o: ActiveSupport::Cache::Entry :@compressedF:@expires_in0:@created_atf1391433988.109954:@value"5{I" class:EFI"ProcessedAsset;�FI"logical_path;�FI"jquery.ui.effect-bounce.js;�TI" pathname;�FI"�/Users/gawlim/.rbenv/versions/1.9.3-p484/lib/ruby/gems/1.9.1/gems/jquery-ui-rails-4.0.5/app/assets/javascripts/jquery.ui.effect-bounce.js;�TI"content_type;�FI"application/javascript;�FI" mtime;�FI"2014-02-03T14:09:33+01:00;�FI"length;�Fi� I"digest;�F"%d7e13307bdeb701d17a8f315fed29d13I"source;�FI"� /*! * jQuery UI Effects Bounce 1.10.3 * http://jqueryui.com * * Copyright 2013 jQuery Foundation and other contributors * Released under the MIT license. * http://jquery.org/license * * http://api.jqueryui.com/bounce-effect/ * * Depends: * jquery.ui.effect.js */ (function( $, undefined ) { $.effects.effect.bounce = function( o, done ) { var el = $( this ), props = [ "position", "top", "bottom", "left", "right", "height", "width" ], // defaults: mode = $.effects.setMode( el, o.mode || "effect" ), hide = mode === "hide", show = mode === "show", direction = o.direction || "up", distance = o.distance, times = o.times || 5, // number of internal animations anims = times * 2 + ( show || hide ? 1 : 0 ), speed = o.duration / anims, easing = o.easing, // utility: ref = ( direction === "up" || direction === "down" ) ? "top" : "left", motion = ( direction === "up" || direction === "left" ), i, upAnim, downAnim, // we will need to re-assemble the queue to stack our animations in place queue = el.queue(), queuelen = queue.length; // Avoid touching opacity to prevent clearType and PNG issues in IE if ( show || hide ) { props.push( "opacity" ); } $.effects.save( el, props ); el.show(); $.effects.createWrapper( el ); // Create Wrapper // default distance for the BIGGEST bounce is the outer Distance / 3 if ( !distance ) { distance = el[ ref === "top" ? "outerHeight" : "outerWidth" ]() / 3; } if ( show ) { downAnim = { opacity: 1 }; downAnim[ ref ] = 0; // if we are showing, force opacity 0 and set the initial position // then do the "first" animation el.css( "opacity", 0 ) .css( ref, motion ? -distance * 2 : distance * 2 ) .animate( downAnim, speed, easing ); } // start at the smallest distance if we are hiding if ( hide ) { distance = distance / Math.pow( 2, times - 1 ); } downAnim = {}; downAnim[ ref ] = 0; // Bounces up/down/left/right then back to 0 -- times * 2 animations happen here for ( i = 0; i < times; i++ ) { upAnim = {}; upAnim[ ref ] = ( motion ? "-=" : "+=" ) + distance; el.animate( upAnim, speed, easing ) .animate( downAnim, speed, easing ); distance = hide ? distance * 2 : distance / 2; } // Last Bounce when Hiding if ( hide ) { upAnim = { opacity: 0 }; upAnim[ ref ] = ( motion ? "-=" : "+=" ) + distance; el.animate( upAnim, speed, easing ); } el.queue(function() { if ( hide ) { el.hide(); } $.effects.restore( el, props ); $.effects.removeWrapper( el ); done(); }); // inject all the animations we just queued to be first in line (after "inprogress") if ( queuelen > 1) { queue.splice.apply( queue, [ 1, 0 ].concat( queue.splice( queuelen, anims + 1 ) ) ); } el.dequeue(); }; })(jQuery); ;�FI"dependency_digest;�F"%1e0ff4f034903f881a9b1d8d8bf308e9I"required_paths;�F[I"�/Users/gawlim/.rbenv/versions/1.9.3-p484/lib/ruby/gems/1.9.1/gems/jquery-ui-rails-4.0.5/app/assets/javascripts/jquery.ui.effect.js;�TI"�/Users/gawlim/.rbenv/versions/1.9.3-p484/lib/ruby/gems/1.9.1/gems/jquery-ui-rails-4.0.5/app/assets/javascripts/jquery.ui.effect-bounce.js;�TI"dependency_paths;�F[{I" path;�FI"�/Users/gawlim/.rbenv/versions/1.9.3-p484/lib/ruby/gems/1.9.1/gems/jquery-ui-rails-4.0.5/app/assets/javascripts/jquery.ui.effect-bounce.js;�TI" mtime;�FI"2014-02-03T14:09:33+01:00;�FI"digest;�F"%e257d151c07a8b0129b4dad2317e99ad{I" path;�FI"�/Users/gawlim/.rbenv/versions/1.9.3-p484/lib/ruby/gems/1.9.1/gems/jquery-ui-rails-4.0.5/app/assets/javascripts/jquery.ui.effect.js;�TI" mtime;�FI"2014-02-03T14:09:33+01:00;�FI"digest;�F"%cbdee4a2bed253b12eb6b09a5e7aeb2eI" _version;�F"%6776f581a4329e299531e1d52aa59832