use crate::time::{Duration, SystemTime, SystemTimeError}; use ambient_authority::AmbientAuthority; use std::time; /// A reference to a system clock, useful for talking to external entities like /// the file system or other processes. /// /// This does not directly correspond to anything in `std`, however its methods /// correspond to [methods in `std::time::SystemTime`]. /// /// [methods in `std::time::SystemTime`]: https://doc.rust-lang.org/std/time/struct.SystemTime.html#impl pub struct SystemClock(()); impl SystemClock { /// An anchor in time which can be used to create new `SystemTime` /// instances or learn about where in time a `SystemTime` lies. /// /// This corresponds to [`std::time::SystemTime::UNIX_EPOCH`]. pub const UNIX_EPOCH: SystemTime = SystemTime { std: time::SystemTime::UNIX_EPOCH, }; /// Constructs a new instance of `Self`. /// /// # Ambient Authority /// /// This uses ambient authority to accesses clocks. #[inline] pub const fn new(ambient_authority: AmbientAuthority) -> Self { let _ = ambient_authority; Self(()) } /// Returns an instant corresponding to "now". /// /// This corresponds to [`std::time::SystemTime::now`]. #[inline] pub fn now(&self) -> SystemTime { SystemTime::from_std(time::SystemTime::now()) } /// Returns the amount of time elapsed since this instant was created. /// /// This corresponds to [`std::time::SystemTime::elapsed`]. #[inline] pub fn elapsed(&self, system_time: SystemTime) -> Result { system_time.std.elapsed() } }