Sha256: f398a6a33d19d2b419e0d5cbaab32048e7fb46603423accb8f6f3ef7dd3b6fe7

Contents?: true

Size: 1.42 KB

Versions: 1

Compression:

Stored size: 1.42 KB

Contents

POLYMER-INIT(1) 		Polymer Manual		       POLYMER-INIT(1)



NAME
       polymer-init - Create a new Polymer project in the current directory

SYNOPSIS
       polymer init [--sprites=SPRITES] [--sources=SOURCES] [--no-examples]
       [--windows]

DESCRIPTION
       Create a .polymer file in the current directory with some sensible
       default settings. By default, the init command also copies some sample
       sources to provide a working example of how to create your own sprites.

OPTIONS
       --sprites=<path>
	      Path to a directory, relative to the current directory, in which
	      sprites should be saved by default. This can be customised later
	      by in your polymer(5) file. Default: public/images

       --sources=<path>
	      Path to a directory, relative to the current directory, in which
	      Polymer should find the sources for your sprites. This can be
	      customised later in your polymer(5) file. Default pub-
	      lic/images/sprites

       --no-examples
	      The init command copies some sample sources into your sources
	      directory to provide an example of how Polymer works. The
	      --no-examples option disabled this.

       --windows
	      To provide better support for systems where files beginning with
	      a "." are troublesome, the --windows option tells Polymer to
	      create a polymer.rb file instead of .polymer.




POLYMER 1.0.0.BETA.7		 February 2011		       POLYMER-INIT(1)

Version data entries

1 entries across 1 versions & 1 rubygems

Version Path
polymer-1.0.0.beta.7 lib/polymer/man/polymer-init.1.txt