--- !ruby/object:Gem::Specification name: gosu version: !ruby/object:Gem::Version version: 0.9.2.pre1 platform: ruby authors: - Julian Raschke autorequire: bindir: bin cert_chain: [] date: 2015-05-23 00:00:00.000000000 Z dependencies: [] description: |2 2D game development library. Gosu features easy to use and game-friendly interfaces to 2D graphics and text (accelerated by 3D hardware), sound samples and music as well as keyboard, mouse and gamepad/joystick input. Also includes demos for integration with RMagick, Chipmunk and OpenGL. email: julian@raschke.de executables: [] extensions: - ext/gosu/extconf.rb extra_rdoc_files: - README.txt - COPYING - rdoc/gosu.rb files: - ext/gosu/extconf.rb - lib/gosu/patches.rb - lib/gosu/preview.rb - lib/gosu/run.rb - lib/gosu/swig_patches.rb - lib/gosu/zen.rb - lib/gosu.rb - ext/gosu/gosu_wrap.h - ext/gosu/gosu_wrap.cxx - src/X11vroot.h - src/Audio/ALChannelManagement.hpp - src/Audio/AudioFile.hpp - src/Audio/AudioToolboxFile.hpp - src/Audio/OggFile.hpp - src/Audio/SndFile.hpp - src/GosuView.hpp - src/Graphics/BlockAllocator.hpp - src/Graphics/ClipRectStack.hpp - src/Graphics/Common.hpp - src/Graphics/DrawOp.hpp - src/Graphics/DrawOpQueue.hpp - src/Graphics/LargeImageData.hpp - src/Graphics/Macro.hpp - src/Graphics/RenderState.hpp - src/Graphics/TexChunk.hpp - src/Graphics/Texture.hpp - src/Graphics/TransformStack.hpp - src/Iconv.hpp - src/Input/AccelerometerReader.hpp - src/MacUtility.hpp - src/Sockets/Socket.hpp - src/Text/FormattedString.hpp - src/Audio/AudioOpenAL.cpp - src/Bitmap/Bitmap.cpp - src/Bitmap/BitmapBMP.cpp - src/Bitmap/BitmapColorKey.cpp - src/Bitmap/BitmapFreeImage.cpp - src/Bitmap/BitmapGDIplus.cpp - src/Bitmap/BitmapUtils.cpp - src/DirectoriesUnix.cpp - src/DirectoriesWin.cpp - src/FileUnix.cpp - src/FileWin.cpp - src/Graphics/BlockAllocator.cpp - src/Graphics/Color.cpp - src/Graphics/Graphics.cpp - src/Graphics/Image.cpp - src/Graphics/LargeImageData.cpp - src/Graphics/Resolution.cpp - src/Graphics/TexChunk.cpp - src/Graphics/Texture.cpp - src/Graphics/Transform.cpp - src/Input/Input.cpp - src/Input/TextInput.cpp - src/Inspection.cpp - src/IO.cpp - src/Math.cpp - src/Sockets/CommSocket.cpp - src/Sockets/ListenerSocket.cpp - src/Sockets/MessageSocket.cpp - src/Sockets/Socket.cpp - src/Text/Font.cpp - src/Text/Text.cpp - src/Text/TextMac.cpp - src/Text/TextTTFWin.cpp - src/Text/TextUnix.cpp - src/Text/TextWin.cpp - src/TimingApple.cpp - src/TimingUnix.cpp - src/TimingWin.cpp - src/Utility.cpp - src/UtilityWin.cpp - src/Window.cpp - src/WinMain.cpp - src/WinUtility.cpp - src/Audio/AudioOpenAL.mm - src/Bitmap/BitmapApple.mm - src/DirectoriesMac.mm - src/DirectoriesTouch.mm - src/GosuView.mm - src/Graphics/ResolutionApple.mm - src/Input/AccelerometerReader.mm - src/Input/InputTouch.mm - src/Input/TextInputMac.mm - src/Text/TextApple.mm - src/UtilityApple.mm - src/WindowTouch.mm - Gosu/Audio.hpp - Gosu/AutoLink.hpp - Gosu/Bitmap.hpp - Gosu/Buttons.hpp - Gosu/Color.hpp - Gosu/Directories.hpp - Gosu/Font.hpp - Gosu/Fwd.hpp - Gosu/Gosu.hpp - Gosu/Graphics.hpp - Gosu/GraphicsBase.hpp - Gosu/Image.hpp - Gosu/ImageData.hpp - Gosu/Input.hpp - Gosu/Inspection.hpp - Gosu/IO.hpp - Gosu/Math.hpp - Gosu/Platform.hpp - Gosu/Sockets.hpp - Gosu/Text.hpp - Gosu/TextInput.hpp - Gosu/Timing.hpp - Gosu/TR1.hpp - Gosu/Utility.hpp - Gosu/Version.hpp - Gosu/Window.hpp - Gosu/WinUtility.hpp - README.txt - COPYING - rdoc/gosu.rb homepage: http://www.libgosu.org/ licenses: [] metadata: {} post_install_message: rdoc_options: - -m - README.txt - -x - lib require_paths: - lib required_ruby_version: !ruby/object:Gem::Requirement requirements: - - '>=' - !ruby/object:Gem::Version version: 1.8.2 required_rubygems_version: !ruby/object:Gem::Requirement requirements: - - '>' - !ruby/object:Gem::Version version: 1.3.1 requirements: [] rubyforge_project: rubygems_version: 2.0.14 signing_key: specification_version: 4 summary: 2D game development library. test_files: []