## --- BEGIN LICENSE BLOCK --- # Copyright (c) 2016-present WeWantToKnow AS # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in all # copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. ## --- END LICENSE BLOCK --- require 'u3d/utils' require 'u3d_core/core_ext/string' require 'u3d/installation' require 'fileutils' require 'file-tail' require 'pathname' module U3d DEFAULT_LINUX_INSTALL = '/opt/'.freeze DEFAULT_MAC_INSTALL = '/'.freeze DEFAULT_WINDOWS_INSTALL = 'C:/Program Files/'.freeze UNITY_DIR = "Unity_%s".freeze UNITY_DIR_LINUX = "unity-editor-%s".freeze class Installer def self.create installer = if Helper.mac? MacInstaller.new elsif Helper.linux? LinuxInstaller.new else WindowsInstaller.new end sanitize_installs(installer) installer end def self.sanitize_installs(installer) return unless UI.interactive? || Helper.test? unclean = [] installer.installed.each { |unity| unclean << unity unless unity.clean_install? } return if unclean.empty? UI.important("u3d can optionally standardize the existing Unity3d installation names and locations.") UI.important("Check the documentation for more information:") UI.important("** https://github.com/DragonBox/u3d/blob/master/README.md#default-installation-paths **") unclean.each { |unity| installer.sanitize_install(unity, dry_run: true) } return unless UI.confirm("#{unclean.count} Unity installation(s) will be moved. Proceed??") unclean.each { |unity| installer.sanitize_install(unity) } end def self.install_modules(files, version, installation_path: nil) installer = Installer.create files.each do |name, file, info| UI.verbose "Installing #{name}#{info['mandatory'] ? ' (mandatory package)' : ''}, with file #{file}" installer.install(file, version, installation_path: installation_path, info: info) end end def self.uninstall(unity: nil) installer = Installer.create installer.uninstall(unity: unity) end end class CommonInstaller def self.sanitize_install(source_path, new_path, command, dry_run: false) if source_path == new_path UI.important "sanitize_install does nothing if the path won't change (#{source_path})" return end if dry_run UI.message "'#{source_path}' would move to '#{new_path}'" else UI.important "Moving '#{source_path}' to '#{new_path}'..." U3dCore::CommandExecutor.execute(command: command, admin: true) UI.success "Successfully moved '#{source_path}' to '#{new_path}'" end rescue => e UI.error "Unable to move '#{source_path}' to '#{new_path}': #{e}" end end class MacInstaller def sanitize_install(unity, dry_run: false) source_path = unity.root_path parent = File.expand_path('..', source_path) new_path = File.join(parent, UNITY_DIR % unity.version) command = "mv #{source_path.shellescape} #{new_path.shellescape}" CommonInstaller.sanitize_install(source_path, new_path, command, dry_run: dry_run) end def installed paths = (list_installed_paths + spotlight_installed_paths).uniq paths.map { |path| MacInstallation.new(root_path: path) } end # rubocop:disable UnusedMethodArgument def install(file_path, version, installation_path: nil, info: {}) # rubocop:enable UnusedMethodArgument extension = File.extname(file_path) raise "Installation of #{extension} files is not supported on Mac" if extension != '.pkg' path = installation_path || DEFAULT_MAC_INSTALL install_pkg( file_path, version: version, target_path: path ) end def install_pkg(file_path, version: nil, target_path: nil) target_path ||= DEFAULT_MAC_INSTALL command = "installer -pkg #{file_path.shellescape} -target #{target_path.shellescape}" unity = installed.find { |u| u.version == version } temp_path = File.join(target_path, 'Applications', 'Unity') if unity.nil? UI.verbose "No Unity install for version #{version} was found" U3dCore::CommandExecutor.execute(command: command, admin: true) destination_path = File.join(target_path, 'Applications', UNITY_DIR % version) FileUtils.mv temp_path, destination_path else UI.verbose "Unity install for version #{version} found under #{unity.root_path}" begin path = unity.root_path move_to_temp = (temp_path != path) if move_to_temp UI.verbose "Temporary switching location of #{path} to #{temp_path} for installation purpose" FileUtils.mv path, temp_path end U3dCore::CommandExecutor.execute(command: command, admin: true) ensure FileUtils.mv temp_path, path if move_to_temp end end rescue => e UI.error "Failed to install pkg at #{file_path}: #{e}" else UI.success "Successfully installed package from #{file_path}" end def uninstall(unity: nil) UI.verbose("Uninstalling Unity at '#{unity.root_path}'...") command = "rm -r #{unity.root_path.argescape}" U3dCore::CommandExecutor.execute(command: command, admin: true) rescue => e UI.error "Failed to uninstall unity at #{unity.path}: #{e}" else UI.success "Successfully uninstalled '#{unity.root_path}'" end private def list_installed_paths find = File.join(DEFAULT_MAC_INSTALL, 'Applications', 'Unity*', 'Unity.app') paths = Dir[find] paths = paths.map { |u| Pathname.new(u).parent.to_s } UI.verbose "Found list_installed_paths: #{paths}" paths end def spotlight_installed_paths unless (`mdutil -s /` =~ /disabled/).nil? UI.important 'Please enable Spotlight indexing for /Applications.' return [] end bundle_identifiers = ['com.unity3d.UnityEditor4.x', 'com.unity3d.UnityEditor5.x'] mdfind_args = bundle_identifiers.map { |bi| "kMDItemCFBundleIdentifier == '#{bi}'" }.join(' || ') cmd = "mdfind \"#{mdfind_args}\" 2>/dev/null" UI.verbose cmd paths = `#{cmd}`.split("\n") paths = paths.map { |u| Pathname.new(u).parent.to_s } UI.verbose "Found spotlight_installed_paths: #{paths}" paths end end class LinuxInstaller def sanitize_install(unity, dry_run: false) source_path = File.expand_path(unity.root_path) parent = File.expand_path('..', source_path) new_path = File.join(parent, UNITY_DIR_LINUX % unity.version) command = "mv #{source_path.shellescape} #{new_path.shellescape}" CommonInstaller.sanitize_install(source_path, new_path, command, dry_run: dry_run) end def installed paths = (list_installed_paths + debian_installed_paths).uniq paths.map { |path| LinuxInstallation.new(root_path: path) } end # rubocop:disable UnusedMethodArgument def install(file_path, version, installation_path: nil, info: {}) # rubocop:enable UnusedMethodArgument extension = File.extname(file_path) raise "Installation of #{extension} files is not supported on Linux" if extension != '.sh' path = installation_path || DEFAULT_LINUX_INSTALL install_sh( file_path, installation_path: path ) # Forces sanitation for installation of 'weird' versions eg 5.6.1xf1Linux unity = installed.select { |u| u.version == version }.first if unity sanitize_install(unity) else UI.error "Unity was not installed properly" end end def install_sh(file, installation_path: nil) cmd = file.shellescape U3dCore::CommandExecutor.execute(command: "chmod a+x #{cmd}") if installation_path command = "cd #{installation_path.shellescape}; #{cmd}" unless File.directory? installation_path command = "mkdir -p #{installation_path.shellescape}; #{command}" end U3dCore::CommandExecutor.execute(command: command, admin: true) else U3dCore::CommandExecutor.execute(command: cmd, admin: true) end rescue => e UI.error "Failed to install bash file at #{file}: #{e}" else UI.success 'Installation successful' end def uninstall(unity: nil) UI.verbose("Uninstalling Unity at '#{unity.root_path}'...") command = "rm -r #{unity.root_path}" U3dCore::CommandExecutor.execute(command: command, admin: true) rescue => e UI.error "Failed to uninstall unity at #{unity.path}: #{e}" else UI.success "Successfully uninstalled '#{unity.root_path}'" end private def list_installed_paths find = File.join(DEFAULT_LINUX_INSTALL, 'unity-editor-*', 'Editor') paths = Dir[find] paths = paths.map { |u| Pathname.new(u).parent.to_s } UI.verbose "Found list_installed_paths: #{paths}" paths end def debian_installed_paths find = File.join(DEFAULT_LINUX_INSTALL, 'Unity', 'Editor') paths = Dir[find] paths = paths.map { |u| Pathname.new(u).parent.to_s } UI.verbose "Found debian_installed_paths: #{paths}" paths end end class WindowsInstaller def sanitize_install(unity, dry_run: false) source_path = File.expand_path(unity.root_path) parent = File.expand_path('..', source_path) new_path = File.join(parent, UNITY_DIR % unity.version) source_path.tr!('/', '\\') new_path.tr!('/', '\\') command = "move #{source_path.argescape} #{new_path.argescape}" CommonInstaller.sanitize_install(source_path, new_path, command, dry_run: dry_run) end def installed find = File.join(DEFAULT_WINDOWS_INSTALL, 'Unity*', 'Editor', 'Uninstall.exe') Dir[find].map { |path| WindowsInstallation.new(root_path: File.expand_path('../..', path)) } end def install(file_path, version, installation_path: nil, info: {}) extension = File.extname(file_path) raise "Installation of #{extension} files is not supported on Windows" if extension != '.exe' path = installation_path || File.join(DEFAULT_WINDOWS_INSTALL, UNITY_DIR % version) install_exe( file_path, installation_path: path, info: info ) end def install_exe(file_path, installation_path: nil, info: {}) installation_path ||= DEFAULT_WINDOWS_INSTALL final_path = installation_path.tr('/', '\\') Utils.ensure_dir(final_path) begin command = nil if info['cmd'] command = info['cmd'] command.sub!(/{FILENAME}/, file_path) command.sub!(/{INSTDIR}/, final_path) command.sub!(/{DOCDIR}/, final_path) command.sub!(/{MODULEDIR}/, final_path) command.sub!(%r{\/D=}, '/S /D=') unless %r{\/S} =~ command end command ||= file_path.to_s U3dCore::CommandExecutor.execute(command: command, admin: true) rescue => e UI.error "Failed to install exe at #{file_path}: #{e}" else UI.success "Successfully installed #{info['title']}" end end def uninstall(unity: nil) UI.verbose("Uninstalling Unity at '#{unity.root_path}'...") uninstall_exe = File.join(unity.root_path, 'Editor', 'Uninstall.exe') command = "#{uninstall_exe.argescape} /S" UI.message("Although the uninstall process completed, it takes a few seconds before the files are actually removed") U3dCore::CommandExecutor.execute(command: command, admin: true) rescue => e UI.error "Failed to uninstall unity at #{unity.path}: #{e}" else UI.success "Successfully uninstalled '#{unity.root_path}'" end end class LinuxDependencies # see https://forum.unity3d.com/threads/unity-on-linux-release-notes-and-known-issues.350256/ DEPENDENCIES = [ 'gconf-service', 'lib32gcc1', 'lib32stdc++6', 'libasound2', 'libc6', 'libc6-i386', 'libcairo2', 'libcap2', 'libcups2', 'libdbus-1-3', 'libexpat1', 'libfontconfig1', 'libfreetype6', 'libgcc1', 'libgconf-2-4', 'libgdk-pixbuf2.0-0', 'libgl1-mesa-glx', 'libglib2.0-0', 'libglu1-mesa', 'libgtk2.0-0', 'libnspr4', 'libnss3', 'libpango1.0-0', 'libstdc++6', 'libx11-6', 'libxcomposite1', 'libxcursor1', 'libxdamage1', 'libxext6', 'libxfixes3', 'libxi6', 'libxrandr2', 'libxrender1', 'libxtst6', 'zlib1g', 'debconf', 'npm', 'libpq5' # missing from original list ].freeze def self.install if `which dpkg` != '' prefix = 'apt-get -y install' elsif `which rpm` != '' prefix = 'yum -y install' else raise 'Cannot install dependencies on your Linux distribution' end if UI.interactive? return unless UI.confirm "Install dependencies? (#{DEPENDENCIES.length} dependency(ies) to install)" end U3dCore::CommandExecutor.execute(command: "#{prefix} #{DEPENDENCIES.join(' ')}", admin: true) end end end