/* * Based on Lua's all.c -- Lua core & libraries in a single file. */ #define luaall_c #include "lua.h" #include "lauxlib.h" #include "lualib.h" // Include our custom modules #include "libinjection/lualib.c" #include "luautf8/lutf8lib.c" #include "lpeg/lptree.c" #include "lua-cmsgpack/lua_cmsgpack.c" #include "lua-snapshot/snapshot.c" #include "sha1/luasha1.c" #include "sha2/luasha256.c" static const luaL_Reg lj_lib_load[] = { // Default Lua modules // // SECURITY NOTE: // Some of the following modules are unsafe according to http://lua-users.org/wiki/SandBoxes. // They are loaded, but never exposed to the sandbox used to run the hook handlers. // See lib/boot.lua for more details. { "", luaopen_base }, { LUA_LOADLIBNAME, luaopen_package }, { LUA_TABLIBNAME, luaopen_table }, #if defined(LUA_UNSAFE_MODE) { LUA_IOLIBNAME, luaopen_io }, { LUA_OSLIBNAME, luaopen_os }, #endif { LUA_STRLIBNAME, luaopen_string }, { LUA_MATHLIBNAME, luaopen_math }, { LUA_DBLIBNAME, luaopen_debug }, { LUA_BITLIBNAME, luaopen_bit }, { LUA_JITLIBNAME, luaopen_jit }, // Our custom modules {"libinjection", luaopen_libinjection}, {"utf8", luaopen_utf8}, {"lpeg", luaopen_lpeg}, {LUACMSGPACK_NAME, luaopen_cmsgpack}, {"snapshot", luaopen_snapshot}, {"sha1", luaopen_sha1}, {"sha2", luaopen_sha256}, { NULL, NULL } }; // In unsafe mode define these as NOPs when we build a .so #if !defined(LUA_UNSAFE_MODE) LUALIB_API int luaopen_io(lua_State *L) { return 0; } LUALIB_API int luaopen_os(lua_State *L) { return 0; } #endif LUALIB_API void luaL_openlibs(lua_State *L) { const luaL_Reg *lib; for (lib = lj_lib_load; lib->func; lib++) { lua_pushcfunction(L, lib->func); lua_pushstring(L, lib->name); lua_call(L, 1, 0); } }