</span>
- <span class="nb">print</span> <span class="no">ColorizedString</span><span class="p">[</span><span class="n">str2</span><span class="p">].</span><span class="nf">colorize</span><span class="p">(</span><span class="ss">:color</span> <span class="o">=></span> <span class="ss">:green</span><span class="p">)</span>
+ <span class="nb">puts</span> <span class="n">str1</span>
+ <span class="nb">print</span> <span class="n">str2</span>
<span class="nb">gets</span> <span class="c1"># press enter or return to continue</span>
<span class="nb">puts</span> <span class="n">str3</span>
<span class="k">end</span>
<span class="k">end</span>
@@ -156,10 +156,10 @@
<span class="k">end</span>
<span class="k">end</span>
<span class="k">def</span> <span class="nf">player_outcome</span><span class="p">(</span><span class="n">plays</span><span class="p">)</span> <span class="c1"># define method for the player's outcome while passing in a parameter of type array</span>
<span class="k">return</span> <span class="ss">:WIN</span> <span class="k">if</span> <span class="no">Constants</span><span class="o">::</span><span class="no">WINNERS</span><span class="p">.</span><span class="nf">include?</span><span class="p">(</span><span class="n">plays</span><span class="p">)</span> <span class="c1"># return a win if the one of the sub-arrays in the winners array is called</span>
<span class="k">return</span> <span class="ss">:LOSE</span> <span class="k">if</span> <span class="no">Constants</span><span class="o">::</span><span class="no">LOSERS</span><span class="p">.</span><span class="nf">include?</span><span class="p">(</span><span class="n">plays</span><span class="p">)</span> <span class="c1"># return a loss if any of the mapped sub-arrays in the losers constant is present</span>
- <span class="k">return</span> <span class="ss">:TIE</span> <span class="k">if</span> <span class="o">!</span><span class="ss">:WIN</span> <span class="o">|</span> <span class="o">!</span><span class="ss">:LOSE</span> <span class="c1"># return a tie if not (!) win or if not loose</span>
+ <span class="k">return</span> <span class="ss">:TIE</span> <span class="k">if</span> <span class="o">!</span><span class="ss">:WIN</span> <span class="o">|</span> <span class="o">!</span><span class="ss">:LOSE</span> <span class="c1"># return a tie if not (!) win or if not lose</span>
<span class="k">end</span>
<span class="k">def</span> <span class="nf">final_outcome</span><span class="p">(</span><span class="n">pl</span><span class="p">,</span><span class="n">co</span><span class="p">)</span> <span class="c1"># define final outcome method</span>
<span class="k">return</span> <span class="ss">:WIN</span> <span class="k">if</span> <span class="n">pl</span> <span class="o">></span> <span class="n">co</span>
<span class="k">return</span> <span class="ss">:LOSE</span> <span class="k">if</span> <span class="n">pl</span> <span class="o"><</span> <span class="n">co</span>
<span class="k">return</span> <span class="ss">:TIE</span> <span class="k">if</span> <span class="n">pl</span> <span class="o">=</span> <span class="n">co</span> <span class="c1"># this can never happen due to the code in the play method, but it is worth noting</span>