[S:Mikunyan::TypeTree::Node : versioni : depthi: array?F: typeI"GameObject:ET: nameI" Base; T: sizeiú: indexi: flagsi€S; ;i;i;F; I" vector; T; "m_Component; iú; i;iFS; ;i;i;T; I" Array; T; @ ; iú; i;iFS; ;i;i;F; I"int; T; I" size; T; i ; i;iFS; ;i;i;F; "ComponentPair; I" data; T; i; i ;iFS; ;i;i ;F; I"PPtr; T; "component; i; i ;iFS; ;i;i ;F; @; " m_FileID; i ; i ;iFS; ;i;i ;F; I" SInt64; T; " m_PathID; i ; i ;iFS; ;i;i;F; I"unsigned int; T; " m_Layer; i ; i ;iS; ;i;i;F; I" string; T; I" m_Name; T; iú; i;i€S; ;i;i;T; @ ; @ ; iú; i;i@S; ;i;i;F; @; @; i ; i;iS; ;i;i;F; I" char; T; @; i; i;iS; ;i;i;F; I" UInt16; T; " m_Tag; i; i;iS; ;i;i;F; I" bool; T; "m_IsActive; i; i;i