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Size: 1.18 KB
Versions: 3
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Contents
# frozen_string_literal: true module ParticleFX2D # Defines a particle renderer. Depending on the graphics system used to # render the particle effects, you can implement either one single renderer per # emitter that does the drawing implement a renderer per particle. module Renderer # Factory method to provide a renderer for a particle. Called once per particle. # The particle system does not care if the factory returns a shared renderer for all the # particles or if it returns one per particle. Each particle will be associated with the # renderer. def self.for(_particle) raise StandardError('unimplemented') end # instance methods per Renderer # Notifies the renderer that a particle is visible. def show_particle(_particle) raise StandardError('unimplemented') end # Notifies the renderer that a particle is hidden. def hide_particle(_particle) raise StandardError('unimplemented') end # Requests the render to draw the particle (or update the particle's rendering # peer with the particle's visual attributes.) def draw_particle(_particle) raise StandardError('unimplemented') end end end
Version data entries
3 entries across 3 versions & 1 rubygems
Version | Path |
---|---|
particlefx2d-0.5.0 | lib/particlefx2d/renderer.rb |
particlefx2d-0.4.0 | lib/particlefx2d/renderer.rb |
particlefx2d-0.3.0 | lib/particlefx2d/renderer.rb |