U: FXMap[f0.90000000000000002ÌÍFC:FXMapperSettings{"Grid Straight ConnectionsT"Grid BoxesT"Arrow Color" black"Paths as CurvesT"Location TasksT"Edit on CreationF"Box Number Color" grey"Create on ConnectionT"Font Objects" Times"Map0"Grid Diagonal ConnectionsF"Location DescriptionT"Use Room CursorF"Box Border Color" black" Language"en"Automatic ConnectionT"Location NumbersT"Box Darkness Color" grey"Box BG Color" white"Font Text" Times" BG Color"dark grey""0i [ U:FXSection[[ U: FXRoom["Your Bedroom"sword journal "[ 000000U:FXConnection[ Fii[@-U;["Eastern Tower""[ 00@30U; [ Fii[@6U;["Throne Room""[ @<0U; [ Fii[U;["Alabaza Plaza""[ 00U; [ Fii[@HU;["The Great Library""[ 000000@N0Fii"The interior of this place is quiet and dim. Whispers echo under the high, arched ceilings. The walls are lined with tall bookshelves, each cra"F[ii0U; [ Fii[@HU;[" Quay""[ @Z0000000Fii"SYou are standing at the end of a massive stone quay jutting out into the calm, green waters of the Chrysolite Sea. (A "quay" is a big walkway that sticks far out into the water, for boats to park next to.) The main road leads back north. Just beyond the end of the quay, a wall of mist covers the sea, stretching all the way up to the sky.0F[ii0@E0Fii"¸The plaza is a center of daily life for citizens of Alabazapolis. It sits right in between the Royal Palace, to the west, and the Great Library, to the east. The main road leads south.0F@?[ii00000Fii"ÖTall, marble columns hold up the lofty ceiling, and tapestries of deepest, royal blue hang from the walls. At the eastern end of the hall, a grand archway leads outside to Alabaza Plaza. A stairway to one side lead0F[ii000Fii"\A curving staircase leads down to the bottom of the tower. Your bedroom is to the east.0F[ii0Fii"$Since you're one of the King's Knights, you get to sleep in your own room in the Royal Palace. Your bedroom is way up on the top floor of the eastern tower. It's small but cozy. You have a bed, a trunk, and a window that lets in the morning sunlight. A door to the west leads out to the hall.0F@6@?@H@]@Q[ @3@<@E@Z@N"U;[[ U;["Main Deck""[ U; [ Fii[@qU;[" Galley""[ 0000@w000Fii"\This is the ship's galley, where the food is cooked during your journey. Sacks and barr0F[ii0U; [ Fii[@qU;["Crow's Nest""[ 000000@}0Fii"¾The crow's nest is a tiny platform perched high above the deck of the ship. From here you would have a beautiful view of the sea, if it weren't for the mist covering everything. In the other0F[ii0U; [ Fii[@qU;["Poop Deck""[ @ˆ0000000Fii"The poop deck is aft and slightly higher than the main deck, so you can stand up here and see down the whole length of your ship. At the rear of the deck is a capstan for raising the anchor. (A "capstan" is kind of like a big crank that helps you lift very heavy objects.)0F[ii000Fii"You are standing on the main deck of your ship, the Dauntless. The mainmast rises tall and straight from the center of the deck. A rope ladder leads up to the crow's nest at the top of the mast. The poop deck lies aft of here, and a short flight of steps leads below deck.0F@‹@z@€[@ˆ@w@}"U;[[U;["Trashy Beach""[ 000000U; [ Fii[@™U;[" Junkyard""[ 00@Ÿ00000Fii"ØEverywhere you look, endless piles of junk stretch away to the horizon. It looks as though the entire island is buried beneath a gigantic mound of trash. A gap between two garbage dunes leads east, back to the beach.0F[ii0Fii"#There is so much trash on this0F@¢[@Ÿ"U;[[ U;["Sandy Beach""[ U; [ Fii[@°U;["Farm Road""[ U; [ Fii[@¹U;["Windmill Road""[ 0000@¿0U; [ Fii[@ÂU;["Base of the Windmill""[ U; [ Fii[@ËU;["Inside the Windmill""[ 0000@Ñ000Fii"The inside of the windmill is hot and dark and filled with machinery, creaking and clanking all around you. A small hatch leads back outside.0F[ii 0@È00000Fii"DYou are standing at the base of one of the giant golden windmil0F[ii0Fii"•The road ends here in front of a large, gray building. In the fields to the west you can see giant windmills, their golden sails flashing in the sun.0F[ii000@¶000Fii"’The road cuts north and south across rolling green meadows. On the east side of the road stands a little farmhouse. Behind it is a ploughed field.0F[ii0000000Fii "WWarm, golden sand covers this beach. A path leads north, into fragrant grasslands.0F@¹@Â@Ë@Ô[ @¶@¿@È@Ñ"U;[[U;["Rocky Cove""[ 00000000Fii"ƒYou are standing on the shore of a shallow cove cut into the base of a tall cliff. The rock walls rise high above you on all sides.0F["U;[[U;["Icy Shore""[ U; [ Fii[@ôU;["Crossroads""[ U; [ Fii[@ýU;["Mountain Path""[ U; [ Fii[@U;[" Summit""[ U; [ Fii[@U;["Crystal Palace""[ 0000@0U; [ Fii[@U;["Precipice""[ 00@000U; [ Fii[@!U;[" The Nest""[ 00@'00000Fii"ÈYou are balanced on a narrow ledge, near the top of a tall spire of rock high up in the clear, mountain air. Perched on top of the spire is a giant bird's nest made of ice. The bridge leads back east.0F[ii0Fii"`The air is still and clear on this side of the mountain. A short path leads from the cryst 0F[ii0Fii"ÛThe inside of the palace is a single, enormous room made of dazzling crystal. Light reflects from millions of polished facets, shifting and sparkling like a giant kaleidoscope. You can leave to the south or to the west.0F[iiU; [ Fii[@0[iiU; [ Fii[@0[iiU; [ Fii[@0[ii@ U; [ Fii[@0[iiU; [ Fii[@0[iiU; [ Fii[@0[iiFii"‘Here at the mountain's peak, billowing white clouds surround you in all directions. There is no snow, but it is still impossible to see very far.0F[ii000@000Fii"›The path continues north and south, winding its way up the side of the mountain. Above you, the top of the mountain disappears into billowing white clouds.0F[ii0U; [ Fii[@ýU;["White Forest""[ U; [ Fii[@UU;["Frozen Menagerie""[ 0000@[000Fi i"+Sculptures of animals and fantastic b 0F[ii00000@R0Fi i "ÄA forest of silvery-white trees provides some shelter from the wind and snow. To the north, an opening in the rocks leads down under the mountains. A path to the west leads back to the crossroads.0F[ii0@ú000Fii "¿Three paths meet here in this snowy field, from the north, south, and east. At the crossroads, an icicle-laden signpost sticks up from a snow bank, pointing the way to regions further inland.0F[ii0000000Fii "%There is no sand here, only a j 0F@ý@U@^@@@@!@*[@ú@R@[@@ @@6@:@>@B@F@J@@'"U;[[U;["Black Pier""[ U; [ Fii[U;["Necropolis""[ U; [ Fii[@yU;["Musician's Quarter""[ 0000@000Fii"êThis corner of the graveyard seems more peaceful than the rest. The ever-present whispering is silent here. All around you are the tombs of Alabaz's greatest musicians and composers. You can return to the main necropolis to the south.0T[ii000@v000Fii"çA wide avenue paved with bone-white stone winds north and south among towering mausoleums and fields of gravestones. Lampposts light the way with pale, flickering flames, but in between the buildings the shadows are thick and dark.0F@p[ii0000000Fii"lYou are standing on a wide pier made of black marble, under a strangely dark sky. To the north, a pair 0F@y@‚[@@v"i i