Sha256: f9888442928b067f0797b83adf10a4d0540a7a1ecc04ab682ae9351a9f27f60c
Contents?: true
Size: 1.74 KB
Versions: 7
Compression:
Stored size: 1.74 KB
Contents
['S:Mikunyan::TypeTree::Node :versioni: depthi :array?F: type"LineRenderer: name" Base: sizeiú: indexi : flagsi S; ;i;i;F; "PPtr<GameObject>; "m_GameObject;i ;i; ia S; ;i;i;F; "SInt32; " m_FileID;i ;i; ia S; ;i;i;F; "SInt32; " m_PathID;i ;i; ia S; ;i;i;F; " bool; "m_Enabled;i;i ; iS; ;i;i;F; " bool; "m_CastShadows;i;i ; i S; ;i;i;F; " bool; "m_ReceiveShadows;i;i; i S; ;i;i;F; " UInt8; "m_LightmapIndex;i;i; iS; ;i;i;F; "vector; "m_Materials;iú;i ; iS; ;i;i;T; " Array; " Array;iú;i; iS; ;i;i;F; "SInt32; " size;i ;i; iS; ;i;i;F; "PPtr<Material>; " data;i ;i; iS; ;i;i ;F; "SInt32; " m_FileID;i ;i; iS; ;i;i ;F; "SInt32; " m_PathID;i ;i; iS; ;i;i;F; " Vector4f; "m_LightmapTilingOffset;i;i; i S; ;i;i;F; " float; "x;i ;i; i S; ;i;i;F; " float; "y;i ;i; i S; ;i;i;F; " float; "z;i ;i; i S; ;i;i;F; " float; "w;i ;i; i S; ;i;i;F; "vector; "m_Positions;iú;i; i S; ;i;i;T; " Array; " Array;iú;i; i S; ;i;i;F; "SInt32; " size;i ;i; i S; ;i;i;F; " Vector3f; " data;i;i; i (S; ;i;i ;F; " float; "x;i ;i; i (S; ;i;i ;F; " float; "y;i ;i; i (S; ;i;i ;F; " float; "z;i ;i; i (S; ;i;i;F; "LineParameters; "m_Parameters;i;i; i S; ;i;i;F; " float; "startWidth;i ;i ; i S; ;i;i;F; " float; " endWidth;i ;i!; i S; ;i;i;F; "ColorRGBA; "m_StartColor;i ;i"; i (S; ;i;i;F; "UInt32; " rgba;i ;i#; i(S; ;i;i;F; "ColorRGBA; "m_EndColor;i ;i$; i (S; ;i;i;F; "UInt32; " rgba;i ;i%; i(S; ;i;i;F; " bool; "m_UseWorldSpace;i;i&; i
Version data entries
7 entries across 7 versions & 1 rubygems