class Money module Arithmetic # Checks whether two money objects have the same currency and the same # amount. Checks against money objects with a different currency and checks # against objects that do not respond to #to_money will always return false. # # @param [Money] other_money Value to compare with. # # @return [Boolean] # # @example # Money.new(100) == Money.new(101) #=> false # Money.new(100) == Money.new(100) #=> true def ==(other_money) if other_money.respond_to?(:to_money) other_money = other_money.to_money cents == other_money.cents && self.currency == other_money.currency else false end end # Synonymous with +#==+. # # @param [Money] other_money Value to compare with. # # @return [Money] # # @see #== def eql?(other_money) self == other_money end def <=>(other_money) if other_money.respond_to?(:to_money) other_money = other_money.to_money if self.currency == other_money.currency cents <=> other_money.cents else cents <=> other_money.exchange_to(currency).cents end else raise ArgumentError, "Comparison of #{self.class} with #{other_money.inspect} failed" end end # Returns a new Money object containing the sum of the two operands' monetary # values. If +other_money+ has a different currency then its monetary value # is automatically exchanged to this object's currency using +exchange_to+. # # @param [Money] other_money Other +Money+ object to add. # # @return [Money] # # @example # Money.new(100) + Money.new(100) #=> # def +(other_money) if currency == other_money.currency Money.new(cents + other_money.cents, other_money.currency) else Money.new(cents + other_money.exchange_to(currency).cents, currency) end end # Returns a new Money object containing the difference between the two # operands' monetary values. If +other_money+ has a different currency then # its monetary value is automatically exchanged to this object's currency # using +exchange_to+. # # @param [Money] other_money Other +Money+ object to subtract. # # @return [Money] # # @example # Money.new(100) - Money.new(99) #=> # def -(other_money) if currency == other_money.currency Money.new(cents - other_money.cents, other_money.currency) else Money.new(cents - other_money.exchange_to(currency).cents, currency) end end # Multiplies the monetary value with the given number and returns a new # +Money+ object with this monetary value and the same currency. # # Note that you can't multiply a Money object by an other +Money+ object. # # @param [Numeric] value Number to multiply by. # # @return [Money] The resulting money. # # @raise [ArgumentError] If +value+ is a Money instance. # # @example # Money.new(100) * 2 #=> # # def *(value) if value.is_a?(Money) raise ArgumentError, "Can't multiply a Money by a Money" else Money.new(cents * value, currency) end end # Divides the monetary value with the given number and returns a new +Money+ # object with this monetary value and the same currency. # Can also divide by another +Money+ object to get a ratio. # # +Money/Numeric+ returns +Money+. +Money/Money+ returns +Float+. # # @param [Money, Numeric] value Number to divide by. # # @return [Money] The resulting money if you divide Money by a number. # @return [Float] The resulting number if you divide Money by a Money. # # @example # Money.new(100) / 10 #=> # # Money.new(100) / Money.new(10) #=> 10.0 # def /(value) if value.is_a?(Money) if currency == value.currency (cents / BigDecimal.new(value.cents.to_s)).to_f else (cents / BigDecimal(value.exchange_to(currency).cents.to_s)).to_f end else Money.new(cents / value, currency) end end # Synonym for +#/+. # # @param [Money, Numeric] value Number to divide by. # # @return [Money] The resulting money if you divide Money by a number. # @return [Float] The resulting number if you divide Money by a Money. # # @see #/ # def div(value) self / value end # Divide money by money or fixnum and return array containing quotient and # modulus. # # @param [Money, Fixnum] val Number to divmod by. # # @return [Array,Array] # # @example # Money.new(100).divmod(9) #=> [#, #] # Money.new(100).divmod(Money.new(9)) #=> [11, #] def divmod(val) if val.is_a?(Money) a = self.cents b = self.currency == val.currency ? val.cents : val.exchange_to(self.currency).cents q, m = a.divmod(b) return [q, Money.new(m, self.currency)] else return [self.div(val), Money.new(self.cents.modulo(val), self.currency)] end end # Equivalent to +self.divmod(val)[1]+ # # @param [Money, Fixnum] val Number take modulo with. # # @return [Money] # # @example # Money.new(100).modulo(9) #=> # # Money.new(100).modulo(Money.new(9)) #=> # def modulo(val) self.divmod(val)[1] end # Synonym for +#modulo+. # # @param [Money, Fixnum] val Number take modulo with. # # @return [Money] # # @see #modulo def %(val) self.modulo(val) end # If different signs +self.modulo(val) - val+ otherwise +self.modulo(val)+ # # @param [Money, Fixnum] val Number to rake remainder with. # # @return [Money] # # @example # Money.new(100).remainder(9) #=> # def remainder(val) a, b = self, val b = b.exchange_to(a.currency) if b.is_a?(Money) and a.currency != b.currency a_sign, b_sign = :pos, :pos a_sign = :neg if a.cents < 0 b_sign = :neg if (b.is_a?(Money) and b.cents < 0) or (b < 0) return a.modulo(b) if a_sign == b_sign a.modulo(b) - (b.is_a?(Money) ? b : Money.new(b, a.currency)) end # Return absolute value of self as a new Money object. # # @return [Money] # # @example # Money.new(-100).abs #=> # def abs Money.new(self.cents.abs, self.currency) end # Test if the money amount is zero. # # @return [Boolean] # # @example # Money.new(100).zero? #=> false # Money.new(0).zero? #=> true def zero? cents == 0 end # Test if the money amount is non-zero. Returns this money object if it is # non-zero, or nil otherwise, like +Numeric#nonzero?+. # # @return [Money, nil] # # @example # Money.new(100).nonzero? #=> # # Money.new(0).nonzero? #=> nil def nonzero? cents != 0 ? self : nil end end end