require 'rays/ext' require 'rays/polyline' module Rays class Polygon include Enumerable def initialize(*args, loop: true) setup args, loop end def transform(matrix = nil, &block) lines = to_a lines = lines.map {|line| line.transform matrix} if matrix lines = block.call lines if block self.class.new(*lines) end def intersects(obj) !(self & obj).empty? end def self.points(*args) points! args end def self.lines(*args) lines! args end def self.line_strip(*args, loop: false) line_strip! args, loop end def self.rect( *args, round: nil, lt: nil, rt: nil, lb: nil, rb: nil, nsegment: nil) rect! args, round, lt, rt, lb, rb, nsegment end def self.ellipse( *args, center: nil, radius: nil, hole: nil, from: nil, to: nil, nsegment: nil) ellipse! args, center, radius, hole, from, to, nsegment end def self.triangles(*args, loop: true) triangles! args, loop end def self.triangle_strip(*args) triangle_strip! args end def self.triangle_fan(*args) triangle_fan! args end def self.quads(*args, loop: true) quads! args, loop end def self.quad_strip(*args) quad_strip! args end def self.curve(*args, loop: false) curve! args, loop end def self.bezier(*args, loop: false) bezier! args, loop end end# Polygon end# Rays