require "socket" require "timber/config" require "timber/contexts/release" require "timber/contexts/system" module Timber # Holds the current context in a thread safe memory storage. This context is # appended to every log line. Think of context as join data between your log lines, # allowing you to relate them and filter them appropriately. # # @note Because context is appended to every log line, it is recommended that you limit this # to only neccessary data needed to relate your log lines. class CurrentContext THREAD_NAMESPACE = :_timber_current_context.freeze class << self # Impelements the Singleton pattern in a thread specific way. Each thread receives # its own context. def instance Thread.current[THREAD_NAMESPACE] ||= new end # Convenience method for {CurrentContext#with}. See {CurrentContext#with} for more info. def with(*args, &block) instance.with(*args, &block) end # Convenience method for {CurrentContext#add}. See {CurrentContext#add} for more info. def add(*args) instance.add(*args) end # Convenience method for {CurrentContext#fetch}. See {CurrentContext#fetch} for more info. def fetch(*args) instance.fetch(*args) end # Convenience method for {CurrentContext#remove}. See {CurrentContext#remove} for more info. def remove(*args) instance.remove(*args) end # Convenience method for {CurrentContext#reset}. See {CurrentContext#reset} for more info. def reset(*args) instance.reset(*args) end end # Adds a context and then removes it when the block is finished executing. # # @note Because context is included with every log line, it is recommended that you limit this # to only neccessary data. # # @example Adding a custom context with a map # Timber::CurrentContext.with({build: {version: "1.0.0"}}) do # # ... anything logged here will include the context ... # end # # @example Adding a custom context with a struct # BuildContext = Struct.new(:version) do # def type; :build; end # end # build_context = BuildContext.new("1.0.0") # Timber::CurrentContext.with(build_context) do # # ... anything logged here will include the context ... # end # # Be sure to checkout Timber::Contexts! These are officially supported and many of these # # will be automatically included via Timber::Integrations # # @example Adding multiple contexts # Timber::CurrentContext.with(context1, context2) { ... } def with(*objects) add(*objects) yield ensure remove(*objects) end # Adds contexts but does not remove them. See {#with} for automatic maintenance and {#remove} # to remove them yourself. # # @note Because context is included with every log line, it is recommended that you limit this # to only neccessary data. def add(*objects) objects.each do |object| add_to!(hash, object) end expire_cache! self end # Fetch a specific context by key. def fetch(*args) hash.fetch(*args) end # Removes a context. If you wish to remove by key, or some other way, use {#hash} and # modify the hash accordingly. def remove(*objects) objects.each do |object| if object.is_a?(Symbol) hash.delete(object) else context = Contexts.build(object) if context.keyspace == :custom # Custom contexts are merged and should be removed the same hash[context.keyspace].delete(context.type) if hash[context.keyspace] == {} hash.delete(context.keyspace) end else hash.delete(context.keyspace) end end end expire_cache! self end # Resets the context to be blank. Use this carefully! This will remove *any* context, # include context that is automatically included with Timber. def reset hash.clear expire_cache! self end # Snapshots the current context so that you get a moment in time representation of the context, # since the context can change as execution proceeds. Note that individual contexts # should be immutable, and we implement snapshot caching as a result of this assumption. def snapshot @snapshot ||= hash.clone end private # The internal hash that is maintained. Use {#with} and {#add} for hash maintenance. def hash @hash ||= build_initial_hash end # Builds the initial hash. This is extract into a method to support a threaded # environment. Each thread holds it's own context and also needs to instantiate # it's hash properly. def build_initial_hash new_hash = {} # Release context release_context = Contexts::Release.from_env if release_context add_to!(new_hash, release_context) end # System context hostname = Socket.gethostname pid = Process.pid system_context = Contexts::System.new(hostname: hostname, pid: pid) add_to!(new_hash, system_context) # Runtime context thread_object_id = Thread.current.object_id runtime_context = Contexts::System.new(vm_pid: thread_object_id) add_to!(new_hash, runtime_context) new_hash end def add_to!(hash, object) context = Contexts.build(object) # Normalizes objects into a Timber::Context descendant. key = context.keyspace json = context.as_json # Convert to json now so that we aren't doing it for every line if key == :custom # Custom contexts are merged into the space hash[key] ||= {} hash[key].merge!(json) else hash[key] = json end hash end # Hook to clear any caching implement in this class def expire_cache! @snapshot = nil end end end