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Contents
module Gamefic # Prompt the user to answer "yes" or "no". The scene will accept variations # like "YES" or "n" and normalize the answer to "yes" or "no" in the finish # block. After the scene is finished, the :active scene will be cued if no # other scene has been prepared or cued. # class Scene::YesOrNo < Scene::Custom def post_initialize self.type = 'YesOrNo' self.prompt = 'Yes or No?' end def yes? input.to_s[0,1].downcase == 'y' end def no? input.to_s[0,1].downcase == 'n' end def invalid_message @invalid_message ||= 'Please enter Yes or No.' end def prompt @prompt ||= 'Yes or No?' end def finish if yes? or no? super else actor.tell invalid_message end end end end
Version data entries
2 entries across 2 versions & 1 rubygems
Version | Path |
---|---|
gamefic-1.7.0 | lib/gamefic/scene/yes_or_no.rb |
gamefic-1.6.0 | lib/gamefic/scene/yes_or_no.rb |