Sha256: fc70259543141e453a73a0b80f98a5f68440d51b2b478a61ce29a959091ae53d
Contents?: true
Size: 301 Bytes
Versions: 15
Compression:
Stored size: 301 Bytes
Contents
attribute vec4 position; varying vec2 v_textureCoordinates; void main() { float x = (position.x - czm_viewport.x) / czm_viewport.z; float y = (position.y - czm_viewport.y) / czm_viewport.w; v_textureCoordinates = vec2(x, y); gl_Position = czm_viewportOrthographic * position; }
Version data entries
15 entries across 15 versions & 1 rubygems