Sha256: efb1f560d8203d32eee0d4d22b10d85bd4b5e6419d1da207983c884db42f1828
Contents?: true
Size: 1.16 KB
Versions: 5
Compression:
Stored size: 1.16 KB
Contents
/* AUTOGENERATED FILE. DO NOT EDIT. */ //=======Test Runner Used To Run Each Test Below===== #define RUN_TEST_NO_ARGS #define RUN_TEST(TestFunc, TestLineNum, ...) \ { \ Unity.CurrentTestName = #TestFunc "(" #__VA_ARGS__ ")"; \ Unity.CurrentTestLineNumber = TestLineNum; \ Unity.NumberOfTests++; \ if (TEST_PROTECT()) \ { \ setUp(); \ TestFunc(__VA_ARGS__); \ } \ if (TEST_PROTECT() && !TEST_IS_IGNORED) \ { \ tearDown(); \ } \ UnityConcludeTest(); \ } //=======Automagically Detected Files To Include===== #include "unity.h" #include <setjmp.h> #include <stdio.h> #include "funky.h" #include "stanky.h" #include <setjmp.h> //=======External Functions This Runner Calls===== extern void setUp(void); extern void tearDown(void); extern void test_TheFirstThingToTest(void); extern void test_TheSecondThingToTest(void); //=======Test Reset Option===== void resetTest(void); void resetTest(void) { tearDown(); setUp(); } //=======MAIN===== int main(void) { UnityBegin("testdata/testsample.c"); RUN_TEST(test_TheFirstThingToTest, 21, RUN_TEST_NO_ARGS); RUN_TEST(test_TheSecondThingToTest, 43, RUN_TEST_NO_ARGS); return (UnityEnd()); }
Version data entries
5 entries across 4 versions & 1 rubygems