Sha256: fdb4d6d2de95824aa9208519aba5b956ebc9788aae7370f1f77759a2e3729091
Contents?: true
Size: 1.16 KB
Versions: 10
Compression:
Stored size: 1.16 KB
Contents
/* AUTOGENERATED FILE. DO NOT EDIT. */ //=======Test Runner Used To Run Each Test Below===== #define RUN_TEST(TestFunc, TestLineNum) \ { \ Unity.CurrentTestName = #TestFunc; \ Unity.CurrentTestLineNumber = TestLineNum; \ Unity.NumberOfTests++; \ if (TEST_PROTECT()) \ { \ setUp(); \ TestFunc(); \ } \ if (TEST_PROTECT() && !TEST_IS_IGNORED) \ { \ tearDown(); \ } \ UnityConcludeTest(); \ } //=======Automagically Detected Files To Include===== #include "unity.h" #include <setjmp.h> #include <stdio.h> #include "ProductionCode2.h" //=======External Functions This Runner Calls===== extern void setUp(void); extern void tearDown(void); extern void test_IgnoredTest(void); extern void test_AnotherIgnoredTest(void); extern void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void); //=======Test Reset Option===== void resetTest(void); void resetTest(void) { tearDown(); setUp(); } //=======MAIN===== int main(void) { UnityBegin("test/TestProductionCode2.c"); RUN_TEST(test_IgnoredTest, 18); RUN_TEST(test_AnotherIgnoredTest, 23); RUN_TEST(test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented, 28); return (UnityEnd()); }
Version data entries
10 entries across 3 versions & 1 rubygems