/** @license * * SoundManager 2: JavaScript Sound for the Web * ---------------------------------------------- * http://schillmania.com/projects/soundmanager2/ * * Copyright (c) 2007, Scott Schiller. All rights reserved. * Code provided under the BSD License: * http://schillmania.com/projects/soundmanager2/license.txt * * V2.97a.20120318 */ /*global window, SM2_DEFER, sm2Debugger, console, document, navigator, setTimeout, setInterval, clearInterval, Audio */ /*jslint regexp: true, sloppy: true, white: true, nomen: true, plusplus: true */ /** * About this file * --------------- * This is the fully-commented source version of the SoundManager 2 API, * recommended for use during development and testing. * * See soundmanager2-nodebug-jsmin.js for an optimized build (~10KB with gzip.) * http://schillmania.com/projects/soundmanager2/doc/getstarted/#basic-inclusion * Alternately, serve this file with gzip for 75% compression savings (~30KB over HTTP.) * * You may notice and comments in this source; these are delimiters for * debug blocks which are removed in the -nodebug builds, further optimizing code size. * * Also, as you may note: Whoa, reliable cross-platform/device audio support is hard! ;) */ (function(window) { var soundManager = null; /** * The SoundManager constructor. * * @constructor * @param {string} smURL Optional: Path to SWF files * @param {string} smID Optional: The ID to use for the SWF container element * @this {SoundManager} * @return {SoundManager} The new SoundManager instance */ function SoundManager(smURL, smID) { // Top-level configuration options this.flashVersion = 8; // flash build to use (8 or 9.) Some API features require 9. this.debugMode = true; // enable debugging output (console.log() with HTML fallback) this.debugFlash = false; // enable debugging output inside SWF, troubleshoot Flash/browser issues this.useConsole = true; // use console.log() if available (otherwise, writes to #soundmanager-debug element) this.consoleOnly = true; // if console is being used, do not create/write to #soundmanager-debug this.waitForWindowLoad = false; // force SM2 to wait for window.onload() before trying to call soundManager.onload() this.bgColor = '#ffffff'; // SWF background color. N/A when wmode = 'transparent' this.useHighPerformance = false; // position:fixed flash movie can help increase js/flash speed, minimize lag this.flashPollingInterval = null; // msec affecting whileplaying/loading callback frequency. If null, default of 50 msec is used. this.html5PollingInterval = null; // msec affecting whileplaying() for HTML5 audio, excluding mobile devices. If null, native HTML5 update events are used. this.flashLoadTimeout = 1000; // msec to wait for flash movie to load before failing (0 = infinity) this.wmode = null; // flash rendering mode - null, 'transparent', or 'opaque' (last two allow z-index to work) this.allowScriptAccess = 'always'; // for scripting the SWF (object/embed property), 'always' or 'sameDomain' this.useFlashBlock = false; // *requires flashblock.css, see demos* - allow recovery from flash blockers. Wait indefinitely and apply timeout CSS to SWF, if applicable. this.useHTML5Audio = true; // use HTML5 Audio() where API is supported (most Safari, Chrome versions), Firefox (no MP3/MP4.) Ideally, transparent vs. Flash API where possible. this.html5Test = /^(probably|maybe)$/i; // HTML5 Audio() format support test. Use /^probably$/i; if you want to be more conservative. this.preferFlash = true; // overrides useHTML5audio. if true and flash support present, will try to use flash for MP3/MP4 as needed since HTML5 audio support is still quirky in browsers. this.noSWFCache = false; // if true, appends ?ts={date} to break aggressive SWF caching. this.audioFormats = { /** * determines HTML5 support + flash requirements. * if no support (via flash and/or HTML5) for a "required" format, SM2 will fail to start. * flash fallback is used for MP3 or MP4 if HTML5 can't play it (or if preferFlash = true) * multiple MIME types may be tested while trying to get a positive canPlayType() response. */ 'mp3': { 'type': ['audio/mpeg; codecs="mp3"', 'audio/mpeg', 'audio/mp3', 'audio/MPA', 'audio/mpa-robust'], 'required': true }, 'mp4': { 'related': ['aac','m4a'], // additional formats under the MP4 container 'type': ['audio/mp4; codecs="mp4a.40.2"', 'audio/aac', 'audio/x-m4a', 'audio/MP4A-LATM', 'audio/mpeg4-generic'], 'required': false }, 'ogg': { 'type': ['audio/ogg; codecs=vorbis'], 'required': false }, 'wav': { 'type': ['audio/wav; codecs="1"', 'audio/wav', 'audio/wave', 'audio/x-wav'], 'required': false } }; this.defaultOptions = { /** * the default configuration for sound objects made with createSound() and related methods * eg., volume, auto-load behaviour and so forth */ 'autoLoad': false, // enable automatic loading (otherwise .load() will be called on demand with .play(), the latter being nicer on bandwidth - if you want to .load yourself, you also can) 'autoPlay': false, // enable playing of file as soon as possible (much faster if "stream" is true) 'from': null, // position to start playback within a sound (msec), default = beginning 'loops': 1, // how many times to repeat the sound (position will wrap around to 0, setPosition() will break out of loop when >0) 'onid3': null, // callback function for "ID3 data is added/available" 'onload': null, // callback function for "load finished" 'whileloading': null, // callback function for "download progress update" (X of Y bytes received) 'onplay': null, // callback for "play" start 'onpause': null, // callback for "pause" 'onresume': null, // callback for "resume" (pause toggle) 'whileplaying': null, // callback during play (position update) 'onposition': null, // object containing times and function callbacks for positions of interest 'onstop': null, // callback for "user stop" 'onfailure': null, // callback function for when playing fails 'onfinish': null, // callback function for "sound finished playing" 'multiShot': true, // let sounds "restart" or layer on top of each other when played multiple times, rather than one-shot/one at a time 'multiShotEvents': false, // fire multiple sound events (currently onfinish() only) when multiShot is enabled 'position': null, // offset (milliseconds) to seek to within loaded sound data. 'pan': 0, // "pan" settings, left-to-right, -100 to 100 'stream': true, // allows playing before entire file has loaded (recommended) 'to': null, // position to end playback within a sound (msec), default = end 'type': null, // MIME-like hint for file pattern / canPlay() tests, eg. audio/mp3 'usePolicyFile': false, // enable crossdomain.xml request for audio on remote domains (for ID3/waveform access) 'volume': 100 // self-explanatory. 0-100, the latter being the max. }; this.flash9Options = { /** * flash 9-only options, * merged into defaultOptions if flash 9 is being used */ 'isMovieStar': null, // "MovieStar" MPEG4 audio mode. Null (default) = auto detect MP4, AAC etc. based on URL. true = force on, ignore URL 'usePeakData': false, // enable left/right channel peak (level) data 'useWaveformData': false, // enable sound spectrum (raw waveform data) - NOTE: May increase CPU load. 'useEQData': false, // enable sound EQ (frequency spectrum data) - NOTE: May increase CPU load. 'onbufferchange': null, // callback for "isBuffering" property change 'ondataerror': null // callback for waveform/eq data access error (flash playing audio in other tabs/domains) }; this.movieStarOptions = { /** * flash 9.0r115+ MPEG4 audio options, * merged into defaultOptions if flash 9+movieStar mode is enabled */ 'bufferTime': 3, // seconds of data to buffer before playback begins (null = flash default of 0.1 seconds - if AAC playback is gappy, try increasing.) 'serverURL': null, // rtmp: FMS or FMIS server to connect to, required when requesting media via RTMP or one of its variants 'onconnect': null, // rtmp: callback for connection to flash media server 'duration': null // rtmp: song duration (msec) }; // HTML attributes (id + class names) for the SWF container this.movieID = 'sm2-container'; this.id = (smID || 'sm2movie'); this.debugID = 'soundmanager-debug'; this.debugURLParam = /([#?&])debug=1/i; // dynamic attributes this.versionNumber = 'V2.97a.20120318'; this.version = null; this.movieURL = null; this.url = (smURL || null); this.altURL = null; this.swfLoaded = false; this.enabled = false; this.oMC = null; this.sounds = {}; this.soundIDs = []; this.muted = false; this.didFlashBlock = false; this.filePattern = null; this.filePatterns = { 'flash8': /\.mp3(\?.*)?$/i, 'flash9': /\.mp3(\?.*)?$/i }; // support indicators, set at init this.features = { 'buffering': false, 'peakData': false, 'waveformData': false, 'eqData': false, 'movieStar': false }; // flash sandbox info, used primarily in troubleshooting this.sandbox = { // 'type': null, 'types': { 'remote': 'remote (domain-based) rules', 'localWithFile': 'local with file access (no internet access)', 'localWithNetwork': 'local with network (internet access only, no local access)', 'localTrusted': 'local, trusted (local+internet access)' }, 'description': null, 'noRemote': null, 'noLocal': null // }; /** * basic HTML5 Audio() support test * try...catch because of IE 9 "not implemented" nonsense * https://github.com/Modernizr/Modernizr/issues/224 */ this.hasHTML5 = (function() { try { return (typeof Audio !== 'undefined' && typeof new Audio().canPlayType !== 'undefined'); } catch(e) { return false; } }()); /** * format support (html5/flash) * stores canPlayType() results based on audioFormats. * eg. { mp3: boolean, mp4: boolean } * treat as read-only. */ this.html5 = { 'usingFlash': null // set if/when flash fallback is needed }; this.flash = {}; // file type support hash this.html5Only = false; // determined at init time this.ignoreFlash = false; // used for special cases (eg. iPad/iPhone/palm OS?) /** * a few private internals (OK, a lot. :D) */ var SMSound, _s = this, _flash = null, _sm = 'soundManager', _smc = _sm+'::', _h5 = 'HTML5::', _id, _ua = navigator.userAgent, _win = window, _wl = _win.location.href.toString(), _doc = document, _doNothing, _init, _fV, _on_queue = [], _debugOpen = true, _debugTS, _didAppend = false, _appendSuccess = false, _didInit = false, _disabled = false, _windowLoaded = false, _wDS, _wdCount = 0, _initComplete, _mixin, _addOnEvent, _processOnEvents, _initUserOnload, _delayWaitForEI, _waitForEI, _setVersionInfo, _handleFocus, _strings, _initMovie, _domContentLoaded, _winOnLoad, _didDCLoaded, _getDocument, _createMovie, _catchError, _setPolling, _initDebug, _debugLevels = ['log', 'info', 'warn', 'error'], _defaultFlashVersion = 8, _disableObject, _failSafely, _normalizeMovieURL, _oRemoved = null, _oRemovedHTML = null, _str, _flashBlockHandler, _getSWFCSS, _swfCSS, _toggleDebug, _loopFix, _policyFix, _complain, _idCheck, _waitingForEI = false, _initPending = false, _startTimer, _stopTimer, _timerExecute, _h5TimerCount = 0, _h5IntervalTimer = null, _parseURL, _needsFlash = null, _featureCheck, _html5OK, _html5CanPlay, _html5Ext, _html5Unload, _domContentLoadedIE, _testHTML5, _event, _slice = Array.prototype.slice, _useGlobalHTML5Audio = false, _hasFlash, _detectFlash, _badSafariFix, _html5_events, _showSupport, _is_iDevice = _ua.match(/(ipad|iphone|ipod)/i), _is_firefox = _ua.match(/firefox/i), _is_android = _ua.match(/droid/i), _isIE = _ua.match(/msie/i), _isWebkit = _ua.match(/webkit/i), _isSafari = (_ua.match(/safari/i) && !_ua.match(/chrome/i)), _isOpera = (_ua.match(/opera/i)), _likesHTML5 = (_ua.match(/(mobile|pre\/|xoom)/i) || _is_iDevice), _isBadSafari = (!_wl.match(/usehtml5audio/i) && !_wl.match(/sm2\-ignorebadua/i) && _isSafari && !_ua.match(/silk/i) && _ua.match(/OS X 10_6_([3-7])/i)), // Safari 4 and 5 (excluding Kindle Fire, "Silk") occasionally fail to load/play HTML5 audio on Snow Leopard 10.6.3 through 10.6.7 due to bug(s) in QuickTime X and/or other underlying frameworks. :/ Confirmed bug. https://bugs.webkit.org/show_bug.cgi?id=32159 _hasConsole = (typeof console !== 'undefined' && typeof console.log !== 'undefined'), _isFocused = (typeof _doc.hasFocus !== 'undefined'?_doc.hasFocus():null), _tryInitOnFocus = (_isSafari && typeof _doc.hasFocus === 'undefined'), _okToDisable = !_tryInitOnFocus, _flashMIME = /(mp3|mp4|mpa)/i, _emptyURL = 'about:blank', // safe URL to unload, or load nothing from (flash 8 + most HTML5 UAs) _overHTTP = (_doc.location?_doc.location.protocol.match(/http/i):null), _http = (!_overHTTP ? 'http:/'+'/' : ''), // mp3, mp4, aac etc. _netStreamMimeTypes = /^\s*audio\/(?:x-)?(?:mpeg4|aac|flv|mov|mp4||m4v|m4a|mp4v|3gp|3g2)\s*(?:$|;)/i, // Flash v9.0r115+ "moviestar" formats _netStreamTypes = ['mpeg4', 'aac', 'flv', 'mov', 'mp4', 'm4v', 'f4v', 'm4a', 'mp4v', '3gp', '3g2'], _netStreamPattern = new RegExp('\\.(' + _netStreamTypes.join('|') + ')(\\?.*)?$', 'i'); this.mimePattern = /^\s*audio\/(?:x-)?(?:mp(?:eg|3))\s*(?:$|;)/i; // default mp3 set // use altURL if not "online" this.useAltURL = !_overHTTP; this._global_a = null; _swfCSS = { 'swfBox': 'sm2-object-box', 'swfDefault': 'movieContainer', 'swfError': 'swf_error', // SWF loaded, but SM2 couldn't start (other error) 'swfTimedout': 'swf_timedout', 'swfLoaded': 'swf_loaded', 'swfUnblocked': 'swf_unblocked', // or loaded OK 'sm2Debug': 'sm2_debug', 'highPerf': 'high_performance', 'flashDebug': 'flash_debug' }; if (_likesHTML5) { // prefer HTML5 for mobile + tablet-like devices, probably more reliable vs. flash at this point. _s.useHTML5Audio = true; _s.preferFlash = false; if (_is_iDevice) { // by default, use global feature. iOS onfinish() -> next may fail otherwise. _s.ignoreFlash = true; _useGlobalHTML5Audio = true; } } /** * Public SoundManager API * ----------------------- */ this.ok = function() { return (_needsFlash?(_didInit && !_disabled):(_s.useHTML5Audio && _s.hasHTML5)); }; this.supported = this.ok; // legacy this.getMovie = function(smID) { // safety net: some old browsers differ on SWF references, possibly related to ExternalInterface / flash version return _id(smID) || _doc[smID] || _win[smID]; }; /** * Creates a SMSound sound object instance. * * @param {object} oOptions Sound options (at minimum, id and url are required.) * @return {object} SMSound The new SMSound object. */ this.createSound = function(oOptions) { var _cs, _cs_string, thisOptions = null, oSound = null, _tO = null; // _cs = _sm+'.createSound(): '; _cs_string = _cs + _str(!_didInit?'notReady':'notOK'); // if (!_didInit || !_s.ok()) { _complain(_cs_string); return false; } if (arguments.length === 2) { // function overloading in JS! :) ..assume simple createSound(id,url) use case oOptions = { 'id': arguments[0], 'url': arguments[1] }; } // inherit from defaultOptions thisOptions = _mixin(oOptions); thisOptions.url = _parseURL(thisOptions.url); // local shortcut _tO = thisOptions; // if (_tO.id.toString().charAt(0).match(/^[0-9]$/)) { _s._wD(_cs + _str('badID', _tO.id), 2); } _s._wD(_cs + _tO.id + ' (' + _tO.url + ')', 1); // if (_idCheck(_tO.id, true)) { _s._wD(_cs + _tO.id + ' exists', 1); return _s.sounds[_tO.id]; } function make() { thisOptions = _loopFix(thisOptions); _s.sounds[_tO.id] = new SMSound(_tO); _s.soundIDs.push(_tO.id); return _s.sounds[_tO.id]; } if (_html5OK(_tO)) { oSound = make(); _s._wD('Loading sound '+_tO.id+' via HTML5'); oSound._setup_html5(_tO); } else { if (_fV > 8) { if (_tO.isMovieStar === null) { // attempt to detect MPEG-4 formats _tO.isMovieStar = (_tO.serverURL || (_tO.type ? _tO.type.match(_netStreamMimeTypes) : false) || _tO.url.match(_netStreamPattern)); } // if (_tO.isMovieStar) { _s._wD(_cs + 'using MovieStar handling'); } // if (_tO.isMovieStar) { if (_tO.usePeakData) { _wDS('noPeak'); _tO.usePeakData = false; } // if (_tO.loops > 1) { _wDS('noNSLoop'); } // } } _tO = _policyFix(_tO, _cs); oSound = make(); if (_fV === 8) { _flash._createSound(_tO.id, _tO.loops||1, _tO.usePolicyFile); } else { _flash._createSound(_tO.id, _tO.url, _tO.usePeakData, _tO.useWaveformData, _tO.useEQData, _tO.isMovieStar, (_tO.isMovieStar?_tO.bufferTime:false), _tO.loops||1, _tO.serverURL, _tO.duration||null, _tO.autoPlay, true, _tO.autoLoad, _tO.usePolicyFile); if (!_tO.serverURL) { // We are connected immediately oSound.connected = true; if (_tO.onconnect) { _tO.onconnect.apply(oSound); } } } if (!_tO.serverURL && (_tO.autoLoad || _tO.autoPlay)) { // call load for non-rtmp streams oSound.load(_tO); } } // rtmp will play in onconnect if (!_tO.serverURL && _tO.autoPlay) { oSound.play(); } return oSound; }; /** * Destroys a SMSound sound object instance. * * @param {string} sID The ID of the sound to destroy */ this.destroySound = function(sID, _bFromSound) { // explicitly destroy a sound before normal page unload, etc. if (!_idCheck(sID)) { return false; } var oS = _s.sounds[sID], i; // Disable all callbacks while the sound is being destroyed oS._iO = {}; oS.stop(); oS.unload(); for (i = 0; i < _s.soundIDs.length; i++) { if (_s.soundIDs[i] === sID) { _s.soundIDs.splice(i, 1); break; } } if (!_bFromSound) { // ignore if being called from SMSound instance oS.destruct(true); } oS = null; delete _s.sounds[sID]; return true; }; /** * Calls the load() method of a SMSound object by ID. * * @param {string} sID The ID of the sound * @param {object} oOptions Optional: Sound options */ this.load = function(sID, oOptions) { if (!_idCheck(sID)) { return false; } return _s.sounds[sID].load(oOptions); }; /** * Calls the unload() method of a SMSound object by ID. * * @param {string} sID The ID of the sound */ this.unload = function(sID) { if (!_idCheck(sID)) { return false; } return _s.sounds[sID].unload(); }; /** * Calls the onPosition() method of a SMSound object by ID. * * @param {string} sID The ID of the sound * @param {number} nPosition The position to watch for * @param {function} oMethod The relevant callback to fire * @param {object} oScope Optional: The scope to apply the callback to * @return {SMSound} The SMSound object */ this.onPosition = function(sID, nPosition, oMethod, oScope) { if (!_idCheck(sID)) { return false; } return _s.sounds[sID].onposition(nPosition, oMethod, oScope); }; // legacy/backwards-compability: lower-case method name this.onposition = this.onPosition; /** * Calls the clearOnPosition() method of a SMSound object by ID. * * @param {string} sID The ID of the sound * @param {number} nPosition The position to watch for * @param {function} oMethod Optional: The relevant callback to fire * @return {SMSound} The SMSound object */ this.clearOnPosition = function(sID, nPosition, oMethod) { if (!_idCheck(sID)) { return false; } return _s.sounds[sID].clearOnPosition(nPosition, oMethod); }; /** * Calls the play() method of a SMSound object by ID. * * @param {string} sID The ID of the sound * @param {object} oOptions Optional: Sound options * @return {SMSound} The SMSound object */ this.play = function(sID, oOptions) { if (!_didInit || !_s.ok()) { _complain(_sm+'.play(): ' + _str(!_didInit?'notReady':'notOK')); return false; } if (!_idCheck(sID)) { if (!(oOptions instanceof Object)) { // overloading use case: play('mySound','/path/to/some.mp3'); oOptions = { url: oOptions }; } if (oOptions && oOptions.url) { // overloading use case, create+play: .play('someID',{url:'/path/to.mp3'}); _s._wD(_sm+'.play(): attempting to create "' + sID + '"', 1); oOptions.id = sID; return _s.createSound(oOptions).play(); } else { return false; } } return _s.sounds[sID].play(oOptions); }; this.start = this.play; // just for convenience /** * Calls the setPosition() method of a SMSound object by ID. * * @param {string} sID The ID of the sound * @param {number} nMsecOffset Position (milliseconds) * @return {SMSound} The SMSound object */ this.setPosition = function(sID, nMsecOffset) { if (!_idCheck(sID)) { return false; } return _s.sounds[sID].setPosition(nMsecOffset); }; /** * Calls the stop() method of a SMSound object by ID. * * @param {string} sID The ID of the sound * @return {SMSound} The SMSound object */ this.stop = function(sID) { if (!_idCheck(sID)) { return false; } _s._wD(_sm+'.stop(' + sID + ')', 1); return _s.sounds[sID].stop(); }; /** * Stops all currently-playing sounds. */ this.stopAll = function() { var oSound; _s._wD(_sm+'.stopAll()', 1); for (oSound in _s.sounds) { if (_s.sounds.hasOwnProperty(oSound)) { // apply only to sound objects _s.sounds[oSound].stop(); } } }; /** * Calls the pause() method of a SMSound object by ID. * * @param {string} sID The ID of the sound * @return {SMSound} The SMSound object */ this.pause = function(sID) { if (!_idCheck(sID)) { return false; } return _s.sounds[sID].pause(); }; /** * Pauses all currently-playing sounds. */ this.pauseAll = function() { var i; for (i = _s.soundIDs.length-1; i >= 0; i--) { _s.sounds[_s.soundIDs[i]].pause(); } }; /** * Calls the resume() method of a SMSound object by ID. * * @param {string} sID The ID of the sound * @return {SMSound} The SMSound object */ this.resume = function(sID) { if (!_idCheck(sID)) { return false; } return _s.sounds[sID].resume(); }; /** * Resumes all currently-paused sounds. */ this.resumeAll = function() { var i; for (i = _s.soundIDs.length-1; i >= 0; i--) { _s.sounds[_s.soundIDs[i]].resume(); } }; /** * Calls the togglePause() method of a SMSound object by ID. * * @param {string} sID The ID of the sound * @return {SMSound} The SMSound object */ this.togglePause = function(sID) { if (!_idCheck(sID)) { return false; } return _s.sounds[sID].togglePause(); }; /** * Calls the setPan() method of a SMSound object by ID. * * @param {string} sID The ID of the sound * @param {number} nPan The pan value (-100 to 100) * @return {SMSound} The SMSound object */ this.setPan = function(sID, nPan) { if (!_idCheck(sID)) { return false; } return _s.sounds[sID].setPan(nPan); }; /** * Calls the setVolume() method of a SMSound object by ID. * * @param {string} sID The ID of the sound * @param {number} nVol The volume value (0 to 100) * @return {SMSound} The SMSound object */ this.setVolume = function(sID, nVol) { if (!_idCheck(sID)) { return false; } return _s.sounds[sID].setVolume(nVol); }; /** * Calls the mute() method of either a single SMSound object by ID, or all sound objects. * * @param {string} sID Optional: The ID of the sound (if omitted, all sounds will be used.) */ this.mute = function(sID) { var i = 0; if (typeof sID !== 'string') { sID = null; } if (!sID) { _s._wD(_sm+'.mute(): Muting all sounds'); for (i = _s.soundIDs.length-1; i >= 0; i--) { _s.sounds[_s.soundIDs[i]].mute(); } _s.muted = true; } else { if (!_idCheck(sID)) { return false; } _s._wD(_sm+'.mute(): Muting "' + sID + '"'); return _s.sounds[sID].mute(); } return true; }; /** * Mutes all sounds. */ this.muteAll = function() { _s.mute(); }; /** * Calls the unmute() method of either a single SMSound object by ID, or all sound objects. * * @param {string} sID Optional: The ID of the sound (if omitted, all sounds will be used.) */ this.unmute = function(sID) { var i; if (typeof sID !== 'string') { sID = null; } if (!sID) { _s._wD(_sm+'.unmute(): Unmuting all sounds'); for (i = _s.soundIDs.length-1; i >= 0; i--) { _s.sounds[_s.soundIDs[i]].unmute(); } _s.muted = false; } else { if (!_idCheck(sID)) { return false; } _s._wD(_sm+'.unmute(): Unmuting "' + sID + '"'); return _s.sounds[sID].unmute(); } return true; }; /** * Unmutes all sounds. */ this.unmuteAll = function() { _s.unmute(); }; /** * Calls the toggleMute() method of a SMSound object by ID. * * @param {string} sID The ID of the sound * @return {SMSound} The SMSound object */ this.toggleMute = function(sID) { if (!_idCheck(sID)) { return false; } return _s.sounds[sID].toggleMute(); }; /** * Retrieves the memory used by the flash plugin. * * @return {number} The amount of memory in use */ this.getMemoryUse = function() { // flash-only var ram = 0; if (_flash && _fV !== 8) { ram = parseInt(_flash._getMemoryUse(), 10); } return ram; }; /** * Undocumented: NOPs soundManager and all SMSound objects. */ this.disable = function(bNoDisable) { // destroy all functions var i; if (typeof bNoDisable === 'undefined') { bNoDisable = false; } if (_disabled) { return false; } _disabled = true; _wDS('shutdown', 1); for (i = _s.soundIDs.length-1; i >= 0; i--) { _disableObject(_s.sounds[_s.soundIDs[i]]); } // fire "complete", despite fail _initComplete(bNoDisable); _event.remove(_win, 'load', _initUserOnload); return true; }; /** * Determines playability of a MIME type, eg. 'audio/mp3'. */ this.canPlayMIME = function(sMIME) { var result; if (_s.hasHTML5) { result = _html5CanPlay({type:sMIME}); } if (!_needsFlash || result) { // no flash, or OK return result; } else { // if flash 9, test netStream (movieStar) types as well. return (sMIME && _s.ok() ? !!((_fV > 8 ? sMIME.match(_netStreamMimeTypes) : null) || sMIME.match(_s.mimePattern)) : null); } }; /** * Determines playability of a URL based on audio support. * * @param {string} sURL The URL to test * @return {boolean} URL playability */ this.canPlayURL = function(sURL) { var result; if (_s.hasHTML5) { result = _html5CanPlay({url: sURL}); } if (!_needsFlash || result) { // no flash, or OK return result; } else { return (sURL && _s.ok() ? !!(sURL.match(_s.filePattern)) : null); } }; /** * Determines playability of an HTML DOM <a> object (or similar object literal) based on audio support. * * @param {object} oLink an HTML DOM <a> object or object literal including href and/or type attributes * @return {boolean} URL playability */ this.canPlayLink = function(oLink) { if (typeof oLink.type !== 'undefined' && oLink.type) { if (_s.canPlayMIME(oLink.type)) { return true; } } return _s.canPlayURL(oLink.href); }; /** * Retrieves a SMSound object by ID. * * @param {string} sID The ID of the sound * @return {SMSound} The SMSound object */ this.getSoundById = function(sID, _suppressDebug) { if (!sID) { throw new Error(_sm+'.getSoundById(): sID is null/undefined'); } var result = _s.sounds[sID]; // if (!result && !_suppressDebug) { _s._wD('"' + sID + '" is an invalid sound ID.', 2); } // return result; }; /** * Queues a callback for execution when SoundManager has successfully initialized. * * @param {function} oMethod The callback method to fire * @param {object} oScope Optional: The scope to apply to the callback */ this.onready = function(oMethod, oScope) { var sType = 'onready'; if (oMethod && oMethod instanceof Function) { // if (_didInit) { _s._wD(_str('queue', sType)); } // if (!oScope) { oScope = _win; } _addOnEvent(sType, oMethod, oScope); _processOnEvents(); return true; } else { throw _str('needFunction', sType); } }; /** * Queues a callback for execution when SoundManager has failed to initialize. * * @param {function} oMethod The callback method to fire * @param {object} oScope Optional: The scope to apply to the callback */ this.ontimeout = function(oMethod, oScope) { var sType = 'ontimeout'; if (oMethod && oMethod instanceof Function) { // if (_didInit) { _s._wD(_str('queue', sType)); } // if (!oScope) { oScope = _win; } _addOnEvent(sType, oMethod, oScope); _processOnEvents({type:sType}); return true; } else { throw _str('needFunction', sType); } }; /** * Writes console.log()-style debug output to a console or in-browser element. * Applies when SoundManager.debugMode = true * * @param {string} sText The console message * @param {string} sType Optional: Log type of 'info', 'warn' or 'error' * @param {object} Optional: The scope to apply to the callback */ this._writeDebug = function(sText, sType, _bTimestamp) { // pseudo-private console.log()-style output // var sDID = 'soundmanager-debug', o, oItem, sMethod; if (!_s.debugMode) { return false; } if (typeof _bTimestamp !== 'undefined' && _bTimestamp) { sText = sText + ' | ' + new Date().getTime(); } if (_hasConsole && _s.useConsole) { sMethod = _debugLevels[sType]; if (typeof console[sMethod] !== 'undefined') { console[sMethod](sText); } else { console.log(sText); } if (_s.consoleOnly) { return true; } } try { o = _id(sDID); if (!o) { return false; } oItem = _doc.createElement('div'); if (++_wdCount % 2 === 0) { oItem.className = 'sm2-alt'; } if (typeof sType === 'undefined') { sType = 0; } else { sType = parseInt(sType, 10); } oItem.appendChild(_doc.createTextNode(sText)); if (sType) { if (sType >= 2) { oItem.style.fontWeight = 'bold'; } if (sType === 3) { oItem.style.color = '#ff3333'; } } // top-to-bottom // o.appendChild(oItem); // bottom-to-top o.insertBefore(oItem, o.firstChild); } catch(e) { // oh well } o = null; // return true; }; // alias this._wD = this._writeDebug; /** * Provides debug / state information on all SMSound objects. */ this._debug = function() { // var i, j; _wDS('currentObj', 1); for (i = 0, j = _s.soundIDs.length; i < j; i++) { _s.sounds[_s.soundIDs[i]]._debug(); } // }; /** * Restarts and re-initializes the SoundManager instance. */ this.reboot = function() { // attempt to reset and init SM2 _s._wD(_sm+'.reboot()'); // if (_s.soundIDs.length) { _s._wD('Destroying ' + _s.soundIDs.length + ' SMSound objects...'); } // var i, j; for (i = _s.soundIDs.length-1; i >= 0; i--) { _s.sounds[_s.soundIDs[i]].destruct(); } // trash ze flash try { if (_isIE) { _oRemovedHTML = _flash.innerHTML; } _oRemoved = _flash.parentNode.removeChild(_flash); _s._wD('Flash movie removed.'); } catch(e) { // uh-oh. _wDS('badRemove', 2); } // actually, force recreate of movie. _oRemovedHTML = _oRemoved = _needsFlash = null; _s.enabled = _didDCLoaded = _didInit = _waitingForEI = _initPending = _didAppend = _appendSuccess = _disabled = _s.swfLoaded = false; _s.soundIDs = []; _s.sounds = {}; _flash = null; for (i in _on_queue) { if (_on_queue.hasOwnProperty(i)) { for (j = _on_queue[i].length-1; j >= 0; j--) { _on_queue[i][j].fired = false; } } } _s._wD(_sm + ': Rebooting...'); _win.setTimeout(_s.beginDelayedInit, 20); }; /** * Undocumented: Determines the SM2 flash movie's load progress. * * @return {number or null} Percent loaded, or if invalid/unsupported, null. */ this.getMoviePercent = function() { return (_flash && typeof _flash.PercentLoaded !== 'undefined' ? _flash.PercentLoaded() : null); }; /** * Additional helper for manually invoking SM2's init process after DOM Ready / window.onload(). */ this.beginDelayedInit = function() { _windowLoaded = true; _domContentLoaded(); setTimeout(function() { if (_initPending) { return false; } _createMovie(); _initMovie(); _initPending = true; return true; }, 20); _delayWaitForEI(); }; /** * Destroys the SoundManager instance and all SMSound instances. */ this.destruct = function() { _s._wD(_sm+'.destruct()'); _s.disable(true); }; /** * SMSound() (sound object) constructor * ------------------------------------ * * @param {object} oOptions Sound options (id and url are required attributes) * @return {SMSound} The new SMSound object */ SMSound = function(oOptions) { var _t = this, _resetProperties, _add_html5_events, _remove_html5_events, _stop_html5_timer, _start_html5_timer, _attachOnPosition, _onplay_called = false, _onPositionItems = [], _onPositionFired = 0, _detachOnPosition, _applyFromTo, _lastURL = null, _lastHTML5State; _lastHTML5State = { // tracks duration + position (time) duration: null, time: null }; this.sID = oOptions.id; this.url = oOptions.url; this.options = _mixin(oOptions); // per-play-instance-specific options this.instanceOptions = this.options; // short alias this._iO = this.instanceOptions; // assign property defaults this.pan = this.options.pan; this.volume = this.options.volume; this.isHTML5 = false; this._a = null; /** * SMSound() public methods * ------------------------ */ this.id3 = {}; /** * Writes SMSound object parameters to debug console */ this._debug = function() { // // pseudo-private console.log()-style output if (_s.debugMode) { var stuff = null, msg = [], sF, sfBracket, maxLength = 64; for (stuff in _t.options) { if (_t.options[stuff] !== null) { if (_t.options[stuff] instanceof Function) { // handle functions specially sF = _t.options[stuff].toString(); // normalize spaces sF = sF.replace(/\s\s+/g, ' '); sfBracket = sF.indexOf('{'); msg.push(' ' + stuff + ': {' + sF.substr(sfBracket + 1, (Math.min(Math.max(sF.indexOf('\n') - 1, maxLength), maxLength))).replace(/\n/g, '') + '... }'); } else { msg.push(' ' + stuff + ': ' + _t.options[stuff]); } } } _s._wD('SMSound() merged options: {\n' + msg.join(', \n') + '\n}'); } // }; // this._debug(); // /** * Begins loading a sound per its *url*. * * @param {object} oOptions Optional: Sound options * @return {SMSound} The SMSound object */ this.load = function(oOptions) { var oS = null, _iO; if (typeof oOptions !== 'undefined') { _t._iO = _mixin(oOptions, _t.options); _t.instanceOptions = _t._iO; } else { oOptions = _t.options; _t._iO = oOptions; _t.instanceOptions = _t._iO; if (_lastURL && _lastURL !== _t.url) { _wDS('manURL'); _t._iO.url = _t.url; _t.url = null; } } if (!_t._iO.url) { _t._iO.url = _t.url; } _t._iO.url = _parseURL(_t._iO.url); _s._wD('SMSound.load(): ' + _t._iO.url, 1); if (_t._iO.url === _t.url && _t.readyState !== 0 && _t.readyState !== 2) { _wDS('onURL', 1); // if loaded and an onload() exists, fire immediately. if (_t.readyState === 3 && _t._iO.onload) { // assume success based on truthy duration. _t._iO.onload.apply(_t, [(!!_t.duration)]); } return _t; } // local shortcut _iO = _t._iO; _lastURL = _t.url; _t.loaded = false; _t.readyState = 1; _t.playState = 0; // TODO: If switching from HTML5 -> flash (or vice versa), stop currently-playing audio. if (_html5OK(_iO)) { oS = _t._setup_html5(_iO); if (!oS._called_load) { _s._wD(_h5+'load: '+_t.sID); _t._html5_canplay = false; // given explicit load call, try to get whole file. // early HTML5 implementation (non-standard) _t._a.autobuffer = 'auto'; // standard _t._a.preload = 'auto'; oS.load(); oS._called_load = true; if (_iO.autoPlay) { _t.play(); } } else { _s._wD(_h5+'ignoring request to load again: '+_t.sID); } } else { try { _t.isHTML5 = false; _t._iO = _policyFix(_loopFix(_iO)); // re-assign local shortcut _iO = _t._iO; if (_fV === 8) { _flash._load(_t.sID, _iO.url, _iO.stream, _iO.autoPlay, (_iO.whileloading?1:0), _iO.loops||1, _iO.usePolicyFile); } else { _flash._load(_t.sID, _iO.url, !!(_iO.stream), !!(_iO.autoPlay), _iO.loops||1, !!(_iO.autoLoad), _iO.usePolicyFile); } } catch(e) { _wDS('smError', 2); _debugTS('onload', false); _catchError({type:'SMSOUND_LOAD_JS_EXCEPTION', fatal:true}); } } return _t; }; /** * Unloads a sound, canceling any open HTTP requests. * * @return {SMSound} The SMSound object */ this.unload = function() { // Flash 8/AS2 can't "close" a stream - fake it by loading an empty URL // Flash 9/AS3: Close stream, preventing further load // HTML5: Most UAs will use empty URL if (_t.readyState !== 0) { _s._wD('SMSound.unload(): "' + _t.sID + '"'); if (!_t.isHTML5) { if (_fV === 8) { _flash._unload(_t.sID, _emptyURL); } else { _flash._unload(_t.sID); } } else { _stop_html5_timer(); if (_t._a) { _t._a.pause(); _html5Unload(_t._a); } } // reset load/status flags _resetProperties(); } return _t; }; /** * Unloads and destroys a sound. */ this.destruct = function(_bFromSM) { _s._wD('SMSound.destruct(): "' + _t.sID + '"'); if (!_t.isHTML5) { // kill sound within Flash // Disable the onfailure handler _t._iO.onfailure = null; _flash._destroySound(_t.sID); } else { _stop_html5_timer(); if (_t._a) { _t._a.pause(); _html5Unload(_t._a); if (!_useGlobalHTML5Audio) { _remove_html5_events(); } // break obvious circular reference _t._a._t = null; _t._a = null; } } if (!_bFromSM) { // ensure deletion from controller _s.destroySound(_t.sID, true); } }; /** * Begins playing a sound. * * @param {object} oOptions Optional: Sound options * @return {SMSound} The SMSound object */ this.play = function(oOptions, _updatePlayState) { var fN, allowMulti, a, onready; // fN = 'SMSound.play(): '; // _updatePlayState = _updatePlayState === undefined ? true : _updatePlayState; // default to true if (!oOptions) { oOptions = {}; } _t._iO = _mixin(oOptions, _t._iO); _t._iO = _mixin(_t._iO, _t.options); _t._iO.url = _parseURL(_t._iO.url); _t.instanceOptions = _t._iO; // RTMP-only if (_t._iO.serverURL && !_t.connected) { if (!_t.getAutoPlay()) { _s._wD(fN+' Netstream not connected yet - setting autoPlay'); _t.setAutoPlay(true); } // play will be called in _onconnect() return _t; } if (_html5OK(_t._iO)) { _t._setup_html5(_t._iO); _start_html5_timer(); } if (_t.playState === 1 && !_t.paused) { allowMulti = _t._iO.multiShot; if (!allowMulti) { _s._wD(fN + '"' + _t.sID + '" already playing (one-shot)', 1); return _t; } else { _s._wD(fN + '"' + _t.sID + '" already playing (multi-shot)', 1); } } if (!_t.loaded) { if (_t.readyState === 0) { _s._wD(fN + 'Attempting to load "' + _t.sID + '"', 1); // try to get this sound playing ASAP if (!_t.isHTML5) { // assign directly because setAutoPlay() increments the instanceCount _t._iO.autoPlay = true; } _t.load(_t._iO); } else if (_t.readyState === 2) { _s._wD(fN + 'Could not load "' + _t.sID + '" - exiting', 2); return _t; } else { _s._wD(fN + '"' + _t.sID + '" is loading - attempting to play..', 1); } } else { _s._wD(fN + '"' + _t.sID + '"'); } if (!_t.isHTML5 && _fV === 9 && _t.position > 0 && _t.position === _t.duration) { // flash 9 needs a position reset if play() is called while at the end of a sound. _s._wD(fN + '"' + _t.sID + '": Sound at end, resetting to position:0'); oOptions.position = 0; } /** * Streams will pause when their buffer is full if they are being loaded. * In this case paused is true, but the song hasn't started playing yet. * If we just call resume() the onplay() callback will never be called. * So only call resume() if the position is > 0. * Another reason is because options like volume won't have been applied yet. */ if (_t.paused && _t.position && _t.position > 0) { // https://gist.github.com/37b17df75cc4d7a90bf6 _s._wD(fN + '"' + _t.sID + '" is resuming from paused state',1); _t.resume(); } else { _t._iO = _mixin(oOptions, _t._iO); // apply from/to parameters, if they exist (and not using RTMP) if (_t._iO.from !== null && _t._iO.to !== null && _t.instanceCount === 0 && _t.playState === 0 && !_t._iO.serverURL) { onready = function() { // sound "canplay" or onload() // re-apply from/to to instance options, and start playback _t._iO = _mixin(oOptions, _t._iO); _t.play(_t._iO); }; // HTML5 needs to at least have "canplay" fired before seeking. if (_t.isHTML5 && !_t._html5_canplay) { // this hasn't been loaded yet. load it first, and then do this again. _s._wD(fN+'Beginning load of "'+ _t.sID+'" for from/to case'); _t.load({ _oncanplay: onready }); return false; } else if (!_t.isHTML5 && !_t.loaded && (!_t.readyState || _t.readyState !== 2)) { // to be safe, preload the whole thing in Flash. _s._wD(fN+'Preloading "'+ _t.sID+'" for from/to case'); _t.load({ onload: onready }); return false; } // otherwise, we're ready to go. re-apply local options, and continue _t._iO = _applyFromTo(); } _s._wD(fN+'"'+ _t.sID+'" is starting to play'); if (!_t.instanceCount || _t._iO.multiShotEvents || (!_t.isHTML5 && _fV > 8 && !_t.getAutoPlay())) { _t.instanceCount++; } // if first play and onposition parameters exist, apply them now if (_t.playState === 0 && _t._iO.onposition) { _attachOnPosition(_t); } _t.playState = 1; _t.paused = false; _t.position = (typeof _t._iO.position !== 'undefined' && !isNaN(_t._iO.position) ? _t._iO.position : 0); if (!_t.isHTML5) { _t._iO = _policyFix(_loopFix(_t._iO)); } if (_t._iO.onplay && _updatePlayState) { _t._iO.onplay.apply(_t); _onplay_called = true; } _t.setVolume(_t._iO.volume, true); _t.setPan(_t._iO.pan, true); if (!_t.isHTML5) { _flash._start(_t.sID, _t._iO.loops || 1, (_fV === 9?_t._iO.position:_t._iO.position / 1000)); } else { _start_html5_timer(); a = _t._setup_html5(); _t.setPosition(_t._iO.position); a.play(); } } return _t; }; // just for convenience this.start = this.play; /** * Stops playing a sound (and optionally, all sounds) * * @param {boolean} bAll Optional: Whether to stop all sounds * @return {SMSound} The SMSound object */ this.stop = function(bAll) { var _iO = _t._iO, _oP; if (_t.playState === 1) { _t._onbufferchange(0); _t._resetOnPosition(0); _t.paused = false; if (!_t.isHTML5) { _t.playState = 0; } // remove onPosition listeners, if any _detachOnPosition(); // and "to" position, if set if (_iO.to) { _t.clearOnPosition(_iO.to); } if (!_t.isHTML5) { _flash._stop(_t.sID, bAll); // hack for netStream: just unload if (_iO.serverURL) { _t.unload(); } } else { if (_t._a) { _oP = _t.position; // act like Flash, though _t.setPosition(0); // hack: reflect old position for onstop() (also like Flash) _t.position = _oP; // html5 has no stop() // NOTE: pausing means iOS requires interaction to resume. _t._a.pause(); _t.playState = 0; // and update UI _t._onTimer(); _stop_html5_timer(); } } _t.instanceCount = 0; _t._iO = {}; if (_iO.onstop) { _iO.onstop.apply(_t); } } return _t; }; /** * Undocumented/internal: Sets autoPlay for RTMP. * * @param {boolean} autoPlay state */ this.setAutoPlay = function(autoPlay) { _s._wD('sound '+_t.sID+' turned autoplay ' + (autoPlay ? 'on' : 'off')); _t._iO.autoPlay = autoPlay; if (!_t.isHTML5) { _flash._setAutoPlay(_t.sID, autoPlay); if (autoPlay) { // only increment the instanceCount if the sound isn't loaded (TODO: verify RTMP) if (!_t.instanceCount && _t.readyState === 1) { _t.instanceCount++; _s._wD('sound '+_t.sID+' incremented instance count to '+_t.instanceCount); } } } }; /** * Undocumented/internal: Returns the autoPlay boolean. * * @return {boolean} The current autoPlay value */ this.getAutoPlay = function() { return _t._iO.autoPlay; }; /** * Sets the position of a sound. * * @param {number} nMsecOffset Position (milliseconds) * @return {SMSound} The SMSound object */ this.setPosition = function(nMsecOffset) { if (nMsecOffset === undefined) { nMsecOffset = 0; } var original_pos, position, position1K, // Use the duration from the instance options, if we don't have a track duration yet. // position >= 0 and <= current available (loaded) duration offset = (_t.isHTML5 ? Math.max(nMsecOffset,0) : Math.min(_t.duration || _t._iO.duration, Math.max(nMsecOffset, 0))); original_pos = _t.position; _t.position = offset; position1K = _t.position/1000; _t._resetOnPosition(_t.position); _t._iO.position = offset; if (!_t.isHTML5) { position = (_fV === 9 ? _t.position : position1K); if (_t.readyState && _t.readyState !== 2) { // if paused or not playing, will not resume (by playing) _flash._setPosition(_t.sID, position, (_t.paused || !_t.playState)); } } else if (_t._a) { // Set the position in the canplay handler if the sound is not ready yet if (_t._html5_canplay) { if (_t._a.currentTime !== position1K) { /** * DOM/JS errors/exceptions to watch out for: * if seek is beyond (loaded?) position, "DOM exception 11" * "INDEX_SIZE_ERR": DOM exception 1 */ _s._wD('setPosition('+position1K+'): setting position'); try { _t._a.currentTime = position1K; if (_t.playState === 0 || _t.paused) { // allow seek without auto-play/resume _t._a.pause(); } } catch(e) { _s._wD('setPosition('+position1K+'): setting position failed: '+e.message, 2); } } } else { _s._wD('setPosition('+position1K+'): delaying, sound not ready'); } } if (_t.isHTML5) { if (_t.paused) { // if paused, refresh UI right away // force update _t._onTimer(true); } } return _t; }; /** * Pauses sound playback. * * @return {SMSound} The SMSound object */ this.pause = function(_bCallFlash) { if (_t.paused || (_t.playState === 0 && _t.readyState !== 1)) { return _t; } _s._wD('SMSound.pause()'); _t.paused = true; if (!_t.isHTML5) { if (_bCallFlash || _bCallFlash === undefined) { _flash._pause(_t.sID); } } else { _t._setup_html5().pause(); _stop_html5_timer(); } if (_t._iO.onpause) { _t._iO.onpause.apply(_t); } return _t; }; /** * Resumes sound playback. * * @return {SMSound} The SMSound object */ /** * When auto-loaded streams pause on buffer full they have a playState of 0. * We need to make sure that the playState is set to 1 when these streams "resume". * When a paused stream is resumed, we need to trigger the onplay() callback if it * hasn't been called already. In this case since the sound is being played for the * first time, I think it's more appropriate to call onplay() rather than onresume(). */ this.resume = function() { var _iO = _t._iO; if (!_t.paused) { return _t; } _s._wD('SMSound.resume()'); _t.paused = false; _t.playState = 1; if (!_t.isHTML5) { if (_iO.isMovieStar && !_iO.serverURL) { // Bizarre Webkit bug (Chrome reported via 8tracks.com dudes): AAC content paused for 30+ seconds(?) will not resume without a reposition. _t.setPosition(_t.position); } // flash method is toggle-based (pause/resume) _flash._pause(_t.sID); } else { _t._setup_html5().play(); _start_html5_timer(); } if (!_onplay_called && _iO.onplay) { _iO.onplay.apply(_t); _onplay_called = true; } else if (_iO.onresume) { _iO.onresume.apply(_t); } return _t; }; /** * Toggles sound playback. * * @return {SMSound} The SMSound object */ this.togglePause = function() { _s._wD('SMSound.togglePause()'); if (_t.playState === 0) { _t.play({ position: (_fV === 9 && !_t.isHTML5 ? _t.position : _t.position / 1000) }); return _t; } if (_t.paused) { _t.resume(); } else { _t.pause(); } return _t; }; /** * Sets the panning (L-R) effect. * * @param {number} nPan The pan value (-100 to 100) * @return {SMSound} The SMSound object */ this.setPan = function(nPan, bInstanceOnly) { if (typeof nPan === 'undefined') { nPan = 0; } if (typeof bInstanceOnly === 'undefined') { bInstanceOnly = false; } if (!_t.isHTML5) { _flash._setPan(_t.sID, nPan); } // else { no HTML5 pan? } _t._iO.pan = nPan; if (!bInstanceOnly) { _t.pan = nPan; _t.options.pan = nPan; } return _t; }; /** * Sets the volume. * * @param {number} nVol The volume value (0 to 100) * @return {SMSound} The SMSound object */ this.setVolume = function(nVol, _bInstanceOnly) { /** * Note: Setting volume has no effect on iOS "special snowflake" devices. * Hardware volume control overrides software, and volume * will always return 1 per Apple docs. (iOS 4 + 5.) * http://developer.apple.com/library/safari/documentation/AudioVideo/Conceptual/HTML-canvas-guide/AddingSoundtoCanvasAnimations/AddingSoundtoCanvasAnimations.html */ if (typeof nVol === 'undefined') { nVol = 100; } if (typeof _bInstanceOnly === 'undefined') { _bInstanceOnly = false; } if (!_t.isHTML5) { _flash._setVolume(_t.sID, (_s.muted && !_t.muted) || _t.muted?0:nVol); } else if (_t._a) { // valid range: 0-1 _t._a.volume = Math.max(0, Math.min(1, nVol/100)); } _t._iO.volume = nVol; if (!_bInstanceOnly) { _t.volume = nVol; _t.options.volume = nVol; } return _t; }; /** * Mutes the sound. * * @return {SMSound} The SMSound object */ this.mute = function() { _t.muted = true; if (!_t.isHTML5) { _flash._setVolume(_t.sID, 0); } else if (_t._a) { _t._a.muted = true; } return _t; }; /** * Unmutes the sound. * * @return {SMSound} The SMSound object */ this.unmute = function() { _t.muted = false; var hasIO = typeof _t._iO.volume !== 'undefined'; if (!_t.isHTML5) { _flash._setVolume(_t.sID, hasIO?_t._iO.volume:_t.options.volume); } else if (_t._a) { _t._a.muted = false; } return _t; }; /** * Toggles the muted state of a sound. * * @return {SMSound} The SMSound object */ this.toggleMute = function() { return (_t.muted?_t.unmute():_t.mute()); }; /** * Registers a callback to be fired when a sound reaches a given position during playback. * * @param {number} nPosition The position to watch for * @param {function} oMethod The relevant callback to fire * @param {object} oScope Optional: The scope to apply the callback to * @return {SMSound} The SMSound object */ this.onPosition = function(nPosition, oMethod, oScope) { // TODO: basic dupe checking? _onPositionItems.push({ position: parseInt(nPosition, 10), method: oMethod, scope: (typeof oScope !== 'undefined' ? oScope : _t), fired: false }); return _t; }; // legacy/backwards-compability: lower-case method name this.onposition = this.onPosition; /** * Removes registered callback(s) from a sound, by position and/or callback. * * @param {number} nPosition The position to clear callback(s) for * @param {function} oMethod Optional: Identify one callback to be removed when multiple listeners exist for one position * @return {SMSound} The SMSound object */ this.clearOnPosition = function(nPosition, oMethod) { var i; nPosition = parseInt(nPosition, 10); if (isNaN(nPosition)) { // safety check return false; } for (i=0; i < _onPositionItems.length; i++) { if (nPosition === _onPositionItems[i].position) { // remove this item if no method was specified, or, if the method matches if (!oMethod || (oMethod === _onPositionItems[i].method)) { if (_onPositionItems[i].fired) { // decrement "fired" counter, too _onPositionFired--; } _onPositionItems.splice(i, 1); } } } }; this._processOnPosition = function() { var i, item, j = _onPositionItems.length; if (!j || !_t.playState || _onPositionFired >= j) { return false; } for (i=j-1; i >= 0; i--) { item = _onPositionItems[i]; if (!item.fired && _t.position >= item.position) { item.fired = true; _onPositionFired++; item.method.apply(item.scope, [item.position]); } } return true; }; this._resetOnPosition = function(nPosition) { // reset "fired" for items interested in this position var i, item, j = _onPositionItems.length; if (!j) { return false; } for (i=j-1; i >= 0; i--) { item = _onPositionItems[i]; if (item.fired && nPosition <= item.position) { item.fired = false; _onPositionFired--; } } return true; }; /** * SMSound() private internals * -------------------------------- */ _applyFromTo = function() { var _iO = _t._iO, f = _iO.from, t = _iO.to, start, end; end = function() { // end has been reached. _s._wD(_t.sID + ': "to" time of ' + t + ' reached.'); // detach listener _t.clearOnPosition(t, end); // stop should clear this, too _t.stop(); }; start = function() { _s._wD(_t.sID + ': playing "from" ' + f); // add listener for end if (t !== null && !isNaN(t)) { _t.onPosition(t, end); } }; if (f !== null && !isNaN(f)) { // apply to instance options, guaranteeing correct start position. _iO.position = f; // multiShot timing can't be tracked, so prevent that. _iO.multiShot = false; start(); } // return updated instanceOptions including starting position return _iO; }; _attachOnPosition = function() { var item, op = _t._iO.onposition; // attach onposition things, if any, now. if (op) { for (item in op) { if (op.hasOwnProperty(item)) { _t.onPosition(parseInt(item, 10), op[item]); } } } }; _detachOnPosition = function() { var item, op = _t._iO.onposition; // detach any onposition()-style listeners. if (op) { for (item in op) { if (op.hasOwnProperty(item)) { _t.clearOnPosition(parseInt(item, 10)); } } } }; _start_html5_timer = function() { if (_t.isHTML5) { _startTimer(_t); } }; _stop_html5_timer = function() { if (_t.isHTML5) { _stopTimer(_t); } }; _resetProperties = function() { _onPositionItems = []; _onPositionFired = 0; _onplay_called = false; _t._hasTimer = null; _t._a = null; _t._html5_canplay = false; _t.bytesLoaded = null; _t.bytesTotal = null; _t.duration = (_t._iO && _t._iO.duration ? _t._iO.duration : null); _t.durationEstimate = null; // legacy: 1D array _t.eqData = []; _t.eqData.left = []; _t.eqData.right = []; _t.failures = 0; _t.isBuffering = false; _t.instanceOptions = {}; _t.instanceCount = 0; _t.loaded = false; _t.metadata = {}; // 0 = uninitialised, 1 = loading, 2 = failed/error, 3 = loaded/success _t.readyState = 0; _t.muted = false; _t.paused = false; _t.peakData = { left: 0, right: 0 }; _t.waveformData = { left: [], right: [] }; _t.playState = 0; _t.position = null; }; _resetProperties(); /** * Pseudo-private SMSound internals * -------------------------------- */ this._onTimer = function(bForce) { /** * HTML5-only _whileplaying() etc. * called from both HTML5 native events, and polling/interval-based timers * mimics flash and fires only when time/duration change, so as to be polling-friendly */ var duration, isNew = false, time, x = {}; if (_t._hasTimer || bForce) { // TODO: May not need to track readyState (1 = loading) if (_t._a && (bForce || ((_t.playState > 0 || _t.readyState === 1) && !_t.paused))) { duration = _t._get_html5_duration(); if (duration !== _lastHTML5State.duration) { _lastHTML5State.duration = duration; _t.duration = duration; isNew = true; } // TODO: investigate why this goes wack if not set/re-set each time. _t.durationEstimate = _t.duration; time = (_t._a.currentTime * 1000 || 0); if (time !== _lastHTML5State.time) { _lastHTML5State.time = time; isNew = true; } if (isNew || bForce) { _t._whileplaying(time,x,x,x,x); } return isNew; } else { // _s._wD('_onTimer: Warn for "'+_t.sID+'": '+(!_t._a?'Could not find element. ':'')+(_t.playState === 0?'playState bad, 0?':'playState = '+_t.playState+', OK')); return false; } } }; this._get_html5_duration = function() { var _iO = _t._iO, d = (_t._a ? _t._a.duration*1000 : (_iO ? _iO.duration : undefined)), result = (d && !isNaN(d) && d !== Infinity ? d : (_iO ? _iO.duration : null)); return result; }; this._setup_html5 = function(oOptions) { var _iO = _mixin(_t._iO, oOptions), d = decodeURI, _a = _useGlobalHTML5Audio ? _s._global_a : _t._a, _dURL = d(_iO.url), _oldIO = (_a && _a._t ? _a._t.instanceOptions : null); if (_a) { if (_a._t) { if (!_useGlobalHTML5Audio && _dURL === d(_lastURL)) { // same url, ignore request return _a; } else if (_useGlobalHTML5Audio && _oldIO.url === _iO.url && (!_lastURL || (_lastURL === _oldIO.url))) { // iOS-type reuse case return _a; } } _s._wD('setting new URL on existing object: ' + _dURL + (_lastURL ? ', old URL: ' + _lastURL : '')); /** * "First things first, I, Poppa.." (reset the previous state of the old sound, if playing) * Fixes case with devices that can only play one sound at a time * Otherwise, other sounds in mid-play will be terminated without warning and in a stuck state */ if (_useGlobalHTML5Audio && _a._t && _a._t.playState && _iO.url !== _oldIO.url) { _a._t.stop(); } // new URL, so reset load/playstate and so on _resetProperties(); _a.src = _iO.url; _t.url = _iO.url; _lastURL = _iO.url; _a._called_load = false; } else { _s._wD('creating HTML5 Audio() element with URL: '+_dURL); _a = new Audio(_iO.url); _a._called_load = false; // android (seen in 2.3/Honeycomb) sometimes fails first .load() -> .play(), results in playback failure and ended() events? if (_is_android) { _a._called_load = true; } if (_useGlobalHTML5Audio) { _s._global_a = _a; } } _t.isHTML5 = true; // store a ref on the track _t._a = _a; // store a ref on the audio _a._t = _t; _add_html5_events(); _a.loop = (_iO.loops>1?'loop':''); if (_iO.autoLoad || _iO.autoPlay) { _t.load(); } else { // early HTML5 implementation (non-standard) _a.autobuffer = false; // standard _a.preload = 'none'; } // boolean instead of "loop", for webkit? - spec says string. http://www.w3.org/TR/html-markup/audio.html#audio.attrs.loop _a.loop = (_iO.loops > 1 ? 'loop' : ''); return _a; }; _add_html5_events = function() { if (_t._a._added_events) { return false; } var f; function add(oEvt, oFn, bCapture) { return _t._a ? _t._a.addEventListener(oEvt, oFn, bCapture||false) : null; } _s._wD(_h5+'adding event listeners: '+_t.sID); _t._a._added_events = true; for (f in _html5_events) { if (_html5_events.hasOwnProperty(f)) { add(f, _html5_events[f]); } } return true; }; _remove_html5_events = function() { // Remove event listeners var f; function remove(oEvt, oFn, bCapture) { return (_t._a ? _t._a.removeEventListener(oEvt, oFn, bCapture||false) : null); } _s._wD(_h5+'removing event listeners: '+_t.sID); _t._a._added_events = false; for (f in _html5_events) { if (_html5_events.hasOwnProperty(f)) { remove(f, _html5_events[f]); } } }; /** * Pseudo-private event internals * ------------------------------ */ this._onload = function(nSuccess) { var fN, loadOK = !!(nSuccess); // fN = 'SMSound._onload(): '; _s._wD(fN + '"' + _t.sID + '"' + (loadOK?' loaded.':' failed to load? - ' + _t.url), (loadOK?1:2)); if (!loadOK && !_t.isHTML5) { if (_s.sandbox.noRemote === true) { _s._wD(fN + _str('noNet'), 1); } if (_s.sandbox.noLocal === true) { _s._wD(fN + _str('noLocal'), 1); } } // _t.loaded = loadOK; _t.readyState = loadOK?3:2; _t._onbufferchange(0); if (_t._iO.onload) { _t._iO.onload.apply(_t, [loadOK]); } return true; }; this._onbufferchange = function(nIsBuffering) { if (_t.playState === 0) { // ignore if not playing return false; } if ((nIsBuffering && _t.isBuffering) || (!nIsBuffering && !_t.isBuffering)) { return false; } _t.isBuffering = (nIsBuffering === 1); if (_t._iO.onbufferchange) { _s._wD('SMSound._onbufferchange(): ' + nIsBuffering); _t._iO.onbufferchange.apply(_t); } return true; }; /** * Notify Mobile Safari that user action is required * to continue playing / loading the audio file. */ this._onsuspend = function() { if (_t._iO.onsuspend) { _s._wD('SMSound._onsuspend()'); _t._iO.onsuspend.apply(_t); } return true; }; /** * flash 9/movieStar + RTMP-only method, should fire only once at most * at this point we just recreate failed sounds rather than trying to reconnect */ this._onfailure = function(msg, level, code) { _t.failures++; _s._wD('SMSound._onfailure(): "'+_t.sID+'" count '+_t.failures); if (_t._iO.onfailure && _t.failures === 1) { _t._iO.onfailure(_t, msg, level, code); } else { _s._wD('SMSound._onfailure(): ignoring'); } }; this._onfinish = function() { // store local copy before it gets trashed.. var _io_onfinish = _t._iO.onfinish; _t._onbufferchange(0); _t._resetOnPosition(0); // reset some state items if (_t.instanceCount) { _t.instanceCount--; if (!_t.instanceCount) { // remove onPosition listeners, if any _detachOnPosition(); // reset instance options _t.playState = 0; _t.paused = false; _t.instanceCount = 0; _t.instanceOptions = {}; _t._iO = {}; _stop_html5_timer(); } if (!_t.instanceCount || _t._iO.multiShotEvents) { // fire onfinish for last, or every instance if (_io_onfinish) { _s._wD('SMSound._onfinish(): "' + _t.sID + '"'); _io_onfinish.apply(_t); } } } }; this._whileloading = function(nBytesLoaded, nBytesTotal, nDuration, nBufferLength) { var _iO = _t._iO; _t.bytesLoaded = nBytesLoaded; _t.bytesTotal = nBytesTotal; _t.duration = Math.floor(nDuration); _t.bufferLength = nBufferLength; if (!_iO.isMovieStar) { if (_iO.duration) { // use options, if specified and larger _t.durationEstimate = (_t.duration > _iO.duration) ? _t.duration : _iO.duration; } else { _t.durationEstimate = parseInt((_t.bytesTotal / _t.bytesLoaded) * _t.duration, 10); } if (_t.durationEstimate === undefined) { _t.durationEstimate = _t.duration; } if (_t.readyState !== 3 && _iO.whileloading) { _iO.whileloading.apply(_t); } } else { _t.durationEstimate = _t.duration; if (_t.readyState !== 3 && _iO.whileloading) { _iO.whileloading.apply(_t); } } }; this._whileplaying = function(nPosition, oPeakData, oWaveformDataLeft, oWaveformDataRight, oEQData) { var _iO = _t._iO, eqLeft; if (isNaN(nPosition) || nPosition === null) { // flash safety net return false; } _t.position = nPosition; _t._processOnPosition(); if (!_t.isHTML5 && _fV > 8) { if (_iO.usePeakData && typeof oPeakData !== 'undefined' && oPeakData) { _t.peakData = { left: oPeakData.leftPeak, right: oPeakData.rightPeak }; } if (_iO.useWaveformData && typeof oWaveformDataLeft !== 'undefined' && oWaveformDataLeft) { _t.waveformData = { left: oWaveformDataLeft.split(','), right: oWaveformDataRight.split(',') }; } if (_iO.useEQData) { if (typeof oEQData !== 'undefined' && oEQData && oEQData.leftEQ) { eqLeft = oEQData.leftEQ.split(','); _t.eqData = eqLeft; _t.eqData.left = eqLeft; if (typeof oEQData.rightEQ !== 'undefined' && oEQData.rightEQ) { _t.eqData.right = oEQData.rightEQ.split(','); } } } } if (_t.playState === 1) { // special case/hack: ensure buffering is false if loading from cache (and not yet started) if (!_t.isHTML5 && _fV === 8 && !_t.position && _t.isBuffering) { _t._onbufferchange(0); } if (_iO.whileplaying) { // flash may call after actual finish _iO.whileplaying.apply(_t); } } return true; }; this._onmetadata = function(oMDProps, oMDData) { /** * internal: flash 9 + NetStream (MovieStar/RTMP-only) feature * RTMP may include song title, MovieStar content may include encoding info * * @param {array} oMDProps (names) * @param {array} oMDData (values) */ _s._wD('SMSound._onmetadata(): "' + this.sID + '" metadata received.'); var oData = {}, i, j; for (i = 0, j = oMDProps.length; i < j; i++) { oData[oMDProps[i]] = oMDData[i]; } _t.metadata = oData; if (_t._iO.onmetadata) { _t._iO.onmetadata.apply(_t); } }; this._onid3 = function(oID3Props, oID3Data) { /** * internal: flash 8 + flash 9 ID3 feature * may include artist, song title etc. * * @param {array} oID3Props (names) * @param {array} oID3Data (values) */ _s._wD('SMSound._onid3(): "' + this.sID + '" ID3 data received.'); var oData = [], i, j; for (i = 0, j = oID3Props.length; i < j; i++) { oData[oID3Props[i]] = oID3Data[i]; } _t.id3 = _mixin(_t.id3, oData); if (_t._iO.onid3) { _t._iO.onid3.apply(_t); } }; // flash/RTMP-only this._onconnect = function(bSuccess) { bSuccess = (bSuccess === 1); _s._wD('SMSound._onconnect(): "'+_t.sID+'"'+(bSuccess?' connected.':' failed to connect? - '+_t.url), (bSuccess?1:2)); _t.connected = bSuccess; if (bSuccess) { _t.failures = 0; if (_idCheck(_t.sID)) { if (_t.getAutoPlay()) { // only update the play state if auto playing _t.play(undefined, _t.getAutoPlay()); } else if (_t._iO.autoLoad) { _t.load(); } } if (_t._iO.onconnect) { _t._iO.onconnect.apply(_t, [bSuccess]); } } }; this._ondataerror = function(sError) { // flash 9 wave/eq data handler // hack: called at start, and end from flash at/after onfinish() if (_t.playState > 0) { _s._wD('SMSound._ondataerror(): ' + sError); if (_t._iO.ondataerror) { _t._iO.ondataerror.apply(_t); } } }; }; // SMSound() /** * Private SoundManager internals * ------------------------------ */ _getDocument = function() { return (_doc.body || _doc._docElement || _doc.getElementsByTagName('div')[0]); }; _id = function(sID) { return _doc.getElementById(sID); }; _mixin = function(oMain, oAdd) { // non-destructive merge var o1 = {}, i, o2, o; // clone c1 for (i in oMain) { if (oMain.hasOwnProperty(i)) { o1[i] = oMain[i]; } } o2 = (typeof oAdd === 'undefined'?_s.defaultOptions:oAdd); for (o in o2) { if (o2.hasOwnProperty(o) && typeof o1[o] === 'undefined') { o1[o] = o2[o]; } } return o1; }; _event = (function() { var old = (_win.attachEvent), evt = { add: (old?'attachEvent':'addEventListener'), remove: (old?'detachEvent':'removeEventListener') }; function getArgs(oArgs) { var args = _slice.call(oArgs), len = args.length; if (old) { // prefix args[1] = 'on' + args[1]; if (len > 3) { // no capture args.pop(); } } else if (len === 3) { args.push(false); } return args; } function apply(args, sType) { var element = args.shift(), method = [evt[sType]]; if (old) { element[method](args[0], args[1]); } else { element[method].apply(element, args); } } function add() { apply(getArgs(arguments), 'add'); } function remove() { apply(getArgs(arguments), 'remove'); } return { 'add': add, 'remove': remove }; }()); /** * Internal HTML5 event handling * ----------------------------- */ function _html5_event(oFn) { // wrap html5 event handlers so we don't call them on destroyed sounds return function(e) { var t = this._t; if (!t || !t._a) { // if (t && t.sID) { _s._wD(_h5+'ignoring '+e.type+': '+t.sID); } else { _s._wD(_h5+'ignoring '+e.type); } // return null; } else { return oFn.call(this, e); } }; } _html5_events = { // HTML5 event-name-to-handler map abort: _html5_event(function() { _s._wD(_h5+'abort: '+this._t.sID); }), // enough has loaded to play canplay: _html5_event(function() { var t = this._t, position1K; if (t._html5_canplay) { // this event has already fired. ignore. return true; } t._html5_canplay = true; _s._wD(_h5+'canplay: '+t.sID+', '+t.url); t._onbufferchange(0); position1K = (!isNaN(t.position)?t.position/1000:null); // set the position if position was set before the sound loaded if (t.position && this.currentTime !== position1K) { _s._wD(_h5+'canplay: setting position to '+position1K); try { this.currentTime = position1K; } catch(ee) { _s._wD(_h5+'setting position failed: '+ee.message, 2); } } // hack for HTML5 from/to case if (t._iO._oncanplay) { t._iO._oncanplay(); } }), load: _html5_event(function() { var t = this._t; if (!t.loaded) { t._onbufferchange(0); // should be 1, and the same t._whileloading(t.bytesTotal, t.bytesTotal, t._get_html5_duration()); t._onload(true); } }), // TODO: Reserved for potential use /* emptied: _html5_event(function() { _s._wD(_h5+'emptied: '+this._t.sID); }), */ ended: _html5_event(function() { var t = this._t; _s._wD(_h5+'ended: '+t.sID); t._onfinish(); }), error: _html5_event(function() { _s._wD(_h5+'error: '+this.error.code); // call load with error state? this._t._onload(false); }), loadeddata: _html5_event(function() { var t = this._t, // at least 1 byte, so math works bytesTotal = t.bytesTotal || 1; _s._wD(_h5+'loadeddata: '+this._t.sID); // safari seems to nicely report progress events, eventually totalling 100% if (!t._loaded && !_isSafari) { t.duration = t._get_html5_duration(); // fire whileloading() with 100% values t._whileloading(bytesTotal, bytesTotal, t._get_html5_duration()); t._onload(true); } }), loadedmetadata: _html5_event(function() { _s._wD(_h5+'loadedmetadata: '+this._t.sID); }), loadstart: _html5_event(function() { _s._wD(_h5+'loadstart: '+this._t.sID); // assume buffering at first this._t._onbufferchange(1); }), play: _html5_event(function() { _s._wD(_h5+'play: '+this._t.sID+', '+this._t.url); // once play starts, no buffering this._t._onbufferchange(0); }), playing: _html5_event(function() { _s._wD(_h5+'playing: '+this._t.sID); // once play starts, no buffering this._t._onbufferchange(0); }), progress: _html5_event(function(e) { var t = this._t, i, j, str, buffered = 0, isProgress = (e.type === 'progress'), ranges = e.target.buffered, // firefox 3.6 implements e.loaded/total (bytes) loaded = (e.loaded||0), total = (e.total||1); if (t.loaded) { return false; } if (ranges && ranges.length) { // if loaded is 0, try TimeRanges implementation as % of load // https://developer.mozilla.org/en/DOM/TimeRanges for (i=ranges.length-1; i >= 0; i--) { buffered = (ranges.end(i) - ranges.start(i)); } // linear case, buffer sum; does not account for seeking and HTTP partials / byte ranges loaded = buffered/e.target.duration; // if (isProgress && ranges.length > 1) { str = []; j = ranges.length; for (i=0; i } if (!isNaN(loaded)) { // if progress, likely not buffering t._onbufferchange(0); t._whileloading(loaded, total, t._get_html5_duration()); if (loaded && total && loaded === total) { // in case "onload" doesn't fire (eg. gecko 1.9.2) _html5_events.load.call(this, e); } } }), ratechange: _html5_event(function() { _s._wD(_h5+'ratechange: '+this._t.sID); }), suspend: _html5_event(function(e) { // download paused/stopped, may have finished (eg. onload) var t = this._t; _s._wD(_h5+'suspend: '+t.sID); _html5_events.progress.call(this, e); t._onsuspend(); }), stalled: _html5_event(function() { _s._wD(_h5+'stalled: '+this._t.sID); }), timeupdate: _html5_event(function() { this._t._onTimer(); }), waiting: _html5_event(function() { var t = this._t; // see also: seeking _s._wD(_h5+'waiting: '+t.sID); // playback faster than download rate, etc. t._onbufferchange(1); }) }; _html5OK = function(iO) { // Use type, if specified. If HTML5-only mode, no other options, so just give 'er return (!iO.serverURL && (iO.type?_html5CanPlay({type:iO.type}):_html5CanPlay({url:iO.url})||_s.html5Only)); }; _html5Unload = function(oAudio) { /** * Internal method: Unload media, and cancel any current/pending network requests. * Firefox can load an empty URL, which allegedly destroys the decoder and stops the download. * https://developer.mozilla.org/En/Using_audio_and_video_in_Firefox#Stopping_the_download_of_media * Other UA behaviour is unclear, so everyone else gets an about:blank-style URL. */ if (oAudio) { // Firefox likes '' for unload, most other UAs don't and fail to unload. oAudio.src = (_is_firefox ? '' : _emptyURL); } }; _html5CanPlay = function(o) { /** * Try to find MIME, test and return truthiness * o = { * url: '/path/to/an.mp3', * type: 'audio/mp3' * } */ if (!_s.useHTML5Audio || !_s.hasHTML5) { return false; } var url = (o.url || null), mime = (o.type || null), aF = _s.audioFormats, result, offset, fileExt, item; function preferFlashCheck(kind) { // whether flash should play a given type return (_s.preferFlash && _hasFlash && !_s.ignoreFlash && (typeof _s.flash[kind] !== 'undefined' && _s.flash[kind])); } // account for known cases like audio/mp3 if (mime && typeof _s.html5[mime] !== 'undefined') { return (_s.html5[mime] && !preferFlashCheck(mime)); } if (!_html5Ext) { _html5Ext = []; for (item in aF) { if (aF.hasOwnProperty(item)) { _html5Ext.push(item); if (aF[item].related) { _html5Ext = _html5Ext.concat(aF[item].related); } } } _html5Ext = new RegExp('\\.('+_html5Ext.join('|')+')(\\?.*)?$','i'); } // TODO: Strip URL queries, etc. fileExt = (url ? url.toLowerCase().match(_html5Ext) : null); if (!fileExt || !fileExt.length) { if (!mime) { return false; } else { // audio/mp3 -> mp3, result should be known offset = mime.indexOf(';'); // strip "audio/X; codecs.." fileExt = (offset !== -1?mime.substr(0,offset):mime).substr(6); } } else { // match the raw extension name - "mp3", for example fileExt = fileExt[1]; } if (fileExt && typeof _s.html5[fileExt] !== 'undefined') { // result known return (_s.html5[fileExt] && !preferFlashCheck(fileExt)); } else { mime = 'audio/'+fileExt; result = _s.html5.canPlayType({type:mime}); _s.html5[fileExt] = result; // _s._wD('canPlayType, found result: '+result); return (result && _s.html5[mime] && !preferFlashCheck(mime)); } }; _testHTML5 = function() { if (!_s.useHTML5Audio || typeof Audio === 'undefined') { return false; } // double-whammy: Opera 9.64 throws WRONG_ARGUMENTS_ERR if no parameter passed to Audio(), and Webkit + iOS happily tries to load "null" as a URL. :/ var a = (typeof Audio !== 'undefined' ? (_isOpera ? new Audio(null) : new Audio()) : null), item, support = {}, aF, i; function _cp(m) { var canPlay, i, j, isOK = false; if (!a || typeof a.canPlayType !== 'function') { return false; } if (m instanceof Array) { // iterate through all mime types, return any successes for (i=0, j=m.length; i= 0; i--) { // eg. audio/m4a support['audio/'+aF[item].related[i]] = support[item]; _s.html5[aF[item].related[i]] = support[item]; _s.flash[aF[item].related[i]] = support[item]; } } } } support.canPlayType = (a?_cp:null); _s.html5 = _mixin(_s.html5, support); return true; }; _strings = { // notReady: 'Not loaded yet - wait for soundManager.onload()/onready()', notOK: 'Audio support is not available.', domError: _smc + 'createMovie(): appendChild/innerHTML call failed. DOM not ready or other error.', spcWmode: _smc + 'createMovie(): Removing wmode, preventing known SWF loading issue(s)', swf404: _sm + ': Verify that %s is a valid path.', tryDebug: 'Try ' + _sm + '.debugFlash = true for more security details (output goes to SWF.)', checkSWF: 'See SWF output for more debug info.', localFail: _sm + ': Non-HTTP page (' + _doc.location.protocol + ' URL?) Review Flash player security settings for this special case:\nhttp://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html\nMay need to add/allow path, eg. c:/sm2/ or /users/me/sm2/', waitFocus: _sm + ': Special case: Waiting for focus-related event..', waitImpatient: _sm + ': Getting impatient, still waiting for Flash%s...', waitForever: _sm + ': Waiting indefinitely for Flash (will recover if unblocked)...', needFunction: _sm + ': Function object expected for %s', badID: 'Warning: Sound ID "%s" should be a string, starting with a non-numeric character', currentObj: '--- ' + _sm + '._debug(): Current sound objects ---', waitEI: _smc + 'initMovie(): Waiting for ExternalInterface call from Flash..', waitOnload: _sm + ': Waiting for window.onload()', docLoaded: _sm + ': Document already loaded', onload: _smc + 'initComplete(): calling soundManager.onload()', onloadOK: _sm + '.onload() complete', init: _smc + 'init()', didInit: _smc + 'init(): Already called?', flashJS: _sm + ': Attempting to call Flash from JS..', secNote: 'Flash security note: Network/internet URLs will not load due to security restrictions. Access can be configured via Flash Player Global Security Settings Page: http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html', badRemove: 'Warning: Failed to remove flash movie.', noPeak: 'Warning: peakData features unsupported for movieStar formats', shutdown: _sm + '.disable(): Shutting down', queue: _sm + ': Queueing %s handler', smFail: _sm + ': Failed to initialise.', smError: 'SMSound.load(): Exception: JS-Flash communication failed, or JS error.', fbTimeout: 'No flash response, applying .'+_swfCSS.swfTimedout+' CSS..', fbLoaded: 'Flash loaded', fbHandler: _smc+'flashBlockHandler()', manURL: 'SMSound.load(): Using manually-assigned URL', onURL: _sm + '.load(): current URL already assigned.', badFV: _sm + '.flashVersion must be 8 or 9. "%s" is invalid. Reverting to %s.', as2loop: 'Note: Setting stream:false so looping can work (flash 8 limitation)', noNSLoop: 'Note: Looping not implemented for MovieStar formats', needfl9: 'Note: Switching to flash 9, required for MP4 formats.', mfTimeout: 'Setting flashLoadTimeout = 0 (infinite) for off-screen, mobile flash case', mfOn: 'mobileFlash::enabling on-screen flash repositioning', policy: 'Enabling usePolicyFile for data access' // }; _str = function() { // internal string replace helper. // arguments: o [,items to replace] // // real array, please var args = _slice.call(arguments), // first arg o = args.shift(), str = (_strings && _strings[o]?_strings[o]:''), i, j; if (str && args && args.length) { for (i = 0, j = args.length; i < j; i++) { str = str.replace('%s', args[i]); } } return str; // }; _loopFix = function(sOpt) { // flash 8 requires stream = false for looping to work if (_fV === 8 && sOpt.loops > 1 && sOpt.stream) { _wDS('as2loop'); sOpt.stream = false; } return sOpt; }; _policyFix = function(sOpt, sPre) { if (sOpt && !sOpt.usePolicyFile && (sOpt.onid3 || sOpt.usePeakData || sOpt.useWaveformData || sOpt.useEQData)) { _s._wD((sPre || '') + _str('policy')); sOpt.usePolicyFile = true; } return sOpt; }; _complain = function(sMsg) { // if (typeof console !== 'undefined' && typeof console.warn !== 'undefined') { console.warn(sMsg); } else { _s._wD(sMsg); } // }; _doNothing = function() { return false; }; _disableObject = function(o) { var oProp; for (oProp in o) { if (o.hasOwnProperty(oProp) && typeof o[oProp] === 'function') { o[oProp] = _doNothing; } } oProp = null; }; _failSafely = function(bNoDisable) { // general failure exception handler if (typeof bNoDisable === 'undefined') { bNoDisable = false; } if (_disabled || bNoDisable) { _wDS('smFail', 2); _s.disable(bNoDisable); } }; _normalizeMovieURL = function(smURL) { var urlParams = null, url; if (smURL) { if (smURL.match(/\.swf(\?.*)?$/i)) { urlParams = smURL.substr(smURL.toLowerCase().lastIndexOf('.swf?') + 4); if (urlParams) { // assume user knows what they're doing return smURL; } } else if (smURL.lastIndexOf('/') !== smURL.length - 1) { // append trailing slash, if needed smURL += '/'; } } url = (smURL && smURL.lastIndexOf('/') !== - 1 ? smURL.substr(0, smURL.lastIndexOf('/') + 1) : './') + _s.movieURL; if (_s.noSWFCache) { url += ('?ts=' + new Date().getTime()); } return url; }; _setVersionInfo = function() { // short-hand for internal use _fV = parseInt(_s.flashVersion, 10); if (_fV !== 8 && _fV !== 9) { _s._wD(_str('badFV', _fV, _defaultFlashVersion)); _s.flashVersion = _fV = _defaultFlashVersion; } // debug flash movie, if applicable var isDebug = (_s.debugMode || _s.debugFlash?'_debug.swf':'.swf'); if (_s.useHTML5Audio && !_s.html5Only && _s.audioFormats.mp4.required && _fV < 9) { _s._wD(_str('needfl9')); _s.flashVersion = _fV = 9; } _s.version = _s.versionNumber + (_s.html5Only?' (HTML5-only mode)':(_fV === 9?' (AS3/Flash 9)':' (AS2/Flash 8)')); // set up default options if (_fV > 8) { // +flash 9 base options _s.defaultOptions = _mixin(_s.defaultOptions, _s.flash9Options); _s.features.buffering = true; // +moviestar support _s.defaultOptions = _mixin(_s.defaultOptions, _s.movieStarOptions); _s.filePatterns.flash9 = new RegExp('\\.(mp3|' + _netStreamTypes.join('|') + ')(\\?.*)?$', 'i'); _s.features.movieStar = true; } else { _s.features.movieStar = false; } // regExp for flash canPlay(), etc. _s.filePattern = _s.filePatterns[(_fV !== 8?'flash9':'flash8')]; // if applicable, use _debug versions of SWFs _s.movieURL = (_fV === 8?'soundmanager2.swf':'soundmanager2_flash9.swf').replace('.swf', isDebug); _s.features.peakData = _s.features.waveformData = _s.features.eqData = (_fV > 8); }; _setPolling = function(bPolling, bHighPerformance) { if (!_flash) { return false; } _flash._setPolling(bPolling, bHighPerformance); }; _initDebug = function() { // starts debug mode, creating output
for UAs without console object // allow force of debug mode via URL if (_s.debugURLParam.test(_wl)) { _s.debugMode = true; } // if (_id(_s.debugID)) { return false; } var oD, oDebug, oTarget, oToggle, tmp; if (_s.debugMode && !_id(_s.debugID) && (!_hasConsole || !_s.useConsole || !_s.consoleOnly)) { oD = _doc.createElement('div'); oD.id = _s.debugID + '-toggle'; oToggle = { 'position': 'fixed', 'bottom': '0px', 'right': '0px', 'width': '1.2em', 'height': '1.2em', 'lineHeight': '1.2em', 'margin': '2px', 'textAlign': 'center', 'border': '1px solid #999', 'cursor': 'pointer', 'background': '#fff', 'color': '#333', 'zIndex': 10001 }; oD.appendChild(_doc.createTextNode('-')); oD.onclick = _toggleDebug; oD.title = 'Toggle SM2 debug console'; if (_ua.match(/msie 6/i)) { oD.style.position = 'absolute'; oD.style.cursor = 'hand'; } for (tmp in oToggle) { if (oToggle.hasOwnProperty(tmp)) { oD.style[tmp] = oToggle[tmp]; } } oDebug = _doc.createElement('div'); oDebug.id = _s.debugID; oDebug.style.display = (_s.debugMode?'block':'none'); if (_s.debugMode && !_id(oD.id)) { try { oTarget = _getDocument(); oTarget.appendChild(oD); } catch(e2) { throw new Error(_str('domError')+' \n'+e2.toString()); } oTarget.appendChild(oDebug); } } oTarget = null; // }; _idCheck = this.getSoundById; // _wDS = function(o, errorLevel) { if (!o) { return ''; } else { return _s._wD(_str(o), errorLevel); } }; // last-resort debugging option if (_wl.indexOf('sm2-debug=alert') + 1 && _s.debugMode) { _s._wD = function(sText) {window.alert(sText);}; } _toggleDebug = function() { var o = _id(_s.debugID), oT = _id(_s.debugID + '-toggle'); if (!o) { return false; } if (_debugOpen) { // minimize oT.innerHTML = '+'; o.style.display = 'none'; } else { oT.innerHTML = '-'; o.style.display = 'block'; } _debugOpen = !_debugOpen; }; _debugTS = function(sEventType, bSuccess, sMessage) { // troubleshooter debug hooks if (typeof sm2Debugger !== 'undefined') { try { sm2Debugger.handleEvent(sEventType, bSuccess, sMessage); } catch(e) { // oh well } } return true; }; // _getSWFCSS = function() { var css = []; if (_s.debugMode) { css.push(_swfCSS.sm2Debug); } if (_s.debugFlash) { css.push(_swfCSS.flashDebug); } if (_s.useHighPerformance) { css.push(_swfCSS.highPerf); } return css.join(' '); }; _flashBlockHandler = function() { // *possible* flash block situation. var name = _str('fbHandler'), p = _s.getMoviePercent(), css = _swfCSS, error = {type:'FLASHBLOCK'}; if (_s.html5Only) { return false; } if (!_s.ok()) { if (_needsFlash) { // make the movie more visible, so user can fix _s.oMC.className = _getSWFCSS() + ' ' + css.swfDefault + ' ' + (p === null?css.swfTimedout:css.swfError); _s._wD(name+': '+_str('fbTimeout')+(p?' ('+_str('fbLoaded')+')':'')); } _s.didFlashBlock = true; // fire onready(), complain lightly _processOnEvents({type:'ontimeout', ignoreInit:true, error:error}); _catchError(error); } else { // SM2 loaded OK (or recovered) // if (_s.didFlashBlock) { _s._wD(name+': Unblocked'); } // if (_s.oMC) { _s.oMC.className = [_getSWFCSS(), css.swfDefault, css.swfLoaded + (_s.didFlashBlock?' '+css.swfUnblocked:'')].join(' '); } } }; _addOnEvent = function(sType, oMethod, oScope) { if (typeof _on_queue[sType] === 'undefined') { _on_queue[sType] = []; } _on_queue[sType].push({ 'method': oMethod, 'scope': (oScope || null), 'fired': false }); }; _processOnEvents = function(oOptions) { // assume onready, if unspecified if (!oOptions) { oOptions = { type: 'onready' }; } if (!_didInit && oOptions && !oOptions.ignoreInit) { // not ready yet. return false; } if (oOptions.type === 'ontimeout' && _s.ok()) { // invalid case return false; } var status = { success: (oOptions && oOptions.ignoreInit?_s.ok():!_disabled) }, // queue specified by type, or none srcQueue = (oOptions && oOptions.type?_on_queue[oOptions.type]||[]:[]), queue = [], i, j, args = [status], canRetry = (_needsFlash && _s.useFlashBlock && !_s.ok()); if (oOptions.error) { args[0].error = oOptions.error; } for (i = 0, j = srcQueue.length; i < j; i++) { if (srcQueue[i].fired !== true) { queue.push(srcQueue[i]); } } if (queue.length) { _s._wD(_sm + ': Firing ' + queue.length + ' '+oOptions.type+'() item' + (queue.length === 1?'':'s')); for (i = 0, j = queue.length; i < j; i++) { if (queue[i].scope) { queue[i].method.apply(queue[i].scope, args); } else { queue[i].method.apply(this, args); } if (!canRetry) { // flashblock case doesn't count here queue[i].fired = true; } } } return true; }; _initUserOnload = function() { _win.setTimeout(function() { if (_s.useFlashBlock) { _flashBlockHandler(); } _processOnEvents(); // call user-defined "onload", scoped to window if (_s.onload instanceof Function) { _wDS('onload', 1); _s.onload.apply(_win); _wDS('onloadOK', 1); } if (_s.waitForWindowLoad) { _event.add(_win, 'load', _initUserOnload); } },1); }; _detectFlash = function() { // hat tip: Flash Detect library (BSD, (C) 2007) by Carl "DocYes" S. Yestrau - http://featureblend.com/javascript-flash-detection-library.html / http://featureblend.com/license.txt if (_hasFlash !== undefined) { // this work has already been done. return _hasFlash; } var hasPlugin = false, n = navigator, nP = n.plugins, obj, type, types, AX = _win.ActiveXObject; if (nP && nP.length) { type = 'application/x-shockwave-flash'; types = n.mimeTypes; if (types && types[type] && types[type].enabledPlugin && types[type].enabledPlugin.description) { hasPlugin = true; } } else if (typeof AX !== 'undefined') { try { obj = new AX('ShockwaveFlash.ShockwaveFlash'); } catch(e) { // oh well } hasPlugin = (!!obj); } _hasFlash = hasPlugin; return hasPlugin; }; _featureCheck = function() { var needsFlash, item, // iPhone <= 3.1 has broken HTML5 audio(), but firmware 3.2 (iPad) + iOS4 works. isSpecial = (_is_iDevice && !!(_ua.match(/os (1|2|3_0|3_1)/i))); if (isSpecial) { // has Audio(), but is broken; let it load links directly. _s.hasHTML5 = false; // ignore flash case, however _s.html5Only = true; if (_s.oMC) { _s.oMC.style.display = 'none'; } return false; } if (_s.useHTML5Audio) { if (!_s.html5 || !_s.html5.canPlayType) { _s._wD('SoundManager: No HTML5 Audio() support detected.'); _s.hasHTML5 = false; return true; } else { _s.hasHTML5 = true; } if (_isBadSafari) { _s._wD(_smc+'Note: Buggy HTML5 Audio in Safari on this OS X release, see https://bugs.webkit.org/show_bug.cgi?id=32159 - '+(!_hasFlash?' would use flash fallback for MP3/MP4, but none detected.':'will use flash fallback for MP3/MP4, if available'),1); if (_detectFlash()) { return true; } } } else { // flash needed (or, HTML5 needs enabling.) return true; } for (item in _s.audioFormats) { if (_s.audioFormats.hasOwnProperty(item)) { if ((_s.audioFormats[item].required && !_s.html5.canPlayType(_s.audioFormats[item].type)) || _s.flash[item] || _s.flash[_s.audioFormats[item].type]) { // flash may be required, or preferred for this format needsFlash = true; } } } // sanity check.. if (_s.ignoreFlash) { needsFlash = false; } _s.html5Only = (_s.hasHTML5 && _s.useHTML5Audio && !needsFlash); return (!_s.html5Only); }; _parseURL = function(url) { /** * Internal: Finds and returns the first playable URL (or failing that, the first URL.) * @param {string or array} url A single URL string, OR, an array of URL strings or {url:'/path/to/resource', type:'audio/mp3'} objects. */ var i, j, result = 0; if (url instanceof Array) { // find the first good one for (i=0, j=url.length; i= 0; i--) { if (_s.sounds[_s.soundIDs[i]].isHTML5 && _s.sounds[_s.soundIDs[i]]._hasTimer) { _s.sounds[_s.soundIDs[i]]._onTimer(); } } }; _catchError = function(options) { options = (typeof options !== 'undefined' ? options : {}); if (_s.onerror instanceof Function) { _s.onerror.apply(_win, [{type:(typeof options.type !== 'undefined' ? options.type : null)}]); } if (typeof options.fatal !== 'undefined' && options.fatal) { _s.disable(); } }; _badSafariFix = function() { // special case: "bad" Safari (OS X 10.3 - 10.7) must fall back to flash for MP3/MP4 if (!_isBadSafari || !_detectFlash()) { // doesn't apply return false; } var aF = _s.audioFormats, i, item; for (item in aF) { if (aF.hasOwnProperty(item)) { if (item === 'mp3' || item === 'mp4') { _s._wD(_sm+': Using flash fallback for '+item+' format'); _s.html5[item] = false; // assign result to related formats, too if (aF[item] && aF[item].related) { for (i = aF[item].related.length-1; i >= 0; i--) { _s.html5[aF[item].related[i]] = false; } } } } } }; /** * Pseudo-private flash/ExternalInterface methods * ---------------------------------------------- */ this._setSandboxType = function(sandboxType) { // var sb = _s.sandbox; sb.type = sandboxType; sb.description = sb.types[(typeof sb.types[sandboxType] !== 'undefined'?sandboxType:'unknown')]; _s._wD('Flash security sandbox type: ' + sb.type); if (sb.type === 'localWithFile') { sb.noRemote = true; sb.noLocal = false; _wDS('secNote', 2); } else if (sb.type === 'localWithNetwork') { sb.noRemote = false; sb.noLocal = true; } else if (sb.type === 'localTrusted') { sb.noRemote = false; sb.noLocal = false; } // }; this._externalInterfaceOK = function(flashDate, swfVersion) { // flash callback confirming flash loaded, EI working etc. // flashDate = approx. timing/delay info for JS/flash bridge // swfVersion: SWF build string if (_s.swfLoaded) { return false; } var e, eiTime = new Date().getTime(); _s._wD(_smc+'externalInterfaceOK()' + (flashDate?' (~' + (eiTime - flashDate) + ' ms)':'')); _debugTS('swf', true); _debugTS('flashtojs', true); _s.swfLoaded = true; _tryInitOnFocus = false; if (_isBadSafari) { _badSafariFix(); } // complain if JS + SWF build/version strings don't match, excluding +DEV builds // if (!swfVersion || swfVersion.replace(/\+dev/i,'') !== _s.versionNumber.replace(/\+dev/i, '')) { e = _sm + ': Fatal: JavaScript file build "' + _s.versionNumber + '" does not match Flash SWF build "' + swfVersion + '" at ' + _s.url + '. Ensure both are up-to-date.'; // escape flash -> JS stack so this error fires in window. setTimeout(function versionMismatch() { throw new Error(e); }, 0); // exit, init will fail with timeout return false; } // if (_isIE) { // IE needs a timeout OR delay until window.onload - may need TODO: investigating setTimeout(_init, 100); } else { _init(); } }; /** * Private initialization helpers * ------------------------------ */ _createMovie = function(smID, smURL) { if (_didAppend && _appendSuccess) { // ignore if already succeeded return false; } function _initMsg() { _s._wD('-- SoundManager 2 ' + _s.version + (!_s.html5Only && _s.useHTML5Audio?(_s.hasHTML5?' + HTML5 audio':', no HTML5 audio support'):'') + (!_s.html5Only ? (_s.useHighPerformance?', high performance mode, ':', ') + (( _s.flashPollingInterval ? 'custom (' + _s.flashPollingInterval + 'ms)' : 'normal') + ' polling') + (_s.wmode?', wmode: ' + _s.wmode:'') + (_s.debugFlash?', flash debug mode':'') + (_s.useFlashBlock?', flashBlock mode':'') : '') + ' --', 1); } if (_s.html5Only) { // 100% HTML5 mode _setVersionInfo(); _initMsg(); _s.oMC = _id(_s.movieID); _init(); // prevent multiple init attempts _didAppend = true; _appendSuccess = true; return false; } // flash path var remoteURL = (smURL || _s.url), localURL = (_s.altURL || remoteURL), swfTitle = 'JS/Flash audio component (SoundManager 2)', oEmbed, oMovie, oTarget = _getDocument(), tmp, movieHTML, oEl, extraClass = _getSWFCSS(), s, x, sClass, side = null, isRTL = null, html = _doc.getElementsByTagName('html')[0]; isRTL = (html && html.dir && html.dir.match(/rtl/i)); smID = (typeof smID === 'undefined'?_s.id:smID); function param(name, value) { return ''; } // safety check for legacy (change to Flash 9 URL) _setVersionInfo(); _s.url = _normalizeMovieURL(_overHTTP?remoteURL:localURL); smURL = _s.url; _s.wmode = (!_s.wmode && _s.useHighPerformance ? 'transparent' : _s.wmode); if (_s.wmode !== null && (_ua.match(/msie 8/i) || (!_isIE && !_s.useHighPerformance)) && navigator.platform.match(/win32|win64/i)) { /** * extra-special case: movie doesn't load until scrolled into view when using wmode = anything but 'window' here * does not apply when using high performance (position:fixed means on-screen), OR infinite flash load timeout * wmode breaks IE 8 on Vista + Win7 too in some cases, as of January 2011 (?) */ _wDS('spcWmode'); _s.wmode = null; } oEmbed = { 'name': smID, 'id': smID, 'src': smURL, 'quality': 'high', 'allowScriptAccess': _s.allowScriptAccess, 'bgcolor': _s.bgColor, 'pluginspage': _http+'www.macromedia.com/go/getflashplayer', 'title': swfTitle, 'type': 'application/x-shockwave-flash', 'wmode': _s.wmode, // http://help.adobe.com/en_US/as3/mobile/WS4bebcd66a74275c36cfb8137124318eebc6-7ffd.html 'hasPriority': 'true' }; if (side !== null) { // don't specify width/height if null. oEmbed.width = side; oEmbed.height = side; } if (_s.debugFlash) { oEmbed.FlashVars = 'debug=1'; } if (!_s.wmode) { // don't write empty attribute delete oEmbed.wmode; } if (_isIE) { // IE is "special". oMovie = _doc.createElement('div'); movieHTML = [ '', param('movie', smURL), param('AllowScriptAccess', _s.allowScriptAccess), param('quality', oEmbed.quality), (_s.wmode? param('wmode', _s.wmode): ''), param('bgcolor', _s.bgColor), param('hasPriority', 'true'), (_s.debugFlash ? param('FlashVars', oEmbed.FlashVars) : ''), '' ].join(''); } else { oMovie = _doc.createElement('embed'); for (tmp in oEmbed) { if (oEmbed.hasOwnProperty(tmp)) { oMovie.setAttribute(tmp, oEmbed[tmp]); } } } _initDebug(); extraClass = _getSWFCSS(); oTarget = _getDocument(); if (oTarget) { _s.oMC = (_id(_s.movieID) || _doc.createElement('div')); if (!_s.oMC.id) { _s.oMC.id = _s.movieID; _s.oMC.className = _swfCSS.swfDefault + ' ' + extraClass; s = null; oEl = null; if (!_s.useFlashBlock) { if (_s.useHighPerformance) { // on-screen at all times s = { 'position': 'fixed', 'width': '8px', 'height': '8px', // >= 6px for flash to run fast, >= 8px to start up under Firefox/win32 in some cases. odd? yes. 'bottom': '0px', 'left': '0px', 'overflow': 'hidden' }; } else { // hide off-screen, lower priority s = { 'position': 'absolute', 'width': '6px', 'height': '6px', 'top': '-9999px', 'left': '-9999px' }; if (isRTL) { s.left = Math.abs(parseInt(s.left,10))+'px'; } } } if (_isWebkit) { // soundcloud-reported render/crash fix, safari 5 _s.oMC.style.zIndex = 10000; } if (!_s.debugFlash) { for (x in s) { if (s.hasOwnProperty(x)) { _s.oMC.style[x] = s[x]; } } } try { if (!_isIE) { _s.oMC.appendChild(oMovie); } oTarget.appendChild(_s.oMC); if (_isIE) { oEl = _s.oMC.appendChild(_doc.createElement('div')); oEl.className = _swfCSS.swfBox; oEl.innerHTML = movieHTML; } _appendSuccess = true; } catch(e) { throw new Error(_str('domError')+' \n'+e.toString()); } } else { // SM2 container is already in the document (eg. flashblock use case) sClass = _s.oMC.className; _s.oMC.className = (sClass?sClass+' ':_swfCSS.swfDefault) + (extraClass?' '+extraClass:''); _s.oMC.appendChild(oMovie); if (_isIE) { oEl = _s.oMC.appendChild(_doc.createElement('div')); oEl.className = _swfCSS.swfBox; oEl.innerHTML = movieHTML; } _appendSuccess = true; } } _didAppend = true; _initMsg(); _s._wD(_smc+'createMovie(): Trying to load ' + smURL + (!_overHTTP && _s.altURL?' (alternate URL)':''), 1); return true; }; _initMovie = function() { if (_s.html5Only) { _createMovie(); return false; } // attempt to get, or create, movie // may already exist if (_flash) { return false; } // inline markup case _flash = _s.getMovie(_s.id); if (!_flash) { if (!_oRemoved) { // try to create _createMovie(_s.id, _s.url); } else { // try to re-append removed movie after reboot() if (!_isIE) { _s.oMC.appendChild(_oRemoved); } else { _s.oMC.innerHTML = _oRemovedHTML; } _oRemoved = null; _didAppend = true; } _flash = _s.getMovie(_s.id); } // if (_flash) { _wDS('waitEI'); } // if (_s.oninitmovie instanceof Function) { setTimeout(_s.oninitmovie, 1); } return true; }; _delayWaitForEI = function() { setTimeout(_waitForEI, 1000); }; _waitForEI = function() { if (_waitingForEI) { return false; } _waitingForEI = true; _event.remove(_win, 'load', _delayWaitForEI); if (_tryInitOnFocus && !_isFocused) { // giant Safari 3.1 hack - assume mousemove = focus given lack of focus event _wDS('waitFocus'); return false; } var p; if (!_didInit) { p = _s.getMoviePercent(); _s._wD(_str('waitImpatient', (p === 100?' (SWF loaded)':(p > 0?' (SWF ' + p + '% loaded)':'')))); } setTimeout(function() { p = _s.getMoviePercent(); // if (!_didInit) { _s._wD(_sm + ': No Flash response within expected time.\nLikely causes: ' + (p === 0?'Loading ' + _s.movieURL + ' may have failed (and/or Flash ' + _fV + '+ not present?), ':'') + 'Flash blocked or JS-Flash security error.' + (_s.debugFlash?' ' + _str('checkSWF'):''), 2); if (!_overHTTP && p) { _wDS('localFail', 2); if (!_s.debugFlash) { _wDS('tryDebug', 2); } } if (p === 0) { // if 0 (not null), probably a 404. _s._wD(_str('swf404', _s.url)); } _debugTS('flashtojs', false, ': Timed out' + _overHTTP?' (Check flash security or flash blockers)':' (No plugin/missing SWF?)'); } // // give up / time-out, depending if (!_didInit && _okToDisable) { if (p === null) { // SWF failed. Maybe blocked. if (_s.useFlashBlock || _s.flashLoadTimeout === 0) { if (_s.useFlashBlock) { _flashBlockHandler(); } _wDS('waitForever'); } else { // old SM2 behaviour, simply fail _failSafely(true); } } else { // flash loaded? Shouldn't be a blocking issue, then. if (_s.flashLoadTimeout === 0) { _wDS('waitForever'); } else { _failSafely(true); } } } }, _s.flashLoadTimeout); }; _handleFocus = function() { function cleanup() { _event.remove(_win, 'focus', _handleFocus); _event.remove(_win, 'load', _handleFocus); } if (_isFocused || !_tryInitOnFocus) { cleanup(); return true; } _okToDisable = true; _isFocused = true; _s._wD(_smc+'handleFocus()'); if (_isSafari && _tryInitOnFocus) { _event.remove(_win, 'mousemove', _handleFocus); } // allow init to restart _waitingForEI = false; cleanup(); return true; }; _showSupport = function() { var item, tests = []; if (_s.useHTML5Audio && _s.hasHTML5) { for (item in _s.audioFormats) { if (_s.audioFormats.hasOwnProperty(item)) { tests.push(item + ': ' + _s.html5[item] + (!_s.html5[item] && _hasFlash && _s.flash[item] ? ' (using flash)' : (_s.preferFlash && _s.flash[item] && _hasFlash ? ' (preferring flash)': (!_s.html5[item] ? ' (' + (_s.audioFormats[item].required ? 'required, ':'') + 'and no flash support)' : '')))); } } _s._wD('-- SoundManager 2: HTML5 support tests ('+_s.html5Test+'): '+tests.join(', ')+' --',1); } }; _initComplete = function(bNoDisable) { if (_didInit) { return false; } if (_s.html5Only) { // all good. _s._wD('-- SoundManager 2: loaded --'); _didInit = true; _initUserOnload(); _debugTS('onload', true); return true; } var wasTimeout = (_s.useFlashBlock && _s.flashLoadTimeout && !_s.getMoviePercent()), error; if (!wasTimeout) { _didInit = true; if (_disabled) { error = {type: (!_hasFlash && _needsFlash ? 'NO_FLASH' : 'INIT_TIMEOUT')}; } } _s._wD('-- SoundManager 2 ' + (_disabled?'failed to load':'loaded') + ' (' + (_disabled?'security/load error':'OK') + ') --', 1); if (_disabled || bNoDisable) { if (_s.useFlashBlock && _s.oMC) { _s.oMC.className = _getSWFCSS() + ' ' + (_s.getMoviePercent() === null?_swfCSS.swfTimedout:_swfCSS.swfError); } _processOnEvents({type:'ontimeout', error:error}); _debugTS('onload', false); _catchError(error); return false; } else { _debugTS('onload', true); } if (_s.waitForWindowLoad && !_windowLoaded) { _wDS('waitOnload'); _event.add(_win, 'load', _initUserOnload); return false; } else { // if (_s.waitForWindowLoad && _windowLoaded) { _wDS('docLoaded'); } // _initUserOnload(); } return true; }; _init = function() { _wDS('init'); // called after onload() if (_didInit) { _wDS('didInit'); return false; } function _cleanup() { _event.remove(_win, 'load', _s.beginDelayedInit); } if (_s.html5Only) { if (!_didInit) { // we don't need no steenking flash! _cleanup(); _s.enabled = true; _initComplete(); } return true; } // flash path _initMovie(); try { _wDS('flashJS'); // attempt to talk to Flash _flash._externalInterfaceTest(false); // apply user-specified polling interval, OR, if "high performance" set, faster vs. default polling // (determines frequency of whileloading/whileplaying callbacks, effectively driving UI framerates) _setPolling(true, (_s.flashPollingInterval || (_s.useHighPerformance ? 10 : 50))); if (!_s.debugMode) { // stop the SWF from making debug output calls to JS _flash._disableDebug(); } _s.enabled = true; _debugTS('jstoflash', true); if (!_s.html5Only) { // prevent browser from showing cached page state (or rather, restoring "suspended" page state) via back button, because flash may be dead // http://www.webkit.org/blog/516/webkit-page-cache-ii-the-unload-event/ _event.add(_win, 'unload', _doNothing); } } catch(e) { _s._wD('js/flash exception: ' + e.toString()); _debugTS('jstoflash', false); _catchError({type:'JS_TO_FLASH_EXCEPTION', fatal:true}); // don't disable, for reboot() _failSafely(true); _initComplete(); return false; } _initComplete(); // disconnect events _cleanup(); return true; }; _domContentLoaded = function() { if (_didDCLoaded) { return false; } _didDCLoaded = true; _initDebug(); /** * Temporary feature: allow force of HTML5 via URL params: sm2-usehtml5audio=0 or 1 * Ditto for sm2-preferFlash, too. */ // (function(){ var a = 'sm2-usehtml5audio=', l = _wl.toLowerCase(), b = null, a2 = 'sm2-preferflash=', b2 = null, hasCon = (typeof console !== 'undefined' && typeof console.log !== 'undefined'); if (l.indexOf(a) !== -1) { b = (l.charAt(l.indexOf(a)+a.length) === '1'); if (hasCon) { console.log((b?'Enabling ':'Disabling ')+'useHTML5Audio via URL parameter'); } _s.useHTML5Audio = b; } if (l.indexOf(a2) !== -1) { b2 = (l.charAt(l.indexOf(a2)+a2.length) === '1'); if (hasCon) { console.log((b2?'Enabling ':'Disabling ')+'preferFlash via URL parameter'); } _s.preferFlash = b2; } }()); // if (!_hasFlash && _s.hasHTML5) { _s._wD('SoundManager: No Flash detected'+(!_s.useHTML5Audio?', enabling HTML5.':'. Trying HTML5-only mode.')); _s.useHTML5Audio = true; // make sure we aren't preferring flash, either // TODO: preferFlash should not matter if flash is not installed. Currently, stuff breaks without the below tweak. _s.preferFlash = false; } _testHTML5(); _s.html5.usingFlash = _featureCheck(); _needsFlash = _s.html5.usingFlash; _showSupport(); if (!_hasFlash && _needsFlash) { _s._wD('SoundManager: Fatal error: Flash is needed to play some required formats, but is not available.'); // TODO: Fatal here vs. timeout approach, etc. // hack: fail sooner. _s.flashLoadTimeout = 1; } if (_doc.removeEventListener) { _doc.removeEventListener('DOMContentLoaded', _domContentLoaded, false); } _initMovie(); return true; }; _domContentLoadedIE = function() { if (_doc.readyState === 'complete') { _domContentLoaded(); _doc.detachEvent('onreadystatechange', _domContentLoadedIE); } return true; }; _winOnLoad = function() { // catch edge case of _initComplete() firing after window.load() _windowLoaded = true; _event.remove(_win, 'load', _winOnLoad); }; // sniff up-front _detectFlash(); // focus and window load, init (primarily flash-driven) _event.add(_win, 'focus', _handleFocus); _event.add(_win, 'load', _handleFocus); _event.add(_win, 'load', _delayWaitForEI); _event.add(_win, 'load', _winOnLoad); if (_isSafari && _tryInitOnFocus) { // massive Safari 3.1 focus detection hack _event.add(_win, 'mousemove', _handleFocus); } if (_doc.addEventListener) { _doc.addEventListener('DOMContentLoaded', _domContentLoaded, false); } else if (_doc.attachEvent) { _doc.attachEvent('onreadystatechange', _domContentLoadedIE); } else { // no add/attachevent support - safe to assume no JS -> Flash either _debugTS('onload', false); _catchError({type:'NO_DOM2_EVENTS', fatal:true}); } if (_doc.readyState === 'complete') { // DOMReady has already happened. setTimeout(_domContentLoaded,100); } } // SoundManager() // SM2_DEFER details: http://www.schillmania.com/projects/soundmanager2/doc/getstarted/#lazy-loading if (typeof SM2_DEFER === 'undefined' || !SM2_DEFER) { soundManager = new SoundManager(); } /** * SoundManager public interfaces * ------------------------------ */ window.SoundManager = SoundManager; // constructor window.soundManager = soundManager; // public API, flash callbacks etc. }(window));