# frozen_string_literal: true module GoodJob module IconsHelper STATUS_ICONS = { discarded: "exclamation", succeeded: "check", queued: "dash_circle", retried: "arrow_clockwise", running: "play", scheduled: "clock", }.freeze STATUS_COLOR = { discarded: "danger", succeeded: "success", queued: "secondary", retried: "warning", running: "primary", scheduled: "secondary", }.freeze def status_badge(status) content_tag :span, status_icon(status, class: "text-white") + t(status, scope: 'good_job.status', count: 1), class: "badge rounded-pill bg-#{STATUS_COLOR.fetch(status)} d-inline-flex gap-2 ps-1 pe-3 align-items-center" end def status_icon(status, **options) options[:class] ||= "text-#{STATUS_COLOR.fetch(status)}" icon = render_icon STATUS_ICONS.fetch(status) content_tag :span, icon, **options end def render_icon(name, class: nil, **options) tag.svg(viewBox: "0 0 16 16", class: "svg-icon #{binding.local_variable_get(:class)}", **options) do tag.use(fill: "currentColor", href: "#{icons_path}##{name}") end end def icons_path @_icons_path ||= frontend_static_path(:icons, format: :svg, locale: nil) end end end