# encoding: UTF-8 module Jekyll class Renderer attr_reader :document, :site, :site_payload def initialize(site, document, site_payload = nil) @site = site @document = document @site_payload = site_payload end # Determine which converters to use based on this document's # extension. # # Returns an array of Converter instances. def converters @converters ||= site.converters.select { |c| c.matches(document.extname) } end # Determine the extname the outputted file should have # # Returns the output extname including the leading period. def output_ext @output_ext ||= converters.first.output_ext(document.extname) end ###################### ## DAT RENDER THO ###################### def run Jekyll.logger.debug "Rendering:", document.relative_path payload = Utils.deep_merge_hashes({ "page" => document.to_liquid }, site_payload || site.site_payload) if document.collection.label == 'posts' && document.is_a?(Document) payload['site']['related_posts'] = document.related_posts end Jekyll.logger.debug "Pre-Render Hooks:", document.relative_path document.trigger_hooks(:pre_render, payload) info = { filters: [Jekyll::Filters], registers: { :site => site, :page => payload['page'] } } # render and transform content (this becomes the final content of the object) payload["highlighter_prefix"] = converters.first.highlighter_prefix payload["highlighter_suffix"] = converters.first.highlighter_suffix output = document.content if document.render_with_liquid? Jekyll.logger.debug "Rendering Liquid:", document.relative_path output = render_liquid(output, payload, info, document.path) end Jekyll.logger.debug "Rendering Markup:", document.relative_path output = convert(output) document.content = output if document.place_in_layout? Jekyll.logger.debug "Rendering Layout:", document.relative_path place_in_layouts( output, payload, info ) else output end end # Convert the given content using the converters which match this renderer's document. # # content - the raw, unconverted content # # Returns the converted content. def convert(content) converters.reduce(content) do |output, converter| begin converter.convert output rescue => e Jekyll.logger.error "Conversion error:", "#{converter.class} encountered an error while converting '#{document.relative_path}':" Jekyll.logger.error("", e.to_s) raise e end end end # Render the given content with the payload and info # # content - # payload - # info - # path - (optional) the path to the file, for use in ex # # Returns the content, rendered by Liquid. def render_liquid(content, payload, info, path = nil) site.liquid_renderer.file(path).parse(content).render!(payload, info) rescue Tags::IncludeTagError => e Jekyll.logger.error "Liquid Exception:", "#{e.message} in #{e.path}, included in #{path || document.relative_path}" raise e rescue Exception => e Jekyll.logger.error "Liquid Exception:", "#{e.message} in #{path || document.relative_path}" raise e end # Checks if the layout specified in the document actually exists # # layout - the layout to check # # Returns true if the layout is invalid, false if otherwise def invalid_layout?(layout) !document.data["layout"].nil? && layout.nil? end # Render layouts and place given content inside. # # content - the content to be placed in the layout # # # Returns the content placed in the Liquid-rendered layouts def place_in_layouts(content, payload, info) output = content.dup layout = site.layouts[document.data["layout"]] Jekyll.logger.warn("Build Warning:", "Layout '#{document.data["layout"]}' requested in #{document.relative_path} does not exist.") if invalid_layout? layout used = Set.new([layout]) while layout payload = Utils.deep_merge_hashes( payload, { "content" => output, "page" => document.to_liquid, "layout" => layout.data } ) output = render_liquid( layout.content, payload, info, File.join(site.config['layouts_dir'], layout.name) ) # Add layout to dependency tree site.regenerator.add_dependency( site.in_source_dir(document.path), site.in_source_dir(layout.path) ) if document.write? if layout = site.layouts[layout.data["layout"]] if used.include?(layout) layout = nil # avoid recursive chain else used << layout end end end output end end end