Map( bgm: AudioFile( volume: 100, name: "SilverPoint", pitch: 100, ), events: { 27: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(5), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV027", y: 15, x: 20, id: 27, ), 5: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@niko Something is poking out from this shelf."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_speak Ah...it's a screwdriver."), ], ), EventCommand( indent: 0, code: 111, parameters: [ Integer(0), Integer(210), Integer(1), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@silver [You can take it if you want. It may help you.]"), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko Oh! Are you sure?"), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@silver [Yes. I have many.]"), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko Thank you!"), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 249, parameters: [ AudioFile(AudioFile( volume: 85, name: "get_item", pitch: 100, )), ], ), EventCommand( indent: 0, code: 126, parameters: [ Integer(9), Integer(0), Integer(0), Integer(1), ], ), EventCommand( indent: 0, code: 123, parameters: [ String("A"), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 0, parameters: [ ], ), ], 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blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "screwdriver", y: 15, x: 33, id: 5, ), 16: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 53, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 640, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "chess", y: 14, x: 13, id: 16, ), 38: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@niko It's a photo of two people."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko The glass is a bit too foggy to see details, though."), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV038", y: 14, x: 22, id: 38, ), 33: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 42, parameters: [ Integer(135), ], ), MoveCommand( code: 15, parameters: [ Integer(8), ], ), MoveCommand( code: 42, parameters: [ Integer(115), ], ), MoveCommand( code: 15, parameters: [ Integer(8), ], ), MoveCommand( code: 42, parameters: [ Integer(95), ], ), MoveCommand( code: 15, parameters: [ Integer(8), ], ), MoveCommand( code: 42, parameters: [ Integer(115), ], ), MoveCommand( code: 15, parameters: [ Integer(8), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "jars_light", pattern: 0, tile_id: 0, direction: 2, blend_type: 1, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "EV033", y: 19, x: 35, id: 33, ), 11: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@niko There's lots of tiny glowing shrimp swimming in this jar."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko And lots of tiny shrimp that aren't glowing..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_eyeclosed ...or swimming..."), ], ), EventCommand( indent: 0, code: 111, parameters: [ Integer(0), Integer(210), Integer(1), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@silver2 [No way! I just refilled that two days ago!]"), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@silver_eyeclosed [Guess I'll make a trip to the shore later...]"), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 123, parameters: [ String("A"), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 21, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "jars_new", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(0), Integer(210), Integer(1), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@silver_eyeclosed [These jars don't last very long.]"), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko A jar full of glowing shrimp."), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: true, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 21, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "jars_new", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "fireflies", y: 17, x: 35, id: 11, ), 22: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(8), Integer(23), ], ), EventCommand( indent: 1, code: 241, parameters: [ AudioFile(AudioFile( volume: 100, name: "SelfContainedUniverseReprise", pitch: 100, )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 241, parameters: [ AudioFile(AudioFile( volume: 100, name: "SilverPoint", pitch: 80, )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 116, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 3, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "music", y: 21, x: 21, id: 22, ), 39: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(1), Integer(1), Integer(0), Integer(24), Integer(0), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(0), Integer(276), Integer(0), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@silver2 [Oh, it's that journal you showed me in the mines.]"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@silver [Doesn't look like it's glowing anymore, though.]"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@niko Do you know what I'm supposed to do with it?"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@silver2 [I am unsure, but...]"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@silver [...hold on to the journal for now.]"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@silver [It will be important.]"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@niko O...kay..."), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 411, parameters: [], ), EventCommand( indent: 2, code: 101, parameters: [ String("@niko Excuse me, miss..."), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@niko_speak I found this book.\\nDo you know anything about it?"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@silver [Let me see.\\..\\..]"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@silver2 [What language is this...?]"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@silver_eyeclosed [I'm sorry, I... don't even recognize this writing system.]"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@niko Ah, well, it was worth a shot."), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@silver2 [Although...this insignia.]"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@silver [...]"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@silver [...hold on to the journal for now.]"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@silver [It will be important.]"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@niko O...kay..."), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(0), Integer(48), Integer(0), ], ), EventCommand( indent: 2, code: 111, parameters: [ Integer(8), Integer(23), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver [Off you go...]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver [There's no reason for you to linger in the Barrens.]"), ], ), EventCommand( indent: 3, code: 0, parameters: [], ), EventCommand( indent: 2, code: 411, parameters: [], ), EventCommand( indent: 3, code: 101, parameters: [ String("@niko_speak Excuse me again, miss..."), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@niko_speak I found a robot who can take me towards the Tower!"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@niko_eyeclosed ...but it's having some trouble, so it told me to talk to you."), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver [Alright.\\>\\nWhat is the issue?]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@niko It said something about its navigation circuits being fried."), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver2 [Just the navigation circuits?]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@niko_speak Apparently!\\n\\>\\@niko \\p and I fixed everything else, I think..."), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver [Hm...]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver [I have something that may help.]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver_lookup [Rowbots have the ability to trace material from their source locations.]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver [If you let the rowbot borrow this, then its backup tracking system should activate.]"), ], ), EventCommand( indent: 3, code: 231, parameters: [ Integer(1), String("cg_amber"), Integer(0), Integer(0), Integer(0), Integer(0), Integer(200), Integer(200), Integer(0), Integer(0), ], ), EventCommand( indent: 3, code: 232, parameters: [ Integer(1), Integer(40), Integer(0), Integer(0), Integer(0), Integer(0), Integer(200), Integer(200), Integer(255), Integer(0), ], ), EventCommand( indent: 3, code: 106, parameters: [ Integer(40), ], ), EventCommand( indent: 3, code: 105, parameters: [ Integer(22), ], ), EventCommand( indent: 3, code: 232, parameters: [ Integer(1), Integer(40), Integer(0), Integer(0), Integer(0), Integer(0), Integer(200), Integer(200), Integer(0), Integer(0), ], ), EventCommand( indent: 3, code: 106, parameters: [ Integer(40), ], ), EventCommand( indent: 3, code: 235, parameters: [ Integer(1), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@niko_speak That's a very pretty necklace!"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@niko What's it made of?"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver_lookup [Amber found from the Glen.]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@niko What's the thing inside the amber?"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver2 [The black clover? \\>\\n\\@silver That's a common plant in our world.]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver_lookup [It's also...]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver [...]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@niko ?"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver_eyeclosed [Sigh...I'm not sure if I can bear to part with this.]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver_eyeclosed [My programming says yes, but I still feel conflicted.]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@niko ...?"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver_eyeclosed [Nevermind.]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver_eyeclosed [You need to finish your mission more than I need a keepsake.]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver [Here.]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@niko_speak Oh, thank you!"), ], ), EventCommand( indent: 3, code: 241, parameters: [ AudioFile(AudioFile( volume: 100, name: "", pitch: 100, )), ], ), EventCommand( indent: 3, code: 126, parameters: [ Integer(23), Integer(0), Integer(0), Integer(1), ], ), EventCommand( indent: 3, code: 249, parameters: [ AudioFile(AudioFile( volume: 100, name: "major_puzzle_solved", pitch: 100, )), ], ), EventCommand( indent: 3, code: 121, parameters: [ Integer(177), Integer(177), Integer(0), ], ), EventCommand( indent: 3, code: 0, parameters: [], ), EventCommand( indent: 2, code: 412, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 411, parameters: [], ), EventCommand( indent: 2, code: 111, parameters: [ Integer(2), String("A"), Integer(0), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver [Do you need further assistance?]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@niko We're good, thanks!"), ], ), EventCommand( indent: 3, code: 0, parameters: [], ), EventCommand( indent: 2, code: 411, parameters: [], ), EventCommand( indent: 3, code: 101, parameters: [ String("@niko_speak What's inside the Tower?"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver_lookup [I don't know. Nobody's ever entered it before.]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver [At least, nobody history knows.]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@niko Then... who built it?"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver2 [Built?]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver [As far as anyone can tell, it's been there since the beginning of time.]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver [I know someone who wanted to study it before, but...]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver_eyeclosed [...]"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@niko Oh?"), ], ), EventCommand( indent: 3, code: 101, parameters: [ String("@silver [He never told me if it went anywhere.]"), ], ), EventCommand( indent: 3, code: 123, parameters: [ String("A"), Integer(0), ], ), EventCommand( indent: 3, code: 0, parameters: [], ), EventCommand( indent: 2, code: 412, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 1, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 17, parameters: [ ], ), MoveCommand( code: 2, parameters: [ ], ), MoveCommand( code: 2, parameters: [ ], ), MoveCommand( code: 2, parameters: [ ], ), MoveCommand( code: 2, parameters: [ ], ), MoveCommand( code: 2, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(40), ], ), MoveCommand( code: 19, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(40), ], ), MoveCommand( code: 18, parameters: [ ], ), MoveCommand( code: 3, parameters: [ ], ), MoveCommand( code: 3, parameters: [ ], ), MoveCommand( code: 3, parameters: [ ], ), MoveCommand( code: 3, parameters: [ ], ), MoveCommand( code: 3, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(40), ], ), MoveCommand( code: 16, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(40), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 4, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_npc_silver", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 2, through: false, ), Page( list: [ EventCommand( indent: 0, code: 121, parameters: [ Integer(52), Integer(52), Integer(0), ], ), EventCommand( indent: 0, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 16, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 16, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 207, parameters: [ Integer(0), Integer(2), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(20), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver2 [The lightbulb...]"), ], ), EventCommand( indent: 0, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 17, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 17, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(20), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver2 [So, are you the \"messiah\"?]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko That's what I've been told."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [I expected someone...taller.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_eyeclosed [Or at least someone that doesn't look like a kitten.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [That's what you are, right? Some sort of cat?]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko Nuh-uh!"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_speak I'm a person!"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [You got the eyes of a cat...]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_speak But cats walk on four legs!"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_eyeclosed [Well, either way...]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_lookup [A child like you being the messiah...just doesn't feel right.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_eyeclosed But that robot back there says there's no mistake..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [I know.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_eyeclosed [...sigh.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_eyeclosed [This is going to sound cold, but...]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_lookup [I honestly think you are better off just...leaving and letting the world die naturally.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [The world has been falling apart for a long time.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_eyeclosed [This manner of decay...It's highly unprobable that the sun can fix it.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [You've already seen how bad it can get, right?]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko We...haven't seen much of anything, actually..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_eyeclosed And we can't really just leave..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver2 [Oh, so you just got here?]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [Then you must be headed towards the Tower.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko M-hm!"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko It's where I'm supposed put the lightbulb... er, sun, isn't it?"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [Yes, at the very top.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_lookup [We know that the Tower contains a force that nobody could comprehend.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_lookup [And the power is strongest at the summit.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [Maybe it will send you back home after you complete your mission.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_pancakes Oh!"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_eyeclosed [Don't take my word for it, though.]"), ], ), EventCommand( indent: 0, code: 122, parameters: [ Integer(49), Integer(49), Integer(0), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 1, self_switch_valid: false, variable_id: 49, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 3, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_npc_silver", pattern: 0, tile_id: 0, direction: 6, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(49), Integer(49), Integer(0), Integer(0), Integer(2), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 1, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 177, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_silver", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@niko Before I go...\\. Is there anything I can do in return?"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [Actually...]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver2 [Do you... \\.\\. know how to play chess?]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_speak Yeah!\\n\\>\\@niko Well, sort of..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_speak I've played it with some older kids before!"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [Then, will you play a game with me?]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_eyeclosed I mean, I don't know the rules very well...."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_speak But I guess it's the least I could do!"), ], ), EventCommand( indent: 0, code: 231, parameters: [ Integer(1), String("black"), Integer(0), Integer(0), Integer(0), Integer(0), Integer(100), Integer(100), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 232, parameters: [ Integer(1), Integer(40), Integer(0), Integer(0), Integer(0), Integer(0), Integer(100), Integer(100), Integer(255), Integer(0), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(40), ], ), EventCommand( indent: 0, code: 121, parameters: [ Integer(53), Integer(53), Integer(0), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(24), Integer(14), Integer(15), Integer(0), Integer(1), ], ), EventCommand( indent: 0, code: 241, parameters: [ AudioFile(AudioFile( volume: 100, name: "SelfContainedUniverseReprise", pitch: 100, )), ], ), EventCommand( indent: 0, code: 322, parameters: [ Integer(1), String(""), Integer(0), String(""), Integer(0), ], ), EventCommand( indent: 0, code: 232, parameters: [ Integer(1), Integer(40), Integer(0), Integer(0), Integer(0), Integer(0), Integer(100), Integer(100), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(40), ], ), EventCommand( indent: 0, code: 235, parameters: [ Integer(1), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko You're really good at this!"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [Thank you.\\>\\n\\@silver2 It was built into my code.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko Ah."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko So.... \\>\\@niko_speak What's it like?\\>\\n\\@niko Being a robot and all..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko I've talked to other robots, and they all say something about programming and code and stuff."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_speak Even you did, just now!"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_eyeclosed It's a little hard to understand sometimes."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [I know.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_eyeclosed [Most of the robots here are not tamed.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_speak Tamed?"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [Watch out.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_what ...\\.\\.there goes my bishop..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [Taming... \\.\\. is complicated.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko Oh?"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_speak How complicated, exactly?"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [...]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_eyeclosed ...\\.\\.there goes my other bishop..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_lookup [I can't really explain what tamed robots are.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [But I'm one of them.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_lookup [All the other tamed robots have been moved to other regions.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_eyeclosed [Exactly where, I don't know.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko Oh?"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [...]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_what ...\\.\\.there goes my little horse..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [Knight.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_eyeclosed Right..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_speak Oh! Have you ever been to any other regions?\\n\\>\\@niko I heard that there's two more."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [In the past, yes.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_eyeclosed [I still have the data, the coordinates,\\. the memories...]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_eyeclosed [...I don't know how much of that still holds true.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [The world may be a very different place now.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko Because the sun is gone?"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [No.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver2 [I said this already, didn't I?]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [The sun probably won't save the world.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_lookup [The decaying started back before the sun went out.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_eyeclosed [The sun's sudden death was just the tipping point, and things went south really fast after that.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko Oh..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_eyeclosed Then... there's nothing I can do?"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [Check.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_speak W-what!"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_eyeclosed When did your queen get there..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [The only thing you can do is complete your pilgrimage.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_lookup [In a way, you are only supposed to be a second chance for the people.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [Just like how the Barrens was only supposed to be a second chance for me.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_eyeclosed [There's no guarantee that things will work out.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko But..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [Checkmate.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko ..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_eyeclosed [Alright, guess I've kept you long enough...]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [...Thank you for listening.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [I hope you get home safely.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko Ah, thank you also!"), ], ), EventCommand( indent: 0, code: 231, parameters: [ Integer(1), String("black"), Integer(0), Integer(0), Integer(0), Integer(0), Integer(100), Integer(100), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 232, parameters: [ Integer(1), Integer(40), Integer(0), Integer(0), Integer(0), Integer(0), Integer(100), Integer(100), Integer(255), Integer(0), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(40), ], ), EventCommand( indent: 0, code: 121, parameters: [ Integer(53), Integer(53), Integer(1), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(24), Integer(14), Integer(16), Integer(2), Integer(1), ], ), EventCommand( indent: 0, code: 322, parameters: [ Integer(1), String("niko_bulb"), Integer(0), String(""), Integer(0), ], ), EventCommand( indent: 0, code: 232, parameters: [ Integer(1), Integer(40), Integer(0), Integer(0), Integer(0), Integer(0), Integer(100), Integer(100), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(40), ], ), EventCommand( indent: 0, code: 122, parameters: [ Integer(49), Integer(49), Integer(0), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 121, parameters: [ Integer(177), Integer(177), Integer(1), ], ), EventCommand( indent: 0, code: 235, parameters: [ Integer(1), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 2, self_switch_valid: false, variable_id: 49, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 3, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_silver", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 53, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 210, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "npc_silver", y: 17, x: 24, id: 39, ), 28: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(5), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV028", y: 15, x: 30, id: 28, ), 6: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@silver [Please do not touch that.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_speak Oh!"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_eyeclosed Sorry... I got curious..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko ...what is this thing?"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver [Back-up power cell. It keeps me functional.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_lookup [The main generator for the Barrens ran out of power some time ago.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_eyeclosed [It could not even last a week without the sun.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_eyeclosed Sorry to hear that..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_lookup [All we can do is make use of the light we have.]"), ], ), EventCommand( indent: 0, code: 121, parameters: [ Integer(176), Integer(176), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_scenery4", pattern: 2, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 6, through: false, ), Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@niko This is some kind of power cell, apparently!"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko The word \"SILVER\" is written on the side."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_speak Why does it say that?"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_eyeclosed [That's not important.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko Okay..."), ], ), EventCommand( indent: 0, code: 123, parameters: [ String("A"), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 176, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_scenery4", pattern: 2, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 6, through: false, ), Page( list: [ EventCommand( indent: 0, code: 106, parameters: [ Integer(30), ], ), EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "spark", pitch: 105, )), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(20), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_what Ow!"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko I got shocked..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@silver_eyeclosed [I told you not to touch it...]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_eyeclosed \\p made me."), ], ), EventCommand( indent: 0, code: 117, parameters: [ Integer(92), ], ), EventCommand( indent: 0, code: 123, parameters: [ String("B"), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: true, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_scenery4", pattern: 2, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 6, through: false, ), Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@niko_eyeclosed I'm not falling for that one again, \\p..."), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "B", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: true, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_scenery4", pattern: 2, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 6, through: false, ), Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@niko Some sort of small machine."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko I wonder what it does?"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_speak I can feel my hair standing up a little..."), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "B", switch1_id: 210, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_scenery4", pattern: 2, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 6, through: false, ), Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@niko This is some kind of power cell, apparently!"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko The word \"SILVER\" is written on the side."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_speak Why does it say that?"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko ..."), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: true, self_switch_ch: "B", switch1_id: 210, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 176, ), move_route: MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_scenery4", pattern: 2, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 6, through: false, ), ], name: "EV006", y: 17, x: 34, id: 6, ), 17: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 617, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 53, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 641, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "chess", y: 14, x: 14, id: 17, ), 23: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("$Dear Silver,"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("$I heard the news about the mines."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("$I'm sorry... I can't imagine what you're feeling."), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(1), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("$It's been two weeks..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("$I know it must be hard, but maybe it's better that you came back..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("$It's only a matter of time before the rowbots are recalled."), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(1), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("$At least let me know you got my message, okay?"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("$-Kip"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: true, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "blue_scenery3", pattern: 2, tile_id: 0, direction: 8, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV023", y: 17, x: 30, id: 23, ), 1: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 241, parameters: [ AudioFile(AudioFile( volume: 100, name: "Phosphor", pitch: 50, )), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(23), Integer(53), Integer(20), Integer(2), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 106, parameters: [ Integer(20), ], ), EventCommand( indent: 0, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 19, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 19, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 122, parameters: [ Integer(49), Integer(49), Integer(0), Integer(0), Integer(2), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 177, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "entrance", y: 21, x: 26, id: 1, ), 12: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(2), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 624, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 53, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 648, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "chess", y: 15, x: 13, id: 12, ), 34: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@niko A jar full of glowing shrimp."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko The top is covered with a wire mesh."), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 21, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "jars_new", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "fireflies", y: 15, x: 21, id: 34, ), 40: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@niko It's a crate."), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV040", y: 15, x: 11, id: 40, ), 29: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(5), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV029", y: 15, x: 31, id: 29, ), 7: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(0), Integer(52), Integer(1), ], ), EventCommand( indent: 1, code: 122, parameters: [ Integer(49), Integer(49), Integer(0), Integer(0), Integer(1), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: false, move_speed: 3, through: true, ), ], name: "silver trigger", y: 19, x: 26, id: 7, ), 18: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 618, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 53, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 642, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "chess", y: 14, x: 15, id: 18, ), 24: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(4), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV024", y: 18, x: 11, id: 24, ), 2: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 241, parameters: [ AudioFile(AudioFile( volume: 100, name: "Phosphor", pitch: 50, )), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(23), Integer(54), Integer(20), Integer(2), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 106, parameters: [ Integer(20), ], ), EventCommand( indent: 0, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 19, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 19, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 122, parameters: [ Integer(49), Integer(49), Integer(0), Integer(0), Integer(2), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 177, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "entrance", y: 21, x: 27, id: 2, ), 13: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 625, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 53, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 649, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "chess", y: 15, x: 14, id: 13, ), 35: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 42, parameters: [ Integer(255), ], ), MoveCommand( code: 15, parameters: [ Integer(8), ], ), MoveCommand( code: 42, parameters: [ Integer(235), ], ), MoveCommand( code: 15, parameters: [ Integer(8), ], ), MoveCommand( code: 42, parameters: [ Integer(215), ], ), MoveCommand( code: 15, parameters: [ Integer(8), ], ), MoveCommand( code: 42, parameters: [ Integer(235), ], ), MoveCommand( code: 15, parameters: [ Integer(8), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "jars_light", pattern: 0, tile_id: 0, direction: 2, blend_type: 1, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "EV035", y: 17, x: 21, id: 35, ), 30: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(5), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV030", y: 15, x: 32, id: 30, ), 8: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(0), Integer(52), Integer(1), ], ), EventCommand( indent: 1, code: 122, parameters: [ Integer(49), Integer(49), Integer(0), Integer(0), Integer(1), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: false, move_speed: 3, through: true, ), ], name: "silver trigger", y: 19, x: 27, id: 8, ), 19: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 53, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 643, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "chess", y: 14, x: 16, id: 19, ), 25: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(4), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV025", y: 18, x: 12, id: 25, ), 3: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("disable_travel"), ], ), EventCommand( indent: 0, code: 116, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "indoors", y: 21, x: 32, id: 3, ), 14: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 626, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 53, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 650, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "chess", y: 15, x: 15, id: 14, ), 36: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@niko A jar full of glowing shrimp."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko The top is covered with a wire mesh."), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 21, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "jars_new", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "fireflies", y: 14, x: 18, id: 36, ), 31: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(5), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV031", y: 15, x: 34, id: 31, ), 9: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 1, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 3, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@niko The chess table has 2 small chairs."), ], ), EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 2, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 3, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(8), Integer(23), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(0), Integer(177), Integer(1), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@niko A chess table.\\>\\nIt's not dusty anymore."), ], ), EventCommand( indent: 2, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(0), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 411, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 111, parameters: [ Integer(2), String("A"), Integer(0), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko A dusty chess table."), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko It's a metal chess table covered in dust."), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(0), Integer(210), Integer(1), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@silver [I haven't played chess with anyone else for a very long time.]"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@niko Oh?"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@niko_speak Not even... \\.\\. with the other robots?"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@silver_eyeclosed [No.] \\>\\n\\@silver [Nobody in the Barrens have that capacity in their programming.]"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@silver_eyeclosed [Nobody here is tamed, for that matter.]"), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 123, parameters: [ String("A"), Integer(0), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 3, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 3, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@niko A bed."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_speak It's made of metal...?"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_eyeclosed Doesn't look very comfortable..."), ], ), EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 4, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 3, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@niko A shelf of weird tools and pieces of metal."), ], ), EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 5, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 3, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "Map Events", y: 9, x: 26, id: 9, ), 20: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 53, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 634, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "chess", y: 13, x: 15, id: 20, ), 4: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@niko It's a crate."), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV004", y: 14, x: 11, id: 4, ), 26: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(5), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV026", y: 15, x: 19, id: 26, ), 15: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(2), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 627, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 53, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 651, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "chess", y: 15, x: 16, id: 15, ), 37: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 42, parameters: [ Integer(255), ], ), MoveCommand( code: 15, parameters: [ Integer(8), ], ), MoveCommand( code: 42, parameters: [ Integer(235), ], ), MoveCommand( code: 15, parameters: [ Integer(8), ], ), MoveCommand( code: 42, parameters: [ Integer(215), ], ), MoveCommand( code: 15, parameters: [ Integer(8), ], ), MoveCommand( code: 42, parameters: [ Integer(235), ], ), MoveCommand( code: 15, parameters: [ Integer(8), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "jars_light", pattern: 0, tile_id: 0, direction: 2, blend_type: 1, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "EV037", y: 16, x: 18, id: 37, ), 32: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 42, parameters: [ Integer(255), ], ), MoveCommand( code: 15, parameters: [ Integer(8), ], ), MoveCommand( code: 42, parameters: [ Integer(235), ], ), MoveCommand( code: 15, parameters: [ Integer(8), ], ), MoveCommand( code: 42, parameters: [ Integer(215), ], ), MoveCommand( code: 15, parameters: [ Integer(8), ], ), MoveCommand( code: 42, parameters: [ Integer(235), ], ), MoveCommand( code: 15, parameters: [ Integer(8), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "jars_light", pattern: 0, tile_id: 0, direction: 2, blend_type: 1, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "glo", y: 17, x: 29, id: 32, ), 10: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@niko Lots of tiny shrimp are swimming in this jar."), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 21, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "jars_new", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "fireflies", y: 15, x: 29, id: 10, ), 21: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 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