Sha256: f5375466e90088ab120b63a4ce6f22c0e1b9a04ecd5e1182b72670631606b11d
Contents?: true
Size: 748 Bytes
Versions: 2
Compression:
Stored size: 748 Bytes
Contents
require "splendor_game/version" require "splendor_game/options" require "splendor_game/coloured_object" require "splendor_game/card" require "splendor_game/noble" require "splendor_game/tableau" require "splendor_game/player" require "splendor_game/turn" require "splendor_game/load_cards" require "splendor_game/game" require "splendor_game/cli" module SplendorGame # This is to validate when loading cards VALID_COLOUR_LIST = ["RED", "BLUE", "BLACK", "GREEN", "WHITE"] # This is used to validate certain calls VALID_COLOUR_SYMBOLS = VALID_COLOUR_LIST.map { |x| x.downcase.to_sym } # Note gold is a special colour so shouldn't be in VALID_COLOUR_LIST VALID_COLOUR_SYMBOLS << :gold MAX_PLAYER_COUNT = 4 MIN_PLAYER_COUNT = 2 end
Version data entries
2 entries across 2 versions & 1 rubygems
Version | Path |
---|---|
splendor_game-0.1.1 | lib/splendor_game.rb |
splendor_game-0.1.0 | lib/splendor_game.rb |