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Directed by | |||
Jonathan Frakes | |||
Writing credits(WGA) | ||
Gene Roddenberry | (television series Star Trek) | |
Rick Berman | (story) & | |
Brannon Braga | (story) & | |
Ronald D. Moore | (story) | |
Brannon Braga | (screenplay) & | |
Ronald D. Moore | (screenplay) |
Produced by | |||
Rick Berman | .... | producer | |
Marty Hornstein | .... | executive producer (as Martin Hornstein) | |
Peter Lauritson | .... | co-producer | |
Original Music by | |||
Jerry Goldsmith | |||
Cinematography by | |||
Matthew F. Leonetti | (director of photography) | ||
Film Editing by | |||
John W. Wheeler | |||
Casting by | |||
Junie Lowry-Johnson | |||
Ron Surma | |||
Production Design by | |||
Herman F. Zimmerman | (as Herman Zimmerman) | ||
Art Direction by | |||
Ron Wilkinson | |||
Set Decoration by | |||
John M. Dwyer | |||
Costume Design by | |||
Deborah Everton | |||
Production Management | |||
Marty Hornstein | .... | unit production manager (as Martin Hornstein) | |
Ira S. Rosenstein | .... | production supervisor | |
Second Unit Director or Assistant Director | |||
Robin Bronner | .... | dga trainee | |
Rosemary C. Cremona | .... | second assistant director (as Rosemary Cremona) | |
Jerry Fleck | .... | first assistant director | |
David Goldfarb | .... | additional second assistant director | |
Peter Lauritson | .... | second unit director | |
David Ticotin | .... | second second assistant director (as David A. Ticotin) | |
Art Department | |||
Thomas J. Arp | .... | construction coordinator | |
Shawn Baden | .... | scenic arts/illustrator | |
Brent W. Bell | .... | lead man | |
Elijah Bryant | .... | set dresser | |
Philip Calhoun | .... | set dresser | |
John M. Carroll | .... | propmaker foreperson | |
Clete Cetrone | .... | construction foreman | |
Gary Clark | .... | paint foreperson (as Gary A. Clark) | |
Joe Colwell | .... | painter | |
Richard Crain | .... | gangboss | |
Ricardo F. Delgado | .... | illustrator (as Ricardo Delgado) | |
Doug Drexler | .... | designer | |
Doug Drexler | .... | scenic artist | |
Dragon Dronet | .... | props, weapons | |
John Eaves | .... | illustrator | |
Greg Feldman | .... | assistant props | |
David Galvan | .... | production painter | |
Brian J. Geary | .... | propmaker foreman | |
Bill George | .... | art consultant | |
Les Gobruegge | .... | set designer (as Les D. Gobruegge) | |
Sam Greenmun | .... | prop designer | |
William Hawkins | .... | set designer (as William P. Hawkins) | |
Jeffery J. Jenkins | .... | paint foreman | |
Martha Johnston | .... | set designer (as Martha E. Johnston) | |
Curt Jones | .... | construction foreman | |
John B. Josselyn | .... | scenic arts/illustrator | |
Linda A. King | .... | set designer | |
Roger L. King | .... | property maker | |
Larry D. Koszakovszky | .... | set dresser | |
Frank Leasure | .... | construction foreperson (as Frank 'Ferb' Leasure) | |
John Mann | .... | storyboard artist | |
Sam Mendoza | .... | propmaker foreperson (as Sammy Mendoza) | |
Gary Metzen | .... | painter | |
Nancy Mickelberry | .... | set designer | |
Steve Morey | .... | propmaker foreperson | |
Joseph Musso | .... | illustrator | |
Michael Okuda | .... | scenic art supervisor | |
Aaron Rockler | .... | labor foreperson | |
Penny Smartt-Juday | .... | art department coordinator (as Penny Juday) | |
Tom Talley | .... | location foreman | |
Barry Tugendhaft | .... | greensperson | |
James Van Over | .... | scenic artist (as James E. Van Over) | |
Jerry Wax | .... | set dresser | |
Dean Wilson | .... | property master | |
Don E. Gaffney | .... | prop construction (uncredited) | |
Special Effects by | |||
Anna Albrecht | .... | special effects crew | |
Thomas D. Bacho Jr. | .... | special effects technician | |
Donald T. Black | .... | special effects assistant | |
Patrick Chitty | .... | special effects | |
Eugene Crum | .... | special effects foreperson | |
Greg Curtis | .... | special effects foreperson | |
Andy Evans | .... | special effects assistant | |
Edward J. Franklin | .... | special effects crew | |
Donald Frazee | .... | special effects foreperson | |
Logan Frazee | .... | special effects assistant (as Logan Z. Frazee) | |
Terry D. Frazee | .... | special effects coordinator | |
Patrick M. Gerrety | .... | alien creature effects | |
Russ Herpich | .... | special effects mechanic | |
Scott Lingard | .... | special effects assistant | |
Scott Lingard | .... | special effects technician | |
Heather McCurdy | .... | special effects production assistant | |
Alan McFarland | .... | Borg suit & space suit electronics design | |
Robert Miller | .... | helmet & chest designer: Todd Masters Effects | |
Donald Myers | .... | special effects foreperson (as Donald E. Myers Jr.) | |
Vincent Niebla | .... | sculptor and painter: Todd Masters Effects | |
Samuel E. Price | .... | special effects assistant (as Samuel Price) | |
John Shea | .... | robot suit fabricator | |
Michael Shelton | .... | creature effects crew | |
Bryan Smith | .... | sculptor and painter: Todd Masters Effects | |
Alan Tuskes | .... | special makeup effects crew | |
Brian Van Dorn | .... | mold technician | |
Harold Weed | .... | model maker | |
Ralph Winiger | .... | special effects assistant (as Ralph Allen Winiger) | |
David W. Mosher | .... | mold technician: Todd Masters Company [us] (uncredited) | |
Michael Walters | .... | special costumes (uncredited) | |
Visual Effects by | |||
Barbara Affonso | .... | chief model maker | |
Tim Alexander | .... | digital compositor | |
Rick Anderson | .... | model maker: ILM | |
Joakim Arnesson | .... | digital effects artist | |
Caleb Aschkynazo | .... | digital editorial coordinator: p.o.p. digital film group | |
Bill Barr | .... | key grip: ILM | |
Craig Barron | .... | visual effects supervisor: Matte World | |
Michael Bauer | .... | digital effects artist: ILM | |
Dugan Beach | .... | CG technical assistant | |
Kathleen Beeler | .... | digital compositor | |
Adam Bennes | .... | effects technician: ILM | |
Bethany Berndt-Shackelford | .... | digital compositor | |
Earl Beyer | .... | scanning operator | |
Andrea Biklian | .... | negative line-up | |
Jodi Birdsong | .... | optical scanning department assistant | |
Patricia Blau | .... | senior staff: ILM (as Patricia Blau Price) | |
Rod G. Bogart | .... | software development | |
Todd Boyce | .... | CG animator: VisionArt | |
Steve Braggs | .... | digital effects artist: ILM | |
Noel Brevick | .... | digital mattes | |
Jeff Brewer | .... | model maker: ILM | |
Dale K. Brodt | .... | digital production manager: POP (as Dale Brodt) | |
Carol Brzezinski | .... | digital post supervisor: POP | |
Cathy Burrows | .... | digital rotoscope artist: ILM (as Cathy Burrow) | |
Donald S. Butler | .... | digital compositor (as Don Butler) | |
Kirk Cadrette | .... | computer animator: POP | |
Kyeng-Im Chung | .... | digital effects artist | |
Richard J. Cook | .... | digital effects coordinator: VisonArt | |
Marc Cooper | .... | visual effects artist: ILM | |
Stéphane Couture | .... | computer animator (as Stephane Couture) | |
Betsy Cox | .... | digital compositor | |
David Crawford | .... | Inferno compositor | |
Gail Currey | .... | senior staff: ILM | |
Andrea D'Amico | .... | digital visual effects producer: POP film | |
Youssef Delara | .... | visual effects assistant (as A.Y. Dexter Delara) | |
Krystyna Demkowicz | .... | visual effects producer: Matte World Digital | |
Mitch Deoudes | .... | digital effects artist | |
Bryan Dewe | .... | chief model maker | |
Giovanni Donovan | .... | model maker: ILM | |
Jeff Doran | .... | digital compositor | |
David S. Dranitzke | .... | plate coordinator: ILM (as David Dranitzke) | |
John Duncan | .... | model maker: ILM | |
Syd Dutton | .... | matte painter: Illusion Art | |
Selwyn Eddy | .... | digital match mover (as Selwyn Eddy III) | |
Kate Elsen | .... | digital rotoscope artist: ILM | |
Anastasia Emmons | .... | visual effects assistant | |
Christopher Evans | .... | chief digital matte artist: Matte World Digital (as Chris Evans) | |
Ted Fay | .... | director of technology: VisionArt | |
Jon Foreman | .... | chief model maker | |
Debbie Fought | .... | digital rotoscope artist: ILM (as Deb Fought) | |
Scott Frankel | .... | digital compositor | |
George Gambetta | .... | senior scanning operator | |
John Gazdik | .... | assistant motion control unit (as John Gazdick) | |
Tim Geideman | .... | negative line-up (as Timothy Geideman) | |
Jennifer German | .... | digital compositor: POP | |
Michael Gleason | .... | visual effects editor (as Mike Gleason) | |
Jeremy Goldman | .... | digital effects artist | |
John Goodson | .... | model project supervisor: ILM | |
Caroleen Green | .... | digital matte artist: Matte World | |
John Haggar | .... | visual effects | |
David Hanks | .... | digital match mover (as Dave Hanks) | |
Dorene Haver | .... | digital compositor: VisionArt | |
Aaron Haye | .... | modelmaker: ILM | |
Matthew Hendershot | .... | digital effects artist | |
Robert Hill | .... | visual effects camera assistant | |
Carl Hooper | .... | CG animator: VisionArt | |
Adam Howard | .... | visual effects supervisor | |
Celine Jackson | .... | digital I/O: VisonArt | |
Alex Jaeger | .... | visual effects art director: concept design/animatics, ILM | |
Nancy Jencks | .... | dirt removal | |
Brad Jerrell | .... | light technician | |
Ira Keeler | .... | model maker: ILM | |
Susan Kelly-Andrews | .... | digital rotoscope artist: ILM | |
Greg Kimble | .... | digital optical supervisor: POP | |
John Knoll | .... | special visual effects | |
John Knoll | .... | visual effects supervisor | |
Daniel Kramer | .... | senior technical director: VisionArt | |
Angela Leaper | .... | electronic editorial | |
Tad Leckman | .... | rebel unit production manager: ILM | |
Kenneth Littleton | .... | digital compositor: Pacific Ocean Post | |
Lawrence Littleton | .... | digital compositor: Pacific Ocean Post | |
Nancy Luckoff | .... | CG resource manager | |
Jodie Maier | .... | digital match mover | |
Greg Maloney | .... | digital compositor | |
Jeff Mann | .... | senior staff: ILM | |
Stuart T. Maschwitz | .... | digital artist | |
Fumi Mashimo | .... | digital animator: Illusion Art (as Fumi Mashimo) | |
John McCunn | .... | visual effects associate producer | |
Mickey McGovern | .... | visual effects editor (as Mike McGovern) | |
Brandon McNaughton | .... | digital effects compositor | |
Ladd McPartland | .... | assistant visual effects editor | |
Ed Miarecki | .... | model maker: ILM | |
Richard Miller | .... | model maker | |
Todd Mitchell | .... | scanning operator: ILM | |
Steve Molin | .... | digital effects artist | |
Amanda K. Montgomery | .... | computer graphics resource assistant: ILM | |
Jim Morris | .... | senior staff: ILM | |
George Murphy | .... | associate visual effects supervisor | |
Patrick T. Myers | .... | digital effects artist (as Pat Myers) | |
Kenneth Nakada | .... | digital compositing: Illusion Arts | |
Dan Nelson | .... | effects technician: ILM | |
Cameron Noble | .... | motion control camera: Matte World Digital | |
Luke O'Byrne | .... | visual effects production coordinator | |
Michael Olague | .... | visual effects gaffer | |
Jeff Olson | .... | visual effects producer | |
David Owen | .... | still photographer | |
Richard Patterson | .... | matte artist: Illusion Art | |
Michael Peterson | .... | digital compositor: POP | |
Jeff Pierce | .... | digital I/O: VisonArt | |
Joshua Pines | .... | film scanning supervisor | |
Anthony Pitone | .... | digital technical assistant | |
Scott Rader | .... | digital visual effects supervisor: POP | |
Liz Radley | .... | video & computer graphics supervisor | |
Paul Rivera | .... | digital composite supervisor: Mate World Digital | |
Joshua D. Rose | .... | digital producer: VisonArt | |
Martin Rosenberg | .... | director of miniature photography | |
Thomas Rosseter | .... | digital compositor (as Tom Rosseter) | |
Jonathan Rothbart | .... | visual effects artist | |
Patrice d.S. Saenz | .... | digital match mover (as Patrice Saenz) | |
Heidi Schmidt | .... | digital technical assistant | |
Dan Shumaker | .... | CG technical assistant | |
Doug Smith | .... | assistant digital effects artist | |
Douglas James Smith | .... | digital effects artist | |
Kenneth Smith | .... | optical supervisor | |
Kim Smith | .... | chief model maker | |
Christa Starr | .... | visual effects | |
Chris Stillman | .... | digital mattes | |
Robert Stromberg | .... | matte artist: Illusion Art | |
Pat Sweeney | .... | additional visual effects photography (as Patrick Sweeney) | |
David Takemura | .... | visual effects supervisor | |
Larry Tan | .... | digital modeler: ILM | |
Chad Taylor | .... | Sabre artist: ILM | |
Eric Texier | .... | digital effects artist | |
Paul Theren | .... | digital modeler: ILM | |
Robert Tom | .... | digital paint artist: VisionArt | |
Suzie Vissitzky Tooley | .... | CG production manager | |
Morgan Trotter | .... | digital compositor: Matte World Digital | |
Dennis Turner | .... | CG sequence supervisor | |
Trevor Tuttle | .... | model maker | |
Lam Van To | .... | CG technical assistant | |
Pam Vick | .... | digital rotoscope artist | |
Mike Wassel | .... | matte artist: Illusion Arts | |
Ken Wesley | .... | digital effects artist | |
Jeffery Yost | .... | CG artist | |
Heidi Zabit | .... | digital rotoscope artist: ILM | |
Habib Zargarpour | .... | computer graphics supervisor: ILM | |
Fon Davis | .... | model maker: ILM (uncredited) | |
Mark Fiorenza | .... | model maker (uncredited) | |
Christopher Horvath | .... | digital compositor: Matte World Digital (uncredited) | |
Mark Moore | .... | concept designer: ILM (uncredited) | |
Rick Rische | .... | matte artist: Matte World Digital (uncredited) | |
Susumu Yukuhiro | .... | visual effects production assistant (uncredited) | |
Casting Department | |||
Jennifer Bender | .... | extras casting | |
Barbara Harris | .... | voice casting | |
Costume and Wardrobe Department | |||
Robert Blackman | .... | costume designer: starfleet uniforms | |
Leah Brown | .... | costumer (as Leah P. Brown) | |
Joe Diaz | .... | costumer (as Joe Diaz Jr.) | |
Christine Heinz | .... | key costumer | |
Matthew A. Hoffman | .... | key costumer | |
Sonny Merritt | .... | costumer | |
Sarah Shawe | .... | costume supervisor (as Sarah Shaw) | |
Heidi Odum Strasburg | .... | costumer (as Heidi Strasburg) | |
Editorial Department | |||
Tim Board | .... | additional editor | |
Mike Milliken | .... | color timer | |
Travis G. Rendich | .... | apprentice editor | |
Theresa Repola Mohammed | .... | negative cutter | |
David Rossi | .... | post-production coordinator | |
Music Department | |||
Jeff Atmajian | .... | orchestrator | |
Mark Banning | .... | associate music executive producer | |
Bob Bornstein | .... | music preparation | |
Bruce Botnick | .... | music editor | |
Bruce Botnick | .... | music mixer | |
Alexander Courage | .... | composer: additional music (from "Star Trek") | |
Alexander Courage | .... | orchestrator | |
Sandy DeCrescent | .... | orchestra contractor | |
Norman Dlugatch | .... | assistant music engineer | |
Jerry Goldsmith | .... | conductor | |
Jerry Goldsmith | .... | music producer | |
Joel Goldsmith | .... | composer: additional music | |
Dominic Gonzales | .... | assistant music engineer | |
Kenneth Hall | .... | music editor (as Ken Hall) | |
Cliff Kohlweck | .... | music editor | |
Arthur Morton | .... | orchestrator | |
Neil Norman | .... | executive music producer | |
Lee Scott | .... | music editor | |
Andrew Silver | .... | preview music editor | |
Chris Tedesco | .... | musician: trumpet | |
Nick Vidar | .... | music programmer | |
Paul Wertheimer | .... | assistant music engineer | |
Thanks | |||
Ira Steven Behr | .... | special thanks | |
Dan Curry | .... | special thanks | |
Merri D. Howard | .... | special thanks | |
Wendy Neuss | .... | special thanks | |
Jeri Taylor | .... | special thanks | |
Bill Wistrom | .... | special thanks | |
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The Borg have returned and this time they're seriously determined to stop the Federation. So determined, in fact, they travel back in time to when Earth made "first contact" with the Vulcans, where the Borg hope to destroy the first warp drive and take over (assimilate) all of humanity. Picard, who had been ordered to stand down, doesn't accept this and follows the enemy with his crew in tow.
I hate to say it, but this is one of the more pointless Trek films. I loved "The Next Generation" and I'd watch a film with the cast no matter how awful or stupid it was. So I enjoyed this one, as well. But generally speaking, it is just full of questionable situations and seemed more like a desire to cash in than any serious attempt to provide the fans with something substantial.
After the series ended and we had "Generations", the time travel idea is really played out. The only reason to add it here is to tell a story about how man met Vulcans. But it's really better to do this in a prequel or something. Adding Riker and Troi to a crucial moment in history just seems to cheapen it for me. Why can't it happen without such big names involved? And I didn't care for the character of the the warp drive inventor (I love James Cromwell, but this was not a great role). And the Steppenwolf? Over a century later? Very out of sync with the series.
The Borg revisionism was questionable, too. We have the Borg Queen inserted into the Locutus story, which she wasn't in originally. Her character in general is interesting but takes away from the concept of the Borg race. At least for me it does. The Borg, aside from Q, are probably the most interesting species on "The Next Generation" but I didn't think their presentation here was true to their being.
Lastly, I was mixed on how to feel about Data being made more human. I understand we have to continue down the path of making him more and more like a human (adding knowledge first, then emotions and now pain). But it seemed so forced. Each film in the series has'a subplot of Data getting more human. Why so fast? On the show, it slowly progressed over years and years and then the movies came and made it a constant part of the story.
After these complaints, you'd think I hated the movie, but I don't. I liked it quite a bit, and as I said I'm always ready to see the crew together again. I just got the impression this was a weak film. "Generations" was superior, as were many of the episodes. And when a television show is better than its movie, that's not really saying much for the film. It just seemed to be not in the spirit of the show. But if you like "Next Generation" (and I'm assume you do), you'll have to see this at some point. You probably already have.