require 'squib' Squib::Deck.new(width: 825, height: 1125, cards: 1) do background color: '#0b7c8e' rect x: 38, y: 38, width: 750, height: 1050, x_radius: 38, y_radius: 38 png file: 'shiny-purse.png', x: 620, y: 75 svg file: 'spanner.svg', x: 620, y: 218 # SVGs can be scaled too svg file: 'spanner.svg', x: 50, y: 50, width: 250, height: 250 # We can also limit our rendering to a single object, if the SVG ID is set # Squib prepends a #-sign if one is not specified svg file: 'spanner.svg', id: '#backdrop', x: 50, y: 350, width: 75, height: 75 svg file: 'spanner.svg', id: 'backdrop', x: 50, y: 450, width: 125, height: 125 # WARNING! If you choose to use the SVG ID, the x-y coordinates are still # relative to the SVG page. See this example in an SVG editor svg file: 'offset.svg', id: 'thing', x: 0, y: 0, width: 600, height: 600 # Over 15 different blending operators are supported. # See http://cairographics.org/operators # Alpha transparency too png file: 'ball.png', x: 50, y: 700 png file: 'grit.png', x: 70, y: 750, blend: :color_burn, alpha: 0.75 # Images can be rotated around their upper-left corner png file: 'shiny-purse.png', x: 300, y: 700, angle: 0.0 # default (no rotate) png file: 'shiny-purse.png', x: 300, y: 800, angle: Math::PI / 4 svg file: 'spanner.svg', x: 300, y: 900, angle: Math::PI / 2 - 0.1 save prefix: 'load_images_', format: :png end