[S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type" Canvas: nameI" Base:ET: sizei0: indexi: flagsi€S; ;i;i;F; I"PPtr; T; I"m_GameObject; T; i; i;iAS; ;i;i;F; I"int; T; " m_FileID; i ; i;iAS; ;i;i;F; I" SInt64; T; " m_PathID; i ; i;iAS; ;i;i;F; I" UInt8; T; I"m_Enabled; T; i; i ;iAS; ;i;i;F; @ ; "m_RenderMode; i ; i ;iS; ;i;i;F; "PPtr; " m_Camera; i; i ;iS; ;i;i;F; @ ; " m_FileID; i ; i ;iS; ;i;i;F; @; " m_PathID; i ; i ;iS; ;i;i;F; I" float; T; "m_PlaneDistance; i ; i;iS; ;i;i;F; I" bool; T; "m_PixelPerfect; i; i;iS; ;i;i;F; @"; "m_ReceivesEvents; i; i;iS; ;i;i;F; @"; "m_OverrideSorting; i; i;iS; ;i;i;F; @"; "m_OverridePixelPerfect; i; i;i@S; ;i;i;F; @ ; "m_SortingLayerID; i ; i;iS; ;i;i;F; I" SInt16; T; "m_SortingOrder; i; i;i