/* * cocos2d for iPhone: http://www.cocos2d-iphone.org * * Copyright (c) 2008-2010 Ricardo Quesada * Copyright (c) 2011 Zynga Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #import "CCActionInterval.h" @class CCCamera; /** Base class for CCCamera actions */ @interface CCActionCamera : CCActionInterval { float _centerXOrig; float _centerYOrig; float _centerZOrig; float _eyeXOrig; float _eyeYOrig; float _eyeZOrig; float _upXOrig; float _upYOrig; float _upZOrig; } // XXX Needed for BridgeSupport -(void) startWithTarget:(id)aTarget; @end /** CCOrbitCamera action Orbits the camera around the center of the screen using spherical coordinates */ @interface CCOrbitCamera : CCActionCamera { float _radius; float _deltaRadius; float _angleZ; float _deltaAngleZ; float _angleX; float _deltaAngleX; float _radZ; float _radDeltaZ; float _radX; float _radDeltaX; } /** creates a CCOrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX */ +(id) actionWithDuration:(float) t radius:(float)r deltaRadius:(float) dr angleZ:(float)z deltaAngleZ:(float)dz angleX:(float)x deltaAngleX:(float)dx; /** initializes a CCOrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX */ -(id) initWithDuration:(float) t radius:(float)r deltaRadius:(float) dr angleZ:(float)z deltaAngleZ:(float)dz angleX:(float)x deltaAngleX:(float)dx; /** positions the camera according to spherical coordinates */ -(void) sphericalRadius:(float*) r zenith:(float*) zenith azimuth:(float*) azimuth; @end