module Entityjs class Test def self.generate(name) if !Dirc.game? return 2 end tests = [] if name.class == Array tests = name[1..-1] name = name.first end #remove extra slash if name[0] == '/' name = name[1..-1] end filename = name if name.index('.').nil? filename += '_test.js' end dir = Config.tests_folder Dirc.create_dir(dir, true) #create folder if they don't exist folders = filename.split('/') filename = folders.pop if folders.size > 0 folders.each do |i| Dirc.create_dir(i, true) end end if File.exists?(filename) return 3 end test_name = filename.split('_test.').shift File.open(filename, 'w') do |f| f.write("module('#{test_name}');") tests.each do |i| f.write("\n\ntest('#{i}', function(){\n\t\n\t\n\t\n});") end f.close end puts "Created test: tests/#{filename}" Dir.chdir(Dirc.game_root) return 0 end end end