# frozen_string_literal: true
require_relative "ascii_to_svg/version"
require 'digest'
module AsciiToSvg
class Error < StandardError; end
@TEMPLATE = {
canvas: {
size:{
x: 500,
y: nil,
},
margin: {
left: 0,
top: 0,
right: 0,
bottom: 0
}
},
grid: {
x: {
offset: nil,
length: nil
},
y: {
offset: nil,
length: nil
},
size: {
x: nil,
y: nil
}
},
cell: {
x: {
offset: 0
},
y: {
offset: 0
},
size: {
x: nil,
y: nil
}
},
symbols: {
"\\": [ "\\" ],
"/": [ "/" ],
"X": [ "X", "x" ],
"-": [ "-" ],
"|": [ "|", "1" ],
"O": [ "O", "o", "0" ],
"+": [ "+" ],
"#": [ "#" ]
},
style: {
line: {
stroke: {
width: 2.0,
color: 'rgb(0,0,0)',
opacity: 1.0,
linecap: 'square' # butt / round / square
}
},
ellipse: {
stroke: {
width: 2.0,
color: 'rgb(0,0,0)',
opacity: 1.0,
linecap: 'square'
},
fill: 'none'
},
rectangle: {
fill: {
color: 'rgb(0,0,0)',
opacity: 1.0
}
},
canvas: {
fill: {
color: 'rgb(255,255,255)',
opacity: 1.0
}
}
}
}
def self.get_options()
return @TEMPLATE
end
def self.example_string( characters=[ '-', '/', '|', "\\", '+' ], t=512 )
return t.times
.map { | s | characters[ rand( characters.length ) ] }
.join()
end
def self.from_string( ascii, _length, vars = {} )
if self.options_update( vars, true )
options, lines = self.options_prepare( ascii, _length, vars )
elements = ''
for y in 0..options[:grid][:y][:length] - 1
line = lines[ y ]
chars = line.split( '' )
for x in 0..options[:grid][:x][:length] - 1
char = line[ x ]
symbols = self.cell_symbols( char, options )
position = self.cell_position( x, y, options )
elements += self.cell_svg( symbols, position, options )
end
end
result = self.generate( elements, options )
else
end
end
def self.similar_svg( a, b )
compare = {}
[ [ :a, a ], [ :b, b ] ].each do | str |
str[ 1 ].gsub!( "\n", '' )
str[ 1 ].gsub!( ' ', '' )
compare[ str[ 0 ] ] = str[ 1 ]
end
result = {
hexdigest1: nil,
hexdigest2: nil,
unique: nil,
score: nil
}
result[:hexdigest1] = self.get_hexdigest( compare[:a] )
result[:hexdigest2] = self.get_hexdigest( compare[:b] )
result[:unique] = result[:hexdigest1] == result[:hexdigest2]
result[:score] = self.str_difference( compare[:a], compare[:b] )
return result
end
def self.get_hexdigest( str )
Digest::MD5.hexdigest str
end
private
def self.str_difference( a, b )
a = a.to_s.downcase.split( '_' ).join( '' )
b = b.to_s.downcase.split( '_' ).join( '' )
longer = [ a.size, b.size ].max
same = a
.each_char
.zip( b.each_char )
.select { | a, b | a == b }
.size
( longer - same ) / a.size.to_f
end
def self.options_update( vars, validation )
allow_list = [
:canvas__size__x,
:canvas__margin__left,
:canvas__margin__top,
:canvas__margin__right,
:canvas__margin__bottom,
:cell__x__offset,
:cell__y__offset,
:symbols,
:style__line__stroke__width,
:style__line__stroke__color,
:style__line__stroke__opacity,
:style__line__stroke__linecap,
:style__ellipse__stroke__width,
:style__ellipse__stroke__color,
:style__ellipse__stroke__opacity,
:style__ellipse__stroke__linecap,
:style__ellipse__fill,
:style__rectangle__fill__color,
:style__rectangle__fill__opacity,
:style__canvas__fill__color,
:style__canvas__fill__opacity
]
messages = []
_options = Marshal.load( Marshal.dump( @TEMPLATE ) )
vars.keys.each do | key |
if allow_list.include?( key )
keys = key.to_s.split( '__' ).map { | a | a.to_sym }
case( keys.length )
when 1
_options[ keys[ 0 ] ] = vars[ key ]
when 2
_options[ keys[ 0 ] ][ keys[ 1 ] ] = vars[ key ]
when 3
_options[ keys[ 0 ] ][ keys[ 1 ] ][ keys[ 2 ] ] = vars[ key ]
when 4
_options[ keys[ 0 ] ][ keys[ 1 ] ][ keys[ 2 ] ][ keys[ 3 ] ] = vars[ key ]
end
else
nearest = allow_list
.map { | word | { score: self.str_difference( key, word ), word: word } }
.min_by { | item | item[:score] }
message = "\"#{key}\" is not a valid key, did you mean \"<--similar-->\"?"
message = message.gsub( '<--similar-->', nearest[:word].to_s )
messages.push( message )
end
end
if messages.length != 0
messages.length == 1 ? puts( 'Error found:' ) : puts( 'Errors found:' )
messages.each { | m | puts( '- ' + m ) }
end
return validation ? messages.length == 0 : _options
end
def self.options_prepare( ascii, _length, vars )
options = self.options_update( vars, false )
options[:grid][:x][:length] = _length
lines = ascii.chars.each_slice( options[:grid][:x][:length] ).map( &:join )
options[:grid][:y][:length] = lines.length
options[:grid][:x][:offset] = options[:canvas][:margin][:left] + options[:cell][:x][:offset] / 2
options[:grid][:y][:offset] = options[:canvas][:margin][:top] + options[:cell][:x][:offset] / 2
tmp = [ :left, :right ].map{ | k | options[:canvas][:margin][ k ] }.sum
options[:grid][:size][:x] = options[:canvas][:size][:x] - tmp
tmp = ( options[:cell][:x][:offset] * options[:grid][:x][:length] )
options[:cell][:size][:x] = ( options[:grid][:size][:x] - tmp ) / options[:grid][:x][:length]
tmp = [ :top, :bottom ].map{ | k | options[:canvas][:margin][ k ] }.sum
options[:canvas][:size][:y] = ( ( options[:cell][:size][:x] + options[:cell][:x][:offset])* options[:grid][:y][:length] ) + tmp
options[:grid][:size][:y] = options[:canvas][:size][:y] - tmp
tmp = ( options[:cell][:y][:offset] * (options[:grid][:y][:length] ) )
options[:cell][:size][:y] = ( options[:grid][:size][:y] - tmp ) / options[:grid][:y][:length]
return [ options, lines ]
end
def self.cell_symbols( char, options )
selector = nil
options[:symbols].keys.each do | key |
options[:symbols][ key ].include?( char ) ? selector = key : ''
end
results = []
case( selector )
when :"\\"
results.push( [ 'line', :top__left, :bottom__right ] )
when :"/"
results.push( [ 'line', :top__right, :bottom__left ] )
when :"X"
results.push( [ 'line', :top__right, :bottom__left ] )
results.push( [ 'line', :top__left, :bottom__right ] )
when :"-"
results.push( [ 'line', :center__left, :center__right ] )
when :"|"
results.push( [ 'line', :top__center, :bottom__center ] )
when :"+"
results.push( [ 'line', :center__left, :center__right ] )
results.push( [ 'line', :top__center, :bottom__center ] )
when :"O"
results.push( [ 'ellipse', :center__center, nil ] )
when :"#"
results.push( [ 'rectangle', :top__left, nil ] )
end
return results
end
def self.cell_position( x, y, options )
pos = {
top:{
left: nil,
center: nil,
right: nil
},
center: {
left: nil,
center: nil,
right: nil,
},
bottom: {
left: nil,
center: nil,
right: nil
}
}
x = ( x * ( options[:cell][:size][:x] + options[:cell][:x][:offset] ) ) + options[:grid][:x][:offset]
y = ( y * ( options[:cell][:size][:y] + options[:cell][:y][:offset] ) ) + options[:grid][:y][:offset]
half_x = options[:cell][:size][:x] / 2
half_y = options[:cell][:size][:y] / 2
pos[:top][:left] = [ x, y ]
pos[:top][:center] = [ x + half_x, y ]
pos[:top][:right] = [ x + options[:cell][:size][:x], y ]
pos[:center][:left] = [ x, y + half_y ]
pos[:center][:center] = [ x + half_x, y + half_y ]
pos[:center][:right] = [ x + options[:cell][:size][:x], y + half_y ]
pos[:bottom][:left] = [ x, y + options[:cell][:size][:y] ]
pos[:bottom][:center] = [ x + half_y, y + options[:cell][:size][:y] ]
pos[:bottom][:right] = [ x + options[:cell][:size][:x], y + options[:cell][:size][:y] ]
return pos
end
def self.cell_svg( symbols, position, options )
str = ''
symbols.each do | instruction |
case instruction[ 0 ]
when 'line'
keys = instruction
.drop( 1 )
.map { | c |
keys = c
.to_s.split( '__' )
.map { | c | c.to_sym }
}
x1, y1 = position[ keys[ 0 ][ 0 ] ][ keys[ 0 ][ 1 ] ]
x2, y2 = position[ keys[ 1 ][ 0 ] ][ keys[ 1 ][ 1 ] ]
s_width = options[:style][:line][:stroke][:width].to_s
s_color = options[:style][:line][:stroke][:color].to_s
s_opacity = options[:style][:line][:stroke][:opacity].to_s
s_linecap = options[:style][:line][:stroke][:linecap].to_s
str += ""
when 'ellipse'
keys = instruction
.drop( 1 )
.map { | c |
keys = c
.to_s.split( '__' )
.map { | c | c }
}
cx, cy = position[ keys[ 0 ][ 0 ].to_sym ][ keys[ 0 ][ 1 ].to_sym ]
rx = options[:cell][:size][:x] / 2
ry = options[:cell][:size][:y] / 2
s_width = options[:style][:ellipse][:stroke][:width]
s_color = options[:style][:ellipse][:stroke][:color]
s_opacity = options[:style][:ellipse][:stroke][:opacity]
s_linecap = options[:style][:ellipse][:stroke][:linecap]
e_fill = options[:style][:ellipse][:fill]
str += ""
when 'rectangle'
keys = instruction
.drop( 1 )
.map { | c |
keys = c
.to_s.split( '__' )
.map { | c | c }
}
x, y = position[ keys[ 0 ][ 0 ].to_sym ][ keys[ 0 ][ 1 ].to_sym ]
r_fill = options[:style][:rectangle][:fill][:color]
r_opacity = options[:style][:rectangle][:fill][:opacity]
width = options[:cell][:size][:x]
height = options[:cell][:size][:y]
str += ""
end
end
return str
end
def self.generate( lines, options )
svg = ''
width = options[:canvas][:size][:x]
height = options[:canvas][:size][:y]
fill = options[:style][:canvas][:fill][:color]
fill_opacity = options[:style][:canvas][:fill][:opacity].to_s
svg += ""
return svg
end
end