[S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"FixedJoint: nameI" Base:ET: sizei': indexi: flagsiS; ;i;i;F; I"PPtr; T; I"m_GameObject; T; i; i;iAS; ;i;i;F; I"int; T; " m_FileID; i ; i;iAS; ;i;i;F; I" SInt64; T; " m_PathID; i ; i;iAS; ;i;i;F; "PPtr; "m_ConnectedBody; i; i ;iS; ;i;i;F; @ ; " m_FileID; i ; i ;iS; ;i;i;F; @; " m_PathID; i ; i ;iS; ;i;i;F; I" float; T; "m_BreakForce; i ; i ;iS; ;i;i;F; @; "m_BreakTorque; i ; i ;iS; ;i;i;F; I" bool; T; "m_EnableCollision; i; i;iS; ;i;i;F; @; "m_EnablePreprocessing; i; i;i