--- !ruby/object:Gem::Specification
name: gosu
version: !ruby/object:Gem::Version
  version: 0.9.2.pre1
platform: ruby
authors:
- Julian Raschke
autorequire: 
bindir: bin
cert_chain: []
date: 2015-05-23 00:00:00.000000000 Z
dependencies: []
description: |2
      2D game development library.

      Gosu features easy to use and game-friendly interfaces to 2D graphics
      and text (accelerated by 3D hardware), sound samples and music as well as
      keyboard, mouse and gamepad/joystick input.

      Also includes demos for integration with RMagick, Chipmunk and OpenGL.
email: julian@raschke.de
executables: []
extensions:
- ext/gosu/extconf.rb
extra_rdoc_files:
- README.txt
- COPYING
- rdoc/gosu.rb
files:
- ext/gosu/extconf.rb
- lib/gosu/patches.rb
- lib/gosu/preview.rb
- lib/gosu/run.rb
- lib/gosu/swig_patches.rb
- lib/gosu/zen.rb
- lib/gosu.rb
- ext/gosu/gosu_wrap.h
- ext/gosu/gosu_wrap.cxx
- src/X11vroot.h
- src/Audio/ALChannelManagement.hpp
- src/Audio/AudioFile.hpp
- src/Audio/AudioToolboxFile.hpp
- src/Audio/OggFile.hpp
- src/Audio/SndFile.hpp
- src/GosuView.hpp
- src/Graphics/BlockAllocator.hpp
- src/Graphics/ClipRectStack.hpp
- src/Graphics/Common.hpp
- src/Graphics/DrawOp.hpp
- src/Graphics/DrawOpQueue.hpp
- src/Graphics/LargeImageData.hpp
- src/Graphics/Macro.hpp
- src/Graphics/RenderState.hpp
- src/Graphics/TexChunk.hpp
- src/Graphics/Texture.hpp
- src/Graphics/TransformStack.hpp
- src/Iconv.hpp
- src/Input/AccelerometerReader.hpp
- src/MacUtility.hpp
- src/Sockets/Socket.hpp
- src/Text/FormattedString.hpp
- src/Audio/AudioOpenAL.cpp
- src/Bitmap/Bitmap.cpp
- src/Bitmap/BitmapBMP.cpp
- src/Bitmap/BitmapColorKey.cpp
- src/Bitmap/BitmapFreeImage.cpp
- src/Bitmap/BitmapGDIplus.cpp
- src/Bitmap/BitmapUtils.cpp
- src/DirectoriesUnix.cpp
- src/DirectoriesWin.cpp
- src/FileUnix.cpp
- src/FileWin.cpp
- src/Graphics/BlockAllocator.cpp
- src/Graphics/Color.cpp
- src/Graphics/Graphics.cpp
- src/Graphics/Image.cpp
- src/Graphics/LargeImageData.cpp
- src/Graphics/Resolution.cpp
- src/Graphics/TexChunk.cpp
- src/Graphics/Texture.cpp
- src/Graphics/Transform.cpp
- src/Input/Input.cpp
- src/Input/TextInput.cpp
- src/Inspection.cpp
- src/IO.cpp
- src/Math.cpp
- src/Sockets/CommSocket.cpp
- src/Sockets/ListenerSocket.cpp
- src/Sockets/MessageSocket.cpp
- src/Sockets/Socket.cpp
- src/Text/Font.cpp
- src/Text/Text.cpp
- src/Text/TextMac.cpp
- src/Text/TextTTFWin.cpp
- src/Text/TextUnix.cpp
- src/Text/TextWin.cpp
- src/TimingApple.cpp
- src/TimingUnix.cpp
- src/TimingWin.cpp
- src/Utility.cpp
- src/UtilityWin.cpp
- src/Window.cpp
- src/WinMain.cpp
- src/WinUtility.cpp
- src/Audio/AudioOpenAL.mm
- src/Bitmap/BitmapApple.mm
- src/DirectoriesMac.mm
- src/DirectoriesTouch.mm
- src/GosuView.mm
- src/Graphics/ResolutionApple.mm
- src/Input/AccelerometerReader.mm
- src/Input/InputTouch.mm
- src/Input/TextInputMac.mm
- src/Text/TextApple.mm
- src/UtilityApple.mm
- src/WindowTouch.mm
- Gosu/Audio.hpp
- Gosu/AutoLink.hpp
- Gosu/Bitmap.hpp
- Gosu/Buttons.hpp
- Gosu/Color.hpp
- Gosu/Directories.hpp
- Gosu/Font.hpp
- Gosu/Fwd.hpp
- Gosu/Gosu.hpp
- Gosu/Graphics.hpp
- Gosu/GraphicsBase.hpp
- Gosu/Image.hpp
- Gosu/ImageData.hpp
- Gosu/Input.hpp
- Gosu/Inspection.hpp
- Gosu/IO.hpp
- Gosu/Math.hpp
- Gosu/Platform.hpp
- Gosu/Sockets.hpp
- Gosu/Text.hpp
- Gosu/TextInput.hpp
- Gosu/Timing.hpp
- Gosu/TR1.hpp
- Gosu/Utility.hpp
- Gosu/Version.hpp
- Gosu/Window.hpp
- Gosu/WinUtility.hpp
- README.txt
- COPYING
- rdoc/gosu.rb
homepage: http://www.libgosu.org/
licenses: []
metadata: {}
post_install_message: 
rdoc_options:
- -m
- README.txt
- -x
- lib
require_paths:
- lib
required_ruby_version: !ruby/object:Gem::Requirement
  requirements:
  - - '>='
    - !ruby/object:Gem::Version
      version: 1.8.2
required_rubygems_version: !ruby/object:Gem::Requirement
  requirements:
  - - '>'
    - !ruby/object:Gem::Version
      version: 1.3.1
requirements: []
rubyforge_project: 
rubygems_version: 2.0.14
signing_key: 
specification_version: 4
summary: 2D game development library.
test_files: []