Getting Started =============== Update Your Gemfile ------------------- If you're using Rails, you'll need to change the required version of `factory_girl_rails`: ```ruby gem "factory_girl_rails", "~> 3.0" ``` If you're *not* using Rails, you'll just have to change the required version of `factory_girl`: ```ruby gem "factory_girl", "~> 3.0" ``` JRuby users: FactoryGirl works with JRuby starting with 1.6.7.2 (latest stable, as per July 2012). JRuby has to be used in 1.9 mode, for that, use JRUBY_OPTS environment variable: ``` export JRUBY_OPTS=--1.9 ``` Once your Gemfile is updated, you'll want to update your bundle. Using Without Bundler --------------------- If you're not using Bundler, be sure to have the gem installed and call: ``` require 'factory_girl' ``` Once required, assuming you have a directory structure of `spec/factories` or `test/factories`, all you'll need to do is run ```ruby FactoryGirl.find_definitions ``` If you're using a separate directory structure for your factories, you can change the definition file paths before trying to find definitions: ```ruby FactoryGirl.definition_file_paths = %w(custom_factories_directory) FactoryGirl.find_definitions ``` If you don't have a separate directory of factories and would like to define them inline, that's possible as well: ```ruby require 'factory_girl' FactoryGirl.define do factory :user do name 'John Doe' date_of_birth { 21.years.ago } end end ``` Defining factories ------------------ Each factory has a name and a set of attributes. The name is used to guess the class of the object by default, but it's possible to explicitly specify it: ```ruby # This will guess the User class FactoryGirl.define do factory :user do first_name "John" last_name "Doe" admin false end # This will use the User class (Admin would have been guessed) factory :admin, class: User do first_name "Admin" last_name "User" admin true end end ``` It is highly recommended that you have one factory for each class that provides the simplest set of attributes necessary to create an instance of that class. If you're creating ActiveRecord objects, that means that you should only provide attributes that are required through validations and that do not have defaults. Other factories can be created through inheritance to cover common scenarios for each class. Attempting to define multiple factories with the same name will raise an error. Factories can be defined anywhere, but will be automatically loaded if they are defined in files at the following locations: test/factories.rb spec/factories.rb test/factories/*.rb spec/factories/*.rb Using factories --------------- factory\_girl supports several different build strategies: build, create, attributes\_for and stub: ```ruby # Returns a User instance that's not saved user = FactoryGirl.build(:user) # Returns a saved User instance user = FactoryGirl.create(:user) # Returns a hash of attributes that can be used to build a User instance attrs = FactoryGirl.attributes_for(:user) # Returns an object with all defined attributes stubbed out stub = FactoryGirl.build_stubbed(:user) # Passing a block to any of the methods above will yield the return object FactoryGirl.create(:user) do |user| user.posts.create(attributes_for(:post)) end ``` No matter which strategy is used, it's possible to override the defined attributes by passing a hash: ```ruby # Build a User instance and override the first_name property user = FactoryGirl.build(:user, first_name: "Joe") user.first_name # => "Joe" ``` If repeating "FactoryGirl" is too verbose for you, you can mix the syntax methods in: ```ruby # rspec RSpec.configure do |config| config.include FactoryGirl::Syntax::Methods end # Test::Unit class Test::Unit::TestCase include FactoryGirl::Syntax::Methods end # Cucumber World(FactoryGirl::Syntax::Methods) ``` This allows you to use the core set of syntax methods (`build`, `build_stubbed`, `create`, `attributes_for`, and their `*_list` counterparts) without having to call them on FactoryGirl directly: ```ruby describe User, "#full_name" do subject { create(:user, first_name: "John", last_name: "Doe") } its(:full_name) { should == "John Doe" } end ``` Lazy Attributes --------------- Most factory attributes can be added using static values that are evaluated when the factory is defined, but some attributes (such as associations and other attributes that must be dynamically generated) will need values assigned each time an instance is generated. These "lazy" attributes can be added by passing a block instead of a parameter: ```ruby factory :user do # ... activation_code { User.generate_activation_code } date_of_birth { 21.years.ago } end ``` In addition to running other methods dynamically, you can use FactoryGirl's syntax methods (like `build`, `create`, and `generate`) within dynamic attributes without having to prefix the call with `FactoryGirl.`. This allows you to do: ```ruby sequence(:random_string) {|n| LoremIpsum.generate } factory :post do title { generate(:random_string) } # instead of FactoryGirl.generate(:random_string) end factory :comment do post body { generate(:random_string) } # instead of FactoryGirl.generate(:random_string) end ``` Aliases ------- Aliases allow you to use named associations more easily. ```ruby factory :user, aliases: [:author, :commenter] do first_name "John" last_name "Doe" date_of_birth { 18.years.ago } end factory :post do author # instead of # association :author, factory: :user title "How to read a book effectively" body "There are five steps involved." end factory :comment do commenter # instead of # association :commenter, factory: :user body "Great article!" end ``` Dependent Attributes -------------------- Attributes can be based on the values of other attributes using the evaluator that is yielded to lazy attribute blocks: ```ruby factory :user do first_name "Joe" last_name "Blow" email { "#{first_name}.#{last_name}@example.com".downcase } end FactoryGirl.create(:user, last_name: "Doe").email # => "joe.doe@example.com" ``` Transient Attributes -------------------- There may be times where your code can be DRYed up by passing in transient attributes to factories. ```ruby factory :user do ignore do rockstar true upcased false end name { "John Doe#{" - Rockstar" if rockstar}" } email { "#{name.downcase}@example.com" } after(:create) do |user, evaluator| user.name.upcase! if evaluator.upcased end end FactoryGirl.create(:user, upcased: true).name #=> "JOHN DOE - ROCKSTAR" ``` Static and dynamic attributes can be ignored. Ignored attributes will be ignored within attributes\_for and won't be set on the model, even if the attribute exists or you attempt to override it. Within FactoryGirl's dynamic attributes, you can access ignored attributes as you would expect. If you need to access the evaluator in a FactoryGirl callback, you'll need to declare a second block argument (for the evaluator) and access ignored attributes from there. Associations ------------ It's possible to set up associations within factories. If the factory name is the same as the association name, the factory name can be left out. ```ruby factory :post do # ... author end ``` You can also specify a different factory or override attributes: ```ruby factory :post do # ... association :author, factory: :user, last_name: "Writely" end ``` The behavior of the association method varies depending on the build strategy used for the parent object. ```ruby # Builds and saves a User and a Post post = FactoryGirl.create(:post) post.new_record? # => false post.author.new_record? # => false # Builds and saves a User, and then builds but does not save a Post post = FactoryGirl.build(:post) post.new_record? # => true post.author.new_record? # => false ``` To not save the associated object, specify strategy: :build in the factory: ```ruby factory :post do # ... association :author, factory: :user, strategy: :build end # Builds a User, and then builds a Post, but does not save either post = FactoryGirl.build(:post) post.new_record? # => true post.author.new_record? # => true ``` Generating data for a `has_many` relationship is a bit more involved, depending on the amount of flexibility desired, but here's a surefire example of generating associated data. ```ruby FactoryGirl.define do # post factory with a `belongs_to` association for the user factory :post do title "Through the Looking Glass" user end # user factory without associated posts factory :user do name "John Doe" # user_with_posts will create post data after the user has been created factory :user_with_posts do # posts_count is declared as an ignored attribute and available in # attributes on the factory, as well as the callback via the evaluator ignore do posts_count 5 end # the after(:create) yields two values; the user instance itself and the # evaluator, which stores all values from the factory, including ignored # attributes; `create_list`'s second argument is the number of records # to create and we make sure the user is associated properly to the post after(:create) do |user, evaluator| FactoryGirl.create_list(:post, evaluator.posts_count, user: user) end end end end ``` This allows us to do: ```ruby FactoryGirl.create(:user).posts.length # 0 FactoryGirl.create(:user_with_posts).posts.length # 5 FactoryGirl.create(:user_with_posts, posts_count: 15).posts.length # 15 ``` Inheritance ----------- You can easily create multiple factories for the same class without repeating common attributes by nesting factories: ```ruby factory :post do title "A title" factory :approved_post do approved true end end approved_post = FactoryGirl.create(:approved_post) approved_post.title # => "A title" approved_post.approved # => true ``` You can also assign the parent explicitly: ```ruby factory :post do title "A title" end factory :approved_post, parent: :post do approved true end ``` As mentioned above, it's good practice to define a basic factory for each class with only the attributes required to create it. Then, create more specific factories that inherit from this basic parent. Factory definitions are still code, so keep them DRY. Sequences --------- Unique values in a specific format (for example, e-mail addresses) can be generated using sequences. Sequences are defined by calling sequence in a definition block, and values in a sequence are generated by calling FactoryGirl.generate: ```ruby # Defines a new sequence FactoryGirl.define do sequence :email do |n| "person#{n}@example.com" end end FactoryGirl.generate :email # => "person1@example.com" FactoryGirl.generate :email # => "person2@example.com" ``` Sequences can be used as attributes: ```ruby factory :user do email end ``` Or in lazy attributes: ```ruby factory :invite do invitee { generate(:email) } end ``` And it's also possible to define an in-line sequence that is only used in a particular factory: ```ruby factory :user do sequence(:email) {|n| "person#{n}@example.com" } end ``` You can also override the initial value: ```ruby factory :user do sequence(:email, 1000) {|n| "person#{n}@example.com" } end ``` Without a block, the value will increment itself, starting at its initial value: ```ruby factory :post do sequence(:position) end ``` Sequences can also have aliases. The sequence aliases share the same counter: ```ruby factory :user do sequence(:email, 1000, aliases: [:sender, :receiver]) {|n| "person#{n}@example.com" } end # will increase value counter for :email which is shared by :sender and :receiver FactoryGirl.next(:sender) ``` Define aliases and use default value (1) for the counter ```ruby factory :user do sequence(:email, aliases: [:sender, :receiver]) {|n| "person#{n}@example.com" } end ``` Setting the value: ```ruby factory :user do sequence(:email, 'a', aliases: [:sender, :receiver]) {|n| "person#{n}@example.com" } end ``` The value just needs to support the `#next` method. Here the next value will be 'a', then 'b', etc. Traits ------ Traits allow you to group attributes together and then apply them to any factory. ```ruby factory :user, aliases: [:author] factory :story do title "My awesome story" author trait :published do published true end trait :unpublished do published false end trait :week_long_publishing do start_at { 1.week.ago } end_at { Time.now } end trait :month_long_publishing do start_at { 1.month.ago } end_at { Time.now } end factory :week_long_published_story, traits: [:published, :week_long_publishing] factory :month_long_published_story, traits: [:published, :month_long_publishing] factory :week_long_unpublished_story, traits: [:unpublished, :week_long_publishing] factory :month_long_unpublished_story, traits: [:unpublished, :month_long_publishing] end ``` Traits can be used as attributes: ```ruby factory :week_long_published_story_with_title, parent: :story do published week_long_publishing title { "Publishing that was started at {start_at}" } end ``` Traits that define the same attributes won't raise AttributeDefinitionErrors; the trait that defines the attribute latest gets precedence. ```ruby factory :user do name "Friendly User" login { name } trait :male do name "John Doe" gender "Male" login { "#{name} (M)" } end trait :female do name "Jane Doe" gender "Female" login { "#{name} (F)" } end trait :admin do admin true login { "admin-#{name}" } end factory :male_admin, traits: [:male, :admin] # login will be "admin-John Doe" factory :female_admin, traits: [:admin, :female] # login will be "Jane Doe (F)" end ``` You can also override individual attributes granted by a trait in subclasses. ```ruby factory :user do name "Friendly User" login { name } trait :male do name "John Doe" gender "Male" login { "#{name} (M)" } end factory :brandon do male name "Brandon" end end ``` Traits can also be passed in as a list of symbols when you construct an instance from FactoryGirl. ```ruby factory :user do name "Friendly User" trait :male do name "John Doe" gender "Male" end trait :admin do admin true end end # creates an admin user with gender "Male" and name "Jon Snow" FactoryGirl.create(:user, :admin, :male, name: "Jon Snow") ``` This ability works with `build`, `build_stubbed`, `attributes_for`, and `create`. `create_list` and `build_list` methods are supported as well. Just remember to pass the number of instances to create/build as second parameter, as documented in the "Building or Creating Multiple Records" section of this file. ```ruby factory :user do name "Friendly User" trait :admin do admin true end end # creates 3 admin users with gender "Male" and name "Jon Snow" FactoryGirl.create_list(:user, 3, :admin, :male, name: "Jon Snow") ``` Traits can be used with associations easily too: ```ruby factory :user do name "Friendly User" trait :admin do admin true end end factory :post do association :user, :admin, name: 'John Doe' end # creates an admin user with named "John Doe" FactoryGirl.create(:post).user ``` When you're using association names that're different than the factory: ```ruby factory :user do name "Friendly User" trait :admin do admin true end end factory :post do association :author, :admin, factory: :user, name: 'John Doe' # or association :author, factory: [:user, :admin], name: 'John Doe' end # creates an admin user with named "John Doe" FactoryGirl.create(:post).user ``` Callbacks --------- factory\_girl makes available four callbacks for injecting some code: * after(:build) - called after a factory is built (via `FactoryGirl.build`, `FactoryGirl.create`) * before(:create) - called before a factory is saved (via `FactoryGirl.create`) * after(:create) - called after a factory is saved (via `FactoryGirl.create`) * after(:stub) - called after a factory is stubbed (via `FactoryGirl.build_stubbed`) Examples: ```ruby # Define a factory that calls the generate_hashed_password method after it is built factory :user do after(:build) { |user| generate_hashed_password(user) } end ``` Note that you'll have an instance of the user in the block. This can be useful. You can also define multiple types of callbacks on the same factory: ```ruby factory :user do after(:build) { |user| do_something_to(user) } after(:create) { |user| do_something_else_to(user) } end ``` Factories can also define any number of the same kind of callback. These callbacks will be executed in the order they are specified: ```ruby factory :user do after(:create) { this_runs_first } after(:create) { then_this } end ``` Calling FactoryGirl.create will invoke both `after_build` and `after_create` callbacks. Also, like standard attributes, child factories will inherit (and can also define) callbacks from their parent factory. Modifying factories ------------------- If you're given a set of factories (say, from a gem developer) but want to change them to fit into your application better, you can modify that factory instead of creating a child factory and adding attributes there. If a gem were to give you a User factory: ```ruby FactoryGirl.define do factory :user do full_name "John Doe" sequence(:username) {|n| "user#{n}" } password "password" end end ``` Instead of creating a child factory that added additional attributes: ```ruby FactoryGirl.define do factory :application_user, parent: :user do full_name "Jane Doe" date_of_birth { 21.years.ago } gender "Female" health 90 end end ``` You could modify that factory instead. ```ruby FactoryGirl.modify do factory :user do full_name "Jane Doe" date_of_birth { 21.years.ago } gender "Female" health 90 end end ``` When modifying a factory, you can change any of the attributes you want (aside from callbacks). `FactoryGirl.modify` must be called outside of a `FactoryGirl.define` block as it operates on factories differently. A caveat: you can only modify factories (not sequences or traits) and callbacks *still compound as they normally would*. So, if the factory you're modifying defines an `after(:create)` callback, you defining an `after(:create)` won't override it, it'll just get run after the first callback. Building or Creating Multiple Records ------------------------------------- Sometimes, you'll want to create or build multiple instances of a factory at once. ```ruby built_users = FactoryGirl.build_list(:user, 25) created_users = FactoryGirl.create_list(:user, 25) ``` These methods will build or create a specific amount of factories and return them as an array. To set the attributes for each of the factories, you can pass in a hash as you normally would. ```ruby twenty_year_olds = FactoryGirl.build_list(:user, 25, date_of_birth: 20.years.ago) ``` Custom Construction ------------------- If you want to use factory_girl to construct an object where some attributes are passed to `initialize` or if you want to do something other than simply calling `new` on your build class, you can override the default behavior by defining `initialize_with` on your factory. Example: ```ruby # user.rb class User attr_accessor :name, :email def initialize(name) @name = name end end # factories.rb sequence(:name) {|n| "person#{n}@example.com" } factory :user do ignore do name "Jane Doe" end email initialize_with { new(name) } end FactoryGirl.build(:user).name # Jane Doe ``` Notice that I ignored the `name` attribute. If you don't want attributes reassigned after your object has been instantiated, you'll want to `ignore` them. Although factory_girl is written to work with ActiveRecord out of the box, it can also work with any Ruby class. For maximum compatibiltiy with ActiveRecord, the default initializer builds all instances by calling new on your build class without any arguments. It then calls attribute writer methods to assign all the attribute values. While that works fine for ActiveRecord, it actually doesn't work for almost any other Ruby class. You can override the initializer in order to: * Build non-ActiveRecord objects that require arguments to `initialize` * Use a method other than `new` to instantiate the instance * Do crazy things like decorate the instance after it's built When using `initialize_with`, you don't have to declare the class itself when calling `new`; however, any other class methods you want to call will have to be called on the class explicitly. For example: ```ruby factory :user do ignore do name "John Doe" end initialize_with { User.build_with_name(name) } end ``` You can also access all public attributes within the `initialize_with` block by calling `attributes`: ```ruby factory :user do ignore do comments_count 5 end name "John Doe" initialize_with { new(attributes) } end ``` This will build a hash of all attributes to be passed to `new`. It won't include ignored attributes, but everything else defined in the factory will be passed (associations, evalued sequences, etc.) You can define `initialize_with` for all factories by including it in the `FactoryGirl.define` block: ```ruby FactoryGirl.define do initialize_with { new("Awesome first argument") } end ``` When using `initialize_with`, attributes accessed from the `initialize_with` block are assigned a second time to the instance. Duplicate assignment can be disabled by configuring FactoryGirl as such: FactoryGirl.duplicate_attribute_assignment_from_initialize_with = false This would allow for attributes declared as ignored to not be ignored, since it won't assign them for a second time. Custom Strategies ----------------- There are times where you may want to extend behavior of factory\_girl by adding a custom build strategy. Strategies define two methods: `association` and `result`. `association` receives a `FactoryGirl::FactoryRunner` instance, upon which you can call `run`, overriding the strategy if you want. The second method, `result`, receives a `FactoryGirl::Evaluation` instance. It provides a way to trigger callbacks (with `notify`), `object` or `hash` (to get the result instance or a hash based on the attributes defined in the factory), and `create`, which executes the `to_create` callback defined on the factory. To understand how factory\_girl uses strategies internally, it's probably easiest to just view the source for each of the four default strategies. Here's an example of composing a strategy using `FactoryGirl::Strategy::Create` to build a JSON representation of your model. ```ruby class JsonStrategy def initialize @strategy = FactoryGirl.strategy_by_name(:create).new end delegate :association, to: :@strategy def result(evaluation) @strategy.result(evaluation).to_json end end ``` For factory\_girl to recognize the new strategy, you can register it: ```ruby FactoryGirl.register_strategy(:json, JsonStrategy) ``` This allows you to call ```ruby FactoryGirl.json(:user) ``` Finally, you can override factory\_girl's own strategies if you'd like by registering a new object in place of the strategies. Custom Callbacks ---------------- Custom callbacks can be defined if you're using custom strategies: ```ruby class JsonStrategy def initialize @strategy = FactoryGirl.strategy_by_name(:create).new end delegate :association, to: :@strategy def result(evaluation) result = @strategy.result(evaluation) evaluation.notify(:before_json, result) result.to_json.tap do |json| evaluation.notify(:after_json, json) evaluation.notify(:make_json_awesome, json) end end end FactoryGirl.register_strategy(:json, JsonStrategy) FactoryGirl.define do factory :user do before(:json) {|user| do_something_to(user) } after(:json) {|user_json| do_something_to(user_json) } callback(:make_json_awesome) {|user_json| do_something_to(user_json) } end end ``` Custom Methods to Persist Objects --------------------------------- By default, creating a record will call `save!` on the instance; since this may not always be ideal, you can override that behavior by defining `to_create` on the factory: ```ruby factory :different_orm_model do to_create {|instance| instance.persist! } end ``` To disable the persistence method altogether on create, you can `skip_create` for that factory: ```ruby factory :user_without_database do skip_create end ``` To override `to_create` for all factories, define it within the `FactoryGirl.define` block: ```ruby FactoryGirl.define do to_create {|instance| instance.persist! } factory :user do name "John Doe" end end ``` ActiveSupport Instrumentation ----------------------------- In order to track what factories are created (and with what build strategy), `ActiveSupport::Notifications` are included to provide a way to subscribe to factories being run. One example would be to track factories based on a threshold of execution time. ```ruby ActiveSupport::Notifications.subscribe("factory_girl.run_factory") do |name, start, finish, id, payload| execution_time_in_seconds = finish - start if execution_time_in_seconds >= 0.5 $stderr.puts "Slow factory: #{payload[:name]} using strategy #{payload[:strategy]}" end end ``` Another example would be tracking all factories and how they're used throughout your test suite. If you're using RSpec, it's as simple as adding a `before(:suite)` and `after(:suite)`: ```ruby config.before(:suite) do @factory_girl_results = {} ActiveSupport::Notifications.subscribe("factory_girl.run_factory") do |name, start, finish, id, payload| factory_name = payload[:name] strategy_name = payload[:strategy] @factory_girl_results[factory_name] ||= {} @factory_girl_results[factory_name][strategy_name] ||= 0 @factory_girl_results[factory_name][strategy_name] += 1 end end config.after(:suite) do puts @factory_girl_results end ``` Cucumber Integration -------------------- factory\_girl ships with step definitions that make calling factories from Cucumber easier. To use them, add the following to features/support/env.rb: ```ruby require "factory_girl/step_definitions" ``` Note: These step definitions are _deprecated_. Read why here: http://robots.thoughtbot.com/post/25650434584/writing-better-cucumber-scenarios-or-why-were Alternate Syntaxes ------------------ Users' tastes for syntax vary dramatically, but most users are looking for a common feature set. Because of this factory\_girl supports "syntax layers" which provide alternate interfaces. See Factory::Syntax for information about the various layers available. For example, the Machinist-style syntax is popular: ```ruby require "factory_girl/syntax/blueprint" require "factory_girl/syntax/make" require "factory_girl/syntax/sham" Sham.email {|n| "#{n}@example.com" } User.blueprint do name { "Billy Bob" } email { Sham.email } end User.make(name: "Johnny") ```